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Active: 1628 users

C++ help? (part deux)

Blogs > tossinYoSalad
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tossinYoSalad
Profile Blog Joined May 2009
United States215 Posts
Last Edited: 2009-11-11 02:06:42
November 11 2009 02:00 GMT
#1
Howdy guys, you all helped me a ton last time I had a problem, so I'm coming back for more! This one falls under more general algorithms then c++ in general. Anyway...

For this project i have a medium-sized database implemented as a Binary Search Tree using the author of the books implementation (it sucks). Anyway, I got everything working fine, except one thing. The BST has a "keyed item" that it uses to keep the tree sorted etc. The problem is, I have to display a report based on a non-keyed item. I can't just change the keyed item and resort the tree, and I can't move the items into a new data structure. Is there any remotely efficient way to do this? Am I just missing something?

tl;dr version: how to output from a binary search tree based on a NON keyed entry.

thanks a ton in advance guys.

edit:
I suppose I should elaborate a bit more. I know that I could just write a findMin method(function?) based on the non-keyed item, print it, delete it, and keep going through the tree. But this is horribly inefficient because of all the loop nesting. I'm asking if there's a better way to do it.

tossinYoSalad
Profile Blog Joined May 2009
United States215 Posts
Last Edited: 2009-11-11 02:06:37
November 11 2009 02:06 GMT
#2
double post.
imDerek
Profile Blog Joined August 2007
United States1944 Posts
November 11 2009 02:29 GMT
#3
So you need to display the non-keyed items in sorted order?
Least favorite progamers: Leta, Zero, Mind, Shine, free, really <-- newly added
tossinYoSalad
Profile Blog Joined May 2009
United States215 Posts
Last Edited: 2009-11-11 02:46:03
November 11 2009 02:45 GMT
#4
On November 11 2009 11:29 imDerek wrote:
So you need to display the non-keyed items in sorted order?



yes..well..

the tree is made up of objects that contain like 25 fields each or so. One of the fields is the keyed item. I have to display the objects sorted by a different item lol.
allluckysevens7777
Profile Joined February 2009
United States53 Posts
November 11 2009 03:03 GMT
#5
Your idea isn't necessarily horribly inefficient (O(n*n)), but not fantastic I guess? Depends on what you're shooting for.

Why aren't you able to re-sort or use an additional data structure? Just a stipulation of the problem?

When you say "can't move the items into a new data structure": do you mean you aren't allowed any additional storage, or does this mean "can't create a new BST"?
If you can create just an additional array, then toss all of the items in there and do a quicksort for O(n lg n) performance, but it doesn't really look like you can squeeze anything better out. Will look at it a little more.
tarpman
Profile Joined February 2009
Canada719 Posts
Last Edited: 2009-11-11 03:04:02
November 11 2009 03:03 GMT
#6
why exactly can't you just read the fields you're interested in into an array and sort that? without copying stuff (or at least references to stuff) into another data structure I don't think there's really an efficient way to do this.


poster above me: sorry, but n^2 does in fact count as 'horribly inefficient'
Saving the world, one kilobyte at a time.
imDerek
Profile Blog Joined August 2007
United States1944 Posts
November 11 2009 03:12 GMT
#7
I suppose I should elaborate a bit more. I know that I could just write a findMin method(function?) based on the non-keyed item, print it, delete it, and keep going through the tree. But this is horribly inefficient because of all the loop nesting. I'm asking if there's a better way to do it.


You can consider using heapsort if you're going to do it this way, O(n lg n) performance, just need to heapify the tree, then keep removing the min element

http://en.wikipedia.org/wiki/Heapsort
Least favorite progamers: Leta, Zero, Mind, Shine, free, really <-- newly added
allluckysevens7777
Profile Joined February 2009
United States53 Posts
Last Edited: 2009-11-11 03:19:22
November 11 2009 03:18 GMT
#8
Wouldn't that count as re-sorting the tree? Works as an in-place alternative to the array solution though.
imDerek
Profile Blog Joined August 2007
United States1944 Posts
November 11 2009 03:19 GMT
#9
oh yeah but since you're altering the tree anyway u might as well re-sort it haha
Least favorite progamers: Leta, Zero, Mind, Shine, free, really <-- newly added
tossinYoSalad
Profile Blog Joined May 2009
United States215 Posts
Last Edited: 2009-11-11 03:50:37
November 11 2009 03:49 GMT
#10
lol thanks for all the input guys. I cant re-sort the tree, and I can't move the elements into another data structure (including arrays). just a stipulation of the problem.

btw the findMin solution is worse than O(n^2).

findMin would have two nested loops, and findMin itself would be inside 2 nested loops.

Ill just go ahead and do it anyway. this class is fucking stupid. this is a very small part of a much larger project, and is the only part thats giving me headaches lol.
wok
Profile Blog Joined July 2009
United States504 Posts
November 11 2009 03:49 GMT
#11
heapsort. Since your items aren't indexed for the value you're looking for, you pretty much have to resort it. Heapsort is O(nlogn) as opposed to the min-first sorting you mentioned, which is O(n^2).
I'll race you to defeatism... you win.
wok
Profile Blog Joined July 2009
United States504 Posts
November 11 2009 03:53 GMT
#12
On November 11 2009 12:49 tossinYoSalad wrote:
lol thanks for all the input guys. I cant re-sort the tree, and I can't move the elements into another data structure (including arrays). just a stipulation of the problem.

btw the findMin solution is worse than O(n^2).

findMin would have two nested loops, and findMin itself would be inside 2 nested loops.


It should be better than n^2.
You look through n elements to find the smallest, then n-1 for the 2nd, etc...

You thus have O(n * (n-1)/2) = O(n^2). If your findMin method is > n^2 you're doing something wrong in your looping implementation.
I hypothesize your issue is that your tree traversal is shit. Pre-order, in-order, post-order are all O(n). You should be fine in all those cases.
I'll race you to defeatism... you win.
tossinYoSalad
Profile Blog Joined May 2009
United States215 Posts
November 11 2009 04:37 GMT
#13
On November 11 2009 12:53 wok wrote:
Show nested quote +
On November 11 2009 12:49 tossinYoSalad wrote:
lol thanks for all the input guys. I cant re-sort the tree, and I can't move the elements into another data structure (including arrays). just a stipulation of the problem.

btw the findMin solution is worse than O(n^2).

findMin would have two nested loops, and findMin itself would be inside 2 nested loops.


It should be better than n^2.
You look through n elements to find the smallest, then n-1 for the 2nd, etc...

You thus have O(n * (n-1)/2) = O(n^2). If your findMin method is > n^2 you're doing something wrong in your looping implementation.
I hypothesize your issue is that your tree traversal is shit. Pre-order, in-order, post-order are all O(n). You should be fine in all those cases.


yeah i was just going through it in my head and I counted loops wrong. it would be n^2. in any case its all done and off to be graded.
tree traversal was implemented by the author of the book so I had nothing to do with that lol.
JohnColtrane
Profile Blog Joined July 2008
Australia4813 Posts
November 11 2009 06:06 GMT
#14
sorry i cant help but laugh whenever i see your name lmao
HEY MEYT
tossinYoSalad
Profile Blog Joined May 2009
United States215 Posts
November 11 2009 07:22 GMT
#15
On November 11 2009 15:06 JohnColtrane wrote:
sorry i cant help but laugh whenever i see your name lmao



haha thanks . i like it. the full name is proTossinYoSalad.. has an extra ring to it.
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