• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:37
CEST 16:37
KST 23:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out2RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL: II Talent Announcement! Protoss AoE skill expression August World Ranking: Clem climbs to #2 Balance hotfix patch 5.0.16b (July 16)
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion Are you ready for ASL 22? NEW HYPE VIDEO How FlaSh Nearly Forfeited MSL Finals being late
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament KCM Race Survival 2026 Season 3 Escore Tournament - Season 3
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread EVE Corporation Stormgate/Frost Giant Megathread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread The Letting Off Steam Thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3348 users

TLnet Poll - How do you feel about Golden Wall?

How do you feel about Golden Wall? :

Like to play, like to watch (570)43%
Dislike to play, like to watch (526)40%
Dislike to play, dislike to watch (205)16%
Like to play, dislike to watch (20)2%

Forum Index > Polls & Liquibet
Post a Reply
TL.net Bot
Profile Joined June 2004
TL.net137 Posts
September 22 2020 16:24 GMT
#1
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-09-23 05:54:41
September 23 2020 05:53 GMT
#2
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
Last Edited: 2020-09-23 06:35:23
September 23 2020 06:35 GMT
#3
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.


Pointless IMO.

Players will just veto the non-ladder map because it's so much more of a hassle to practice on it.
aka: KTVindicare the Geeky Bartender
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
September 23 2020 09:52 GMT
#4
wtf is "golden wall"?
1/4 \pi \epsilon_0
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
September 23 2020 10:49 GMT
#5
On September 23 2020 18:52 xsnac wrote:
wtf is "golden wall"?


SC2 Map. (Wiki)Golden Wall LE
aka: KTVindicare the Geeky Bartender
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-09-23 18:31:17
September 23 2020 18:29 GMT
#6
On September 23 2020 15:35 Vindicare605 wrote:
Show nested quote +
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.


Pointless IMO.

Players will just veto the non-ladder map because it's so much more of a hassle to practice on it.


Then ESL should replace the entire tournament map pool. Or impose the first map in a best of series. If given the choice players will always stick with the safe boring maps that we've seen in some form or another a million times, so it's up to the tournament organizer to improve things for the viewers.
Archile
Profile Joined June 2011
United States403 Posts
September 23 2020 19:33 GMT
#7
On September 24 2020 03:29 ZigguratOfUr wrote:
Show nested quote +
On September 23 2020 15:35 Vindicare605 wrote:
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.


Pointless IMO.

Players will just veto the non-ladder map because it's so much more of a hassle to practice on it.


Then ESL should replace the entire tournament map pool. Or impose the first map in a best of series. If given the choice players will always stick with the safe boring maps that we've seen in some form or another a million times, so it's up to the tournament organizer to improve things for the viewers.


I agree to an extent; I remember the old MLG days where it was exciting to see pros play on maps that weren't even in the ladder pool. Seeing new strategies appear on testbug (especially if you consider MMA killing his own CC into IdrA gging a new strat lmao) or the GSL semis including interesting new maps for the bo7 was always neat
Just a bad player trying to be a little less bad
Morbidius
Profile Joined November 2010
Brazil3449 Posts
Last Edited: 2020-09-24 00:19:22
September 24 2020 00:18 GMT
#8
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.

Painters should just paint more Mona Lisas.
The thing about these funny creative maps is that no one can make them balanced, Golden Wall is beloved because its creative and different, but also very balanced, which is a first in SC2's 10 year history. I don't think mapmakers can just ''make'' more Golden Walls.
Has foreign StarCraft hit rock bottom?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-09-24 03:13:49
September 24 2020 03:05 GMT
#9
On September 24 2020 09:18 Morbidius wrote:
Show nested quote +
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.

Painters should just paint more Mona Lisas.
The thing about these funny creative maps is that no one can make them balanced, Golden Wall is beloved because its creative and different, but also very balanced, which is a first in SC2's 10 year history. I don't think mapmakers can just ''make'' more Golden Walls.


It's not at all the first. King Sejong Station was quite creative for its time to name just one great map. And Zen for example was quite balanced (even before Blizzard changed the natural) despite all the people complaining about it (though the gameplay on it was somewhat mediocre).

Creative maps do obviously end up being imbalanced more often than standard maps (though the difference isn't nearly as big as most people think. Quite a few standard maps aren't so balanced), but that's where there's an advantage in having a tournament organizer manage the map pool rather than Blizzard--if you end up with say Turbo Cruise you can get rid of it rather than having to wait an entire ladder season.

And you're not going to get a new Mona Lisa if people keep on tracing the same picture all the time.
Kitai
Profile Joined June 2012
United States885 Posts
September 24 2020 03:42 GMT
#10
On September 23 2020 18:52 xsnac wrote:
wtf is "golden wall"?


Ask Tasteless
"You know, I don't care if soO got 100 second places in a row. Anyone who doesn't think that he's going to win blizzcon watching this series is a fool" - Artosis, Blizzcon 2014 soO vs TaeJa
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
September 24 2020 17:59 GMT
#11
On September 24 2020 03:29 ZigguratOfUr wrote:
Show nested quote +
On September 23 2020 15:35 Vindicare605 wrote:
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.


Pointless IMO.

Players will just veto the non-ladder map because it's so much more of a hassle to practice on it.


Then ESL should replace the entire tournament map pool. Or impose the first map in a best of series. If given the choice players will always stick with the safe boring maps that we've seen in some form or another a million times, so it's up to the tournament organizer to improve things for the viewers.


Now that's more like it. We could go back to the days where every tournament had a different map pool. I did enjoy those times quite a bit.

It's harder on the players and it makes for strange matches but that's part of the point.
aka: KTVindicare the Geeky Bartender
starkiller123
Profile Joined January 2016
United States4030 Posts
September 26 2020 02:01 GMT
#12
Honestly I love both playing and watching games on Golden wall, I feel like there is a lot of variability in how games play out on the map which keeps it interesting
M3t4PhYzX
Profile Joined March 2019
Poland4273 Posts
September 26 2020 10:41 GMT
#13
finally an interesting map
BisuDagger
Profile Blog Joined October 2009
Bisutopia19372 Posts
September 28 2020 00:51 GMT
#14
I liked for both options, but I am good if the map is retired.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
dangthatsright
Profile Joined July 2011
1160 Posts
September 28 2020 03:41 GMT
#15
I never played enough games to form a proper opinion on playing golden wall, but as a viewer the first several games were a lot of fun to watch just because it demanded players make more visible adjustments if they still wanted to play "standard" games.

Regarding tournament map pools in general, team leagues (in usual proleague format rather than winner's league / all-kill) would be a better setting for trying more experimental maps since any emergent racial imbalances can be worked around by the teams. Unfortunately that setting doesn't exist right now, but maybe if we had proleague for longer, or another league of that format, we would have a shorter list of things maps "need" in order to be considered acceptable.
Drfilip
Profile Joined March 2013
Sweden592 Posts
September 29 2020 19:16 GMT
#16
On September 28 2020 12:41 dangthatsright wrote:
I never played enough games to form a proper opinion on playing golden wall, but as a viewer the first several games were a lot of fun to watch just because it demanded players make more visible adjustments if they still wanted to play "standard" games.

Regarding tournament map pools in general, team leagues (in usual proleague format rather than winner's league / all-kill) would be a better setting for trying more experimental maps since any emergent racial imbalances can be worked around by the teams. Unfortunately that setting doesn't exist right now, but maybe if we had proleague for longer, or another league of that format, we would have a shorter list of things maps "need" in order to be considered acceptable.

GTC might be willing to do custom map pool. And I would love if there were another likeness to the Warchest team league. The biased casters and the round robin format are 2 great things. Add custom maps and you'll have a full package of Filip entertainment.
Random Platinum EU
DevilDriver
Profile Blog Joined December 2011
Germany77 Posts
October 04 2020 05:54 GMT
#17
I think separate tournament maps is a lame idea. We used to have that in WoL days, because the tournament maps were significantly better than the ladder maps. But what ended up happening, is that these were introduced as ladder maps eventually, with a little more balancing.

I think it is far more fun to play on maps that pro's also play, so you can copy plays, but also you can identify more with what is being played and have these moments of: "Ah, I played this map like 50 times, but I never would have thought of that". When we had tournaments maps like whirlwind or iccup, I often rather played custom matches vs friends than ladder, just to play on these maps.
Mettis
Profile Joined June 2019
84 Posts
October 14 2020 12:34 GMT
#18
Remember for every Golden Wall there is a Zen, which I personally loved playing and watching on but a lot of people didn't. It's hard to make new maps that are creatively fun and widely accepted like Golden Wall.
Please log in or register to reply.
Live Events Refresh
PiG Sty Festival
12:00
Qualifier #2
PiGStarcraft774
IndyStarCraft 199
TKL 195
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 1013
PiGStarcraft774
mouzHeroMarine 526
Classic 259
ByuN (SOOP) 222
IndyStarCraft 199
Maru 195
TKL 195
herO (SOOP) 186
Cure 115
Rogue 112
Trap 72
StarCraft: Brood War
Shuttle 3781
Bisu 2676
Jaedong 1621
EffOrt 1205
Mini 792
firebathero 752
Soulkey 471
Stork 402
Light 383
Hyuk 380
[ Show more ]
Snow 266
hero 192
Rush 130
Killer 98
Sharp 89
Barracks 85
Sea.KH 84
soO 83
Free 37
Terrorterran 24
sorry 21
Rock 16
IntoTheRainbow 14
Sexy 12
zelot 9
Dota 2
qojqva2354
Dendi1710
XBOCT1497
Counter-Strike
byalli748
kRYSTAL_59
Super Smash Bros
Mew2King60
Other Games
singsing1775
hiko866
B2W.Neo490
crisheroes308
Mlord281
Liquid`VortiX190
Sick187
Beastyqt185
KnowMe97
Livibee91
QueenE69
Organizations
StarCraft: Brood War
lovetv 12
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV567
League of Legends
• Nemesis1870
• TFBlade757
Upcoming Events
PiGosaur Cup
9h 23m
Replay Cast
18h 23m
Kung Fu Cup
20h 23m
Replay Cast
1d 9h
The PondCast
1d 19h
OSC
1d 22h
Replay Cast
2 days
Escore
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
[ Show More ]
OSC
5 days
Afreeca Starleague
5 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
5 days
The Patches Monday
6 days
Afreeca Starleague
6 days
Sharp vs Shinee
Action vs Shine
Liquipedia Results

Completed

Proleague 2026-08-10
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.