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Active: 1347 users

TLnet Poll - How do you feel about Golden Wall?

How do you feel about Golden Wall? :

Like to play, like to watch (570)43%
Dislike to play, like to watch (526)40%
Dislike to play, dislike to watch (205)16%
Like to play, dislike to watch (20)2%

Forum Index > Polls & Liquibet
Post a Reply
TL.net Bot
Profile Joined June 2004
TL.net132 Posts
September 22 2020 16:24 GMT
#1
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-09-23 05:54:41
September 23 2020 05:53 GMT
#2
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
Last Edited: 2020-09-23 06:35:23
September 23 2020 06:35 GMT
#3
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.


Pointless IMO.

Players will just veto the non-ladder map because it's so much more of a hassle to practice on it.
aka: KTVindicare the Geeky Bartender
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
September 23 2020 09:52 GMT
#4
wtf is "golden wall"?
1/4 \pi \epsilon_0
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
September 23 2020 10:49 GMT
#5
On September 23 2020 18:52 xsnac wrote:
wtf is "golden wall"?


SC2 Map. (Wiki)Golden Wall LE
aka: KTVindicare the Geeky Bartender
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-09-23 18:31:17
September 23 2020 18:29 GMT
#6
On September 23 2020 15:35 Vindicare605 wrote:
Show nested quote +
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.


Pointless IMO.

Players will just veto the non-ladder map because it's so much more of a hassle to practice on it.


Then ESL should replace the entire tournament map pool. Or impose the first map in a best of series. If given the choice players will always stick with the safe boring maps that we've seen in some form or another a million times, so it's up to the tournament organizer to improve things for the viewers.
Archile
Profile Joined June 2011
United States403 Posts
September 23 2020 19:33 GMT
#7
On September 24 2020 03:29 ZigguratOfUr wrote:
Show nested quote +
On September 23 2020 15:35 Vindicare605 wrote:
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.


Pointless IMO.

Players will just veto the non-ladder map because it's so much more of a hassle to practice on it.


Then ESL should replace the entire tournament map pool. Or impose the first map in a best of series. If given the choice players will always stick with the safe boring maps that we've seen in some form or another a million times, so it's up to the tournament organizer to improve things for the viewers.


I agree to an extent; I remember the old MLG days where it was exciting to see pros play on maps that weren't even in the ladder pool. Seeing new strategies appear on testbug (especially if you consider MMA killing his own CC into IdrA gging a new strat lmao) or the GSL semis including interesting new maps for the bo7 was always neat
Just a bad player trying to be a little less bad
Morbidius
Profile Joined November 2010
Brazil3449 Posts
Last Edited: 2020-09-24 00:19:22
September 24 2020 00:18 GMT
#8
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.

Painters should just paint more Mona Lisas.
The thing about these funny creative maps is that no one can make them balanced, Golden Wall is beloved because its creative and different, but also very balanced, which is a first in SC2's 10 year history. I don't think mapmakers can just ''make'' more Golden Walls.
Has foreign StarCraft hit rock bottom?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-09-24 03:13:49
September 24 2020 03:05 GMT
#9
On September 24 2020 09:18 Morbidius wrote:
Show nested quote +
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.

Painters should just paint more Mona Lisas.
The thing about these funny creative maps is that no one can make them balanced, Golden Wall is beloved because its creative and different, but also very balanced, which is a first in SC2's 10 year history. I don't think mapmakers can just ''make'' more Golden Walls.


It's not at all the first. King Sejong Station was quite creative for its time to name just one great map. And Zen for example was quite balanced (even before Blizzard changed the natural) despite all the people complaining about it (though the gameplay on it was somewhat mediocre).

Creative maps do obviously end up being imbalanced more often than standard maps (though the difference isn't nearly as big as most people think. Quite a few standard maps aren't so balanced), but that's where there's an advantage in having a tournament organizer manage the map pool rather than Blizzard--if you end up with say Turbo Cruise you can get rid of it rather than having to wait an entire ladder season.

And you're not going to get a new Mona Lisa if people keep on tracing the same picture all the time.
Kitai
Profile Joined June 2012
United States873 Posts
September 24 2020 03:42 GMT
#10
On September 23 2020 18:52 xsnac wrote:
wtf is "golden wall"?


Ask Tasteless
"You know, I don't care if soO got 100 second places in a row. Anyone who doesn't think that he's going to win blizzcon watching this series is a fool" - Artosis, Blizzcon 2014 soO vs TaeJa
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
September 24 2020 17:59 GMT
#11
On September 24 2020 03:29 ZigguratOfUr wrote:
Show nested quote +
On September 23 2020 15:35 Vindicare605 wrote:
On September 23 2020 14:53 ZigguratOfUr wrote:
With the 'viewer' favorability of Golden Wall being so much higher than the 'player' favorability, I really wish ESL would introduce more similarly creative maps without requiring them to be ladder maps first. Having tournaments manage their own map pool also makes more sense than sticking to the ladder pool, since tournament organizers have so much more flexibility around introducing and removing maps from the pool than Blizzard does.


Pointless IMO.

Players will just veto the non-ladder map because it's so much more of a hassle to practice on it.


Then ESL should replace the entire tournament map pool. Or impose the first map in a best of series. If given the choice players will always stick with the safe boring maps that we've seen in some form or another a million times, so it's up to the tournament organizer to improve things for the viewers.


Now that's more like it. We could go back to the days where every tournament had a different map pool. I did enjoy those times quite a bit.

It's harder on the players and it makes for strange matches but that's part of the point.
aka: KTVindicare the Geeky Bartender
starkiller123
Profile Joined January 2016
United States4030 Posts
September 26 2020 02:01 GMT
#12
Honestly I love both playing and watching games on Golden wall, I feel like there is a lot of variability in how games play out on the map which keeps it interesting
M3t4PhYzX
Profile Joined March 2019
Poland4205 Posts
September 26 2020 10:41 GMT
#13
finally an interesting map
odi profanum vulgus et arceo
BisuDagger
Profile Blog Joined October 2009
Bisutopia19262 Posts
September 28 2020 00:51 GMT
#14
I liked for both options, but I am good if the map is retired.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
dangthatsright
Profile Joined July 2011
1159 Posts
September 28 2020 03:41 GMT
#15
I never played enough games to form a proper opinion on playing golden wall, but as a viewer the first several games were a lot of fun to watch just because it demanded players make more visible adjustments if they still wanted to play "standard" games.

Regarding tournament map pools in general, team leagues (in usual proleague format rather than winner's league / all-kill) would be a better setting for trying more experimental maps since any emergent racial imbalances can be worked around by the teams. Unfortunately that setting doesn't exist right now, but maybe if we had proleague for longer, or another league of that format, we would have a shorter list of things maps "need" in order to be considered acceptable.
Drfilip
Profile Joined March 2013
Sweden590 Posts
September 29 2020 19:16 GMT
#16
On September 28 2020 12:41 dangthatsright wrote:
I never played enough games to form a proper opinion on playing golden wall, but as a viewer the first several games were a lot of fun to watch just because it demanded players make more visible adjustments if they still wanted to play "standard" games.

Regarding tournament map pools in general, team leagues (in usual proleague format rather than winner's league / all-kill) would be a better setting for trying more experimental maps since any emergent racial imbalances can be worked around by the teams. Unfortunately that setting doesn't exist right now, but maybe if we had proleague for longer, or another league of that format, we would have a shorter list of things maps "need" in order to be considered acceptable.

GTC might be willing to do custom map pool. And I would love if there were another likeness to the Warchest team league. The biased casters and the round robin format are 2 great things. Add custom maps and you'll have a full package of Filip entertainment.
Random Platinum EU
DevilDriver
Profile Blog Joined December 2011
Germany77 Posts
October 04 2020 05:54 GMT
#17
I think separate tournament maps is a lame idea. We used to have that in WoL days, because the tournament maps were significantly better than the ladder maps. But what ended up happening, is that these were introduced as ladder maps eventually, with a little more balancing.

I think it is far more fun to play on maps that pro's also play, so you can copy plays, but also you can identify more with what is being played and have these moments of: "Ah, I played this map like 50 times, but I never would have thought of that". When we had tournaments maps like whirlwind or iccup, I often rather played custom matches vs friends than ladder, just to play on these maps.
Mettis
Profile Joined June 2019
84 Posts
October 14 2020 12:34 GMT
#18
Remember for every Golden Wall there is a Zen, which I personally loved playing and watching on but a lot of people didn't. It's hard to make new maps that are creatively fun and widely accepted like Golden Wall.
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