Rain should have absolutely cheesed. I would want nothing less than someone doing whatever is possible to win. It's unfortunate that the game is like this right now as a viewer, all I can do is sit here and hope it improves with time.
Koreans React to GSL Ro8 - Page 5
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SaturnAttack
United States125 Posts
Rain should have absolutely cheesed. I would want nothing less than someone doing whatever is possible to win. It's unfortunate that the game is like this right now as a viewer, all I can do is sit here and hope it improves with time. | ||
Deadlyfish
Denmark1980 Posts
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Deleted User 3420
24492 Posts
really though, appreciate the game for what it is. hopefully blizz will make cheese a little less strong. but better maps would help. i feel like part of what makes early game rushing so much stronger in sc2 is that u start with 6 workers instead of 4. that means u can get production buildings quicker while having a larger base of workers. so when u do something like rush with marines + scvs, ur gonna have more scvs to send with them. | ||
Nik0
Uruguay460 Posts
On December 07 2010 03:46 travis wrote: MAPS | ||
Reuental
United States457 Posts
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traca
146 Posts
=> trains most likely vs all-ins => decides to go hatch i mean srsly it likely both players know exactly what bo their opponent are throwing at them TvZ need to be reworked | ||
Patriot.dlk
Sweden5462 Posts
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IdrA
United States11541 Posts
On December 07 2010 03:38 Seide wrote: Well doesnt this sound like you are playing a pretty badly designed game. Where one build is the only chance you have to beat another build. I respect you as a player man, but there is never only 1 way to handle something. Why we gotta be so negative. ... the whole point is that it is badly designed, in this regard at least. really in general, warpin and mules make allins too strong. just about every single zerg has opened hatch first. me and ret who spent a week exclusively preparing for zvt's came to the conclusion that you have to open hatch first. it makes sense logically. what more do you want? | ||
Archvil3
Denmark989 Posts
On December 07 2010 03:40 Xxavi wrote: I don't like watching cheese games, but Zergs themselves have done enough of them. None other than FruitDealer cheesed oGsInca twice in the round of 8 in GSL1 shamelessly, frustrating Inca so much that he left without GGing. So yeah, that's a very important thing to remember. Another fact is, you cannot let Zerg expand all over the place. After that, it is too difficult to contain and win against them. So cheese is OK against Zerg right now. Otherwise, even average Zerg players roflstomp good P or T. FD 6pooled first game, second game Inca failed a 2gate attack so FD countered and killed him. 6pooling aint cool as well but like 2rax all-in it would have a place in the game if it punished greedy builds only - not as the best way to kill your opponent no matter their build. If 2rax all-in would destroy a 15 hatch no spinecrawler build but would be stopped by 14 hatch with spinecrawler then cheesy all-ins would make sence. Then we would have a counter to greedy play only, something you cant 100% rely on but if your guts tells you your opponent is greedy and seeks an eco advantage you can kill your opponent with it. When it wrecks standard openings with a succesrate of 80% against the best players in the world ..... then something is totally off, right? | ||
darmousseh
United States3437 Posts
Basically 14 hatch is like a gambit, and right now that gambit is not working against an aggressive style. If this was chess, the player would simply try a different opener. If you haven't practiced other openers, then it makes sense to do the same thing every time, but realize that you basically are gimping yourself. | ||
ckd
36 Posts
People are paying 20 dollars to watch the tournament. It is rather silly to expect players to go for a long match if they are certain they will lose it, and in my mind, pretty close to expecting players to throw matches for your entertainment edit: With that much money on the line, wouldn't you do everything possible to win? Ro8 is 3.4kUSD whereas ro4 is 8.6k USD | ||
OmniscientSC2
United States713 Posts
On December 07 2010 03:44 Mohdoo wrote: You're right, but I feel like you misunderstood what I am saying. I am not blaming any specific person, whether the player or Blizzard or whatever. I am simply stating that as a viewer with a long history of competitive RTS, who has since stopped being competitive for the sake of school, I enjoy the depth of the game. There is no depth to 5 minute marine+scv pushes. 5 minute marine+scv pushes have become common in TvZ. TvZ is a common match up. Therefore, it is common for a common match up to be boring and uninteresting to me. Therefore, regardless of who is to "blame", I have less incentive to buy another ticket. And yet, being someone with a long history with competitive RTS, I realize that these sorts of things have happened in the past in both WC3 and BW. Sometimes super cheesy boring shit surfaces. And it is used A LOT because of how effective it is. But sometimes, after about a month, it is "figured out" and no longer works. But sometimes, it plain and simply needs patching. Since it hasn't been very long, I will withhold judgment. But if it is not patched or figured out within the next month, it is the obligation of the player to try to diversify matches. I do not think it will come to that, though. I understand that you enjoy the game for entertainment purposes, but going further in-depth to the games and seeing why a player won or why a player lost also has it's place when watching a game such as Starcraft 2. Why complain about the $15 it takes to watch the games? Are you truly saying that none of the games were appealing to you? You didn't enjoy watching Sen's Ro64 Match or Nestea's? I feel this season's play, minus a few players (Who, yes, have advanced with the Marine/SCV All-In), is phenomenal, and you can't blame the game for something that a played didn't do. | ||
aristarchus
United States652 Posts
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CanucksJC
Canada1241 Posts
here's his post... obvsly in Korean but u can just look at the number of replies ;; | ||
commanderchobo
Canada53 Posts
but the most important thing is to win, especially when playing for money. | ||
Everlong
Czech Republic1973 Posts
On December 07 2010 03:46 travis wrote: MAPS So what.. Remove Steppes of War and make Metalopolis cross spawn? There is a reason why all Terrans are trying their best patch after patch to end games that early.. If you make bigger maps, you will see Zergs dominating absolutely everything as Terran just cant keep up with Zerg macro. | ||
0neder
United States3733 Posts
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IdrA
United States11541 Posts
On December 07 2010 03:51 Everlong wrote: So what.. Remove Steppes of War and make Metalopolis cross spawn? There is a reason why all Terrans are trying their best patch after patch to end games that early.. If you make bigger maps, you will see Zergs dominating absolutely everything as Terran just cant keep up with Zerg macro. ya obviously theyre doing a build this build solely because macro tvzs impossible. or maybe its because the build is ridiculously strong? | ||
Inkcrow
United Kingdom215 Posts
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blizzind
United States642 Posts
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