Most imba SC2 ability if put in SC1? - Page 3
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writer22816
United States5775 Posts
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d_so
Korea (South)3262 Posts
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UnderWorld_Dream
Canada219 Posts
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SkelA
Macedonia13017 Posts
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beefhamburger
United States3962 Posts
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quinnydinny
United States38 Posts
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SturmAddict
Malaysia176 Posts
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ultimateq
United States114 Posts
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semantics
10040 Posts
On March 10 2010 00:35 beefhamburger wrote: Queens are also an anti-air unit. That negates so many sair/wraith builds allowing zerg to drone up without having to insta-tech to hydras for prevention and losing overlords early on. lol hydras are teir 1 it's hardly an issue to get hydra tech in sc1 also if all zerg did was mass drones he'd get fake saired and just get 2 gated | ||
3FFA
United States3931 Posts
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da_head
Canada3350 Posts
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peidongyang
Canada2084 Posts
muahahahhahahahahahah | ||
blahman3344
United States2015 Posts
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DreaM)XeRO
Korea (South)4667 Posts
warp gates would be pretty boss though no more walking fucking dt's -_- | ||
Leath
Canada1724 Posts
On March 09 2010 09:12 MorroW wrote: most imba? it would be auto win for all of them so i dont see how something can be most imba Take a balance, put two weights, each on one side A) 5 Kg and 5 Kg They are balanced B) 20 Kg and 5 Kg The balance has shifted its balance to the left side C) 6 Kg and 5 Kg The balance is slightly skewed towards the left side B) is the most imbalanced | ||
Gnaix
United States438 Posts
On March 09 2010 10:53 Shinshady wrote: Chrono boost cant be used on buildings that are warping in only can be used to research things faster thus, chrono boost doesn't help cannon rush in anyway. he means you can get enough minerals to support the cannons | ||
Gnaix
United States438 Posts
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d(O.o)a
Canada5066 Posts
Queen: pretty self explanatory, zerg already get so much so fast T_T MULE: Imagine TvZ if they have this, 8rax becomes even more imba 0 supply super fast mining and you can get all the investment back. Chrono Boost: pretty self explanatory, speeds everything up Warp Gate: Most people put this way higher but I don't think it would be too huge of a deal, in SC we already kill every pylon we come across, although if you leave a manner pylon or get a pylon hidden in your base.... | ||
a176
Canada6688 Posts
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PeT[uK]
United States412 Posts
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