I think that the cooldown on psi storm was orig put there just to prevent idiots from double doing it.
Battle Report 3 - Page 31
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kevin349
United States68 Posts
I think that the cooldown on psi storm was orig put there just to prevent idiots from double doing it. | ||
Husky
United States3362 Posts
On June 22 2009 11:19 kevin349 wrote: yay husky is back from internetless parent place! It was a very painful experience but hey, it was fathers day weekend | ||
Fear4
United States1 Post
On June 21 2009 21:55 DeCoup wrote: b) Make EMP a more versatile ability as a counter You're forgetting to ask the important question of "Does the Stalker 'need' a counter in the form of EMP?" Let Blizzard do their own job of balancing the game. | ||
mog87
United States1586 Posts
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Probe.
United States877 Posts
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Husky
United States3362 Posts
On June 22 2009 12:14 Probe. wrote: Honestly you people are having a retarded discussion. If you aren't playing the beta to first hand see if something is overpowered or not then shut the fuck up. You can't tell anything yet by that short video and unless you are a beta tester than you can't really suggest any ideas either. Stalker may or may not be imba because of its blink ability and no cool down but who here knows for sure? No one that's who so be quiet. Just peoples opinions. Besides, people enjoy taking about sc2 :D | ||
rytas
Sweden116 Posts
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DeCoup
Australia1933 Posts
On June 22 2009 13:41 rytas wrote: Is there a shuttle left in the protoss army? I was thinking with that warp-prism it may not, goodbye to storm-drops then :< The warp prism is also a shuttle. Edit: If you watch when it's targeted you can actually see the 'pick-up unit' button. 15:43 | ||
dcttr66
United States555 Posts
well...i'm not really arguing for or against cooldown on high templar spells, i just want to point out that there is a way it could make sense, if they designed it that way... oh yeah just in case some don't realize, if a spell had a cooldown it might also have energy cost...but that probably isn't what you will see on stalker...outside of the editing of the blink ability. | ||
LorDo
Sweden485 Posts
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Yenzilla
Canada84 Posts
And the claims that theorycrafting with Stalker's blink is baseless? WC3's warden would actually be a pretty good basis for comparison (level 3 blink makes it hard to die without consciously trying), as well as the evidence we can gather from the battle report. There were several cases that I could see where either an extra blink would've saved David Kim from losing a Stalker or two (not the mention, even without the extra blink, the roaches were still having a ton of trouble killing them off). Admittedly, not the greatest evidence, but its not as though we'd be able to test out whether or not removing cooldown would be imbalanced or not, even when the beta rolls around, unless Blizzard were to change the unit. | ||
Husky
United States3362 Posts
On June 22 2009 14:14 LorDo wrote: About nine minutes in my computer started burning so i havent seen it all yet, had to change computer after a couple minutes of mourning and burial for the old one. Ive had it for three years. Im sad. We are sorry for your loss It is apparent the epicness that is SC2 was more than your computer could handle. RIP | ||
dcttr66
United States555 Posts
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Tsagacity
United States2124 Posts
On June 22 2009 14:27 dcttr66 wrote: i can't see the goldfish you're talking about. there is a protoss unit then at about 5:20 or so it switches to a zerg unit. you said at 5:21 there is a goldfish. The goldfish is swimming around next to the unit in the portrait. It's pretty small and probably hardly visible without HD. | ||
rytas
Sweden116 Posts
On June 22 2009 13:48 DeCoup wrote: The warp prism is also a shuttle. Edit: If you watch when it's targeted you can actually see the 'pick-up unit' button. 15:43 Awesome, was worried there for a second. | ||
entrails
United States93 Posts
the nullifier's stasis bubble thing seemed like a cool ability but the number of times they were able to use it seemed over the top. plus having that kind of specialized 'spell' ability available so early in the tech tree just felt weird for SC, where traditionally things start with simple skirmishes and ramp up from there. i was thinking if they think protoss need a way to block their choke in tier 1 a shield battery type building that has the nullifier ability instead might work. | ||
seppolevne
Canada1681 Posts
All in all it sorta felt like I was watching a movie, OBs-ing this game is amazing. | ||
ToT)OjKa(
Korea (South)2437 Posts
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dcttr66
United States555 Posts
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minus_human
4784 Posts
On June 22 2009 21:48 dcttr66 wrote: hmm...it's more around 14:20 actually...around 5:20 that was a gateway...yeah it's definitely something that looks like a fish. it's 5:20 in the second video yo | ||
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