Is it illegal to plague interceptors? - Page 3
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deathgod6
United States5063 Posts
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rushz0rz
Canada5300 Posts
On March 23 2009 09:32 Ideas wrote: im going to start playing in a clan league where you cant storm hydras then. yeah and i'll start playing in leagues where mines are illegal. oh and lurkers. | ||
zulu_nation8
China26351 Posts
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Zozma
United States1626 Posts
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Jayme
United States5866 Posts
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jonnosferatu
United States22 Posts
I don't really see it as an issue in PvZ, though, since Carriers just seem like an extraordinarily bad investment there. | ||
MiniRoman
Canada3953 Posts
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R3condite
Korea (South)1541 Posts
and y the f would plaguing interceptors be illegal? u r in more deep shit if u r carriers get plagued not interceptors...that and it's PART OF THE GAME | ||
Ilikestarcraft
Korea (South)17710 Posts
After a few plagues like 1 or two interceptors came out. | ||
Grobyc
Canada18410 Posts
On March 23 2009 13:43 Ilikestarcraft wrote: I just tested the carrier interceptor plague i never knew that haha After a few plagues like 1 or two interceptors came out. Can you elaborate? If the interceptors do begin to heal(life, not shield), do they come out after they have full life again? or instantly when the plague wears off? Does plaguing just the carriers have any special effect, like any effect to the interceptors? This is very interesting, after like 10 years of SC I've never known about this O_O | ||
Mastermind
Canada7096 Posts
On March 23 2009 12:29 Jayme wrote: I don't understand how this rule can even have any legitimate rationale behind it. Maybe try reading the thread because a very good rationale is given. The carriers become useless if the interceptors are plagued. That is obviously not the intended use of plague. | ||
TaP.Nuada
United States428 Posts
On March 23 2009 14:46 Grobyc wrote: Can you elaborate? If the interceptors do begin to heal(life, not shield), do they come out after they have full life again? or instantly when the plague wears off? Does plaguing just the carriers have any special effect, like any effect to the interceptors? This is very interesting, after like 10 years of SC I've never known about this O_O It could be the plague is counter-acting the heal, so my guess would be that they don't come out until plague wears off, but I don't know for sure. | ||
RifleCow
Canada637 Posts
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Reason
United Kingdom2770 Posts
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-orb-
United States5770 Posts
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Equaoh
Canada427 Posts
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AttackZerg
United States7453 Posts
On March 23 2009 16:02 Equaoh wrote: i am definitely going to throw down some plague next time i see carriers <----this | ||
Patriot.dlk
Sweden5462 Posts
Edit: I have played quite a few defiler against carrier games and I have never noticed that bug.. Weird. But that sounds like something you can't ban anyway because plauge/swarm is what you do against carriers and taking away the plauge would imbalance the game more seeing how you never know if you're going to hit one by accident. On March 23 2009 16:02 Equaoh wrote: i am definitely going to throw down some plague next time i see carriers What have you been doin up until now? =o | ||
Polyphasic
United States841 Posts
otherwise, you are lying. | ||
Polyphasic
United States841 Posts
On March 23 2009 16:02 Equaoh wrote: i am definitely going to throw down some plague next time i see carriers lol, do you realize how hard it is to plague interceptors. at best you'll get 3 in one plague. maybe if they were attacking a building, you can plague the building right when all the interceptors convene above it, thus getting a shit load of interceptors. but still, this isn't a legit strat. it's retarded, that's what it is. it's r. e. t. a. r. d. e. d. | ||
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