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On June 04 2017 22:42 BigFan wrote:Show nested quote +On June 04 2017 22:27 Essbee wrote:On June 04 2017 22:09 GTR wrote: next season it shall be the revenge of the jangbang. That's what me and my wife are hoping for :D Hopefully he doesn't disappoint. His SSL games are still fresh enough so ya ;;
Yeah I guess we might be expecting too much from him. I just hope he can surprise us again as he did during the OSLs a few years ago :D
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Japan11285 Posts
On June 04 2017 22:07 lolfail9001 wrote: Whoever predicted 5-0 was ultimately right. ^_^
JangBi needs to get the Bang back
SK did push FlaSh to the limits but there just too many times when his control (especially scourge) was just not there especially in critical moments.
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Hopefully this will lead to bringing up the point of bringing back maps with a safe third gas, or with smaller buildable/walkable paths behind mineral lines, but we all know it won't.
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On June 04 2017 22:54 Waxangel wrote:Show nested quote +On June 04 2017 20:55 BisuDagger wrote:Unfortunately, this finals was too predictable. GGWP Flash. shocked that Shine got that many votes, even out of sympathy
Hope springs eternal, even if it was obvious Flash was a huge favorite, i voted for Shine because he's so entertaining.
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>check afreeca youtube channel to watch the series >video thumbnail has Flash holding a trophy with his ASL jacket on
Well at least that saved me two hours.
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On June 05 2017 00:39 Lazare1969 wrote: >check afreeca youtube channel to watch the series >video thumbnail has Flash holding a trophy with his ASL jacket on
Well at least that saved me two hours. LMAO. Earlier this season they used to use the same non-spoiling thumbnail for all the matches which was very nice for this reason. Strange that they changed it again.
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On June 04 2017 19:38 EatingBomber wrote: Forgive me, but was Flash really that far behind as Tastosis were making out? I saw he lost a lot of marines when he moved out the first ~3 times, but he didnt seem to be affected...
Once terran is pinned to base in that position, it is very easy for zerg to effortlessly get a 3rd gas, sometimes a 4th expo, and can bring out an army of ultralisks before terran can make an effective mech switch. Pretty much the only two choices that terran has in that situation is double expand into a mech switch, or if going the SK terran aggressive route, dropship play. The latter is what flash did and has practiced alot on stream. A zerg that far ahead only needs to be vigilant with scourge play, which Shine did not have for some unknown reason before damage was done. It became so hard to deal with that SHine just doesn't have the mechanical ability to control multiple defilers at once, whilst looking out for erasers. There are very few zergs that could cope with that situation effectively, many of whom are not in peak condition. A similar recent game to this, is Soulkey vs flash on Andromeda in the semifinals, though only holding back flash from doing any damage, but the planis quite similar, in the event terran doesnt give zerg a hard time getting 3rd gas.
Even if the mech swtich holds off the first few salvos of the zerg ultralisks, there is a lot of time for zerg to also build up queen fleet to land the final blow on terran's double expansions thus ending the game.
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On June 05 2017 00:43 Cryoc wrote: LMAO. Earlier this season they used to use the same non-spoiling thumbnail for all the matches which was very nice for this reason. Strange that they changed it again.
I think that the automated thumbnail when the stream ended is manually changed afterwards and then it takes a while to update through the system. So if you check to soon the thumbnail can still be a spoiler, but it gets changed eventually. That is how it works on youtube anyway.
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If you would recommend 1 series of games from this season of ASL to a new, casual viewer, what series would you recommend?
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On June 05 2017 01:06 Barneyk wrote: If you would recommend 1 series of games from this season of ASL to a new, casual viewer, what series would you recommend?
Shine vs Mong for entertainment purposes.
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On June 04 2017 23:15 r33k wrote: Hopefully this will lead to bringing up the point of bringing back maps with a safe third gas, or with smaller buildable/walkable paths behind mineral lines, but we all know it won't.
I don't know if it's possible to make a safer third gas. I mean, what would that entail? These gas bases already have only 1 small ramp. The mineral line change I'd agree with.
On June 05 2017 00:57 jinfreaks wrote:Show nested quote +On June 04 2017 19:38 EatingBomber wrote: Forgive me, but was Flash really that far behind as Tastosis were making out? I saw he lost a lot of marines when he moved out the first ~3 times, but he didnt seem to be affected... Once terran is pinned to base in that position, it is very easy for zerg to effortlessly get a 3rd gas, sometimes a 4th expo, and can bring out an army of ultralisks before terran can make an effective mech switch. Pretty much the only two choices that terran has in that situation is double expand into a mech switch, or if going the SK terran aggressive route, dropship play. The latter is what flash did and has practiced alot on stream. A zerg that far ahead only needs to be vigilant with scourge play, which Shine did not have for some unknown reason before damage was done. It became so hard to deal with that SHine just doesn't have the mechanical ability to control multiple defilers at once, whilst looking out for erasers. There are very few zergs that could cope with that situation effectively, many of whom are not in peak condition. A similar recent game to this, is Soulkey vs flash on Andromeda in the semifinals, though only holding back flash from doing any damage, but the planis quite similar, in the event terran doesnt give zerg a hard time getting 3rd gas. Even if the mech swtich holds off the first few salvos of the zerg ultralisks, there is a lot of time for zerg to also build up queen fleet to land the final blow on terran's double expansions thus ending the game. I mean, the problem is that Flash is behind if the expansions stay up and if it's easy for the zerg to take them. But Flash is literally so good at taking down the gas bases with stuff like dropship play and aggression. I don't think you can really say he's behind in situations like that. Most of his wins against Zerg come from the midgame right before the Zerg's gas bases kick in, where Flash goes for the timing push.
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A dark day for all of us...
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On June 05 2017 01:06 Barneyk wrote: If you would recommend 1 series of games from this season of ASL to a new, casual viewer, what series would you recommend? Shine vs Bisu.
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On June 05 2017 01:24 usopsama wrote: Shine vs Bisu.
On June 05 2017 01:07 valaki wrote: Shine vs Mong for entertainment purposes. These are the 2 series that I came to think of as well, but I feel a bit unsure if they are as great if you have never really watched Broodwar before?
For a new person maybe something like Flash vs. Soulkey would be better, more entertaining and easier to understand?
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TLADT24918 Posts
Flash vs Soulkey Bisu vs sSak Mong vs Shine is good too but I dunno if a newcomer would appreciate it.
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Flash wants to win 5 ASLs before going to the army.
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The way Flash suddenly ramped up pressure in game 3 was awesome to behold. Shine didn't really have a chance versus Flash without some kind of trick but after game 1 he was never allowed to settle in and play the way he wanted.
Bisu vs sSak and Flash vs Soulkey.
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When will the next ASL begin?
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On June 05 2017 01:06 Barneyk wrote: If you would recommend 1 series of games from this season of ASL to a new, casual viewer, what series would you recommend? Bisu vs sSak for sure.
The results of this final was less than surprising and this was the real reason to be sad about Shine beating Bisu.
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