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2nd Worst City in CA8938 Posts
I'm not sure I like the QB scoring. Eli Manning scoring 10 points after throwing five ints and only one TD is like wot.
Well apparently Hawk and Souma and some of the others have their super competitive "big money" leagues elsewhere... I personally don't have another league I would consider to be objectively more competitive than the TL league. My main league is incredibly competitive. The league has been going on for like ten years and everyone is a super sports buff. =_=
That being said, this year's TL league is closer in terms of the playoff race by like a game.
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if we had a steady lineup for a few years id be down for a keeper league. never done it.
the only things from that list that i care for are ppr and maybe looking at defensive scoring. i agree, the flex should be wrt. it's pretty much a dk tradition to fuck up the settings somehow.
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Like I said, I'm a fan of tradition
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2nd Worst City in CA8938 Posts
You're an old fart.
But yeah, I'd rather not do keeper or PPR.
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51162 Posts
Yes to changing Flex to R/W/T. No to everything else. Maybe change waivers to re-order based on standings each week.
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On November 19 2014 14:06 GTR wrote: Yes to changing Flex to R/W/T. No to everything else. Maybe change waivers to re-order based on standings each week. I prefer if you don't use your waiver you can continue to hold onto #1 until you absolutely need something.
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Most people agree that FAAB is the fairest way to do waiver. I'm not sure why you guys aren't open to the idea.
Rolling waiver (what we currently have) makes every claim a binary proposition. There is no granularity.
Resetting waiver based on standing punishes players who did well earlier in the season. I consider this to be the least fair way to do waiver.
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I want faab for waivers also. Make the flex w/r/t. Also 1 ppr would be nice instead of standard. I do not like auction bidding for drafts but I think that's just because I am not that familiar with it, so I am open to the idea. Also interested in doing a keep as I have not done one before either. Don't care for defense players if we did it maybe limit to 1 or 2 spots.
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I'm not totally against faab waivers, just not particularly for it. I guess if I ranked it, I like: No waivers, current waiver system, faab, standings based
I have zero interst in an auction draft.
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Thank you for being open to the idea.
I've actually never done an auction draft either. But it seems like the best way to express exactly how much one likes a given player.
We can take a vote after the season is over on any proposed change. I'm hoping that more of us will be open to making improvements.
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Isnt auction draft something that normally happens in person anyway? I just don't find it particularly appealing. I like having a draft position and planning around that. Bidding for FAs at least sounds interesting. (on that note: what about announcing draft positions a couple weeks before, or tying position based on record from the year before?)
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what do you guys think about 2 QBs?
My buddy did it in his league first time this year and he tells me it's been a blast.
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We tried it one year in one of my long term leagues. You basically auto-lost if your QB got injured. You also auto-lost if you didn't draft 2 QBs asap since you'd get stuck with a duo like Cutler and Geno Smith or something like that which will get throttled by someone who went QB-QB-X In the first 3 rounds. It was cool because it introduced a new strategy, but it became really apparent that there was only one way to draft if you wanted to win.
Def not a fan.
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2nd Worst City in CA8938 Posts
My main league is two QBs. It's different and fun, but I wouldn't want to be in two two-QB leagues.
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Doing a 2-QB league seems like a bad idea if you're playing with more than 8 or 10 people in the league.
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2nd Worst City in CA8938 Posts
It can certainly be frustrating, since if you lose your #1 QB for the season, you're pretty much done.
Whereas if you lose your #1 RB or #1 WR, you have a higher chance of recuping.
... though one of my teams never recovered from losing AP. :|
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I'm pretty sure that the league was only 10 when we did that and you would still be fucked if you weren't doing qb-qb-x. The gulf between having two top 10 guys vs having a top 10 and a bottom of the barrel is huuuuge
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2nd Worst City in CA8938 Posts
Nah you don't have to do QB-QB-X, in fact no one does it anymore in my main league because you can just as well pick up someone decent enough in the fifth/sixth round and not sacrifice your skill positions. I'd say it takes three rounds for the top 12 QBs to all be scooped up. After that you can just roll the dice on QBs like Cutler, Eli, Palmer, Flacco, etc. and play matchup (I rotate between Eli and RG3 in my QB2 slot, and rolling the dice on Eli paid off huge while RG3 was injured). You definitely want to get one good QB early... but getting two can be pushing it.
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On November 21 2014 03:06 xDaunt wrote: Doing a 2-QB league seems like a bad idea if you're playing with more than 8 or 10 people in the league. It's fine for a 12 team league.
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Sorted by total points in the tl league:
1) Luck: 259.92 12) Kaepernick: 169.56 (65%) 25) Bortles: 115.24 (44%)
1) Brown: 172.20 12) J Jones: 107.30 (62%) 25) White: 86.60 (50%)
1) Murray: 183.40 12) Ingram: 107.50 (58%) 25) Robinson: 77.00 (42%)
%-wise, the drop from 1-25 for QBs is almost as bad as the drop from 1-25 for RBs. RBs are also way more volatile (outside of the top 5 or so) year to year. And QBs score more too. So if you went rb over qb early, you'd basically have to hit this year's Demarco Murray to make it worthwhile. Not to mention in a 2 qb league it would be wise to get a 3rd qb too, so there's an extra premium on the position.
I dunno. I'm open to being coniveced otherwise, but I just feel like it's different but not better. Better, in my mind, is something that opens up more options for you on draft day: adding return yards to players instead of defenses so fringe players are now useful, ppr so a dude like Sproles is suddenly viable, etc. 2x QB really limits the number of viable draft strategies
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