These maps blow my mind.
No wonder Blizz killed this shit.
I'll try to fix them.
+ Show Spoiler [DOWNLOAD] +
On September 18 2014 16:34 outscar wrote:
Update 2.0
So, I repaired mineral&gas issues and added your grumbling descriptions about fixed version for every map.
I also converted to melee SF(3)Captureflag. Yeah, that map was the shittiest thang along with others :D.
You can refresh your links too if you want.
Cheers!
Mirror 1: https://www.sendspace.com/file/9x4xp2
Mirror 2: http://www.2shared.com/file/vYaznLTs/stellarForces_fixed.html
Mirror 3: http://www.filedropper.com/stellarforcesfixed
Update 2.0
So, I repaired mineral&gas issues and added your grumbling descriptions about fixed version for every map.
I also converted to melee SF(3)Captureflag. Yeah, that map was the shittiest thang along with others :D.
You can refresh your links too if you want.
Cheers!
Mirror 1: https://www.sendspace.com/file/9x4xp2
Mirror 2: http://www.2shared.com/file/vYaznLTs/stellarForces_fixed.html
Mirror 3: http://www.filedropper.com/stellarforcesfixed
(2) Out a Time
One of the best maps.
It's like a poor man's bloodbath.
There are no doodads. ;;
+ Show Spoiler [fixed version changes] +
- moved gas closer to P1
- moved minerals closer to P2
- moved minerals closer to P2
(2) Pincer
Such a narrow map.
Armies will be limbo lines.
Expanding is hard.
+ Show Spoiler [fixed version changes] +
- added a mineral patch for P1
(2) Save Our Ship
A UMS map.
Destroy their crashed ship to win.
Such awful design.
+ Show Spoiler [fixed version changes] +
- converted to melee
- added 4 mineral patches for P1
- added a mineral patch above P1
- added 4 mineral patches for P1
- added a mineral patch above P1
(2) Vainglorious
Rich mineral spawns.
This map might as well be flat.
No useful choke points.
+ Show Spoiler [fixed version changes] +
- moved gas closer to P1
- added 3 mineral patches for P2
- added 3 mineral patches for P2
(2) You and me
It's one of the best.
It's hard to move anywhere.
Mind the tiny ramps.
+ Show Spoiler [fixed version changes] +
- moved gas closer to P1
- added 2 mineral patches for P2
- added 2 mineral patches for P2
(3) A Maze Ing
It's a labyrinth.
Top left used to be cut off.
Patches have 10k.
+ Show Spoiler [fixed version changes] +
- opened a path for P2 to enter the maze
- moved gasses tight to each player
- moved minerals closer to P1 and P3
- moved gasses tight to each player
- moved minerals closer to P1 and P3
(3) Bbana
Tasteless island map.
2 players can be cliff dropped.
Expanding is bad.
+ Show Spoiler [fixed version changes] +
- added a mineral patch for P2 and P3
- moved gas closer to P1 and P2
- moved gas closer to P1 and P2
(3) Behind 8ball
Goofy center spawn.
Check out those ugly doodads.
Dumb preplaced units.
+ Show Spoiler [fixed version changes] +
- converted to melee
- added a 3 mineral natural for P1
- added 2 mineral patches for P2
- moved gas closer to P2 and P3
- added a 3 mineral natural for P1
- added 2 mineral patches for P2
- moved gas closer to P2 and P3
(3) Captureflag
Sweet mother of pearl.
What were the mappers thinking?
This is the worst map.
+ Show Spoiler [fixed version changes] +
FUCK IT
(3) Dpsig
This name is the worst.
Mid has more resource options.
Damn these island maps.
+ Show Spoiler [fixed version changes] +
- moved minerals closer to P3 and P4
- moved gas closer to P4 and P5
- moved gas closer to P4 and P5
(3) Flightrace
Just look at this mess.
They expect you to muta.
I had to move spawns.
+ Show Spoiler [fixed version changes] +
- converted to melee
- moved spawns to the top because holy fuck
- moved minerals and gas
- moved spawns to the top because holy fuck
- moved minerals and gas
(3) Hopskotch
A stale island map.
The bottom island is juiced.
Who can secure it?
+ Show Spoiler [fixed version changes] +
- moved gas closer to P1
- moved minerals closer to P2 and P3
- added a mineral patch for P2 and P3
- added a gas to P1's natural
- added a mineral to P2's natural
- added a ramp doodad for P3 for access to natural
- added a bit more space to P3's natural
- moved minerals closer to P2 and P3
- added a mineral patch for P2 and P3
- added a gas to P1's natural
- added a mineral to P2's natural
- added a ramp doodad for P3 for access to natural
- added a bit more space to P3's natural
(3) Jellybean
Another rushed map.
Were these all made in a day?
Such ugly islands.
+ Show Spoiler [fixed version changes] +
- moved gas further away from P1 (!)
- moved minerals closer to P2
- added a 3 mineral 1 gas natural for P2 and P3
- opened up an expo island so taking it is actually possible
- moved minerals closer to P2
- added a 3 mineral 1 gas natural for P2 and P3
- opened up an expo island so taking it is actually possible
(3) Jungle Fever
Behold, imbalance!
The top right spawn looks the worst.
Or is it the best?
+ Show Spoiler [fixed version changes] +
- moved 2 mineral patches closer to P2 and P3
(3) Safari
Worse than the browser.
Top spawn gets a free expo.
Others get shafted.
+ Show Spoiler [fixed version changes] +
- moved gas closer to P1
- added a mineral patch for P1 and P2
- moved a mineral patch closer to P2 and P3
- added 2 mineral patches to P1's expansion
- added 5 mineral patches to P3's expansion
- added a mineral patch for P1 and P2
- moved a mineral patch closer to P2 and P3
- added 2 mineral patches to P1's expansion
- added 5 mineral patches to P3's expansion
(3) Save Yourself
Top left is cut off.
The others are connected.
Use catwalk tactics.
+ Show Spoiler [fixed version changes] +
- added 4 mineral patches for P1
- added 7 mineral patches for P3
- added a gas for P2
- added 7 mineral patches for P3
- added a gas for P2
(3) Three for All
The top is open.
The bottom is far away.
Very linear.
+ Show Spoiler [fixed version changes] +
- replaced a tile of high ground with low ground just above P3's minerals
- moved gas closer for P1 and P3
- added 4 mineral patches for P1
- added 1 mineral patch for P2
- moved gas closer for P1 and P3
- added 4 mineral patches for P1
- added 1 mineral patch for P2
(4) Ashes to Ashes
Not too terrible,
unless it's bot versus bot.
There are some key chokes.
+ Show Spoiler [fixed version changes] +
- moved gas closer to each player
- added 2 mineral patches for P1
- added 3 mineral patches for P2 and P4
- added 2 mineral patches for P1
- added 3 mineral patches for P2 and P4
(4) Drydock
This map is so tight.
Pathing is sure to fuck up.
They worked hard on this!
+ Show Spoiler [fixed version changes] +
- replaced 2 tiles of high ground for P2's gas
- moved minerals closer for P3
- replaced P7 with P4 and moved the spawn closer to the minerals
- added a gas for P1
- moved gas closer to each player
- moved minerals closer for P3
- replaced P7 with P4 and moved the spawn closer to the minerals
- added a gas for P1
- moved gas closer to each player
(4) Faceoff
A pile of rust.
Two spawns are ground connected.
Two spawns are islands.
+ Show Spoiler [fixed version changes] +
- added 1 mineral patch for P4
(4) Goldrush
The middle is rich.
Since the map is so damn small,
it doesn't matter.
+ Show Spoiler [fixed version changes] +
- moved gas closer to each player
(4) Jungle to Jungle
Check out that detail!
They made this while blindfolded.
Games here might be good.
+ Show Spoiler [fixed version changes] +
- added 1 mineral patch for P2
- added 4 mineral patches for P3
- added 1 mineral patches for P2
- moved P2 closer to minerals
- moved 1 mineral patch further away from P4 (!)
- moved gas closer to P2, P3, and P4
- added 4 mineral patches for P3
- added 1 mineral patches for P2
- moved P2 closer to minerals
- moved 1 mineral patch further away from P4 (!)
- moved gas closer to P2, P3, and P4
(4) Shubdubdu
Top right is cut off.
These guys sure hate symmetry.
Cute doodad usage.
+ Show Spoiler [fixed version changes] +
- moved 1 mineral patch further away from P3 (!)
- added a 2nd gas for P1, P2, and P4
- added a 5 mineral 1 gas natural for P4
- added a 2nd gas for P1, P2, and P4
- added a 5 mineral 1 gas natural for P4
(4) Simplicity
Nice 2v2 map.
They attempted symmetry!
It's so uneven.
+ Show Spoiler [fixed version changes] +
- replaced a few space tiles with platform to place minerals for each player
- moved minerals and gas closer to each player
- added 4 mineral patches for P1
- added 2 mineral patches for P2
- added 3 mineral patches for P4
- moved minerals and gas closer to each player
- added 4 mineral patches for P1
- added 2 mineral patches for P2
- added 3 mineral patches for P4
(4) War Games
Bad preplaced units.
Horizontal spawns are linked.
Vertical ones aren't.
+ Show Spoiler [fixed version changes] +
- converted to melee
- standardized minerals
- standardized minerals
(4) X Marks Spot
Infested CC?
Preplaced units are a joke!
I don't see an X...
+ Show Spoiler [fixed version changes] +
- converted to melee
- improved placement of minerals at each spawn
- moved P1 from the edge
- improved placement of minerals at each spawn
- moved P1 from the edge
(5) Sand Box
Here's the ramp camp map.
Low ground has nicer arrays.
What all does it mean?
+ Show Spoiler [fixed version changes] +
- added 16 mineral patches for P2 (ya, wtf)
- added 7 mineral patches for P3
- added 6 mineral patches for P4
- added 7 mineral patches for P5
- moved gas closer to each player
- added 7 mineral patches for P3
- added 6 mineral patches for P4
- added 7 mineral patches for P5
- moved gas closer to each player
(5) Star Cruiser Attack
You're in the open,
or you're crammed like a sardine.
P1 has 3 gas.
+ Show Spoiler [fixed version changes] +
- nerfed a few mineral patches to 69 minerals
(8) Geocentric
You can macro here!
Good luck finding anyone.
Land connects all spawns.
+ Show Spoiler [fixed version changes] +
- moved the closest 11 mineral patches closer to each spawn
- moved gas closeish to each player except P2 since he already has 2 gas wtf
- moved gas closeish to each player except P2 since he already has 2 gas wtf
(8) Island Hopping
Random island size.
Terrans will like these islands.
Floating building rush!
+ Show Spoiler [fixed version changes] +
- added 2 poorly placed gas for P4
- nerfed P5's extra mineral patches to 69 minerals
- nerfed P8's extra mineral patches to 69 minerals
- nerfed P5's extra mineral patches to 69 minerals
- nerfed P8's extra mineral patches to 69 minerals
(8) Rewolfnus
Long distance by ground.
Drop on the high ground to win.
There is no escape.
+ Show Spoiler [fixed version changes] +
- moved gas closer to each player
- added 4 mineral patches for P1
- added 4 mineral patches for P1
(8) Who am I?
Guess the map title?
It's 'Welcome to the Jungle'
dis shit dun make cents
+ Show Spoiler [fixed version changes] +
- added minerals for each player (except P2)
- moved gas closer to each player (except P8)
- added a TROZZNOTE to the description
- moved gas closer to each player (except P8)
- added a TROZZNOTE to the description
+ Show Spoiler [tragic backstory] +
StarCraft: Stellar Forces was an unauthorized expansion pack for StarCraft, developed and published by Micro Star. It was published on May 1, 1998. The game featured 22 single player maps and 32 multiplayer maps.
Stellar Forces was Micro Star's second unauthorized add-on for a Blizzard game. The first was Diablo: Unearthed Arsenal. Blizzard felt that the low quality of Unearthed Arsenal reflected poorly on their product and reputation and thus filed suit to block the release and sale of Stellar Forces. In the end settlement, Micro Star was forced to pay Blizzard an undisclosed statement, recall the game from sale and destroy all remaining copies in its inventory.gg
Stellar Forces was Micro Star's second unauthorized add-on for a Blizzard game. The first was Diablo: Unearthed Arsenal. Blizzard felt that the low quality of Unearthed Arsenal reflected poorly on their product and reputation and thus filed suit to block the release and sale of Stellar Forces. In the end settlement, Micro Star was forced to pay Blizzard an undisclosed statement, recall the game from sale and destroy all remaining copies in its inventory.gg