Compiled list of stated upcoming WOL unit changes - Page 2
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Zato-1
Chile4253 Posts
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Apolo
Portugal1259 Posts
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LockeTazeline
2390 Posts
Another poll on what other unit should be changed might be nice too though. | ||
SarcasmMonster
3136 Posts
On November 14 2012 08:03 LockeTazeline wrote: Awesome post, many thanks. Another poll on what other unit should be changed might be nice too though. If you make the poll, I'll add it to the OP. Thanks for all the thanks everyone I'll update when new info comes out. | ||
GARcher
Canada294 Posts
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SarcasmMonster
3136 Posts
On November 14 2012 09:23 GARcher wrote: Brood War Zerg AA is much more interesting because of the Devourer Mutaslisk combo. I don't recall a single pro game where the went Devourers. It's always Mutalisk-Scourage. | ||
GARcher
Canada294 Posts
On November 14 2012 09:26 SarcasmMonster wrote: I don't recall a single pro game where the went Devourers. It's always Mutalisk-Scourage. Once you hit a critical mass of around 12 BCs or Corsairs, Scourge are useless. | ||
HotS2013
United States8 Posts
New Zerg units + Show Spoiler + Poll: Is the Swarm Host Good for SC2? Yes (20) No (17) 37 total votes Your vote: Is the Swarm Host Good for SC2? Poll: Is the Viper's Blinding Cloud Ability Good for SC2? Yes (27) No (6) 33 total votes Your vote: Is the Viper's Blinding Cloud Ability Good for SC2? Poll: Is the Viper's Abduct Ability Good for SC2? Yes (24) No (8) 32 total votes Your vote: Is the Viper's Abduct Ability Good for SC2? Changes to existing Zerg units + Show Spoiler + Poll: Is the Ultralisk Charge Ability Good for SC2? No (21) Yes (17) 38 total votes Your vote: Is the Ultralisk Charge Ability Good for SC2? New Terran Units + Show Spoiler + Changes to existing Terran units + Show Spoiler + Poll: Is the Reaper's Combat Awareness Ability Good for SC2? Yes (26) No (11) 37 total votes Your vote: Is the Reaper's Combat Awareness Ability Good for SC2? New Protoss Units + Show Spoiler + Poll: Is the Oracle's Time Warp Ability Good for SC2? Yes (20) No (20) 40 total votes Your vote: Is the Oracle's Time Warp Ability Good for SC2? Poll: Is the Oracle's Pulsar Beam Ability Good for SC2? Yes (19) No (19) 38 total votes Your vote: Is the Oracle's Pulsar Beam Ability Good for SC2? Poll: Is the Oracle's Revelation Ability Good for SC2? Yes (32) No (5) 37 total votes Your vote: Is the Oracle's Revelation Ability Good for SC2? Poll: Is the Tempest Good for SC2? Yes (25) No (15) 40 total votes Your vote: Is the Tempest Good for SC2? Poll: Is the Mothership Core's Purify Ability Good for SC2? Yes (31) No (5) 36 total votes Your vote: Is the Mothership Core's Purify Ability Good for SC2? Poll: Is the Mothership Core's Envision Ability Good for SC2? Yes (22) No (12) 34 total votes Your vote: Is the Mothership Core's Envision Ability Good for SC2? How would ya'll like to see the Thor, Raven, Medivac, Reaper, Carrier, Void Ray, Mothership, Infestor, Corruptor, and Overseer changed? | ||
GARcher
Canada294 Posts
Remove 250mm cannons and give Thors Haywire missiles. Energy bar doesn't appear until researched. Same with BCs and energy. Raven HSM removed and replaced with Irradiate. PDD casting range increased to 9. Reaper is hopeless, no matter how you change it, it still will be useless past early game harassment because of build time, cost and lack of HP. Medivacs are fine Tanks do full damage against shields. EMP radius buffed and snipe made to be 35+10 light Concussive shells made a manual ability and marauder damage changed to 10+5 armoured Carriers changed according to Nony's video, interceptors healed when returned to carrier and reduced build time Voidrays really have no role anymore because of the tempest, probably just remove it Zealot charge changed to manual activation Mothership no longer able to be NP'd, vortex changed to stasis field. Infestors movement speed decreased and Fungal made into projectile, progressive slow instead of rooting. IT longer spawn time or more energy. Corruptor corruption ability removed. Less damage, less speed or stay the same, more range to encourage micro. Overseers are fine except contamination which doesn't fit well with the role of the overseer. | ||
LockeTazeline
2390 Posts
Poll: What other unit should Blizzard change? Colossus (159) Battlecruiser (40) Sentry (17) Siege Tank (16) Ghost (15) Immortal (13) Hydralisk (11) Brood Lord (8) Roach (6) Viking (5) Other (5) Marauder (3) 298 total votes Your vote: What other unit should Blizzard change? (Vote): Marauder | ||
eviltomahawk
United States11132 Posts
On November 14 2012 09:29 GARcher wrote: Once you hit a critical mass of around 12 BCs or Corsairs, Scourge are useless. But still, Devourers are extremely rare in pro BW. BCs in TvZ are extremely rare. I've almost never seen Devourers used in a pro PvZ aside from Stork vs GGplay. | ||
Camlito
Australia4040 Posts
On November 14 2012 09:31 HotS2013 wrote: To add to this thread- let's see what ya'll think about our current build in HotS! Polls polls polls! New Zerg units + Show Spoiler + Poll: Is the Swarm Host Good for SC2? Yes (20) No (17) 37 total votes Your vote: Is the Swarm Host Good for SC2? Poll: Is the Viper's Blinding Cloud Ability Good for SC2? Yes (27) No (6) 33 total votes Your vote: Is the Viper's Blinding Cloud Ability Good for SC2? Poll: Is the Viper's Abduct Ability Good for SC2? Yes (24) No (8) 32 total votes Your vote: Is the Viper's Abduct Ability Good for SC2? Changes to existing Zerg units + Show Spoiler + New Terran Units + Show Spoiler + Changes to existing Terran units + Show Spoiler + Poll: Is the Reaper's Combat Awareness Ability Good for SC2? Yes (26) No (11) 37 total votes Your vote: Is the Reaper's Combat Awareness Ability Good for SC2? New Protoss Units + Show Spoiler + Poll: Is the Oracle's Time Warp Ability Good for SC2? Yes (20) No (20) 40 total votes Your vote: Is the Oracle's Time Warp Ability Good for SC2? Poll: Is the Oracle's Pulsar Beam Ability Good for SC2? Yes (19) No (19) 38 total votes Your vote: Is the Oracle's Pulsar Beam Ability Good for SC2? Poll: Is the Oracle's Revelation Ability Good for SC2? Yes (32) No (5) 37 total votes Your vote: Is the Oracle's Revelation Ability Good for SC2? Poll: Is the Tempest Good for SC2? Yes (25) No (15) 40 total votes Your vote: Is the Tempest Good for SC2? Poll: Is the Mothership Core's Purify Ability Good for SC2? Yes (31) No (5) 36 total votes Your vote: Is the Mothership Core's Purify Ability Good for SC2? Poll: Is the Mothership Core's Envision Ability Good for SC2? Yes (22) No (12) 34 total votes Your vote: Is the Mothership Core's Envision Ability Good for SC2? How would ya'll like to see the Thor, Raven, Medivac, Reaper, Carrier, Void Ray, Mothership, Infestor, Corruptor, and Overseer changed? You missed Hydra speed for zerg changes | ||
a176
Canada6688 Posts
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therockmanxx
Peru1174 Posts
But I wasted so much time... !! T_T | ||
Freeborn
Germany421 Posts
I personally see the sentry + FF as more damaging than the colossus, but if the colossus is nerfed that may uncover the stupidity that is FF and th weak ness of the gateway unit so that may turn out well... | ||
Wildmoon
Thailand4189 Posts
On November 14 2012 10:03 eviltomahawk wrote: But still, Devourers are extremely rare in pro BW. BCs in TvZ are extremely rare. I've almost never seen Devourers used in a pro PvZ aside from Stork vs GGplay. The community didn't have a chance to ask for change in original SC. In fact there were many bad units in BW that were rarely used. | ||
Yoshi Kirishima
United States10149 Posts
Wow, i did not know about that at all... what the heck do we need the tempest for if we change the carrier back? XD This would also keep viking vs carrier from being boring, since there is micro involved with trying to mess up the carrier's leash and such. Right now viking vs tempest is pretty boring, just kiting or chasing. And tempest and carrier seem to overlap... so if this tempest stays as this unit that deals with infestor/BL, then what will they do with the carrier? Remove it? They said they're considering changing the carriers but want to focus on HotS units (or does he mean he wants the players to focus on giving feedback on the HotS units, since they've already shared their thoughts on the Carrier) I hope it's the latter, because if they make the tempest a boring unit but deals with infestor/BL, that would suck, cus then carrier isn't really needed. | ||
GARcher
Canada294 Posts
On November 14 2012 13:03 Yoshi Kirishima wrote: I finally watched Nony's carrier video. Wow, i did not know about that at all... what the heck do we need the tempest for if we change the carrier back? XD This would also keep viking vs carrier from being boring, since there is micro involved with trying to mess up the carrier's leash and such. Right now viking vs tempest is pretty boring, just kiting or chasing. And tempest and carrier seem to overlap... so if this tempest stays as this unit that deals with infestor/BL, then what will they do with the carrier? Remove it? They said they're considering changing the carriers but want to focus on HotS units (or does he mean he wants the players to focus on giving feedback on the HotS units, since they've already shared their thoughts on the Carrier) I hope it's the latter, because if they make the tempest a boring unit but deals with infestor/BL, that would suck, cus then carrier isn't really needed. Protoss right now lacks an air superiority unit that is not a capital ship. Tempest and Voidrays are probably a poor attempt at filling that gap. | ||
DaveVAH
Canada162 Posts
It sounds very exciting though and will allow for better hellbats (with no bio tag) and better bio-mech mix compositions! | ||
Jenia6109
Russian Federation1607 Posts
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