Psionic Citadel v1.0
Made By Coppermantis
Published on [NA] (Arcade)
The Psionic Citadel, as it is called, is a Dominion training facility for Ghost and Spectre operatives as well as advanced tactical weapons. Ghosts, Spectres and Weapon operators are housed in the barrack towers that dot the nearby landscape. In the program's early stages these trainees were in integrated housing, but fights that broke out between Ghosts, Spectres and Operators (which often ended disastrously) forced the three groups to be housed separately.
Made By Coppermantis
Published on [NA] (Arcade)
The Psionic Citadel, as it is called, is a Dominion training facility for Ghost and Spectre operatives as well as advanced tactical weapons. Ghosts, Spectres and Weapon operators are housed in the barrack towers that dot the nearby landscape. In the program's early stages these trainees were in integrated housing, but fights that broke out between Ghosts, Spectres and Operators (which often ended disastrously) forced the three groups to be housed separately.
Overview:
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Angled Overview:
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Detail:
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General Information:
Playable Area: 140x140
Textures: -Tarsonis Rubble
-Avernus Dirt
-Braxis Alpha Metal Detail
-Castanar Panels
-Castanar Mesh
-Tyrador Marble Tiles
-Meinhoff Panels
-Agria Concrete
Lighting: Used iGrok's Graphic Urban as a base then made modifications, primarily some lightening for better visibility,
1 XWT in the center
Additional Notes:
Thanks to RFDaemonaic, monitor, and Samro225am for feedback on the WIP Map Thread
My entry for MotM september
Changelist:
1.0: First Release
1.1: Slight increase in light value
Terrain Deformation bug fixed