Obs is out of the robo first, then the bigGoon
Two more gates being added for Kal
Corsair going to scout around, and the groundArbiters, just like th eair counterparts, do almost no damage
Forum Index > Brood War Tournaments |
X10A
Canada9837 Posts
Obs is out of the robo first, then the bigGoon Two more gates being added for Kal Corsair going to scout around, and the groundArbiters, just like th eair counterparts, do almost no damage | ||
SarcasmMonster
3136 Posts
On June 02 2012 13:50 sM.Zik wrote: Show nested quote + On June 02 2012 13:49 SarcasmMonster wrote: On June 02 2012 13:42 ImNightmare wrote: On June 02 2012 13:40 SarcasmMonster wrote: On June 02 2012 13:39 ragnorr wrote: On June 02 2012 13:38 N.geNuity wrote: eh, I don't think modern sctoo people go mass colossus as much cuz they die to like blink stalkers early on. But kespa pvp solved that problem--build more robos! Everything ends up in mass colossus in PvP, there isent any other way to play the matchup as colossus is to good at killing stuff (High level) PvP rarely ends up to late-game... it almost always ends on 1-2 bases. Kinda funny isn't it. 2 years ago, people were saying its impossible for zerg to go more than 1 base in z v z. Now we get zergs playing late game units and doing crazy shit with drops, while protoss still does the same thing. Blizzard needs to step up and do something or bw fans are just never going to be fans of sc2 especially with the amount of pvp in proleague. High level PvP in SC2 == High level ZvZ in BW lol. It's painful but at least it's quick. Once the BW guys get better at SC2, hopefully they learn how to end PvPs quickly. The sad thing is that you shouldnt wish that a match up end quickly in the first place.. It's like everytime there's a ZvZvZvZ group in OSL/MSL. Please have mercy and finish quickly and no tiebreakers -_-;; | ||
ragnorr
Denmark6097 Posts
On June 02 2012 13:52 FuRong wrote: Show nested quote + On June 02 2012 13:49 SarcasmMonster wrote: On June 02 2012 13:42 ImNightmare wrote: On June 02 2012 13:40 SarcasmMonster wrote: On June 02 2012 13:39 ragnorr wrote: On June 02 2012 13:38 N.geNuity wrote: eh, I don't think modern sctoo people go mass colossus as much cuz they die to like blink stalkers early on. But kespa pvp solved that problem--build more robos! Everything ends up in mass colossus in PvP, there isent any other way to play the matchup as colossus is to good at killing stuff (High level) PvP rarely ends up to late-game... it almost always ends on 1-2 bases. Kinda funny isn't it. 2 years ago, people were saying its impossible for zerg to go more than 1 base in z v z. Now we get zergs playing late game units and doing crazy shit with drops, while protoss still does the same thing. Blizzard needs to step up and do something or bw fans are just never going to be fans of sc2 especially with the amount of pvp in proleague. High level PvP in SC2 == High level ZvZ in BW lol. It's painful but at least it's quick. Once the BW guys get better at SC2, hopefully they learn how to end PvPs quickly. If it was more like BW ZvZ then it would arguably be better. Quick games which end with a fast and furious micro war are good, but when it gets to the midgame and both players just take their expo and mass Collosus then it's pretty boring. In BW ZvZ you very rarely see the game get past Mutas and two bases, so most games end with Ling or Muta battles which is (imo) actually pretty exciting. Not to mention Hive ZvZ in BW is fun to watch | ||
Caihead
Canada8550 Posts
| ||
ImNightmare
1575 Posts
On June 02 2012 13:52 FuRong wrote: Show nested quote + On June 02 2012 13:49 SarcasmMonster wrote: On June 02 2012 13:42 ImNightmare wrote: On June 02 2012 13:40 SarcasmMonster wrote: On June 02 2012 13:39 ragnorr wrote: On June 02 2012 13:38 N.geNuity wrote: eh, I don't think modern sctoo people go mass colossus as much cuz they die to like blink stalkers early on. But kespa pvp solved that problem--build more robos! Everything ends up in mass colossus in PvP, there isent any other way to play the matchup as colossus is to good at killing stuff (High level) PvP rarely ends up to late-game... it almost always ends on 1-2 bases. Kinda funny isn't it. 2 years ago, people were saying its impossible for zerg to go more than 1 base in z v z. Now we get zergs playing late game units and doing crazy shit with drops, while protoss still does the same thing. Blizzard needs to step up and do something or bw fans are just never going to be fans of sc2 especially with the amount of pvp in proleague. High level PvP in SC2 == High level ZvZ in BW lol. It's painful but at least it's quick. Once the BW guys get better at SC2, hopefully they learn how to end PvPs quickly. If it was more like BW ZvZ then it would arguably be better. Quick games which end with a fast and furious micro war are good, but when it gets to the midgame and both players just take their expo and mass Collosus then it's pretty boring. In BW ZvZ you very rarely see the game get past Mutas and two bases, so most games end with Ling or Muta battles which is (imo) actually pretty exciting. QFT. You actually have to Micro in Bw z v z. Sc2 pvp is all about who clicked on the a key quicker. Its just too boring. | ||
X10A
Canada9837 Posts
Kal expanding, scouted though Hoon expanding now too | ||
cLicK
Canada450 Posts
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X10A
Canada9837 Posts
two groundArbiters and some zealots running out of Kal's nat Robo is up for Kal, and bigGoon is being boosted out | ||
Azriel
Mexico462 Posts
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Alabasern
United States4005 Posts
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X10A
Canada9837 Posts
More probes getting picked up, 9 total killed Tripod building spotted, fml | ||
lyAsakura
United States1414 Posts
I am an idiot | ||
X10A
Canada9837 Posts
Tripod building from Kal, and double robo Four corsairs from Hoon now How effective are the corsairs against tripods? | ||
ragnorr
Denmark6097 Posts
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cLicK
Canada450 Posts
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X10A
Canada9837 Posts
Cannon being added to each mineral line Lifting up groundArbiters, and all of them get killed | ||
Jumbled
1543 Posts
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SarcasmMonster
3136 Posts
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ImNightmare
1575 Posts
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X10A
Canada9837 Posts
Citadel being added for Kal Tripod building for Hoon, and constant corsair production | ||
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