Turns out BioSC was right about the four townies. Shame he picked the wrong lurker.
Newbie Mini Mafia XIII - Page 29
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jaj22
United Kingdom1376 Posts
Turns out BioSC was right about the four townies. Shame he picked the wrong lurker. | ||
BioSC
United States636 Posts
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Unforgiven_ve
Venezuela1232 Posts
On May 19 2012 08:12 BioSC wrote: Of course, I can blame lurking all I want. Mafia didn't even have to do anything. Town basically killed itself. this is true, but we lurked not because we wanted, it was really real life fucking it up. Day 3 lynch i really declined some action just to play lol. My roleblock to Hyaach for 2 days was just gosu skill ;D GG everyone | ||
Unforgiven_ve
Venezuela1232 Posts
Hyaach Shoots Dahdum Mafia Shoot Dahdum FirmTofu Shoots Mufaa i never thought it could be 2 vigilantes in the game :S | ||
Release
United States4397 Posts
Tofu and Bio, and Hyvaach to some extent seemed like they were scummy, even after there was only 2 scum left. | ||
marvellosity
United Kingdom35817 Posts
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BioSC
United States636 Posts
On May 19 2012 09:04 Unforgiven_ve wrote: this is true, but we lurked not because we wanted, it was really real life fucking it up. Day 3 lynch i really declined some action just to play lol. My roleblock to Hyaach for 2 days was just gosu skill ;D GG everyone I honestly believe we had a shot to win if we would have lynched one of you two day 3. UGH I'm gonna go be depressed for a while. | ||
Mufaa
219 Posts
GG everyone, hopefully this will teach people the level of activity required for a game of mafia so we don't have such a passive town in the future. | ||
austinmcc
United States6737 Posts
Unforgiven, you did a really nice job and came off much townier compared to our other lurkers. I don't think I would have ended up pegging you for scum, with bio, firm, and crossfire all being higher on my radar. | ||
austinmcc
United States6737 Posts
I've got some postgame thoughts and questions, but would love to see obs qt if there was one, or any postgame thoughts from more experienced players, before posting them. | ||
Adam4167
Australia1426 Posts
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Radfield
Canada2720 Posts
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jaj22
United Kingdom1376 Posts
On May 19 2012 09:08 Unforgiven_ve wrote: i never thought it could be 2 vigilantes in the game :S I thought maybe you'd figured it given that you shot Tofu. Tofu being a real multi-shot vig was the only solution that didn't require either him or Hyaach to be a complete idiot. Failing to post a case overnight like that is a strong red/blue tell, and you knew Tofu wasn't scum. Did you think he was DT instead? Of course I just assumed that Hyaach was newbie vig and Tofu was scum Pretty funny that Hyaach's vig breadcrumb was entirely false until he inherited the vig status from Jailbreaker. | ||
austinmcc
United States6737 Posts
Well played all, nice work mafia, looks like we were all pretty content to find each other suspicious and not keep pressuring you guys. I'm guessing we could have done better with the info we had, but you guys really didn't give up much and we didn't get a lot in the way of info out of our blue roles to close that gap. At least in my head, that's my biggest takeaway for our town play. We had activity some days, not others, but really just never had anything concrete to work off of. I know that we shouldn't be reliant on our blue roles, and we did get our only scum kill off of hyaach's shot, but I felt like we didn't get much in the way of info from them. If everyone is suspicious and nobody is confirmed come D3, should we be looking to claim, even if you're not an info role, just to try and confirm a few townies? With good breadcrumbs or sensible claims, I feel like we maybe could have come up with a better lynch target than "Pick a lurker" (although man we got a little "unlucky"). I'm sure we could have reasoned through the lynch better, but if we'd have even just one blue confirmed it would have helped. I know the obs QT wasn't terrible active, but it didn't seem like the active observers nailed the scumteam either. Combination of good mafia play and town inactivity? Or mainly one of those? Personally, I feel like I didn't play all that well. I think I was overly spammy at some points, but when I tried to cut back on that I ended up not posting at all. The mislynches I'm okay with, I thought I had decent reads and we had some agreement from others there. But I don't think I had a consistent idea of how I wanted to approach the game and play. D1 I tunneled hard on brood, D2 I tried to pull back and not push so hard for a darkfire lynch, and by the time D3 rolled around and crossfire was my top read, I just didn't want to push it because I knew I'd been wrong twice. Couldn't find any kind of sweet spot of exactly how much to trust myself, how vocal to be, and especially how to play the endgame. Sorry to Brood for pushing you so hard D1. Sorry Anac for ignoring some of your posts. But thanks all for making it enjoyable. | ||
jaj22
United Kingdom1376 Posts
On May 20 2012 03:01 austinmcc wrote: I know that we shouldn't be reliant on our blue roles, and we did get our only scum kill off of hyaach's shot, but I felt like we didn't get much in the way of info from them. If everyone is suspicious and nobody is confirmed come D3, should we be looking to claim, even if you're not an info role, just to try and confirm a few townies? Hyaach didn't get the scum kill, Tofu did. Which was the problem. Hyaach couldn't claim because it wasn't his kill, and Tofu didn't want to claim because he was a multi-shot vig and he wasn't under much pressure. I don't think you'd get far by massclaiming because fakeclaiming is so easy in C9++. Claimers had better have good logic and preferably proof behind their claim. Roleblocks should have been claimed at least though. And yeah, if your blue roles don't give you anything, you're almost certainly going to lose unless the scum team played horribly. With good breadcrumbs or sensible claims, I feel like we maybe could have come up with a better lynch target than "Pick a lurker" (although man we got a little "unlucky"). I'm sure we could have reasoned through the lynch better, but if we'd have even just one blue confirmed it would have helped. I know the obs QT wasn't terrible active, but it didn't seem like the active observers nailed the scumteam either. Combination of good mafia play and town inactivity? Or mainly one of those? The scumteam didn't do much wrong, but they weren't under a lot of pressure. I think earlier in the game they were preparing for a Mufaa bus, but they did a good job on that. Mufaa didn't leave much of use in his filter either. Scum did give you a good shot at winning the game through their lurking. If you'd picked one of the two scum lurkers, they'd have had little chance of dodging the hit because of their lack of influence. Note that with a lurker lynch, it's really important to pick the lurker yourself, otherwise scum could easily pick a town lurker for you. BKE and Hyaach were both playing very blue, which unfortunately made them good lynches in a town that lacked obviously scummy play (apart from Anacletus' early stuff). Defensive claiming would at least have given them good alibis. Didn't like the look of the Darkfire lynch much, but day 2 was an activity disaster anyway. | ||
Unforgiven_ve
Venezuela1232 Posts
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austinmcc
United States6737 Posts
On May 20 2012 03:47 jaj22 wrote: Hyaach didn't get the scum kill, Tofu did. Which was the problem. Hyaach couldn't claim because it wasn't his kill, and Tofu didn't want to claim because he was a multi-shot vig and he wasn't under much pressure. Sumtiems ah reed gud. Didn't go back and check the actions today and had that wrong. | ||
Unforgiven_ve
Venezuela1232 Posts
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ShiaoPi
TAIWAN NUMBAH WAN5954 Posts
Could the OP post the QT of Mafia? I would be really interested in it | ||
Radfield
Canada2720 Posts
http://www.quicktopic.com/47/H/aNfjZuvH7C9 | ||
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