On May 19 2012 00:14 ArcTimes wrote:
Who is DoctorK
Who is DoctorK
Ex-SKT player and now SKT coach.
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Gosi
Sweden9072 Posts
On May 19 2012 00:14 ArcTimes wrote: Who is DoctorK Ex-SKT player and now SKT coach. | ||
PurePwnageofTerran
268 Posts
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calvinL
Canada416 Posts
On May 19 2012 00:06 Kryt0s wrote: Why isn't Stork playing? o_O Nothing stopping a captain from playing. | ||
Stancel
Singapore15360 Posts
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Integra
Sweden5626 Posts
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Deletrious
United States458 Posts
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Darksoldierr
Hungary2010 Posts
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pallad
Poland1958 Posts
On May 18 2012 02:14 Ideas wrote: Show nested quote + On May 17 2012 23:53 Heathen wrote: SC2. Zergs think Zerg for SC2 is weak. So they are either T or P haha. ZERG WEAK! zerg is also the most different race from BW -> SC2 (in terms of strategies and skill transfers) and also the most boring race in sc2. most boring race in sc2 ? hahah | ||
valaki
Hungary2476 Posts
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Darksoldierr
Hungary2010 Posts
On May 19 2012 02:34 pallad wrote: Show nested quote + On May 18 2012 02:14 Ideas wrote: On May 17 2012 23:53 Heathen wrote: SC2. Zergs think Zerg for SC2 is weak. So they are either T or P haha. ZERG WEAK! zerg is also the most different race from BW -> SC2 (in terms of strategies and skill transfers) and also the most boring race in sc2. most boring race in sc2 ? hahah Definitely protoss is the worst race to watch in Sc2. Both Terran and Zerg can play agressive strategy and have constant map presensce, not so much as toss | ||
Merikh
United States918 Posts
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PH
United States6173 Posts
On May 17 2012 18:47 Kiett wrote: It's a strange day when the KHAN roster consists of more Terrans and Zergs than Protoss :< Indeed...o.O | ||
Talic_Zealot
688 Posts
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Iplaythings
Denmark9110 Posts
On May 19 2012 02:51 Darksoldierr wrote: Show nested quote + On May 19 2012 02:34 pallad wrote: On May 18 2012 02:14 Ideas wrote: On May 17 2012 23:53 Heathen wrote: SC2. Zergs think Zerg for SC2 is weak. So they are either T or P haha. ZERG WEAK! zerg is also the most different race from BW -> SC2 (in terms of strategies and skill transfers) and also the most boring race in sc2. most boring race in sc2 ? hahah Definitely protoss is the worst race to watch in Sc2. Both Terran and Zerg can play agressive strategy and have constant map presensce, not so much as toss boring is subjective, jesus people. | ||
pdd
Australia9933 Posts
On May 19 2012 18:28 Talic_Zealot wrote: But JD is listed as both Captain and a Player, while Stork is not. Mistake? I really hope so, Song Byung Goo fighting! It's Jaehoon. Not JD. | ||
rift
1819 Posts
On May 19 2012 18:35 Iplaythings wrote: Show nested quote + On May 19 2012 02:51 Darksoldierr wrote: On May 19 2012 02:34 pallad wrote: On May 18 2012 02:14 Ideas wrote: On May 17 2012 23:53 Heathen wrote: SC2. Zergs think Zerg for SC2 is weak. So they are either T or P haha. ZERG WEAK! zerg is also the most different race from BW -> SC2 (in terms of strategies and skill transfers) and also the most boring race in sc2. most boring race in sc2 ? hahah Definitely protoss is the worst race to watch in Sc2. Both Terran and Zerg can play agressive strategy and have constant map presensce, not so much as toss boring is subjective, jesus people. No, Protoss definitely makes for the least interesting and most repetitive matchups, at least to watch. | ||
Bibbit
Canada5377 Posts
On May 19 2012 18:59 rift wrote: Show nested quote + On May 19 2012 18:35 Iplaythings wrote: On May 19 2012 02:51 Darksoldierr wrote: On May 19 2012 02:34 pallad wrote: On May 18 2012 02:14 Ideas wrote: On May 17 2012 23:53 Heathen wrote: SC2. Zergs think Zerg for SC2 is weak. So they are either T or P haha. ZERG WEAK! zerg is also the most different race from BW -> SC2 (in terms of strategies and skill transfers) and also the most boring race in sc2. most boring race in sc2 ? hahah Definitely protoss is the worst race to watch in Sc2. Both Terran and Zerg can play agressive strategy and have constant map presensce, not so much as toss boring is subjective, jesus people. No, Protoss definitely makes for the least interesting and most repetitive matchups, at least to watch. No dammit, "boring is subjective, jesus people" is entirely accurate. Even if a majority thinks Protoss is the most boring to watch (which I'm not entirely convinced is the case, though it wouldnt surprise me), who are you to say that nobody can find Protoss the most interesting ? Subjective etc etc | ||
Bareleon
371 Posts
On May 18 2012 12:27 Ideas wrote: Show nested quote + On May 18 2012 07:40 SarcasmMonster wrote: On May 18 2012 03:29 Ideas wrote: On May 18 2012 02:33 SarcasmMonster wrote: On May 18 2012 02:14 Ideas wrote: On May 17 2012 23:53 Heathen wrote: SC2. Zergs think Zerg for SC2 is weak. So they are either T or P haha. ZERG WEAK! zerg is also the most different race from BW -> SC2 (in terms of strategies and skill transfers) and also the most boring race in sc2. Nope. What would make you say that? while it's true the other races got a lot more boring in SC2 as well, the zerg lost most of the aspects that made them fun to play as in BW. did you even play zerg in BW before? SC2 has no muta micro, no defilers, no lurkers, no scourge. essentially no units benefit from practicing control except for maybe making sure banelings don't kill unimportant targets. controlling a zerg army in sc2 is extremely unsatisfying compared to BW because of unlimited selection. roaches and hydras are really fucking boring. infestors are pretty lame. it's easy to see how pro BW zergs would decide to switch to other races since zerg feels so different anyway (and is very boring). Zerg is very different in SC2. In BW, Zerg feels weak in the lategame. In ZvT, it felt like trying your best not to die, using defilers and lurkers to stall time. In ZvP, I feel like the matchup depends too heavily on tier 1 hydralisks, whereas P would get to play with units that actually felt powerful like Archons, High Templars and Revears. IMO, Zerg in SC2 has a lot going for it. For SC2 ZvT: A fun matchup with lots of diversity. SC2 fans' favorite matchup. ZvZ: Kind of weird, but a tons more dynamic than BW ZvZ where you would only see the same 3 combat units in 99% of the games. Every unit but the Broodlord is common in this matchup. I would argue Protoss is the most boring race in SC2. They feel powerful, but only work well when grouped up, hence the ball effect. Boring to play and watch. while your analysis of the BW matchups seems a bit dated, I have to repeat that the units in SC2 zerg aren't nearly as fun to play with (or to watch) as in BW. all of the fun units that zerg had were removed and all the new units aren't nearly as fun (and most units that stayed aren't as fun either: zerglings/mutas/hydras). while it's true that I haven't watched that much SC2 in the last year or so, whenever I do most games still seem boring and suffer from the same problems that they did from the start: boring unit interactions, death balls, too hard to make comebacks. I feel like ZvT gets way too much credit from SC2 fans because it's the only non-mirror matchup that doesn't always have big death balls and "win the first battle -> instantly win game" syndrome, but the general battles just aren't that interesting for the most part (at least compared to BW ZvT). mutas are fucking shitty to watch/play with in sc2 since they can't be micro'd nearly as precisely. while watching marine micro vs banelings is the one saving grace in pretty much all of SC2 micro-wise, I would argue that it's about on par with watching marines split vs lurkers. HOWEVER, lurkers have about 5x more versatility compared to banelings. and then sc2 zvt is missing equivelents to so many little things that make the match-up so great in BW: scourge vs vessels, irradiate, swarm. drops are so much more exciting in BW because they have a much higher risk/reward ratio: drops can do far more damage in BW (harder for zerg to send ground forces to respond, far fewer workers, etc) but there is much more risk (scourge can easily take out a dropship, making a dropship means you are NOT making a vessel, etc). also BW ZvZ is an amazing thing even though it's mostly just 3 units, becuase each of those 3 units have an insane amount of depth to them and reward fine control very well. You can spend years practicing control of mutas/lings/scourge to become better at controlling them, whereas perfect control of those units in SC2 can be mastered in about 5 minutes. although I'd like to point out that it's not JUST about making a cool unit. it's about that unit's relationship with the units that it fights. Take the dragoon and the stalker for example. On paper, the stalker should be way cooler than the dragoon because it it basically the same unit but has blink. However I always find myself much more interested in dragoons than stalkers. This is because the dragoon has much more interesting unit encounters than the stalker. most of the time the stalker just spends it's time in a big death ball attacking other ranged units that are in a death ball, while occasionally it will go do some harass or defend some harass (oh, and you can blink back weakened stalkers COOL YOU CANT DO ANYTHING LIKE THAT WITH OTHER UNITS). Then when you look at the dragoon, it does a lot of different stuff. In PvP it functions similarly to stalkers, being used mostly in the big army or defending vs reaver harass. However in PvT you have dragoons interacting with spidermines and vultures. most of the early to mid game dragoons are moving around hte map clearing out mines and defending vs vulture or dropship harass. Dragoons usually destroy vultures can need to be careful not to get surrounded by too many as vultures are super fast. dragoons can be micro'd properly to avoid dying to mines. and then in the main battles there's the cool dynamic of dragoons/zeals vs vultures/tanks, where a sort of rock/paper/scissors happens, but then players can overcome that by placing good mines or clearing out mines well, or using zeal bombs/ vessels/ arbitors/ etc. In PvZ it's not as cool as in PvT but good micro is rewarded by not letting dragoons get surrounded by zerglings or by killing lurkers with dragoons and tanking as little damage as possible by focusing down lurkers 1 at a time from the best angle. the most boring battles in BW ZvP are when it's a huge dragoon/templar army vs a huge hydra army, where the only micro comes from storm casting/dodging. and that is pretty much what most battles in SC2 look like. So maybe if HoTS added something as cool and dynamic as spidermines (or just spidermines straight up) a lot of units that sorta seem stale now would become a lot more fun to play with and watch, but so far nothing blizzard has shown of HoTS looks like they will even come close to that. sorry to go off on a bit of a rant but I always get pissed off when SC2 fans say that a matchup is so great because more than 3 units per race are used. these units as of now still act and function very similar and for the most part do not have the cool dynamics and excitement of BW, even when the BW matchups for the most part do not have as much unit variety. Well at least you were mature about it instead of bashing one side or another like some people do. Because of that, I felt like reading the whole thing You are a prime example of how to argue for a game when you may be more of a fan to BW than SC2. However, I must say, at least imo, in HoTS, watching pro matches will be a lot more entertaining than WoL. While the Protoss may still have the boring (and mostly amove) collo, even they are getting some nice cool new things. I think the oracle will be the best on the toss side to see what pros can do with it. it has nice abilities (disables defensive buildings, blocks minerals, disables you from making a unit for some time). As long if Terran gets to keep the Warhound, at least to me, terrans will already be a lot more interesting. I never thought the Thor should be massable and its just not very interesting. The Swarm Host has huge potential. Right now I do not know if it will be more entertaining than the Lurker, only time will tell. While I don't like to compare BW to SC2 because different games are different, I do agree Terrans should get spider mines back. Will make for far, far more interesting matches. And Blizzard is slowly taking away the "powerful ways to end games early" crap, like buffing the Queen to help deal with bunker junk and pylon blocking the ramp. To me, tvz in SC2 is interesting to watch. pvz isn't too bad, just hate how like the only safe thing to do vs zerg is FFE. Right now, mine and I am sure others biggest complaints with SC2 is Blizz over-nerfing stuff. | ||
Bareleon
371 Posts
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Disregard
China10252 Posts
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