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Here's a list of tips I've come across. I'm trying to only add ones not covered in the OP, so if any of these are previously mentioned my bad.
One of the Companions can be a follower and he trains you in 1 handed weaponry. You can boost that skill up that way as well. I think it's the dark elf.
In the Dwarven areas, you can smelt almost any of the dwarven materials into metal ingots which makes it really easy to get your smithing up if you have the perk unlocked.
If you can, you should put soul trap to only one second. That way you get more charges out of it, and since you'll get a soul charge anyway whenever you kill something, it just works out better.
You can ward breathe attacks (mainly from dragons).
Your followers recycle arrows. If you take all of your companions arrows, they pick more up on their own. Great way to get more if you run out.
On that note, followers don't run out of magic charges when they use enchanted weapons. That means if you give a follower a sword that drains health, it will continue draining health and won't run out of changes.
Also, Opposite of Sky = Earth, and Rim = Middle...so the opposite of Skyrim is Middle-Earth
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On November 30 2011 18:16 mastergriggy wrote:
Your followers recycle arrows. If you take all of your companions arrows, they pick more up on their own. Great way to get more if you run out.
On that note, followers don't run out of magic charges when they use enchanted weapons. That means if you give a follower a sword that drains health, it will continue draining health and won't run out of changes.
For followers, give them a single arrow of the highest quality you can get. They won't run out, and then you can pick up some free arrows after the battle.
On the magic charges note, give them a staff and they'll spam unlimited spells.
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To level sneak, there is a very easy trick.
In one of the whiterun sidequests and bounties, you will go to cave where at the entrance, there is a blind man.
If you answer the question he asks with yes I am this person, he will stand still and you can just move backward in a corner for easy 100 sneaking early on.
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His book was a good read though
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i will start playing this game next weekend. i wonder, should i play on hard or normal? i usually play games on hard, but if its just too damn frustrating, and then a ~100 hours long game ...
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Does anyone have any tips on reducing motion sickness within Skyrim (other than changing the FOV, which helps, but does not fix it enough to play). Fallout 3 was fine for me, but Skyrim is the worst game since Half Life 2 for making me feel terrible. I was hoping that there was some way to steady the camera (e.g. like you can remove movement bobbing from many FPS games. I've done a fair bit of digging, and other than changing the FOV, there don't seem to be any options that I could try. Does anyone have any experience of this?
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@Corvi
Hard isn't that rough if you play it properly. It's more forgiving than master and monsters simply have more hp and deal more damage but besides that, it's still the same mechanics. If you haven't played Skyrim yet or other games in the series, maybe start with normal and change it later on.
@Scruffeh
I haven't suffered from motion sickness ever so I wouldn't really know. I do know that there were threads in Steam's forums about this and it might hold the answer you are looking for.
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not sure how viable is this but im currently maxing out on smithing, speech, pickpocket, alchemy and echanting =_=... WHY THERE IS NO MERCHANDISE BUILD????
worst case scenario once i hit 81 i will enter cheat codes to max out everything ...
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i honestly can't recommend anyone to do any of the 'grinding' strategies to level up faster, since you'll be weaker overall vs the scaling enemies (which are mostly the "boss" fights if you will)
This is especially true for those who play on Master difficulty
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On December 01 2011 21:36 NB wrote:not sure how viable is this but im currently maxing out on smithing, speech, pickpocket, alchemy and echanting =_=... WHY THERE IS NO MERCHANDISE BUILD???? worst case scenario once i hit 81 i will enter cheat codes to max out everything ...
Merchandise build?
The "Speech" tree will help you do business more effectively.
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There is no trader build xD
Would be a nice feature for TES6, being able to lead a caravan of sorts from town to town to sell goods and services for profit and xp, an upgrade could be affiliation with the thieves guild or dark brotherhood so you can bribe and kill your way through Oblivion.
They'd probably have to drop fast travel or make it way easier to fast travel through some type of npc to make this work.
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On December 01 2011 21:36 NB wrote:not sure how viable is this but im currently maxing out on smithing, speech, pickpocket, alchemy and echanting =_=... WHY THERE IS NO MERCHANDISE BUILD???? worst case scenario once i hit 81 i will enter cheat codes to max out everything ...
Everything will be maxed once you reach lvl 81
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On December 01 2011 21:58 GoonFFS wrote: i honestly can't recommend anyone to do any of the 'grinding' strategies to level up faster, since you'll be weaker overall vs the scaling enemies (which are mostly the "boss" fights if you will)
This is especially true for those who play on Master difficulty
using ANY skills you level (speech, pickpocket, crafting) out of combat in intelligent ways will increase your combat effectiveness. Period. Speech gets you better gear, pickpocket gets you free training / better gear / other options to complete quests. Using crafting in intelligent ways will trivialize the game on any difficulty. Using crafting synergies will enable you to one shot dragons on any difficulty.
Since merchant inventory scales with player level, leveling speechcraft and getting character levels from that will indirectly upgrade all your gear and enable you to scale with enemies pretty well.
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So, I am looking for my next build. Currently I am playing a destro mage but I put perks into alteration, conjuration and some into restoration. Of course crafting and enchanting.
But now I wanted to make a light armor warrior that uses a bit of magic. I was thinking giving illusion a try since I barely used it in my current play (only muffle and calm to stop the soul trap victim animals). If possible wanted to avoid crafting as a means of creating my items (was thinking of leveling it a bit but not take any perks so I can improve some items a bit).
So what do you people suggest for me to level as main/secondary skills. Archery? Stealth? Illusion with stealth or just Illusion and get invisibility later? Is archery any good without stealth (sneak attacks)? Are conjured weapons any good? When they get close one handed + shield or +restoration ward? Don't want double weapons, and two-handed seems a bit slow.
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On December 02 2011 02:23 -Archangel- wrote: So, I am looking for my next build. Currently I am playing a destro mage but I put perks into alteration, conjuration and some into restoration. Of course crafting and enchanting.
But now I wanted to make a light armor warrior that uses a bit of magic. I was thinking giving illusion a try since I barely used it in my current play (only muffle and calm to stop the soul trap victim animals). If possible wanted to avoid crafting as a means of creating my items (was thinking of leveling it a bit but not take any perks so I can improve some items a bit).
So what do you people suggest for me to level as main/secondary skills. Archery? Stealth? Illusion with stealth or just Illusion and get invisibility later? Is archery any good without stealth (sneak attacks)? Are conjured weapons any good? When they get close one handed + shield or +restoration ward? Don't want double weapons, and two-handed seems a bit slow.
Archery is decent without sneak especially with frost (slow enemies). My main build is an all around go with emphasis on enchanting, light armor, smithing, and 1 handed weapons. It is incredibly good vs. archers and weapons, but it fails vs. magic until you get your enchantments high and then basically you have strong resistance against every enemy type of attack while maintaining a strong attack force.
Edit: Some more on archery
I'm sure you've seen the skill tree, but Steady hand, power shot, eagle eye, and bull's eye give bows enough stopping power for you to efficiently engage 1 on 1 without needing sneak but still keeping opposition at bay. Archery never is a very good skill for multiple enemies, but with the right skill set it's very viable to do it without sneak.
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First of all, I'm really glad that my pc managed to run this with steady FPS. I never really thought that I was going to enjoy the game this much. It is pretty much my first elder scrolls game.
Anyway, I have been trying to lvl up a khajiit specialized in archery, dual weild 1h weapons and light armor.
I've got some questions:
1) Is this any good? my playstyle consists on kiting them for as long as I can with my bow and whenever they're dangerously near I'll pull my 1h weapons to finish them off.
2) I feel ridiculously weak, not sure if it is because of my level (15, I started a new character, I wasn't enjoying the one I had before) but I have a LOT of trouble doing damage to the enemies, tried enchanting my weapons and armor but I still feel like if I'm made out of paper, even with a companion.
3) what would you do to improve it? put points on forge? or enchanting? or I should just continue playing? I'm afraid that if I continue having this many problems I'm going to suffer a lot later on in the game (I'm planning on finishing this as close to 100% as possible)
anyways, I guess that's it! thanks in advance guys.
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On November 30 2011 09:59 sung_moon wrote: is it worth leveling non-combative stats like anything other than magic/stamina/etc. (aka. speech/alchemy/or even armor talent tree)?
playing an elder scrolls game for the first time here heh
There's a lot of perk trees that serve no purpose or some very unnecessary purpose (such as giving you more gold) and I wouldn't recommend getting them unless you're doing some kind of RP playthrough. Crafting professions (alch/smithing/enchanting) are all awesome and picking up several of them give you gamebreaking gear.
Resto - I've never been in a situation where I needed more healing. Base heals while running away or worst case scenario drinking a few potions you've picked up is enough to get through any fight.
Pickpocketing - Went full rogue build and haven't got pickpocketing above 40. All the perks translate into bonus gold or an easier time pickpocketing. One perk increases your carry weight by 100, I don't think this justifies the tree though.
Speech - Half the speech tree is MOAR GOLD so I already wouldn't bother. The other half gives you an easier time persuading and intimidating. Bribing guards is the only real gain here. Maybe it's just me being an Imperial but a high speech skill will get you past every "persuade" easily and bribing can''t fail (or hasn't, at least for me). I wanted to make a thief/face style character initially but many of the relevant trees are terrible.
Lockpicking - Have never run out of lockpick. More +gold perks. Easier lockpicking doesn't seem at all necessary, the only time I burn up lockpicks is on master chests while high.
Every other tree has some good uses, what you'll want depends on your character, and not all trees are made equally. Things like sneak are completely gamebreaking while illusion and alteration are rather weak compared to other magic schools.
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On December 02 2011 03:39 Ko1tz wrote: First of all, I'm really glad that my pc managed to run this with steady FPS. I never really thought that I was going to enjoy the game this much. It is pretty much my first elder scrolls game.
Anyway, I have been trying to lvl up a khajiit specialized in archery, dual weild 1h weapons and light armor.
I've got some questions:
1) Is this any good? my playstyle consists on kiting them for as long as I can with my bow and whenever they're dangerously near I'll pull my 1h weapons to finish them off.
2) I feel ridiculously weak, not sure if it is because of my level (15, I started a new character, I wasn't enjoying the one I had before) but I have a LOT of trouble doing damage to the enemies, tried enchanting my weapons and armor but I still feel like if I'm made out of paper, even with a companion.
3) what would you do to improve it? put points on forge? or enchanting? or I should just continue playing? I'm afraid that if I continue having this many problems I'm going to suffer a lot later on in the game (I'm planning on finishing this as close to 100% as possible)
anyways, I guess that's it! thanks in advance guys.
1. Yes that is a good way to deal with enemies. No need to put yourself in danger. In fact many of the encounters on higher difficulty levels require you to do this. It doesn't work so well vs. magic however.
2. What is your build? I mean enemies scale with you and if you have a lot of non combat orientated stats, you're character might have some trouble. I know for a long time I had trouble with magic users and what I did was carry a certain item that neglected the magic to make it less powerful. If you feel like you aren't doing much damage, put an enchantment on your weapon. This'll cause it to do the base damage plus the addition enchant damage. Try power attacks too.
3. I would say smithing and enchanting are two of the most important skill trees in the game. But, the rest is up to however you play. If you use a lot of magic, put points into magic, etc. Maybe try a less broad approach that focuses on one or two skills instead of evenly distributing them.
Hope that helps
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So I have a big problem here right now;
+ Show Spoiler +I stole some things from the camp of Largashbur orc village near Riften. Fine, I continued questing as normal. After about 1,5 hours of doing quests in and near Riften, I go out the gates and suddenly the thugs jump on me. Alright, no problem yet, I kill them.
BUT,
Every single guard in Riften is now hostile towards me, I don't know why. I can't go back to the starting point either because my saves don't go that far.
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