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On August 04 2011 05:41 Vansetsu wrote:Show nested quote +On August 04 2011 04:51 Eppa! wrote:On August 04 2011 04:19 Vansetsu wrote: Hmmm... My guess to all of these events is that with the recent successes and rapidly growing potential of e-sports, people are taking a lot of notice and and trying to ride the wave of competitive gaming, pushing the issue with the genres proven to have a popular and competitive nature.
My guess is that the next genre will soon be the FPS. I am also going to go out on a limb and say that this will come in the form of BF3. It has the potential to not be a flavor of the month FPS, and if it supports a modding community, or perhaps it will have competitve-non arcade game modes built into vanilla (hence why I don't believe MW3 and company here are canidates), it will have the stability, support, and popularity to breathe some life back into that genre, competitivley speaking of course.
Let's just hope Dice and EA don't screw up, or it might be quite awhile before we see something else of potential developed. FPS is an incredibly though market to break into, especially as few stick it out in the long run; unlike RTS and fighters. I think the BF series (not counting spinoffs aimed at competing with games like CoD, MW, ect) has a pretty strong following. BF2 was a pretty huge hit, and with the necessity for a competitive capacity in games nowadays, I think it's a potential candidate. But I don't wanna derail this thread too much, it's just the first thing that came to mind with all of this sudden financial interest in DoTA.
Battlefield games can be a competitive eSports title, but from a spectator's point of view, it can be a mess. That is the problem with team games since there are too many players to rotate the camera. CS 1.6 is easier on the eyes since the players use the same weapons most of the time: M4, AK-47, AWP, etc. The game format is easy to follow too, which is 15 rounds for each side: Counter-Terrorist and Terrorist and the first to win 16 rounds, wins. I've watched some DotA or MoBA matches and they can be intense sometimes, but most of the time, I get bored of watching. When the players get into a big battle, it can confuse the person (that has no knowledge of DotA) watching.
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To go a little off topic here: what team is YaphetS in now, and he used to be in CCM right?
430 leaving will suck, I loved his play during iCity pro. Sick AA!
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The name "Catastrophic Cruel Memory" will forever be etched as an catastrophic cruel memory on my brain..
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South Africa4316 Posts
On August 04 2011 05:11 Gimmickkz wrote: Can someone tell me where the eff dota is getting all this money and why is SC2 not getting it :[
It's getting this money, but it's not really earning it. There's a difference between throwing money away and trying to grow eSports. The $1m Dota 2 tournament is purely a publicity stunt, which is fine for Valve, but it doesn't realy indicate anything about the state of eSports. Unlike real eSports tournaments, the Valve tournament doesn't aim to be sustainable, it aims to get a lot of attention for the Dota2 launch.
The CCM purchase is simply a case of a guy with too much money purchasing an eSports team. I cannot believe that any single Sports team has a $6m fair value today. How does he intend to get the money back on his investment? A team like oGs, which is well established tean in a well established eSport only got a 6 month sponsorship of $180,000 recently, and this was considered a big deal. How much of this can be considered "profit" after living expenses and travel expenses are paid? I just don't see CCM earning more than $600,000 in profit per year, which would make it a reasonable investment.
Both these Dota2 events make me think a bit of the famous Rumble in the Jungle fight between Ali and Foreman. eSports also had a few events like this in the past and very little came of them. They make a big splash, but ultimately if these organisations really wanted to promote eSports they would distribute the money much better. That's not to say that I'm unhappy about these events, but it's important that people don't mistake them for a sign of real eSports development (like MLG).
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On August 04 2011 12:56 zoLo wrote: Battlefield games can be a competitive eSports title, but from a spectator's point of view, it can be a mess. That is the problem with team games since there are too many players to rotate the camera.
A map using a variant of rush mode would be decent at spectating if you have a free camera instead of being locked to the players. That way you have one point of interest with lots of flanks centred on it. This top view would see through trees and similar things in order to see the players. That way you can see a large portion of the action, think of the view you have in SC2 and similar RTS games, only that each individual unit is a player.
Kind of like the commander view in BF2, but better since you see both sides and can get the best angles for the map instead of top down. While also keeping the graphics high and interesting. Anybody trying to make it work for 64 players conquest mode would have to pre-record things from several different viewpoints and cut it together. Live would be impossible if you have many people and multiple objectives (unless the military command systems have advanced enough that we can borrow from their ideas). Already at the 10 players and 5 areas of interest of DotA and similar games you start having problems.
As for what this buyout means. A rumour states that he plans to take over the Chinese esports industry with leagues and so on. Doubt that is true though. Most likely he simply wanted to own a team, I know I would if I had the money.
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This is crazy as hell. 6 million for 1 team jesus
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So it isn't yet confirmed that CCM is bought by IG for 6 million, right? Any chances it isn't true? If it is true, this is BIG.
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It's pretty much true I think. They were sporting the IG tags at WCG dota last night; although their TYJ team was still using CCM accounts.
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On August 06 2011 05:19 Dattish wrote: With XiGua and xiaOt along with the dota team the investment pretty much means you'll dominate the chinese scene.
ex-OK,Nv and CCM seems very popular to buy when you want an esports team.
Edit: if WE.dota gets bought, I hope WE.SC2 and WE.WC3 stays the same, wouldn't like my favourite team to end up like the rest of the chinese sc2 scene...
xiaOt seems to be the manager/ceo of iG now. So they lost basically their best SC2 player. Which is sad.
News: http://www.teamliquid.net/forum/viewmessage.php?topic_id=251884
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6 million? Chump change
+ Show Spoiler +For his birthday present that is... holy shit wtf....
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On August 04 2011 21:29 Daigomi wrote:Show nested quote +On August 04 2011 05:11 Gimmickkz wrote: Can someone tell me where the eff dota is getting all this money and why is SC2 not getting it :[
It's getting this money, but it's not really earning it. There's a difference between throwing money away and trying to grow eSports. The $1m Dota 2 tournament is purely a publicity stunt, which is fine for Valve, but it doesn't realy indicate anything about the state of eSports. Unlike real eSports tournaments, the Valve tournament doesn't aim to be sustainable, it aims to get a lot of attention for the Dota2 launch. The CCM purchase is simply a case of a guy with too much money purchasing an eSports team. I cannot believe that any single Sports team has a $6m fair value today. How does he intend to get the money back on his investment? A team like oGs, which is well established tean in a well established eSport only got a 6 month sponsorship of $180,000 recently, and this was considered a big deal. How much of this can be considered "profit" after living expenses and travel expenses are paid? I just don't see CCM earning more than $600,000 in profit per year, which would make it a reasonable investment. Both these Dota2 events make me think a bit of the famous Rumble in the Jungle fight between Ali and Foreman. eSports also had a few events like this in the past and very little came of them. They make a big splash, but ultimately if these organisations really wanted to promote eSports they would distribute the money much better. That's not to say that I'm unhappy about these events, but it's important that people don't mistake them for a sign of real eSports development (like MLG).
Everything after your first line seems well put and reasonable; but DotA has certainly 'earned' this; if it hasn't then no game has(even if it is in large part because of the Chinese involvement, but the same could be said for SC riding on Koreas back before the explosion in SC2).
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On August 04 2011 21:29 Daigomi wrote:Show nested quote +On August 04 2011 05:11 Gimmickkz wrote: Can someone tell me where the eff dota is getting all this money and why is SC2 not getting it :[
It's getting this money, but it's not really earning it. There's a difference between throwing money away and trying to grow eSports. The $1m Dota 2 tournament is purely a publicity stunt, which is fine for Valve, but it doesn't realy indicate anything about the state of eSports. Unlike real eSports tournaments, the Valve tournament doesn't aim to be sustainable, it aims to get a lot of attention for the Dota2 launch. The CCM purchase is simply a case of a guy with too much money purchasing an eSports team. I cannot believe that any single Sports team has a $6m fair value today. How does he intend to get the money back on his investment? A team like oGs, which is well established tean in a well established eSport only got a 6 month sponsorship of $180,000 recently, and this was considered a big deal. How much of this can be considered "profit" after living expenses and travel expenses are paid? I just don't see CCM earning more than $600,000 in profit per year, which would make it a reasonable investment. Both these Dota2 events make me think a bit of the famous Rumble in the Jungle fight between Ali and Foreman. eSports also had a few events like this in the past and very little came of them. They make a big splash, but ultimately if these organisations really wanted to promote eSports they would distribute the money much better. That's not to say that I'm unhappy about these events, but it's important that people don't mistake them for a sign of real eSports development (like MLG).
I wouldn't say this guy is in it to make money, he is probably going to inherit his father's business empire and what is 6 million for an enthusiastic hobbyist? $6M for an esport team is a lot, but I'm sure everyone prefers to see that money in esports than in some lame rich person sport like polo or horse racing. I saw this episode of Aussie Millions Poker, 6 man table, 3 Chinese Businessman throwing around 1/2k blinds like they were 1/2$, I'm just happy that some rich guy found computer games to be his niche :D.
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Only 3 pages? Maybe this thread should be moved to somewhere else, It concerns starcraft 2 too, CCM sc2 team is one of the bests in China.
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dota is strategy and teamwork, sc2 is macro and micro however(sc2 much easier then sc1)
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6 milion serious buisness ?haha now it all makes sense invictus winning the international is the first step to get their money back and to profit a lifetime from this .
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