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On July 12 2011 02:04 Yoshi Kirishima wrote:thanks for the pic, the new icon is awesome :D also, how come I can't log in ? Once I try to press connect, it has the connection error or server down error message, with options of "play offline" and "cancel"
you can connect and use existing maps you've previously DL'd by playing offline otherwise that's it until multiplayer gets enabled.
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The patch notes are fake, they aren't fixing the bunker.
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I'm guessing the primary change of the patch is just the maps. It's weird that multiplayer is not enabled though. The brood lord infestor combo they were talking about that might seem op, probably will not get changed, as it can get stopped with ghosts quite well. EMP the infestors, and the zerg has very little Anti-air, then snipe away and use vikings on everything else.
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Helions flame is blue?! mine always appear grey :-/ stupid color blindness >_<
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On July 12 2011 02:06 aka_star wrote: Helions flame is blue?! mine always appear grey :-/ stupid color blindness >_< hahahaha oh God
Thanks for posting this, I hope there is an update on the change notes soon!! Btw, can you check if roach pictures for the tunneling claws and the speed have been swapped? Someone had originally noticed that tunneling claws icon should be... erm.. the claws.lol
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Infestor/BL thing DK mentioned was just an example of them looking into things the players claim to be OP...which does not mean they will actually change anything. As far as blizzard is concerned according to their latest stats based on their formulas...all match ups were near 50/50 win to loss ratios.
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On July 12 2011 01:51 Silent331 wrote:Show nested quote +On July 12 2011 01:46 xbankx wrote:On July 12 2011 01:28 Wr3k wrote:On July 12 2011 01:26 darkness wrote: I'm curious whether Blizzard will really patch infestor+broodlord as David Kim claimed it was OP. I also hope protoss doesn't get another nerf. ^^ Honestly I think infestor+bl being op is a crock. Look at Zenio vs Byun. GHOSTS. I hope they don't mess with too much, balance feels pretty good at the moment. I'm guessing itl just be some new maps + the linked regions & some minor changes like the the hellion icon. If you don't play terran, don't suggest new strat. There are so much problem against that composition that adding a single unit isn't gonna make it better How ignorant are you? a zerg tells you exactly what you need to do to kill his "ultimate" unit comp and you yell at him. Remember when idra asked incontrol what he hated the most in PvZ and incontrol said drops? guess what, it became a staple of ZvP. Now they tell you what the best thing for terran late game is, ghosts, and you push it off with some elitist BS. I can personally say from experiance that any time i have gotten the infestor broodlord combo out vs terran, any terran that had 5+ ghosts killed my entire army without issue and proceeded to roll my base. if you think spending 500 gas to hard counter my 2500+gas army is not worth it than there is something wrong with you
5 ghosts hardcounter a 2500+ gas army? really?
learn to spread your infestors, then laugh at the terran as his army is destroyed by his own siege tanks and fungal growth.
it's not an unbeatable composition, but it's waaaay too hard to stop. it means that smart terrans will aim to end the game before the zerg can get hive tech. having fun in all of those two rax losses? no? well it's the smart thing for terran to do unfortunately.
personally i feel that ghosts need to have their full energy drain back again... having to double emp enemy casters when they have them spread = a joke.
in late game if the economies are even, HT and infestor lol all over terran late game. your army dies in seconds unless you get perfect emps, and they can still reinforce faster than you.
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I would be overly excited if we were to get another GSL map.
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Is it possible to find out notes by going through units and testing them?
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People were asking for patch, so they released one without any changes.
hahaha LOL great blizzard next patch 1.4 = look its 1.4
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On July 12 2011 02:12 Dalguno wrote: Is it possible to find out notes by going through units and testing them?
as far as unit changes go yes, all the stats and abilities and build times would be accurately reflected by just loading up a game vs. the AI.
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I think Ghost's EMP should take away all the energy but not take away the shields of Protoss units at all.
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Infernal pre-igniter looks so pretty.
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On July 12 2011 02:08 iPAndi wrote:Show nested quote +On July 12 2011 02:06 aka_star wrote: Helions flame is blue?! mine always appear grey :-/ stupid color blindness >_< hahahaha oh God Thanks for posting this, I hope there is an update on the change notes soon!! Btw, can you check if roach pictures for the tunneling claws and the speed have been swapped? Someone had originally noticed that tunneling claws icon should be... erm.. the claws.lol
Wait a minute... this actually makes perfect sense.
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Blue flame change is so welcome. Haha.
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Boycotting 1.3.5, no way I'm playing with new blue flame icon change. Will be working on my new emulated server to save the purity of the Starcraft 2 experience,
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On July 12 2011 01:51 Silent331 wrote:Show nested quote +On July 12 2011 01:46 xbankx wrote:On July 12 2011 01:28 Wr3k wrote:On July 12 2011 01:26 darkness wrote: I'm curious whether Blizzard will really patch infestor+broodlord as David Kim claimed it was OP. I also hope protoss doesn't get another nerf. ^^ Honestly I think infestor+bl being op is a crock. Look at Zenio vs Byun. GHOSTS. I hope they don't mess with too much, balance feels pretty good at the moment. I'm guessing itl just be some new maps + the linked regions & some minor changes like the the hellion icon. If you don't play terran, don't suggest new strat. There are so much problem against that composition that adding a single unit isn't gonna make it better How ignorant are you? a zerg tells you exactly what you need to do to kill his "ultimate" unit comp and you yell at him. Remember when idra asked incontrol what he hated the most in PvZ and incontrol said drops? guess what, it became a staple of ZvP. Now they tell you what the best thing for terran late game is, ghosts, and you push it off with some elitist BS. I can personally say from experiance that any time i have gotten the infestor broodlord combo out vs terran, any terran that had 5+ ghosts killed my entire army without issue and proceeded to roll my base. if you think spending 500 gas to hard counter my 2500+gas army is not worth it than there is something wrong with you
Doesn't matter what a zerg player tells a terran do do...if they don't know what they are talking about then they shouldn't say anything.
And in response to the bolded...you can't be any more dense to think that gas, and not minerals, is what slows terran down in production. Even then, spending money on tanks, vikings, and ghosts isn't necessarily cheap on gas either.
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On July 12 2011 02:10 A Wet Shamwow wrote: I would be overly excited if we were to get another GSL map.
this please dear god give us some more GSL maps
Iol at the hellion picture change
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On July 12 2011 02:16 shinyA wrote: I think Ghost's EMP should take away all the energy but not take away the shields of Protoss units at all.
Then what would be the point of getting ghosts if they have no casters?
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