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Active: 1339 users

(2)Sephene(New BW map I just made)

Forum Index > BW General
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JMave
Profile Blog Joined December 2007
Singapore1806 Posts
Last Edited: 2008-11-22 07:13:06
November 22 2008 05:48 GMT
#1
Hi guys. After being so bored for so many days, I decided to make some maps. Here's a map that I just made this morning so I hope you guys can tell me what other things I can add to balance the map.

Note: Just incase if the picture is too small and to clarify, the furthermost ramp from the natural actually has 32 minerals in it. Its not an open ramp.


Sephene 1.0


[image loading]



Sephene 1.1
[image loading]
火心 Jealous. I always loved that feeling when I was young. Embrace it.
PH
Profile Blog Joined June 2008
United States6173 Posts
November 22 2008 06:03 GMT
#2
Well...aside from the map being very, very plain...the right main...and actually the entire right side of the map is a lot larger than the left...

Also, you have eleven minerals at each main, and eight at the nats. Standard play nowadays is nine mins in the main, and 6-7 in nat I believe. That will throw off balances right there. In addition, the narrow ramps leading to the middle plateau will seriously tip the balance towards terran.

The map is not very balanced at all...:\
Hello
Spenguin
Profile Blog Joined November 2007
Australia3316 Posts
November 22 2008 06:05 GMT
#3
Big main or small map? What's with the middle expansion? A bit more explanation I think is needed. Is this your first map?

However that's a lot of mineral patches per expansion and in main, Looks good for dropship play however the fact that the main's are so close would mean whoever can get drops early wins.
< TeamLiquid CJ Entusman #46 > I came for the Brood War, I stayed for the people.
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
November 22 2008 06:06 GMT
#4
Yea its my first map lol. Its kinda fun so I wanna work on this for a while.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
November 22 2008 06:08 GMT
#5
-O
\-|-/
-/\
I have ass for brains so,
even when I shit I'm droping knowledge.
blue_arrow
Profile Blog Joined July 2008
1971 Posts
November 22 2008 06:12 GMT
#6
the small strips of land right below the cliff by the main's minline looks tankable
| MLIA | the weather sucks dick here
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
November 22 2008 06:19 GMT
#7
On November 22 2008 15:12 blue_arrow wrote:
the small strips of land right below the cliff by the main's minline looks tankable


Oh yeah! Lol okok. I'll take today to try and refine it and maybe update you guys.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
Fontong
Profile Blog Joined December 2007
United States6454 Posts
November 22 2008 06:24 GMT
#8
So if terran takes the center highground, they win instantly. This is what I'm seeing on this map.
[SECRET FONT] "Dragoon bunker"
boongee
Profile Joined November 2004
United States967 Posts
November 22 2008 06:53 GMT
#9
get this map in the next OSL asap
29 fps
Profile Blog Joined March 2008
United States5724 Posts
November 22 2008 06:58 GMT
#10
i think zerg will own on this map. see raid assault 2 for details close bases, min line harrassable
4v4 is a battle of who has the better computer.
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
November 22 2008 07:14 GMT
#11
Okay version 1.1 is up. I'm kinda havig trouble with making an expanded ramp like how they did it on python on the 11 and 5 o'clock expansions. I'm also unsure as to making an inverted ramp that flips to the other side.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2008-11-22 07:55:19
November 22 2008 07:55 GMT
#12
lol what is this crap

On November 22 2008 15:53 boongee wrote:
get this map in the next OSL asap

ROFL
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
November 22 2008 07:55 GMT
#13
hahah, i like how version 1.0 is totally different at 1.1 this has gotta be a troll
..and then I would, ya know, check em'. (Aka SpoR)
JWD
Profile Blog Joined October 2007
United States12607 Posts
November 22 2008 07:57 GMT
#14
ROFL

Impressive

seriously lol at the swarmed minerals
✌
PobTheCad
Profile Blog Joined July 2006
Australia893 Posts
November 22 2008 12:07 GMT
#15
seems like the map may have pathfinding issues when issuing your units to attack the other persons base (may get stuck in between minerals etc or that T could put a bunch of siege tanks/bunkers/turrets just behind those mineral patches in the middle of the map and just be able to contain far too easily (imo)
Once again back is the incredible!
meathook
Profile Joined December 2007
1289 Posts
November 22 2008 19:24 GMT
#16
100% Awesome. Keep up the good work, mang.
An ugly planet. A bug planet.
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
November 22 2008 19:32 GMT
#17
HAHAHAHAHAHAHA
^-^
-orb-
Profile Blog Joined September 2007
United States5770 Posts
November 22 2008 19:35 GMT
#18
Lol is this a troll?
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Chill
Profile Blog Joined January 2005
Calgary25988 Posts
Last Edited: 2008-11-22 19:36:55
November 22 2008 19:36 GMT
#19
This must be a joke. This is literally the worst map I've ever seen. I can offer no advice, and may God have mercy on your soul.
Moderator
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
November 22 2008 19:42 GMT
#20
HAHAHHA 1.0 has a shitty smily face on the bottom base
..and then I would, ya know, check em'. (Aka SpoR)
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