Are there any rules to enforce faster playing than last time? It got quite boring at some points when mafia failed to send in their hit list for a couple of days.
TL Mafia 3 [Night 5]
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Are there any rules to enforce faster playing than last time? It got quite boring at some points when mafia failed to send in their hit list for a couple of days. | ||
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![]() On November 01 2008 14:47 Empyrean wrote: Let's just get started once the new thread opens up, then we can put all our discussion in there. No point in doing it in two threads when it'd just get more and more confusing. Anyway, yeah, I'm townie and I have a bunch of suggestions/plans/etc. Will there be a new thread? The first three posts make it look like the game's gonna take place in here. | ||
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On November 02 2008 16:40 Alventenie wrote: I kind of wish i could talk to the dead. Because if i could, I would ask if Chuiu if his coffee was decaf or regular, and if he was a vegetarian or not. Yeah, take a look at decafchicken. I can't read much out of this set of clues (yet), but this is the first thing that springs to mind. Why else would Chuiu's last meal be mentioned if it wasn't a clue? Don't take this as me pointing the finger, I'm just trying to get the discussion started. Let's see what other people come up with. | ||
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Decaf also seems like a prime candidate - almost given to us on a plate as was queasy last game. Perhaps it's better to keep his lynch for later when we have no idea what do to as killing him down doesn't hurt the mafia at all. I don't get that logic. Why would you rather take risks than kill a mafia when you can? Suppose we go by that strategy and lynch a townie today, and then find another mafia tomorrow. Had we killed the first sure mafia today, we could lynch the second mafia tomorrow and reduce killing power without using up any power roles. Plus, as time passes and more information is revealed, it gets less and less likely that we don't know what to do. Not saying decaf is that sure mafia at this point, obviously. | ||
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On November 03 2008 07:52 fanatacist wrote: On the contrary, Chuiu always said that when the information he has is limited about a member, the clues get more obvious. Hence, weird names and lacking profiles are easy ways to actually catch a mafia. May I remind you that KF91 was the penultimate mafia alive last game? | ||
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On November 03 2008 12:48 Folca wrote: Will you finally point out those faults?He (Ace) is the mafia... There is corruption in his strategies, look over them, and analyze them very carefully.. Ok, we have three possible cases: Folca -> omgwtfidiot Folca -> Kill Ace obviously. Folca -> Kill Ace anyway, because he might still be mafia. Folca wouldn't sacrifice himself just to kill Ace as he could do that with his normal murdering ability without revealing himself. The reasons why a mafia would false-claim would either be confusion (worth far less than a mafia life i think) or trying to install another mafia as a trustworthy person (likely). At the moment, Folca seems most likely to me, so I say we let him live another day. Mafia will not kill him tonight, so we get another detective ability out of him if he is indeed blue. We must kill him tomorrow though. If he is mafia, well, then he lives one day longer than he should, so what. In the mean time, I'd kill someone unrelated to pass the time. I therefore vote to lynch decafchicken | ||
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On November 03 2008 18:15 Plexa wrote: If folca was red - think of the confusion and chaos this has caused up. The plans we were talking about before are all fucked up. That HAS to be to the benefit of the mafia (whether it was intentional or not) Well yes: confusion + Ace + wasted lynch or vigi > 1 mafia. | ||
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Then one person stood atop the gallows embracing the moment he cried out to the town "We can trust no mayor, no governor, no authority this day or the next. We must unite to take care of the problem ourselves. Mafia if you hear me then tremble because we are united in our cause and will strike with cruel precision to drive you from our town." ...could be said by a fanatic militant supporter of self-administered justice, if you wanna fit a clue to him ![]() | ||
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On November 03 2008 23:37 Ace wrote: He isn't useful if he's mafia, but very useful if he is a detective. We have no way of knowing which is the case, but he could be a detective, so he could be valuable.how the hell is Folca useful if he's mafia? None of you can tell me WHY you believe Folca is a legit DT. Have you a found a clue that points to me? That leader type dude who holds the speech could relate to you. By the way, there is no clue evidence against Folca yet.Have you found out a way to see if Folca is legit? no Correct, but the possibility makes him precious already. Having a DT (who can even be told publicly what to do) one day outhweighs having a mafia alive one day longer in my opinion.And logic dictates that if anyone steps up as a DT and accuses someone and their validity can't be proven then they get lynched because otherwise mafia will always fake claim DT with no consequence. I agree, but I say we do it tomorrow.You guys are making no sense and you know it. It's like no matter what the best possible move is the plan is to lynch decaf. Due to lack of alternatives, yes, decaf seems to be our best bet atm, although he is far from 100% mafia. | ||
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Tomorrow, nothing will have changed about Folca's credibility, so we will dispose of him tomorrow (unless the mafia does that for us, which I doubt). But he will have revealed valuable information by then if he is a detective. If not, we gain the same information from his death as if we'd lynched him today, only it is delayed by one day. It's all a tradeoff between risks and rewards. Don't you care at all whether we use up a potential detective? They don't grow on trees, y'know. Folca has to die, but we should at the very least get some use out of him before that. The suicide bomber doesn't worry me at all. Poll: What to do? (Vote): Lynch Folca today (Vote): Lynch Folca tomorrow (Vote): Don't lynch Folca at all | ||
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Well, at least we know what to do tomorrow. | ||
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On November 05 2008 21:29 Mandalor wrote: I was thinking of a different plan. The DTs could check random townies and pm them their role. Once there is mutual trust, DTs can send their list check findings to that townie to secure the lists (otherwise once a silent DT is dead, all his findings would fade into oblivion since he's not allowed to talk when he's dead). Also the DT and the townie can defend each other if suspicion is (falsely) raised because of a clue that might be linked to them. None of them should speak about it in public at first, but if the DT dies and the time is right, the townie can publish the lists. Mafia might try to fake a DT, but they would have to be super lucky to guess right. Picking a random non-mafia and guessing they are vanilla townie will work with a probability of 61%. Your plan blows. | ||
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![]() Ok, let me suggest a possible course of action for today. We're gonna vote to lynch someone based on the clues. During the night, Ace and a second suspect (perhaps the guy with the second most lynching votes) are to be slain by vigilantes. If all three vigilantes select at random from among Ace and the second dude, we have a chance of 87.5% of Ace dying, and 75% that both die. If I didn't miscalculate, that is. As you know, no vigi hits are wasted, as the second hit on the same target is cancelled anyway. Is this a good way to go? | ||
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