Was a little wary because of the added complexity but after reading over it all a couple times I think I get it xD. As long you hosts don't mind potentially fielding questions as they come up, which doesn't seem to be an issue, I would love to play!.
Witchcraft Mini Mafia III
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Was a little wary because of the added complexity but after reading over it all a couple times I think I get it xD. As long you hosts don't mind potentially fielding questions as they come up, which doesn't seem to be an issue, I would love to play!. | ||
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Also HoN is heroes of newerth, an old dota clone. It still has players but most people I know moved from it to dota2. | ||
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Also, pm me if u plai dota2, I need more friends!!!!!!! (to carry me :o). | ||
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On June 06 2015 06:02 Blazinghand wrote: LoL, HoN, Dota2 and Dota are all basically identical. I'm always amazed at the people who have long arguments about the differences between them. There are like tiny differences like an extra boss monster in LoL, or the runes spawning differently, or powerups coming from creep camps, but basically it's the same maps, the same system, the same concepts. A decent League player can basically spend about an hour reading a couple guides and pick up HoN or DotA2 and crush it with no difficulty, and vice versa. Any time someone has some really strong opinion about one of these games being objectively better (barring things like noting that League's UI is cleaner, or Dota2 has smaller models, or has denies which they like or something) or substantially different I lose respect for them. HotS is significantly different because of the way hero progression/exp works, the lack of items, and the different map. HotS is more of an arena-battler than a AOSC (Aeon of Strife Clone). Tend to agree, I just like dota/dota2 the most. Hon was really good at the start because it was quite fast paced and exciting, but as it went on I felt it got worse. I left around the time they released OP as hell heroes to people who payed to play them when they were first released, and they almost always nerfed said heroes when it was made available to everyone. Really didn't like that. Though to be fair some of the heroes s2 released were complete ass. LoL was alright but I only played it for a very short time before I got a dota2 beta invite. At the time I just saw it as less complex than dota, but that may just be because I know more about dota/dota2 *shrug*. I didn't like HOTS at all, been ragging on Blizzard for just making casual games but hey I can't fault them for targeting the audience that will give them the most money/support. HOTS was just so annoyingly casual compared to any of the other games in the genre; no last hitting, no items, a dumbed down skill system; I didn't like it. | ||
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On June 06 2015 07:36 batsnacks wrote: I thought LoL didn't have denies. I always found last hitting/denying kind of cathartic I think I would enjoy the game less without it. And I don't really like LoL's art style. Also doesn't LoL have some kind level up system where you have to play a bunch of games to unlock different bonuses? I sort of hate the idea of that. Yeh those are basically my main issue. The leveling up thing is minor but it is still an advantage no matter how you argue it. Also the whole not having all the heroes (or champions as they are called there) available is another thing I don't like. You either pay for them or have to grind out games to get them with game currency. | ||
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