I will be picking reaver.
PYP: Pick Your Protoss Mini Mafia
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Palmar
Iceland22590 Posts
I will be picking reaver. | ||
Palmar
Iceland22590 Posts
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Palmar
Iceland22590 Posts
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Palmar
Iceland22590 Posts
PYP is real simple. It's literally that (pick your power). Game starts with host using some method to organize the player into a draft order, and after that we literally draft the roles we want to play. It's easy enough to just sign up and start playing. No need to read ops. | ||
Palmar
Iceland22590 Posts
On January 23 2015 06:30 Superbia wrote: How acceptable is publicly discussing the numbers you send in for drafting btw? This shit is half the game. I usually afk through that part, but people coming up with plans to try to break the setup is what you tend to do. These games tend to be fairly town-favored-ish. | ||
Palmar
Iceland22590 Posts
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Palmar
Iceland22590 Posts
I'm picking 1, 1 | ||
Palmar
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Palmar
Iceland22590 Posts
The game _should_ be started, as the guy in charge is accepting numbers for the queue thing, but he didn't formally announce it. I am going to assume the game has started until told otherwise. I haven't actually read the roles, do we want to do any of the "assign slots roles" thing? | ||
Palmar
Iceland22590 Posts
On January 24 2015 21:43 mderg wrote: rng told me 3,3 sounds like mafia numbers. | ||
Palmar
Iceland22590 Posts
On January 24 2015 22:02 Fecalfeast wrote: so 1, 1 is looking like a good pick I will do everything I can to kill you if I do. I don't care what your alignment is. | ||
Palmar
Iceland22590 Posts
On January 25 2015 02:09 The Milkman wrote: That was quite an ambiguous situation. Anyway, you know the drill, every time we either go for some big crazy plan or just let the draft flow and from that we try to read what we can. There is a lot to read moment we get a single red hanging - but - that's future. If somebody has not yet read the setup-unique rules I really advise you to do so. We are going to be running some sweet, sweet WIFOM joint during this game. What I am talking about? The KP rules. On that note Is anything known about Mafia KP? Does it have 100% chance to hit anybody or the rule of KP having a reduced chance of hitting based on armor stands? Do types of armor have any significance besides actions being related to them? Now, because I have some time I'm going to go through the roles and figure what is what and what I don't want to land as a combination for the scum team. Scummiest post in the thread btw. | ||
Palmar
Iceland22590 Posts
On January 25 2015 02:25 Superbia wrote: Yo Palmar, want to be town together? Sure, if you join me in a holy crusade against anyone who picks [1][1] | ||
Palmar
Iceland22590 Posts
On January 25 2015 06:39 mderg wrote: I didn't actually pick 3,3. It was just what rng told me but I don't trust rng you can't back out of your mafia numbers now... | ||
Palmar
Iceland22590 Posts
On January 25 2015 06:18 marvellosity wrote: not telling mine, though it does partially conflict with someone else's if someone wanted to research my past pyp games it shouldn't be too hard to track down though mafia | ||
Palmar
Iceland22590 Posts
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Palmar
Iceland22590 Posts
I'm reading the roles and here is what I have so far. Mothership can be picked by town. As the mothership is not a high priority target for mafia to hit, the PGO part is fairly useless. The doc part on the other hand is strong. This means that anyone who picks mothership and doesn't claim day 1 is always going to be mafia. zealot/stalker is essentially the same role. I think it's a bad role for town, but I think the zealot may be less bad because of transparency. Dark templar pick = mafia. We're policy lynching/shooting anyone who at any point claims the Dark Templar. Seriously, picking probe is better for town than that mf. High templar pick = mafia. Way too much random uncontrolled KP in a setup that can literally end on day 2 or something dumb because town shoots each other. Sentry is just a roleblocker. I don't think we should allow this role to be picked. Archon is a great pick for both factions. I might pick it, or we might try to find someone really townie to pick it for us in the top player list. Please start being townie guys. Observer is quite strong, although I think his delayed check is just pointless. Another role I might pick. Observer is probably going in the top 3-ish, so whoever is mothership should absolutely claim and then protect the obs. I like the immortal. Strong role that has potential to protect other players from KP. Colossus is probably a good vigi role. This is a role that needs to be 100% controlled by town. We have to make the colossus shoot whoever we want it to shoot. Basically because I don't think the colossus can be roleblocked, he should claim day 1 or night 1 and announce his targets and allow town to discuss them. Basically lynches are generally better for town than vigi shots, so if you allow other people input into where in the player list you shoot, the chance of success increases. I might actually just pick this role so we know where it is. | ||
Palmar
Iceland22590 Posts
Void ray is just yet another vigi it seems like. It's good for town as it doesn't allow shots until n2. Tempest is a good bait target. ie we should pick it and claim it. He's sorta hard to kill and gives the observer and phoenix a free night of checks it seems? Carrier = mafia role. Multi-shot vigi that can be set up to go off? The shots are set up before information is available? It's a terrible role for town just like DT. Picking it = scumclaim. Tempest = doc that's hard to kill. This is the doc that doesn't have to day 1 claim (the core should always day 1 claim because of the PGO part that can be activated). | ||
Palmar
Iceland22590 Posts
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Palmar
Iceland22590 Posts
Nevertheless I think anyone doing an unauthorized warp-in should be considered mafia. | ||
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