On January 24 2014 19:58 bo1b wrote:
How could you forget about this khaldor
How could you forget about this khaldor
this is the one I was thinking of
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Shellshock
United States97248 Posts
On January 24 2014 19:58 bo1b wrote: How could you forget about this khaldor this is the one I was thinking of | ||
Elite_
United States4259 Posts
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NovaMB
Germany9534 Posts
On January 24 2014 19:58 Waise wrote: Show nested quote + On January 24 2014 19:56 bo1b wrote: On January 24 2014 19:54 Waise wrote: On January 24 2014 19:51 The_Red_Viper wrote: Mutas are retarded, as long as they stay the way they are there will be almost no terran that wins with bio vs zerg -.- And that comes from a zerg player (though it is not really important, everybody can see this i think^^) i wonder how the MU would play out if widow mines activated faster? the overseer speed buff, while great, made widow mines really pathetic against mutas. with the reduced blast damage i think faster mines might keep the matchup interesting. not sure exactly how it would change mine dragging/mine spread or if it would buff zerg on the ground... zerg needs mutas but i definitely see how the huge balls can be a problem for any terran who falls even slightly behind tvz was perfectly balanced until they nerfed widowmines for god knows what reason winrates favored terran and bio mine camping a choke point outside a 4th base was ridiculous. pre-nerf mines are not the way to fix the matchup again, that would be a terrible regression. 3/3 alone means bio mine is still fine against ling bling on the ground, but mutas are a bigger problem now as terrans have observed. Winrates were 50%. | ||
Glorfindel!
Sweden1815 Posts
On January 24 2014 19:58 Waise wrote: Show nested quote + On January 24 2014 19:56 bo1b wrote: On January 24 2014 19:54 Waise wrote: On January 24 2014 19:51 The_Red_Viper wrote: Mutas are retarded, as long as they stay the way they are there will be almost no terran that wins with bio vs zerg -.- And that comes from a zerg player (though it is not really important, everybody can see this i think^^) i wonder how the MU would play out if widow mines activated faster? the overseer speed buff, while great, made widow mines really pathetic against mutas. with the reduced blast damage i think faster mines might keep the matchup interesting. not sure exactly how it would change mine dragging/mine spread or if it would buff zerg on the ground... zerg needs mutas but i definitely see how the huge balls can be a problem for any terran who falls even slightly behind tvz was perfectly balanced until they nerfed widowmines for god knows what reason winrates favored terran and bio mine camping a choke point outside a 4th base was ridiculous. pre-nerf mines are not the way to fix the matchup again, that would be a terrible regression. 3/3 alone means bio mine is still fine against ling bling on the ground, but mutas are a bigger problem now as terrans have observed. Sources on this? Its quite easy to write "win rates favoured Terran" but I remember the win rates as being 50%, I am not sure though. Would be nice if you provided statistics. | ||
Dodgin
Canada39254 Posts
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The_Red_Viper
19533 Posts
On January 24 2014 19:51 Ragnarork wrote: That ad reminds me how patch 2.1 is quite one of the best thing that happened to SC2 in years. Show nested quote + On January 24 2014 19:51 The_Red_Viper wrote: Mutas are retarded, as long as they stay the way they are there will be almost no terran that wins with bio vs zerg -.- And that comes from a zerg player (though it is not really important, everybody can see this i think^^) This couldn't be farther from the truth. I really don't know what makes you say this. It's not because Ryung made silver level mistakes in the way he handled mutas in this game that mutas are OP.... I think the problem is that zerg's ground army is way more efficient these days (widow mine nerf), that way zerg can reach high muta numbers quite fast. Cause of their regeneration rate you don't really lose mutas either -> more gas for banelings. Mutas aren't the problem per se, but they are too effective with the current state, i see no reason why you wouldn't nerf them to the old stats | ||
Shellshock
United States97248 Posts
On January 24 2014 19:56 Shellshock wrote: 0:00 Hydra spawns in the bottom right TRUE spawns in the top left 1:30 gas first for TRUE 2:00 pool first for Hydra pool for TRUE gas for Hydra hatch for Hydra 3:00 ling speed for both players baneling nest for TRUE 4:00 banelings morphing for TRUE TRUE attacking at the natural of Hydra TRUE moves up the main ramp 1 queen of Hydra falls 5:00 more banes come in for TRUE 2 banes in the main of Hydra 1 is used on banes lings are attacking drones bane hits the drones all the drones are killed TRUE wins game 1! | ||
Shellshock
United States97248 Posts
Poll: Recommend Winners' Match game 1? ★★★★★- One of the best games this season (7) ★- Do not see this game no matter what (4) ★★★- Good game (3) ★★- Not recommended unless you have nothing better to do (1) ★★★★- Highly recommended game (0) 15 total votes Your vote: Recommend Winners' Match game 1? (Vote): ★★★★★- One of the best games this season | ||
jekku
Canada1640 Posts
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Noonius
Estonia17413 Posts
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Vindicare605
United States15719 Posts
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Fjodorov
5007 Posts
On January 24 2014 19:58 Waise wrote: Show nested quote + On January 24 2014 19:56 bo1b wrote: On January 24 2014 19:54 Waise wrote: On January 24 2014 19:51 The_Red_Viper wrote: Mutas are retarded, as long as they stay the way they are there will be almost no terran that wins with bio vs zerg -.- And that comes from a zerg player (though it is not really important, everybody can see this i think^^) i wonder how the MU would play out if widow mines activated faster? the overseer speed buff, while great, made widow mines really pathetic against mutas. with the reduced blast damage i think faster mines might keep the matchup interesting. not sure exactly how it would change mine dragging/mine spread or if it would buff zerg on the ground... zerg needs mutas but i definitely see how the huge balls can be a problem for any terran who falls even slightly behind tvz was perfectly balanced until they nerfed widowmines for god knows what reason winrates favored terran and bio mine camping a choke point outside a 4th base was ridiculous. pre-nerf mines are not the way to fix the matchup again, that would be a terrible regression. 3/3 alone means bio mine is still fine against ling bling on the ground, but mutas are a bigger problem now as terrans have observed. There are alot of numbers between the pre nerf stats of the WM and the current stats, you dont have to go all the way back. | ||
panzercrusher
Poland457 Posts
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bo1b
Australia12814 Posts
On January 24 2014 19:58 Waise wrote: Show nested quote + On January 24 2014 19:56 bo1b wrote: On January 24 2014 19:54 Waise wrote: On January 24 2014 19:51 The_Red_Viper wrote: Mutas are retarded, as long as they stay the way they are there will be almost no terran that wins with bio vs zerg -.- And that comes from a zerg player (though it is not really important, everybody can see this i think^^) i wonder how the MU would play out if widow mines activated faster? the overseer speed buff, while great, made widow mines really pathetic against mutas. with the reduced blast damage i think faster mines might keep the matchup interesting. not sure exactly how it would change mine dragging/mine spread or if it would buff zerg on the ground... zerg needs mutas but i definitely see how the huge balls can be a problem for any terran who falls even slightly behind tvz was perfectly balanced until they nerfed widowmines for god knows what reason winrates favored terran and bio mine camping a choke point outside a 4th base was ridiculous. pre-nerf mines are not the way to fix the matchup again, that would be a terrible regression. 3/3 alone means bio mine is still fine against ling bling on the ground, but mutas are a bigger problem now as terrans have observed. Biomine vs muta/ling/bling is insanely snowbally, but still imo the most balanced and demanding match up in sc2 history | ||
LightTemplar
Ireland481 Posts
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Ragnarork
France9034 Posts
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ETisME
12082 Posts
On January 24 2014 19:58 NovaMB wrote: Show nested quote + On January 24 2014 19:57 ETisME wrote: On January 24 2014 19:56 bo1b wrote: On January 24 2014 19:54 Waise wrote: On January 24 2014 19:51 The_Red_Viper wrote: Mutas are retarded, as long as they stay the way they are there will be almost no terran that wins with bio vs zerg -.- And that comes from a zerg player (though it is not really important, everybody can see this i think^^) i wonder how the MU would play out if widow mines activated faster? the overseer speed buff, while great, made widow mines really pathetic against mutas. with the reduced blast damage i think faster mines might keep the matchup interesting. not sure exactly how it would change mine dragging/mine spread or if it would buff zerg on the ground... zerg needs mutas but i definitely see how the huge balls can be a problem for any terran who falls even slightly behind tvz was perfectly balanced until they nerfed widowmines for god knows what reason they have clearly stated it is to increase more variety into the matchup Well killing one style and replacing it with another certainly did that they haven't replaced it with just one other. bomber used tank bio mine others used hellbat thor marine medivac then we have mech it's just a question how blizzard will try to make more of those compositions more viable | ||
gingerfluffmuff
Austria4570 Posts
On January 24 2014 20:00 LightTemplar wrote: Ouch, that didn't last long. Taste your own medicine scumbag zergs :D. | ||
Vindicare605
United States15719 Posts
On January 24 2014 20:00 bo1b wrote: Show nested quote + On January 24 2014 19:58 Waise wrote: On January 24 2014 19:56 bo1b wrote: On January 24 2014 19:54 Waise wrote: On January 24 2014 19:51 The_Red_Viper wrote: Mutas are retarded, as long as they stay the way they are there will be almost no terran that wins with bio vs zerg -.- And that comes from a zerg player (though it is not really important, everybody can see this i think^^) i wonder how the MU would play out if widow mines activated faster? the overseer speed buff, while great, made widow mines really pathetic against mutas. with the reduced blast damage i think faster mines might keep the matchup interesting. not sure exactly how it would change mine dragging/mine spread or if it would buff zerg on the ground... zerg needs mutas but i definitely see how the huge balls can be a problem for any terran who falls even slightly behind tvz was perfectly balanced until they nerfed widowmines for god knows what reason winrates favored terran and bio mine camping a choke point outside a 4th base was ridiculous. pre-nerf mines are not the way to fix the matchup again, that would be a terrible regression. 3/3 alone means bio mine is still fine against ling bling on the ground, but mutas are a bigger problem now as terrans have observed. Biomine vs muta/ling/bling is insanely snowbally, but still imo the most balanced and demanding match up in sc2 history I dunno. I think old school Marine/Tank vs Old school Ling/Bling/Muta was more balanced. | ||
AlternativeEgo
Sweden17309 Posts
On January 24 2014 19:45 NovemberstOrm wrote: 71 banelings, holy I missed 71(!) banes?!?! What a shitty bowel timing I had | ||
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