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http://wiki.teamliquid.net/starcraft2/2013_Global_StarCraft_II_Team_League_Season_1/Group_Stage
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Sting <Icarus> KeeN
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(Song - Artist)
Twinkle - Girls Generation TTS
Expect - Girls' Day
In Front of the Mirror - Glam
Dolls - Nine Muses
Wild - Nine Muses
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Game 2
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Brought to you by KelsierSC
NSH 0 - 1 MVP
Game 2 - Madbull vs Keen
Map - GSL Red City
00:00 Madbull spawns top right, Keen Spawns top left
Mad bull sends out an early probe
01:00 - pylon is placed in the middle of the map by madbull
rax started for keen
02:00 -gateway in the middle of the map
keen starts a gas
cyber core proxied in the middle of the map...what in the fuck is happening
keen starts a reaper
03:00 Keens reaper gets the zealot in the middle of the map he has an inkling
04:00The zealot lives and the stalker gets out!, keen has a bunker finished
Keen has factory finished
the MC core gets to keen base
05:00 MB gets into the base! 2 stalkers and a zealot but the SCV's force the units to recall
Keen starts a startport and WM production..drops incoming
06:00 CC started for keen
Robo started for MB
MB expands to his natural, i was expecting it to be a proxy nexus cannon, dissapointed
07:00 drop scouted so it is abandoned, instead we have a mostly marine drop
2 more gates and an observer for MB
08:00 drop at tje matiral can MB hold!!
high ground pylon taken out, Keen saves the WM on no health
09:00 double forge for MB
Keen with 1 EB has +1 attack on the way
10:00 Stim beings for keen
MB begins attack and armour upgrades
Keen takes out the random buildings in the middle of the map
Robotics bay started
11:00 Keen is up double the army supply he might go in!!!
Here he goes!!!
12:00 The nexus cannon is forced out
colossus production begins but it needs to get out!!
nexus cannon at the main
3rd CC, 2nd ebay and armoury on the way
twilight started for MB
13:00 CS and +2 for keen
Madbull has a tiny army, can he hold, he is getting more colossus and range
hellbat production beings for keen
14:00 blink begins for MB
2nd starport for keen
big drop coming in for keen!!! MB sees it and keen decided not to go for it
15:00 Keen is has his 3rd base up and running and viking production
Madbull tries to take his third and keen has it scouted...will he push it?
templar archives started for MB, +2 about to finish for MB
16:00 keen posturing outside MB base
storm and charge begin
Keen pushes into the NAT whilst double hellbat drop the main
17:00 workers stacked up and so many go down!!!
the natural goes down aswell
18 workers killed!!!
18:00 +3 begins for keen
huge viking count for keen
ghost academy on the way
keen maxed with a huge bank
19:00 Engagement at the third, great angles with the vikings and all the colossus go down
some good storms but it isnt enough
the third goes down, madbull back on 2 bases with no real splash damage
keen pushes through
20:00 Keen blasts through and madbull GG's
NSH 0 - 2 MVP
NSH 0 - 1 MVP
Game 2 - Madbull vs Keen
Map - GSL Red City
00:00 Madbull spawns top right, Keen Spawns top left
Mad bull sends out an early probe
01:00 - pylon is placed in the middle of the map by madbull
rax started for keen
02:00 -gateway in the middle of the map
keen starts a gas
cyber core proxied in the middle of the map...what in the fuck is happening
keen starts a reaper
03:00 Keens reaper gets the zealot in the middle of the map he has an inkling
04:00The zealot lives and the stalker gets out!, keen has a bunker finished
Keen has factory finished
the MC core gets to keen base
05:00 MB gets into the base! 2 stalkers and a zealot but the SCV's force the units to recall
Keen starts a startport and WM production..drops incoming
06:00 CC started for keen
Robo started for MB
MB expands to his natural, i was expecting it to be a proxy nexus cannon, dissapointed
07:00 drop scouted so it is abandoned, instead we have a mostly marine drop
2 more gates and an observer for MB
08:00 drop at tje matiral can MB hold!!
high ground pylon taken out, Keen saves the WM on no health
09:00 double forge for MB
Keen with 1 EB has +1 attack on the way
10:00 Stim beings for keen
MB begins attack and armour upgrades
Keen takes out the random buildings in the middle of the map
Robotics bay started
11:00 Keen is up double the army supply he might go in!!!
Here he goes!!!
12:00 The nexus cannon is forced out
colossus production begins but it needs to get out!!
nexus cannon at the main
3rd CC, 2nd ebay and armoury on the way
twilight started for MB
13:00 CS and +2 for keen
Madbull has a tiny army, can he hold, he is getting more colossus and range
hellbat production beings for keen
14:00 blink begins for MB
2nd starport for keen
big drop coming in for keen!!! MB sees it and keen decided not to go for it
15:00 Keen is has his 3rd base up and running and viking production
Madbull tries to take his third and keen has it scouted...will he push it?
templar archives started for MB, +2 about to finish for MB
16:00 keen posturing outside MB base
storm and charge begin
Keen pushes into the NAT whilst double hellbat drop the main
17:00 workers stacked up and so many go down!!!
the natural goes down aswell
18 workers killed!!!
18:00 +3 begins for keen
huge viking count for keen
ghost academy on the way
keen maxed with a huge bank
19:00 Engagement at the third, great angles with the vikings and all the colossus go down
some good storms but it isnt enough
the third goes down, madbull back on 2 bases with no real splash damage
keen pushes through
20:00 Keen blasts through and madbull GG's
NSH 0 - 2 MVP
Game 3
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Continued by KelsierSC
NSH 0 - 2 MVP
Game 3 - Jjakji vs Keen
Map - Whirlwind
00:00 - Jjakji spawns top left, Keen Spawns bottom right
01:00 - whirlwind is a really cool map
keen sends out 2 scv's to the watch tower, could be 11/11
02:00 - 1st rax begins in the middle of the map
jj starts rax followed by gas
2nd rax begins
1st marine begins
03:00 - reaper starts for jj
he scouts the rax with an SCV!!
keen blocks the bunker with his scv
1st reaper gets out!
04:00 - micro battle but jj gets the better loses 1 scv but kills most of the marines
the bunker is up
jj starts a factory and his 2nd gas
keen pushes with about 6 marines but it shouldn't do that much
05:00 - keen begins a 2nd cc
jj starts a quick starport and a techlab, looks like a cloaked banshee
keen floats his rax home
06:00 - banshee and cloak begins
keen starts his own factory
keen puts a bunker in the natural of jj to delay the expansion
keen smells something , starts an ebay and brings hius marines home
07:00 - +1 and stim finish for keen
banshee on the way to keens base
08:00 - widow mine out for keen and viking production
no turrets out just yet and the banshee doing reasonable work
09:00 - 2nd CC done for jjajki and he starts a 3rd one
2nd banshee enters keens base but he has turrets up
jj making tanks
medivacs begin for keen
keen also making tanks
10:00 - keen sends out a drop but jj spots it with a banshee
double ebay begins for jj
11:00 - stim and double upgrades start for jj
keen starts a 3rd CC
both players macroing up building that tank count
12:00 - both players get the armoury up to start the next set of upgrades
both players are 1/1
13:00 - game has reached an equal position, whirlwind is actual enormous
2nd factory for keen
14:00 - 3rd bases landed for both players
both players start 2/2 at basically the same time
15:00 - nothings happening, nothings happening...some people in the audience are looking pissed
16:00 - JJ tries to drop but doesn't get past the turrett and just survives with his medivac
banshee eventually goes down
more production being added on
+1 mech upgrades
keen has +3 slightly earlier
keen tries to drop but it gets spotted
18:00 - jj tries to drop the 4th but it gets cleaned up and the medican goes down
jj with a 5th command centre!
jj moves to the middle of the map
keen runs into the third but jj tracks him
19:00 - keen gets out with his medicavs to delay the attack
game is totally equal
keen getting +2 mech which jj hasn't started
20:00 - JJ runs up to the 4th of keen and takes it out
keen counters and pushes with a force of marine medican into the natural of jj
jj has nothing to defend so he drops the main base
21:00 - base trade scenario but jj will get cleaned up and keen won't
keen destroying everything in the main of jj
22:00 - jj gets cleaned up in the main
mules dropped on jj. GET OUT OF MY GAME!!!
23:00 - keen pushes up with his full army
he has more tanks and a better position
the army of jj is crushed
GG!!!!
NSH 0 - 3 MVP
NSH 0 - 2 MVP
Game 3 - Jjakji vs Keen
Map - Whirlwind
00:00 - Jjakji spawns top left, Keen Spawns bottom right
01:00 - whirlwind is a really cool map
keen sends out 2 scv's to the watch tower, could be 11/11
02:00 - 1st rax begins in the middle of the map
jj starts rax followed by gas
2nd rax begins
1st marine begins
03:00 - reaper starts for jj
he scouts the rax with an SCV!!
keen blocks the bunker with his scv
1st reaper gets out!
04:00 - micro battle but jj gets the better loses 1 scv but kills most of the marines
the bunker is up
jj starts a factory and his 2nd gas
keen pushes with about 6 marines but it shouldn't do that much
05:00 - keen begins a 2nd cc
jj starts a quick starport and a techlab, looks like a cloaked banshee
keen floats his rax home
06:00 - banshee and cloak begins
keen starts his own factory
keen puts a bunker in the natural of jj to delay the expansion
keen smells something , starts an ebay and brings hius marines home
07:00 - +1 and stim finish for keen
banshee on the way to keens base
08:00 - widow mine out for keen and viking production
no turrets out just yet and the banshee doing reasonable work
09:00 - 2nd CC done for jjajki and he starts a 3rd one
2nd banshee enters keens base but he has turrets up
jj making tanks
medivacs begin for keen
keen also making tanks
10:00 - keen sends out a drop but jj spots it with a banshee
double ebay begins for jj
11:00 - stim and double upgrades start for jj
keen starts a 3rd CC
both players macroing up building that tank count
12:00 - both players get the armoury up to start the next set of upgrades
both players are 1/1
13:00 - game has reached an equal position, whirlwind is actual enormous
2nd factory for keen
14:00 - 3rd bases landed for both players
both players start 2/2 at basically the same time
15:00 - nothings happening, nothings happening...some people in the audience are looking pissed
16:00 - JJ tries to drop but doesn't get past the turrett and just survives with his medivac
banshee eventually goes down
more production being added on
+1 mech upgrades
keen has +3 slightly earlier
keen tries to drop but it gets spotted
18:00 - jj tries to drop the 4th but it gets cleaned up and the medican goes down
jj with a 5th command centre!
jj moves to the middle of the map
keen runs into the third but jj tracks him
19:00 - keen gets out with his medicavs to delay the attack
game is totally equal
keen getting +2 mech which jj hasn't started
20:00 - JJ runs up to the 4th of keen and takes it out
keen counters and pushes with a force of marine medican into the natural of jj
jj has nothing to defend so he drops the main base
21:00 - base trade scenario but jj will get cleaned up and keen won't
keen destroying everything in the main of jj
22:00 - jj gets cleaned up in the main
mules dropped on jj. GET OUT OF MY GAME!!!
23:00 - keen pushes up with his full army
he has more tanks and a better position
the army of jj is crushed
GG!!!!
NSH 0 - 3 MVP
Game 4
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Continued by KelsierSC
NSH 0 - 3 MVP
Game 4 - Tassadar vs Keen
Map - GSL DMZ
Tassadar looks pissed...IT'S ON!!! reverse all kill incoming
MVP coach looks like a badman with his white blazer
00:00 - Tassadar Spawns Top Left, Keen Spawns Bottom Right
01:00 - Nothing crazy happening so far, DMZ is pretty spooky, i guess it is fitting
02:00 - gateway and gas for Tas
rax for Keen and a gas
2nd gas for Tas
03:00 - Tas with a cyber core..bald people are weird alright, i'm just going to say it. WEIRD.
reactor for keen
Tas starts a stalker and his MC core
04:00 - Keen with a command centre
Tas starts warpgate and fakes his expansion but instead builds a twilight council
Keen scouts that there isn't a real expansion!!
factory starts for keen
05:00 - what in the fuck tassadar just lets an scv into his main and keen scouts the twilight
DT shrine goes down...this will go well
WM production begins for keen
06:00 - tas expands
more marine and WM production for keen, probably saving up energy so he can scan the DT's
07:00 - Engineering bay starts for keen
DT's warped in and run through to the natural...
scan goes down, 2 scans and both DT's are killed 3rd DT runs up and nearly dies!!!
08:00 - turret gets up WM and scan kill the 3rd DT. many Lulz are had
tas gets a robo and a forge up at home but the DT investment was bad
09:00 - keen moves in with his bio with no stim but tas has no army
keen pushes through the nexus cannon and does a fair amount of damage
medivacs being produced
10:00 - robo bay for tas and charge + upgrades
11:00 - keen drops the main and takes out the MC core
drops the mineral line but stalekrs clear up, the WM survives
12:00 - range started for tas
3rd CC on the way for keen as drop aggression continues
tas not continuing upgrades
13:00 - Keen continues to drop whittling away at Tas
viking production begins and hellbats
2 colossus out for Tas and he begins templar archives
14:00 - tas starts upgrades back up
hellbat drops incoming but spotted
keen drops the natural and does some more damage, relentless aggression
15:00 - hellbats drop the main and kill roughly 300 probes
archons being produced, tas is going to move out and try and kill keen...this will end well im sure
16:00 - +2 is halfway done for keen, maybe this can work but probably not
tas moves up the ramp
the vikings get some good shots off
SCV's are being pulled
the army gets obliterated
Tas GG's
NSH 0 - 4 MVP
Keen all kills
NSH 0 - 3 MVP
Game 4 - Tassadar vs Keen
Map - GSL DMZ
Tassadar looks pissed...IT'S ON!!! reverse all kill incoming
MVP coach looks like a badman with his white blazer
00:00 - Tassadar Spawns Top Left, Keen Spawns Bottom Right
01:00 - Nothing crazy happening so far, DMZ is pretty spooky, i guess it is fitting
02:00 - gateway and gas for Tas
rax for Keen and a gas
2nd gas for Tas
03:00 - Tas with a cyber core..bald people are weird alright, i'm just going to say it. WEIRD.
reactor for keen
Tas starts a stalker and his MC core
04:00 - Keen with a command centre
Tas starts warpgate and fakes his expansion but instead builds a twilight council
Keen scouts that there isn't a real expansion!!
factory starts for keen
05:00 - what in the fuck tassadar just lets an scv into his main and keen scouts the twilight
DT shrine goes down...this will go well
WM production begins for keen
06:00 - tas expands
more marine and WM production for keen, probably saving up energy so he can scan the DT's
07:00 - Engineering bay starts for keen
DT's warped in and run through to the natural...
scan goes down, 2 scans and both DT's are killed 3rd DT runs up and nearly dies!!!
08:00 - turret gets up WM and scan kill the 3rd DT. many Lulz are had
tas gets a robo and a forge up at home but the DT investment was bad
09:00 - keen moves in with his bio with no stim but tas has no army
keen pushes through the nexus cannon and does a fair amount of damage
medivacs being produced
10:00 - robo bay for tas and charge + upgrades
11:00 - keen drops the main and takes out the MC core
drops the mineral line but stalekrs clear up, the WM survives
12:00 - range started for tas
3rd CC on the way for keen as drop aggression continues
tas not continuing upgrades
13:00 - Keen continues to drop whittling away at Tas
viking production begins and hellbats
2 colossus out for Tas and he begins templar archives
14:00 - tas starts upgrades back up
hellbat drops incoming but spotted
keen drops the natural and does some more damage, relentless aggression
15:00 - hellbats drop the main and kill roughly 300 probes
archons being produced, tas is going to move out and try and kill keen...this will end well im sure
16:00 - +2 is halfway done for keen, maybe this can work but probably not
tas moves up the ramp
the vikings get some good shots off
SCV's are being pulled
the army gets obliterated
Tas GG's
NSH 0 - 4 MVP
Keen all kills
Game 5
Game 6
Game 7
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Poll: Recommend Set 1?
If you have time (4)
44%
Yes (3)
33%
No (2)
22%
9 total votes
Yes (3)
No (2)
9 total votes
Your vote: Recommend Set 1?
Poll: Recommend Set 2?
No (4)
67%
Yes (1)
17%
If you have time (1)
17%
6 total votes
Yes (1)
If you have time (1)
6 total votes
Your vote: Recommend Set 2?
Poll: Recommend Set 3?
Only if you can DEAL WITH IT (5)
45%
Yes (4)
36%
No (2)
18%
11 total votes
Yes (4)
No (2)
11 total votes
Your vote: Recommend Set 3?
Poll: Recommend Set 4?
No (6)
86%
If you have time (1)
14%
Yes (0)
0%
7 total votes
If you have time (1)
Yes (0)
7 total votes
Your vote: Recommend Set 4?
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