• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:52
CEST 16:52
KST 23:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results1Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser ASL21 Strategy, Pimpest Plays Discussions Flashes ASL S21 Ro8 Review
Tourneys
[ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A [BSL22] RO8 Bracket Stage + Another TieBreaker
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2140 users

[M] (4) TPW Electric Circuit

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
lefix
Profile Joined February 2011
Germany1082 Posts
Last Edited: 2013-06-07 20:42:59
April 11 2013 15:24 GMT
#1
[image loading]

TPW Electric Circuit

by lefix
148x148
Top Overview: + Show Spoiler +
[image loading]


TLMC Finalist. See voting thread here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=416242&currentpage=4
Map thread updated was overdue. This is the current version (Including some screenshots from TL Open)


[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
Map of the Month | The Planetary Workshop | SC2Melee.net
lorestarcraft
Profile Joined April 2011
United States1049 Posts
April 11 2013 15:39 GMT
#2
I wonder about the paths around the middle being legitimate routes. Good effort nonetheless.
SC2 Mapmaker
Callynn
Profile Joined December 2010
Netherlands917 Posts
April 11 2013 16:17 GMT
#3
This map gives me nerdchills, it looks very nice! I have no doubts that I will destroy anyone through that backdoor with a nice timed roach push - thanks for that :D
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Kruxxen
Profile Joined April 2010
United States149 Posts
April 11 2013 17:07 GMT
#4
Great map, I love what you did with the lighting it looks really awesome in the screenshots.
monitor
Profile Blog Joined June 2010
United States2409 Posts
April 11 2013 17:33 GMT
#5
It might be a nice positional addition to make the inbase cliff the fourth expo. That way the clockwise player, while they have an easier fourth, has a cliff. The counterclockwise player's fourth is harder but has no cliff.
https://liquipedia.net/starcraft2/Monitor
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2013-04-11 17:40:45
April 11 2013 17:39 GMT
#6
I think the lighting is just the default skygeirr platform lighting. I know since it's a port of a successful BW map everyone just assumes the layout is good, but I wonder about close positions. Not because it's too close, but because of the 4th being considerably easier for the CW player than the CCW. Unless you really think that the CCW can take the base that's right beneath CW's natural cliff.

edit: lol @ me and monitor. sorry for the (basically) double post
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
April 11 2013 19:01 GMT
#7
Is it a nice port? Yes,

Is it a good SC2 map? Highly unlikely.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
lorestarcraft
Profile Joined April 2011
United States1049 Posts
April 11 2013 19:10 GMT
#8
On April 12 2013 04:01 SiskosGoatee wrote:
Is it a nice port? Yes,

Is it a good SC2 map? Highly unlikely.

Siskos actually right, but it's a fun map for sure.
SC2 Mapmaker
Quakecomm
Profile Joined April 2012
United States344 Posts
April 11 2013 20:04 GMT
#9
will terrans be able to wall of their main?
otherwise great map
gorkey island is the only good map
Qikz
Profile Blog Joined November 2009
United Kingdom12041 Posts
April 11 2013 20:10 GMT
#10
Well I'm looking forward to playing customs on this. I loved Electric Cicuit. ^^
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
NewSunshine
Profile Joined July 2011
United States5938 Posts
April 11 2013 22:11 GMT
#11
This map, even though it's a BW port, is the most Blizzard-like map I've seen from you. It has its flaws, yes, but it looks seriously cool, and very inspired. Some of the elements of this map could be used with more standard map design, to create a map both well-balanced and inspiring. Although, that's the hardest part of making a great map, so I'm afraid I have to sound vague about it. I'm sure you could pull it off, though
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
FlaShFTW
Profile Blog Joined February 2010
United States10402 Posts
April 11 2013 23:04 GMT
#12
middle needs to be a bit more open, and the 4ths need to be tucked in more, but thats not possible because the map size is too small with sc2 xD good map though :D
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
lorestarcraft
Profile Joined April 2011
United States1049 Posts
April 11 2013 23:36 GMT
#13
I think SC2 needs more complicated terrain than BW due to the ease of moving units around and better pathing. I think that is an overlooked issue with ports.
SC2 Mapmaker
Qikz
Profile Blog Joined November 2009
United Kingdom12041 Posts
April 11 2013 23:53 GMT
#14
On April 12 2013 08:36 lorestarcraft wrote:
I think SC2 needs more complicated terrain than BW due to the ease of moving units around and better pathing. I think that is an overlooked issue with ports.


I don't think that's really the case at all. The majority of the maps we have don't even have complicated terrain. I mean look at Whirlwind, that's hardly complicated.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
lefix
Profile Joined February 2011
Germany1082 Posts
April 11 2013 23:54 GMT
#15
@siskos: It's possible that the map won't work very well. But I wouldn't jump to conclusions so quickly. What makes a map look difficult to play on might as well be what makes it interesting without neccesarily being unbalanced. Especially in the current state of HotS where lots of balance patches are to be expected. I still think it could be a great map in SC2, and adjustments to map size, openess, etc can be made as well
And in the worst case scenario, it's still a map that a few people will appreciate because of the BW nostalgia.

@lorestarcraft: I am not sure that's something we should be doing, making maps with bad pathing because bw pathing wasn't as good as it is now.
Map of the Month | The Planetary Workshop | SC2Melee.net
lorestarcraft
Profile Joined April 2011
United States1049 Posts
April 12 2013 03:44 GMT
#16
@lefix, I wasn't saying that, I'm saying that is a reason BW don't port to SC2 with the same game-play level and balance.
SC2 Mapmaker
monitor
Profile Blog Joined June 2010
United States2409 Posts
April 12 2013 05:19 GMT
#17
On April 12 2013 12:44 lorestarcraft wrote:
@lefix, I wasn't saying that, I'm saying that is a reason BW don't port to SC2 with the same game-play level and balance.


You're right that BW had much different gameplay and balance...

But as a mapmaker, I can say that we don't just remake BW maps for the sake of making BW maps -- we remake them because they're fucking genius. The layouts are so good that we wish we had come up with them ourselves. Mapmaking theory hasn't changed much
https://liquipedia.net/starcraft2/Monitor
Qikz
Profile Blog Joined November 2009
United Kingdom12041 Posts
April 12 2013 09:00 GMT
#18
On April 12 2013 12:44 lorestarcraft wrote:
@lefix, I wasn't saying that, I'm saying that is a reason BW don't port to SC2 with the same game-play level and balance.


The only reason why fighting spirit was changed by Kespa is new protoss needed forcefieldable chokes (how much I hate that >_<)

This map looks fine in the fact none of it is super open. The only thing I'd do is maybe remove a gas from the in base expo or make it mineral only to make people want to leave their base rather than turtle.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
April 12 2013 19:20 GMT
#19
On April 12 2013 14:19 monitor wrote:
Show nested quote +
On April 12 2013 12:44 lorestarcraft wrote:
@lefix, I wasn't saying that, I'm saying that is a reason BW don't port to SC2 with the same game-play level and balance.


You're right that BW had much different gameplay and balance...

But as a mapmaker, I can say that we don't just remake BW maps for the sake of making BW maps -- we remake them because they're fucking genius. The layouts are so good that we wish we had come up with them ourselves.
I disagree, they are certainly not brilliant in the context of SC2. Most are also imbalanced in the context of BW. The fact that you could do less and had less levels to work with also makes the maps in general more simplistic. I think it's mostly a nostalgia factor and I do think people tend to overrate everything to do with BW just a little too much.


Mapmaking theory hasn't changed much
Everything except that most maps have a main and a natural has changed.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
lefix
Profile Joined February 2011
Germany1082 Posts
June 07 2013 20:45 GMT
#20
Map has been updated for TLMC, so updating this thread was long overdue.
If you like this map, go vote for it
Map of the Month | The Planetary Workshop | SC2Melee.net
1 2 Next All
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #248
TKL 224
iHatsuTV 28
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 452
TKL 224
StarCraft: Brood War
Britney 45679
Calm 6387
Sea 4649
EffOrt 1360
BeSt 330
actioN 289
ggaemo 260
Rush 252
scan(afreeca) 164
Soulkey 157
[ Show more ]
Mind 82
Shinee 62
Barracks 55
Sea.KH 49
ToSsGirL 48
Backho 29
soO 27
Terrorterran 17
Free 16
Sacsri 14
yabsab 11
Shine 11
ajuk12(nOOB) 7
Dota 2
Gorgc7638
qojqva1650
XaKoH 282
syndereN213
League of Legends
Reynor98
Counter-Strike
fl0m4067
Super Smash Bros
Mew2King75
Other Games
gofns27295
Grubby11119
singsing2173
B2W.Neo765
Beastyqt613
hiko602
byalli375
Lowko348
crisheroes333
Hui .219
KnowMe178
monkeys_forever118
ArmadaUGS65
QueenE60
XcaliburYe56
Trikslyr4
Organizations
Counter-Strike
PGL33852
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Adnapsc2 23
• poizon28 18
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
• FirePhoenix0
Dota 2
• lizZardDota240
League of Legends
• Nemesis3014
• Jankos1664
Upcoming Events
Big Brain Bouts
1h 8m
sebesdes vs Iba
Percival vs YoungYakov
Reynor vs GgMaChine
Korean StarCraft League
12h 8m
RSL Revival
19h 8m
Clem vs Rogue
Bunny vs Lambo
IPSL
1d 1h
Dewalt vs nOmaD
Ret vs Cross
BSL
1d 4h
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
1d 17h
Cure vs herO
SHIN vs Maru
IPSL
2 days
Bonyth vs Napoleon
G5 vs JDConan
BSL
2 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
Monday Night Weeklies
3 days
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-05-14
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.