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Wired Loves Starcraft

Forum Index > SC2 General
Post a Reply
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
March 07 2013 14:18 GMT
#1
After their article yesterday which I re-posted here, they post another article today about Sun Tzu/Strategy and Starcraft.

Sun Tzu, who wrote The Art of War circa the sixth century BC, would have been unbeatable at StarCraft II. In the sci-fi strategy game, futuristic humans duke it out with alien races for galactic supremacy, and players act as generals: They issue orders, build infrastructure, and command battle units in real time. Pro StarCrafters need insane reflexes (some manage more than 300 actions per minute) and possibly an innate grasp of Sun Tzu’s theories. With the game’s first expansion pack, Heart of the Swarm, out in March, we asked StarCraft analyst and former competitive player Sean “Day[9]” Plott to break down how Sun’s ideas shine — even in outer space.

Check out the article here: Tzu Can Play At That Game!

p.s. thanks to Day-9 for his never-ending quest to propel Starcraft out into the world!
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
slowbacontron
Profile Joined October 2012
United States7722 Posts
March 07 2013 14:21 GMT
#2
Haven't some Redditors/TLers made extensive analyses on that already? I might go try to find them.
jjakji fan
ddrddrddrddr
Profile Joined August 2010
1344 Posts
March 07 2013 14:33 GMT
#3
On March 07 2013 23:18 renaissanceMAN wrote:
After their article yesterday which I re-posted here, they post another article today about Sun Tzu/Strategy and Starcraft.

Sun Tzu, who wrote The Art of War circa the sixth century BC, would have been unbeatable at StarCraft II. In the sci-fi strategy game, futuristic humans duke it out with alien races for galactic supremacy, and players act as generals: They issue orders, build infrastructure, and command battle units in real time. Pro StarCrafters need insane reflexes (some manage more than 300 actions per minute) and possibly an innate grasp of Sun Tzu’s theories. With the game’s first expansion pack, Heart of the Swarm, out in March, we asked StarCraft analyst and former competitive player Sean “Day[9]” Plott to break down how Sun’s ideas shine — even in outer space.

Check out the article here: Tzu Can Play At That Game!

p.s. thanks to Day-9 for his never-ending quest to propel Starcraft out into the world!

Tzu is not his name, it's something you say after last names to denote respect. His name is Sun Wu. So don't use the "Tzu" part without the Sun part or it doesn't actually make sense.
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-03-07 14:53:15
March 07 2013 14:52 GMT
#4
On March 07 2013 23:33 ddrddrddrddr wrote:
Show nested quote +
On March 07 2013 23:18 renaissanceMAN wrote:
After their article yesterday which I re-posted here, they post another article today about Sun Tzu/Strategy and Starcraft.

Sun Tzu, who wrote The Art of War circa the sixth century BC, would have been unbeatable at StarCraft II. In the sci-fi strategy game, futuristic humans duke it out with alien races for galactic supremacy, and players act as generals: They issue orders, build infrastructure, and command battle units in real time. Pro StarCrafters need insane reflexes (some manage more than 300 actions per minute) and possibly an innate grasp of Sun Tzu’s theories. With the game’s first expansion pack, Heart of the Swarm, out in March, we asked StarCraft analyst and former competitive player Sean “Day[9]” Plott to break down how Sun’s ideas shine — even in outer space.

Check out the article here: Tzu Can Play At That Game!

p.s. thanks to Day-9 for his never-ending quest to propel Starcraft out into the world!

Tzu is not his name, it's something you say after last names to denote respect. His name is Sun Wu. So don't use the "Tzu" part without the Sun part or it doesn't actually make sense.

It's a play on words -.-
+ Show Spoiler +
Two can play that game


I wish the article went into more than just a few of the concepts from The Art of War, though. It was just so short! ;o;
ddrddrddrddr
Profile Joined August 2010
1344 Posts
Last Edited: 2013-03-07 15:37:48
March 07 2013 14:55 GMT
#5
On March 07 2013 23:52 sylverfyre wrote:
Show nested quote +
On March 07 2013 23:33 ddrddrddrddr wrote:
On March 07 2013 23:18 renaissanceMAN wrote:
After their article yesterday which I re-posted here, they post another article today about Sun Tzu/Strategy and Starcraft.

Sun Tzu, who wrote The Art of War circa the sixth century BC, would have been unbeatable at StarCraft II. In the sci-fi strategy game, futuristic humans duke it out with alien races for galactic supremacy, and players act as generals: They issue orders, build infrastructure, and command battle units in real time. Pro StarCrafters need insane reflexes (some manage more than 300 actions per minute) and possibly an innate grasp of Sun Tzu’s theories. With the game’s first expansion pack, Heart of the Swarm, out in March, we asked StarCraft analyst and former competitive player Sean “Day[9]” Plott to break down how Sun’s ideas shine — even in outer space.

Check out the article here: Tzu Can Play At That Game!

p.s. thanks to Day-9 for his never-ending quest to propel Starcraft out into the world!

Tzu is not his name, it's something you say after last names to denote respect. His name is Sun Wu. So don't use the "Tzu" part without the Sun part or it doesn't actually make sense.

It's a play on words -.-
+ Show Spoiler +
Two can play that game


I wish the article went into more than just a few of the concepts from The Art of War, though. It was just so short! ;o;

O.... it says Tzu but my brain pronounces in Mandarin which is zi so the pun was lost on me. Thanks.
ScienceGroen
Profile Joined July 2012
United States43 Posts
March 07 2013 15:32 GMT
#6
As the author of one of those articles, you're totally right, we love the shit out of some SC2. ;-)

Oh, and Sylverfyre, it's super short because it originally appeared in Wired magazine so space restrictions kept the size way down.

Thanks for reading, guys.
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
March 07 2013 15:41 GMT
#7
On March 08 2013 00:32 ScienceGroen wrote:
As the author of one of those articles, you're totally right, we love the shit out of some SC2. ;-)

Oh, and Sylverfyre, it's super short because it originally appeared in Wired magazine so space restrictions kept the size way down.

Thanks for reading, guys.


I was reading this month's magazine and nearly shit myself in front of my coworkers when I saw the article. Thank YOU for spreading e-sports!
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
Gemini_sc2
Profile Joined February 2013
Norway69 Posts
March 09 2013 13:29 GMT
#8
Really interesting, and thanks for spreading Starcraft and E-sports
E.L.V.I.S
Profile Joined April 2011
Belgium458 Posts
March 09 2013 14:41 GMT
#9
I'm upset how short it is...
http://twitch.tv/maggrig | @SC2ELVIS | http://www.facebook.com/sc2ELVIS
Serimek
Profile Joined August 2011
France2274 Posts
Last Edited: 2013-03-09 14:50:59
March 09 2013 14:49 GMT
#10
On March 09 2013 23:41 E.L.V.I.S wrote:
I'm upset how short it is...


Hi Elvis,

Can you play again or are you still injuried ? I feel like I see you posting on TL forums more than before, so I assume you still can't...
SC2 is the best game to watch and was the best to play before I grew old and slow...
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
March 09 2013 15:12 GMT
#11
On March 08 2013 00:32 ScienceGroen wrote:
As the author of one of those articles, you're totally right, we love the shit out of some SC2. ;-)

Oh, and Sylverfyre, it's super short because it originally appeared in Wired magazine so space restrictions kept the size way down.

Thanks for reading, guys.


Thank you for bringing a little legitimacy to competitive gaming
11/5/14 CATACLYSM | The South West's worst Falco main
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
March 09 2013 15:44 GMT
#12
Nice article, thanks for sharing.

On March 08 2013 00:32 ScienceGroen wrote:
As the author of one of those articles, you're totally right, we love the shit out of some SC2. ;-)

Oh, and Sylverfyre, it's super short because it originally appeared in Wired magazine so space restrictions kept the size way down.

Thanks for reading, guys.


Convince Kohler to make a dedicated esports section of the website. This is now your duty.
@RealHeyoka | ESL / DreamHack StarCraft Lead
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
March 09 2013 16:00 GMT
#13
That was a cute article.

But Sun Tzu better have godlike mechanics if he wants to get anywhere . Good job on Day9 moving shit forward, as always.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
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