• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:47
CET 19:47
KST 03:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3Crank Gathers Season 2: SC II Pro Teams12
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
SC4ALL $6,000 Open LAN in Philadelphia $3,500 WardiTV Korean Royale S4 Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest Kirktown Chat Brawl #9 $50 8:30PM EST
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw on 'Experimental' Nonstandard Maps in ASL Ladder Map Matchup Stats SnOw's ASL S20 Finals Review Map pack for 3v3/4v4/FFA games BW General Discussion
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
How to stay on top of macro? Current Meta PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Dating: How's your luck? Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
What is "Original Sin"?
Peanutsc
Challenge: Maths isn't all…
Hildegard
Career Paths and Skills for …
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1488 users

[M] (2) TPW Aradia

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
Icetoad
Profile Joined May 2010
Canada262 Posts
Last Edited: 2012-08-29 19:24:22
August 13 2012 19:25 GMT
#1
[image loading]

[image loading]
Made by Icetoad
Published on : NA/EU,the map is in the Arcade in the Strategy Section
Map Bound: 146x134
Number of doodad: 4529 doodads
[image loading]

Analyzer:
+ Show Spoiler +
[image loading][image loading][image loading]

Some stuff were changed, these analyzer image were from the previous patch.
Screenshot:
+ Show Spoiler +
[image loading][image loading][image loading][image loading][image loading][image loading][image loading][image loading]


Aesthetic:
+ Show Spoiler +
[image loading][image loading][image loading][image loading][image loading]



Important to know:
- Player should put their graphic higher than Low if they want to see all the details, because all the decals won't appear on Low graphic
Change Log:
+ Show Spoiler +
1.0
- Released
1.2
-Fixed the natural, tank could hit 4 mineral and 1 gas. Now 1 mineral only can be hit
1.3
-Removed the gold blocking the pocket third
1.4
-Removed doodads that made the FPS drop
1.5
-Removed 1 ramp leading into the third to make the third easier to hold
1.6
-Changed the gas of the pocket third into a rich vespene geyser

Map Maker of Nimbus
AdrianHealey
Profile Joined January 2011
Belgium480 Posts
August 13 2012 19:56 GMT
#2
Interesting pocket third. Any theory crafting on what that would mean/cause in a real game?
I love.
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
August 13 2012 20:11 GMT
#3
This map is wicked cool. Pocket third is a really neat idea. Can roaches hit the minerals from the high ground?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 13 2012 21:13 GMT
#4
Cool map and nice idea with 35 mineral field at 3rd, but I think, zergs will hate this map like Lost Temple
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
August 13 2012 21:26 GMT
#5
Nice map. Dunno if I like the fact that tanks can hit the natural from the third though.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
Icetoad
Profile Joined May 2010
Canada262 Posts
Last Edited: 2012-08-13 22:54:26
August 13 2012 22:51 GMT
#6
On August 14 2012 05:11 U_G_L_Y wrote:
This map is wicked cool. Pocket third is a really neat idea. Can roaches hit the minerals from the high ground?

Yes, roaches can hit 5 out of 6 mineral at the pocket third
On August 14 2012 06:26 ScorpSCII wrote:
Nice map. Dunno if I like the fact that tanks can hit the natural from the third though.

I almost fixed the issue, right now only 1 mineral can be hit, however you still need vision to hit it. To be completely fixed I would to change a lot of stuff in the nat.

Change log:
1.2
-Fixed the natural, tank could hit 4 mineral and 1 gas. Now 1 mineral only can be hit.

Updated thread and map.
Map Maker of Nimbus
WniO
Profile Blog Joined April 2010
United States2706 Posts
August 13 2012 23:24 GMT
#7
Wow nice one icetoad! I like how the road is different and not just the same pattern, but it might be too many details overall to be confusing... I would splatter some dirt or something to make it not so clean or like remove some of the lines, but quality stuff keep going. I'm getting a brand new PC this week. so I might start up mapping again^^^
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
August 14 2012 06:59 GMT
#8
I dont understand the reason for the gold mineral block in the half base. It seems hard enough to hold in early game without it.

Also your map is weird and you should feel weird.
InvincibleMAX
Profile Joined August 2012
Ukraine4 Posts
August 14 2012 07:07 GMT
#9
Nice map!
Icetoad
Profile Joined May 2010
Canada262 Posts
August 14 2012 14:23 GMT
#10
On August 14 2012 08:24 WniO wrote:
Wow nice one icetoad! I like how the road is different and not just the same pattern, but it might be too many details overall to be confusing... I would splatter some dirt or something to make it not so clean or like remove some of the lines, but quality stuff keep going. I'm getting a brand new PC this week. so I might start up mapping again^^^

I don't feel that putting dirt would fit how I made the map, the map is supposed to be really clean. Also I hope to see you back in action in making maps

On August 14 2012 15:59 Sea_Food wrote:
I dont understand the reason for the gold mineral block in the half base. It seems hard enough to hold in early game without it.

Also your map is weird and you should feel weird.

I wanted to see if players would like and the people would like to see a expo being blocked by a gold, but when I tested it, players were complaining even if they knew about it. So it is removed.

Change log:
1.3
-Removed the gold blocking the pocket third
Map Maker of Nimbus
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
August 14 2012 14:29 GMT
#11
Looks even more boss now, great job.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
Aunvilgod
Profile Joined December 2011
2653 Posts
Last Edited: 2012-08-14 14:45:17
August 14 2012 14:45 GMT
#12
The pocket third really does not seem like a good 3rd to take. Against terran it is too vulnerable versus tanks (the 3rd of Korhal Compound was kinda similar much safer and still not safe enough for people). Maybe if it was a full base it would be viable. But with the current setup I think the vertical aligned bases seem much safer. I guess it will rather end up being a 5th at pro level.

The chokes are really tight. Especially in lategame TvT I think you can cover all your full bases by sieging up 2 locations.

The aesthetics are really nice.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Icetoad
Profile Joined May 2010
Canada262 Posts
August 15 2012 02:15 GMT
#13
On August 14 2012 23:45 Aunvilgod wrote:
The pocket third really does not seem like a good 3rd to take. Against terran it is too vulnerable versus tanks (the 3rd of Korhal Compound was kinda similar much safer and still not safe enough for people). Maybe if it was a full base it would be viable. But with the current setup I think the vertical aligned bases seem much safer. I guess it will rather end up being a 5th at pro level.

The chokes are really tight. Especially in lategame TvT I think you can cover all your full bases by sieging up 2 locations.

The aesthetics are really nice.

The vertical third was meant has a safe third compared to the third, also players tended to place their army near the 2 ramps (the ramp with rock and the other ramp) that you could easily defend both expo easily. But on a pro level it could be a potential 5th. The chokes are really that tight, it's quite easy to engage.
Map Maker of Nimbus
Krallman
Profile Joined February 2011
Sweden713 Posts
Last Edited: 2012-08-16 17:49:21
August 16 2012 17:24 GMT
#14
cool map

edit: actually there is a very heavy fps lag on the map because of all the details. I am normally on 100 fps but on this map I was on 20 fps. It was only me that lagged either but all people that observed and my opponent.
Im better than Stefan
piochelin
Profile Joined January 2010
Spain31 Posts
August 16 2012 19:11 GMT
#15
Just a silly question, who the heck place a park area in the middle of a bunch of minerals!? I cannot park my helion there!!

On topic, man, so nice to see this map, visually nice, going to take a study break later to play it :D
it's all about courage
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
August 17 2012 10:29 GMT
#16
You're a brave brave man Icetoad, I hope the fps issues aren't too bad as this is a very cool map
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
Icetoad
Profile Joined May 2010
Canada262 Posts
August 17 2012 21:45 GMT
#17
On August 17 2012 02:24 Krallman wrote:
cool map

edit: actually there is a very heavy fps lag on the map because of all the details. I am normally on 100 fps but on this map I was on 20 fps. It was only me that lagged either but all people that observed and my opponent.

With the update, I have removed doodads that made the FPS drop. This shouldn't occur anymore.

Change log:
1.4
-Removed doodads that made the FPS drop

map updated on NA and EU, same with thread.
Map Maker of Nimbus
vardn
Profile Joined July 2012
Poland4 Posts
August 18 2012 17:29 GMT
#18
Creep covers the streets making Hellions less viable on the map.

I love how the map is not visually symmetric. Stuff like street patterns, etc. Well done!
OPdave
Profile Joined June 2012
United States30 Posts
August 18 2012 17:42 GMT
#19
No one plays it...
Command and Conquer
Icetoad
Profile Joined May 2010
Canada262 Posts
Last Edited: 2012-08-20 18:30:41
August 19 2012 14:00 GMT
#20
Change log:
1.5
-Removed 1 ramp leading into the third to make the third easier to hold.

Updated the map on NA/EU
Map Maker of Nimbus
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
Monday Night Weekly #29
RotterdaM832
TKL 396
IndyStarCraft 234
BRAT_OK 110
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 832
TKL 396
IndyStarCraft 234
ZombieGrub177
BRAT_OK 110
UpATreeSC 104
Codebar 55
MindelVK 24
StarCraft: Brood War
firebathero 237
Mong 50
NaDa 17
sas.Sziky 14
Dota 2
qojqva3815
420jenkins369
BananaSlamJamma294
XcaliburYe174
League of Legends
Trikslyr61
Counter-Strike
ScreaM1393
byalli366
kRYSTAL_34
Other Games
FrodaN1938
ceh9459
QueenE186
ArmadaUGS185
Fuzer 176
C9.Mang0110
Organizations
Other Games
gamesdonequick599
Counter-Strike
PGL317
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• kabyraGe 174
• Hupsaiya 50
• Adnapsc2 10
• Reevou 4
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Michael_bg 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV607
Other Games
• imaqtpie1059
Upcoming Events
Replay Cast
4h 13m
Sparkling Tuna Cup
15h 13m
WardiTV Korean Royale
17h 13m
LAN Event
20h 13m
Replay Cast
1d 14h
WardiTV Korean Royale
1d 17h
LAN Event
1d 20h
OSC
2 days
The PondCast
2 days
LAN Event
2 days
[ Show More ]
Replay Cast
3 days
LAN Event
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
WardiTV Korean Royale
4 days
LAN Event
4 days
IPSL
4 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Korean Royale
5 days
LAN Event
5 days
IPSL
5 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.