• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:15
CEST 15:15
KST 22:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 213ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes37Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
IP For new Brazil servers for NA Players 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Serral wins Maestros of the Game 2 Weekly Cups (June 22-28): Zergs thrive in new patch MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
Vespene Cup #1 — $300+ USD, July 10 HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BW General Discussion FlaShFTW vs A.Alm Grudge Match Event BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8690 users

[M] (2) ESV Abode

Forum Index > SC2 Maps & Custom Games
Post a Reply
Namrufus
Profile Blog Joined August 2011
United States396 Posts
Last Edited: 2012-07-16 05:28:00
July 16 2012 05:27 GMT
#1
[image loading]

ESV.TV The home of the Korean Weekly!


ESV Abode


Published on NA, KR, EU, and SEA
By Namrufus
v1.1

[image loading]


This Protoss settlement is built on the site of a galactic psi energy focal point.

+ Show Spoiler [Map Analyzer summary] +

[image loading]

+ Show Spoiler [old versions] +

1.0 (motm may)
[image loading]

+ Show Spoiler [beauty shots (slightly outdated)] +

[image loading]
[image loading]
[image loading]


Stats
dimensions = 144x122
main2main rush distance(analyzer) = 164
nat2nat rush distance(analyzer) = 154

12 total bases:
---8m 2g bases: 8
---6m 1hyg bases: 4

1 watchtower
2 rocks

tileset = pure bel'shir
doodad count = 1311

Description

I made this as a fairly 'standard' medium sized 2 spawn map. The map is intended to be macro-oriented, with a safer third, but hopefully with a number of interesting ways to harass or attack, including a small path against the main that leads an enemy expansion that is not seen by the central watchtower. It was chosen as a top 5 map in MOTM May and is now an ESV Map.

please post any feedback, comments and suggestions you might have .
This is it... the alpaca lips.
WniO
Profile Blog Joined April 2010
United States2706 Posts
July 16 2012 05:32 GMT
#2
This is very cool. Nice job with the textures, clearly showing which height levels are which. Maybe a touch too much sand, but even that is really well done.
a176
Profile Blog Joined August 2009
Canada6688 Posts
July 16 2012 05:43 GMT
#3
what were the comments regarding this in motm? i wonder how you feel this would play out differently from day break.
starleague forever
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2012-07-16 06:26:49
July 16 2012 06:24 GMT
#4
That pillar in front of the 6th base makes it too choky for a lategame area, imo, especially since the other entrance from the long cliffside path is already narrow.

On July 16 2012 14:43 a176 wrote:
what were the comments regarding this in motm? i wonder how you feel this would play out differently from day break.

The third base is much easier (too easy for a map this size?) and the forward base is far less reward with much more vulnerability. Much easier to move between areas of the map, too.

If the pathing is like the first version, it's kind of cool that it doesn't go anywhere near the tower but the tower covers it (which solves the blind army bypass problem nicely), but you can't just camp an army on the tower without risking getting runby'd anyway. But if they push for tower you'll need troops there. So controlling the center is powerful but there is ample opportunity for an aggressor to outmaneuver a camper. Also I still love those long paths below the main. Congrats on being showcased with ESV. I hope this map makes some cool games to watch!

I feel like it would benefit from a redesign of the 5th and 6th bases. More negative space in that corner separating the pathways... that part of the map feels too connected so that careful planning of positions doesn't matter very much.

Like this maybe? Or something.

[image loading]
Comprehensive strategic intention: DNE
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 16 2012 08:36 GMT
#5
Some nice changes from the older version. This map does not suck
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Aunvilgod
Profile Joined December 2011
2653 Posts
July 16 2012 08:57 GMT
#6
Cute map. I think you should open the center highground to the sides. An army placed on top of it seems too immobile to me. Aesthetics are well done, but very conservative.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
AssyrianKing
Profile Blog Joined August 2011
Australia2117 Posts
July 16 2012 10:53 GMT
#7
Interesting map, Holy sight blockers lol
John 15:13
Namrufus
Profile Blog Joined August 2011
United States396 Posts
Last Edited: 2012-07-28 05:24:50
July 28 2012 05:19 GMT
#8
sorry for late reply

@Wnio, Ragoo, PiPoGevy

Thanks.

@a176

The MOTM top 5 description is here (2nd entry): http://www.teamliquid.net/forum/viewmessage.php?topic_id=341446, barrin also commented on the map here in the MOTM submissions thread http://www.teamliquid.net/forum/viewmessage.php?topic_id=335916&currentpage=9#172

Though the initial expansion pattern is similar to daybreak's (main,nat,third on a path that is behind a central 6m1hyg base) The third is (as etp says) a lot easier to take. Past that point, the other expos and the structure of the center of the map are dissimilar to daybreak.

@EatThePath

Thanks for the feedback. I'm a bit afraid the 3rd is too safe myself. I might do something similar to the map in the future, depending on how it plays out.

@Aunvilgod

The center area is fairly far 'out of the way' in order to hopefully make that area useful to control but not incredibly powerful for holding the entire middle. I think adding ramps to the side would make the area less interesting.
As for aesthetics, the bel'shir tileset is awesome idk what you're saying :p
This is it... the alpaca lips.
FlaShFTW
Profile Blog Joined February 2010
United States10499 Posts
July 28 2012 08:47 GMT
#9
*Cue FlaShFTW careening into map thread*
*Looks*
*Thirds are fine*
*Leaves sadly*
Not a bad map. However, those top right and bottom left are really wako areas. Really chokey and weird.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 29 2012 11:52 GMT
#10
Actually saw this the first time last night in the Taeja vs Squirtle finals, never opened it up ingame before. Have to confirm that this is indeed a very nice map ! Hope it can get somewhere, somehow
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
July 29 2012 19:40 GMT
#11
On July 28 2012 17:47 FlaShFTW wrote:
*Cue FlaShFTW careening into map thread*
*Looks*
*Thirds are fine*
*Leaves sadly*
Not a bad map. However, those top right and bottom left are really wako areas. Really chokey and weird.

lol.


On July 29 2012 20:52 Ragoo wrote:
Actually saw this the first time last night in the Taeja vs Squirtle finals, never opened it up ingame before. Have to confirm that this is indeed a very nice map ! Hope it can get somewhere, somehow

omg... checking for vods as soon as tsl is over
Comprehensive strategic intention: DNE
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 2
TaKeTV3345
TaKeSeN 389
SteadfastSC336
IndyStarCraft 236
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 361
Ryung 344
IndyStarCraft 239
Rex 124
SHIN 14
StarCraft: Brood War
Shuttle 1667
Hyuk 1058
EffOrt 1055
Soma 603
firebathero 331
actioN 263
ZerO 259
Last 178
Mong 136
hero 94
[ Show more ]
Pusan 92
Sharp 54
JYJ 53
ToSsGirL 47
sorry 43
[sc1f]eonzerg 36
yabsab 28
Yoon 27
NaDa 23
Aegong 22
Noble 20
Barracks 20
GoRush 17
JulyZerg 15
Bale 15
IntoTheRainbow 10
Rock 7
Terrorterran 7
Icarus 6
Dota 2
Dendi1696
XcaliburYe441
XaKoH 408
LuMiX1
420jenkins0
Counter-Strike
pashabiceps1580
byalli574
kRYSTAL_38
Other Games
singsing2390
B2W.Neo1104
DeMusliM356
Hui .201
ToD139
Livibee104
QueenE63
ZerO(Twitch)14
Organizations
StarCraft 2
IntoTheiNu 959
ComeBackTV 840
Dota 2
PGL Dota 2 - Main Stream203
Other Games
BasetradeTV140
StarCraft: Brood War
UltimateBattle 20
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• 3DClanTV 153
• Adnapsc2 3
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki11
• HerbMon 6
• Pr0nogo 6
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• lizZardDota2138
Upcoming Events
Replay Cast
10h 45m
HomeStory Cup
21h 45m
OSC
23h 45m
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
[ Show More ]
RSL Revival
6 days
CranKy Ducklings
6 days
Afreeca Starleague
6 days
Snow vs Jaedong
YSC vs hero
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.