• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:51
CEST 23:51
KST 06:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)31Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? BW General Discussion Recent recommended BW games Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map)
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Path of Exile Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7127 users

New Terran Unit Idea for HOTS

Forum Index > Closed
Post a Reply
CanadianSCgamer
Profile Joined April 2010
Canada64 Posts
June 10 2012 02:59 GMT
#1
Currently Blizzard is looking for ways to help Terrans to break siege lines in TvT and make Mech more viable. The Warhound's missile pack is their solution to breaking siege lines and its regular cannon attack is meant to help defeat protoss with Mech. However, some Terran players say that the unit is boring because it is a 1a unit.

My rough idea (WIP):

I propose a new special ability called "Smoke Screen Rounds" to be given to either Siege Tanks, which would make most sense, or to Warhounds for balance purposes. In real live warfare, smoke screens are used to hide troop movement, in advance or retreat. Usually such smoke screens would be generated by artillery batteries that fire smoke rounds ahead of advancing armies to help them cover open ground that has little or no cover, helping them close in on the enemy.

This Smoke Screen ability, if given to the Siege Tanks, would be a cooldown ability, otherwise Siege Tanks would have energy bars. Each tank would have 1 round that would generate a cloud of thick smoke in a radius, perhaps as large as a psi storm or blinding cloud. Keep in mind that the tank can fire this anywhere within the range of its regular artillery weapon.

The properties of the Smoke Screen are that like that of a reversed blinding cloud/dark swarm. Units would not be able to shoot into or out of the Smoke Screen and it would kind of work like the fog of war in a way. Only units within the Smoke Screen may shoot at one another: for example, the only way to kill enemy marines in SS is to run your own marines in there. Scans, obs, and overseers would not reveal units within SS (lore explanation: Smoke Screen Rounds deploy smoke that have Jamming abilities) to units OUTSIDE the SS but would reveal them to units inside the SS so that units like cloaked ghosts can still be killed.

Keep in mind this is a pretty rough idea. Maybe it is good, maybe it is crap. I'd like to hear some feedback or some more input to further develop this.

TL:DR

Terran Dark Swarm
-works like fog of war
-no shooting into or out of, but can shoot within
-spells like storm/fungal/emp still work against it
-units inside can't be revealed by detection (scan, obs) to the outside, but can inside

Interesting Uses/Facts
-Realistic Ability for Terran Race
-Makes Widow Mines useful in stopping armies advancing in Smoke Screen
-Helps Terran break siege lines in TvT by allowing armies to maneuver into sieged Tanks
aeroblaster
Profile Blog Joined November 2011
United States422 Posts
Last Edited: 2012-06-10 03:05:23
June 10 2012 03:04 GMT
#2
Not a good idea, it would be confusing for there to be random spots of fog of war to be there that you can't shoot at...
Also it doesn't really help anything.
If you want to catch a rabbit just hide behind a tree and make the sound of a carrot.
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
June 10 2012 03:05 GMT
#3
I really think you're way way past the idea phase for HotS.. Maybe for void!
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
JazzJackrabbit
Profile Joined March 2012
Canada1272 Posts
June 10 2012 03:05 GMT
#4
k
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 10 2012 03:08 GMT
#5
So like a temporary LosB?
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Ripebananaa
Profile Joined September 2011
Canada129 Posts
June 10 2012 03:08 GMT
#6
Doesn't even need to be tested to conclude a terran dark swarm would be broken beyond all repair.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 10 2012 03:08 GMT
#7
no suggestions for blizzard on TL. They have their own forums for it.
Moderator
Please log in or register to reply.
Live Events Refresh
Next event in 2h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 718
ZombieGrub108
ViBE104
CosmosSc2 65
JuggernautJason49
StarCraft: Brood War
ZZZero.O 57
Super Smash Bros
hungrybox300
Mew2King112
Heroes of the Storm
Liquid`Hasu395
Trikslyr57
Other Games
gofns11527
tarik_tv7770
Grubby3223
shahzam851
B2W.Neo309
mouzStarbuck183
ToD176
XaKoH 158
UpATreeSC145
Livibee72
SteadfastSC44
Organizations
Other Games
gamesdonequick2025
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 68
• musti20045 24
• davetesta8
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21184
League of Legends
• TFBlade903
Other Games
• imaqtpie1103
• Shiphtur480
Upcoming Events
Replay Cast
2h 9m
RSL Revival
11h 9m
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
12h 9m
Epic.LAN
15h 9m
IPSL
18h 9m
Dragon vs Hawk
RSL Revival
1d 11h
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
1d 12h
OSC
1d 15h
IPSL
1d 18h
Bonyth vs Ret
WardiTV Weekly
2 days
[ Show More ]
Monday Night Weeklies
2 days
PiGosaur Cup
4 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.