• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:27
CEST 04:27
KST 11:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War715.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
ESL Pro Tour for SC2 discontinued [Old] StarCraft 3 Reportedly in Development 5.0.17 Patch Notes - October 7, 2026 StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups $3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Ziemie's Starcraft 1 Prequel Campaign Mineral Boosting (2 workers/patch)
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11979 users

New Terran Unit Idea for HOTS

Forum Index > Closed
Post a Reply
CanadianSCgamer
Profile Joined April 2010
Canada64 Posts
June 10 2012 02:59 GMT
#1
Currently Blizzard is looking for ways to help Terrans to break siege lines in TvT and make Mech more viable. The Warhound's missile pack is their solution to breaking siege lines and its regular cannon attack is meant to help defeat protoss with Mech. However, some Terran players say that the unit is boring because it is a 1a unit.

My rough idea (WIP):

I propose a new special ability called "Smoke Screen Rounds" to be given to either Siege Tanks, which would make most sense, or to Warhounds for balance purposes. In real live warfare, smoke screens are used to hide troop movement, in advance or retreat. Usually such smoke screens would be generated by artillery batteries that fire smoke rounds ahead of advancing armies to help them cover open ground that has little or no cover, helping them close in on the enemy.

This Smoke Screen ability, if given to the Siege Tanks, would be a cooldown ability, otherwise Siege Tanks would have energy bars. Each tank would have 1 round that would generate a cloud of thick smoke in a radius, perhaps as large as a psi storm or blinding cloud. Keep in mind that the tank can fire this anywhere within the range of its regular artillery weapon.

The properties of the Smoke Screen are that like that of a reversed blinding cloud/dark swarm. Units would not be able to shoot into or out of the Smoke Screen and it would kind of work like the fog of war in a way. Only units within the Smoke Screen may shoot at one another: for example, the only way to kill enemy marines in SS is to run your own marines in there. Scans, obs, and overseers would not reveal units within SS (lore explanation: Smoke Screen Rounds deploy smoke that have Jamming abilities) to units OUTSIDE the SS but would reveal them to units inside the SS so that units like cloaked ghosts can still be killed.

Keep in mind this is a pretty rough idea. Maybe it is good, maybe it is crap. I'd like to hear some feedback or some more input to further develop this.

TL:DR

Terran Dark Swarm
-works like fog of war
-no shooting into or out of, but can shoot within
-spells like storm/fungal/emp still work against it
-units inside can't be revealed by detection (scan, obs) to the outside, but can inside

Interesting Uses/Facts
-Realistic Ability for Terran Race
-Makes Widow Mines useful in stopping armies advancing in Smoke Screen
-Helps Terran break siege lines in TvT by allowing armies to maneuver into sieged Tanks
aeroblaster
Profile Blog Joined November 2011
United States422 Posts
Last Edited: 2012-06-10 03:05:23
June 10 2012 03:04 GMT
#2
Not a good idea, it would be confusing for there to be random spots of fog of war to be there that you can't shoot at...
Also it doesn't really help anything.
If you want to catch a rabbit just hide behind a tree and make the sound of a carrot.
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
June 10 2012 03:05 GMT
#3
I really think you're way way past the idea phase for HotS.. Maybe for void!
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
JazzJackrabbit
Profile Joined March 2012
Canada1272 Posts
June 10 2012 03:05 GMT
#4
k
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
June 10 2012 03:08 GMT
#5
So like a temporary LosB?
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Ripebananaa
Profile Joined September 2011
Canada129 Posts
June 10 2012 03:08 GMT
#6
Doesn't even need to be tested to conclude a terran dark swarm would be broken beyond all repair.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
June 10 2012 03:08 GMT
#7
no suggestions for blizzard on TL. They have their own forums for it.
Moderator
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
The QMC Showmatch 1
CranKy Ducklings35
OSC
08:00
Masters Cup #151: Group A
davetesta42
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 0
StarCraft: Brood War
Britney 12368
Rain 1869
GuemChi 1146
Artosis 773
Dota 2
NeuroSwarm196
League of Legends
Doublelift6174
Counter-Strike
minikerr28
Other Games
Liquid`RaSZi2066
JimRising 597
Maynarde150
ArmadaUGS39
Organizations
Other Games
gamesdonequick833
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP63
• Letter146
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush787
Upcoming Events
OSC
9h 33m
WardiTV Weekly
1d 8h
PiGosaur Cup
1d 21h
Kung Fu Cup
2 days
The PondCast
3 days
Online Event
4 days
Korean StarCraft League
5 days
Afreeca Starleague
5 days
Rush vs Soulkey
CranKy Ducklings
5 days
BSL Open Qualifier
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.