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[G] Getting korean sounds on english client

Forum Index > SC2 General
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vgijamven
Profile Joined December 2011
Sweden95 Posts
Last Edited: 2012-01-05 20:31:50
January 05 2012 20:29 GMT
#1
DISCLAIMER: I have no idea if this is legal/violates TOS or similiar. Use at your own risk.

I'm doubt I am the only one who wants to try the game with korean sounds. I searched for a few keywords prior to making this guide, but I couldn't find anything specific. I did find this thread, but I disliked how it solves this. Furthermore, when I told a friend I was getting the korean sounds as well. So I thought I would share with everyone how I converted my EU client to korean sounds. I did NOT update the korean client from which I got the sounds from to the latest version before I extracted the sound files (if this matters). I tried activating all sounds prior to creating this thread, and all sound files seem to be replaced.

Why: I feel this guide is interesting for ”westerners” wanting to try the korean sounds, either to pretend to be as good as the koreans or if they just want some variation on the sounds they hear every time they play. BUT I also feel this can be interesting for koreans coming to foreign tournaments. Or, if you just want the sound files as samples for something (like a song or similiar) you can just download the one you need.


Step 0 – Close SC2: Just in case – don't have Starcraft II running when doing this.


(Optional) Step 0.5 - Backup: If you want to feel safe, you can always make a backup copy on the file we will modify in this guide: Starcraft II\Mods\Liberty.SC2Mod\enGB.SC2Assets (or enUS.SC2Assets if US client). If anything goes haywire, you can always just go back to the original file.


Step 1 – Download an MPQ Editor: Download an MPQ Editor. I personally used this one:
http://www.brothersoft.com/games/starcraft-2-ladik-s-mpq-editor.html.


Step 2 - Get the sounds: Download and extract the korean sounds. I uploaded them to Megaupload and Mediafire. I have included the English ”Nuclear Launch detected!” alerts for each race in the korean package, if you would like to keep those (see Step 4) in English. I also included the korean version of the nuclear warning, so you can learn to recognize the warning when it is played in-game.

KR sounds: [url blocked]
or http://www.mediafire.com/?6bv0nvlcr17rtar .

I also uploaded the english sounds if you want to revert back to that:
EN sounds: [url blocked] .
or http://www.mediafire.com/?da35bq5aac1y751 .


Step 3 - Replace the sound files: When you have both the MPQ Editor and the sound pack you want to change into, open the MPQ Editor. Press CTRL+O or ”File”->”Open MPQ(s)...” and go into your Starcraft II folder, by default it should be C:\Program Files (x86)\Starcraft II\.

When you are in your Starcaft II folder with the MPQ Editor, go into Mods\Liberty.SC2Mod\ and open the file enGB.SC2Assets if it's an EU client, or enUS.SC2Assets if it's an US client. Now you should see two folders named ”Assets” and ”LocalizedData” and some other weird files that we don't care about.

Now open the ”KR sounds” folder, drag and drop the folder there called ”LocalizedData” anywhere into the MPQ Editor. When asked if you want to replace the files, choose ”Yes all”.


(Optional) Step 4 - Revert to english nuke warnings: If you prefer to still have the english Nuke sounds, that is fully fixable, without losing all the korean sounds. In the KR sounds.zip I included a folder named ”EN nuke warnings”. We do just as we did in Step 3, except this time we use the files in the folder ”EN nuke warnings”. Hopefully you still have the MPQ Editor with the enGB/US.SC2Assets up, if not open it again. Drag and drop the ”LocalizedData” folder in ”EN nuke warnings” and click ”Yes all” when asked to replace the files.


Aaaand it's done! You should now have korean sounds in your english client. I have no idea how you fix korean text for everything though! Hope this helps someone at least! Thanks!

Finally as a tip - a link to a guide on how to get custom backgrounds for SC2: http://elusive-teliko.blogspot.com/2011/04/customise-background-images.html
"If it it's important, you'll find a way. If it's not, you'll find an excuse." -Daniel Decker
etJUSTICE
Profile Joined June 2009
Sweden30 Posts
January 05 2012 20:32 GMT
#2
theres already threads about this, but its a well put together guide. thanks
Belha
Profile Joined December 2010
Italy2850 Posts
Last Edited: 2012-01-05 20:36:53
January 05 2012 20:36 GMT
#3
Thx for the guide
And thx A LOT for the sound upload ^^
Chicken gank op
CuHz
Profile Joined January 2011
United States354 Posts
January 05 2012 20:37 GMT
#4
does this work for changing the TW sound to KR sounds?
NA GM protoss twitch.tv/cuhzx
jlim
Profile Blog Joined September 2010
Spain943 Posts
January 05 2012 20:40 GMT
#5
korean banshee's voice is pretty hot if u ask me
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
January 05 2012 20:45 GMT
#6
gotta say this was actually one of the better guides ive seen so far really really simple to follow
JD, need I say more? :D
AnodyneSea
Profile Blog Joined March 2010
Jamaica757 Posts
January 05 2012 20:55 GMT
#7
I remember there was a guide back in the beta/early release that I used to have KR sounds without downloading a MPQ editor, seems like a good little guide though. Maybe I'll use this later, miss my KR sounds... was used to them so much I even knew the nuclear launch detection... it sucked the first few times though, had no idea I was getting nuked.
Lost within the hope of freedom, not for control but in the light of our cause
AmatuerSc2channel
Profile Joined November 2011
5 Posts
January 05 2012 21:01 GMT
#8
any chance you can tell us how you did this? i want to switch my NA sounds to Spanish, but the Latin American client apparently is separate so people in the U.S. that speak Spanish would have to buy a LA account to be able to hear it in Spanish.
Netsky
Profile Joined October 2010
Australia1155 Posts
Last Edited: 2012-01-05 21:23:10
January 05 2012 21:21 GMT
#9
On January 06 2012 05:37 CuHz wrote:
does this work for changing the TW sound to KR sounds?


Yes, just download the KR sound file and rename it the same way. An MPQ editor isn't required.
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
January 05 2012 21:25 GMT
#10
Amazing.

Gonna try this this weekend.

Korean Zerg voice is so sexy.
I love crazymoving
vgijamven
Profile Joined December 2011
Sweden95 Posts
Last Edited: 2012-01-05 21:44:00
January 05 2012 21:32 GMT
#11
On January 06 2012 06:01 AmatuerSc2channel wrote:
any chance you can tell us how you did this? i want to switch my NA sounds to Spanish, but the Latin American client apparently is separate so people in the U.S. that speak Spanish would have to buy a LA account to be able to hear it in Spanish.

To extract the sounds, you mean? Firstly, I downloaded the Korean client and installed it. Then I opened the Mods\Liberty.SC2Mod\KoKR.SC2Assets with the MPQ Editor, selected the "Sounds" folder in "LocalizedData" and extracted the files(CTRL+E), and then replaced them in the enGB as described in Step 3.

I guess you could download the spanish sounds ( [url blocked] - taken from the Voice Pack thread linked in first paragraph) and do the same drill with those sounds instead. I think it should work.


On January 06 2012 05:40 jlim wrote:
korean banshee's voice is pretty hot if u ask me

I agree, definitely my favourite!


On January 06 2012 06:21 Netsky wrote:
Show nested quote +
On January 06 2012 05:37 CuHz wrote:
does this work for changing the TW sound to KR sounds?


Yes, just download the KR sound file and rename it the same way. An MPQ editor isn't required.

The reason I replaced the sounds the way I did, is since I think it's a bit unnecessary to download the whole 350MB .SC2Assets file when you can just replace the files that are 80MB. But my Internet is also very slow, so...
"If it it's important, you'll find a way. If it's not, you'll find an excuse." -Daniel Decker
John F Kennedy
Profile Joined June 2011
United States40 Posts
Last Edited: 2012-01-05 21:43:19
January 05 2012 21:38 GMT
#12
I did this exactly as you said to, and when trying it out I found that it removed the voices entirely. I have basic game sounds, but no voices. Any reason for this? Or any idea on how to fix it? I was switching from US to KR

EDIT: Never mind it works now.
Cloud.1186 G-_-G
SnipedSoul
Profile Joined November 2010
Canada2158 Posts
January 05 2012 21:41 GMT
#13
Sweet, I love the Korean Raven voice. Adjutant is great too.
Nvmz
Profile Joined December 2011
34 Posts
January 05 2012 21:45 GMT
#14
On January 06 2012 06:38 John F Kennedy wrote:
I did this exactly as you said to, and when trying it out I found that it removed the voices entirely. I have basic game sounds, but no voices. Any reason for this? Or any idea on how to fix it? I was switching from US to KR

EDIT: Never mind it works now.



I'm having the same problem you are, mine never fixed .
vgijamven
Profile Joined December 2011
Sweden95 Posts
January 05 2012 21:47 GMT
#15
On January 06 2012 05:45 BloodThirsty wrote:
gotta say this was actually one of the better guides ive seen so far really really simple to follow

Thanks. I had it tested before I posted it! :D
"If it it's important, you'll find a way. If it's not, you'll find an excuse." -Daniel Decker
Pulselol
Profile Joined June 2011
Canada1628 Posts
January 05 2012 21:51 GMT
#16
Can you tell me which specific files is the nuke warning?
vgijamven
Profile Joined December 2011
Sweden95 Posts
Last Edited: 2012-01-05 21:55:28
January 05 2012 21:51 GMT
#17
On January 06 2012 06:45 Nvmz wrote:
Show nested quote +
On January 06 2012 06:38 John F Kennedy wrote:
I did this exactly as you said to, and when trying it out I found that it removed the voices entirely. I have basic game sounds, but no voices. Any reason for this? Or any idea on how to fix it? I was switching from US to KR

EDIT: Never mind it works now.



I'm having the same problem you are, mine never fixed .

Did it ask if you wanted to replace the files?

I remembered when I modified a file in Mass Effect 2 (to remove the big gun on the back) I had to make sure I didn't add any new lines of code or the whole game would refuse to load.


On January 06 2012 06:51 Pulselol wrote:
Can you tell me which specific files is the nuke warning?

LocalizedData\Sounds\ProtossUnitVO\Executor\Alert_ProtossCalldownLaunch.ogg
LocalizedData\Sounds\TerranUnitVO\Adjutant\Alert_TerranCalldownLaunch.ogg
LocalizedData\Sounds\ZergUnitVO\Queen\Alert_ZergCalldownLaunch.ogg
"If it it's important, you'll find a way. If it's not, you'll find an excuse." -Daniel Decker
Nvmz
Profile Joined December 2011
34 Posts
January 05 2012 21:55 GMT
#18
Yeah the second time I attempted to alter it. Trying to see what I can do about it, any advice will help ^^.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
January 05 2012 21:59 GMT
#19
thanks for the guide
When they see MC Probe, all the ladies disrobe.
CuHz
Profile Joined January 2011
United States354 Posts
January 05 2012 22:00 GMT
#20
On January 06 2012 06:21 Netsky wrote:
Show nested quote +
On January 06 2012 05:37 CuHz wrote:
does this work for changing the TW sound to KR sounds?


Yes, just download the KR sound file and rename it the same way. An MPQ editor isn't required.



thanks; just changed my TW client to English sounds now; ill know when im under attack or etc :D

now i justs need to find the KR .assests file to change it to KR sounds.
NA GM protoss twitch.tv/cuhzx
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