• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:44
CEST 20:44
KST 03:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League22Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1255.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Server Blocker Best Cryptocurrency Recovery Company To Recover Terran AddOns placement SCII needs to put more weight on strategy and tact How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War GG Lan Fest Sofia, Bulgaria [this November] [Megathread] Daily Funny Videos [Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory!
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10023 users

Scientific American article about SC2+Science

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 Next All
CrushDog5
Profile Joined March 2010
Canada207 Posts
Last Edited: 2011-12-08 18:34:45
December 02 2011 00:21 GMT
#1
I was interviewed by Scientific American last week and the piece is now up on their site. It's about Starcraft and Expertise research. It's well done, and worth reading.

http://blogs.scientificamerican.com/observations/2011/12/01/how-a-computer-game-is-reinventing-the-science-of-expertise-video/


EDIT: I heard from Sandra this morning that the print version of Scientific American is going to use a condensed version of the story as a short news piece in the February print issue. Apparently the story got a good response.
SkillCraft.com - StarCraft + Science
ntvarify
Profile Blog Joined October 2010
United States331 Posts
December 02 2011 00:27 GMT
#2
Just finished, great article. Really liked the part about the skills and their transferability. A really intriguing interview! Great job
susySquark
Profile Blog Joined May 2010
United States1692 Posts
Last Edited: 2011-12-02 00:39:44
December 02 2011 00:29 GMT
#3
I've been waiting for this ever since I first saw you post about it! Sounds great, reading now.

EDIT: Excellent article, all gloriously printed on one page with no "NEXT" clicking. Upson makes a lot of good points, and I'm glad to see such a well researched piece that paints SC2 in a unique and very positive light.
Danglars
Profile Blog Joined August 2010
United States12133 Posts
December 02 2011 00:29 GMT
#4
Thanks for link, great read. Love how the game we love playing is contributing to real scientific fields.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
MentalGNT
Profile Joined January 2011
Denmark1264 Posts
Last Edited: 2011-12-02 00:45:22
December 02 2011 00:29 GMT
#5
Seems good. Will read now. Edit with comments after

User was warned for this post

Edit: Wasn't aware that reserving posts was against the rules. I apologize.

Anyways, I really likes this article. It makes me happy to think that scientists have actually taken interest in Starcraft.
What a player
HellGreen
Profile Joined September 2010
Denmark1146 Posts
Last Edited: 2011-12-02 00:33:51
December 02 2011 00:32 GMT
#6
Nice to see the project growing. :-)

Btw. background information here:
Starcraft 2 Science: Skillcraft's Study
SkillCraft.ca: A SC2 Expertise Study
Free to do whatever I want!
sOvrn
Profile Joined April 2010
United States678 Posts
Last Edited: 2011-12-02 00:33:17
December 02 2011 00:32 GMT
#7
Awesome article. I really like the idea of using replays in cognitive psychology experiments. Such great data available and it's just sitting there waiting for someone to make use of it.

I also liked this bit of the article:

In a paper published this year, cognitive scientist Joshua Lewis and colleagues at the University of California – San Diego analyzed what actions players took in 2000 games to see if certain capabilities stood out as hallmarks of success. Unlike previous studies, which tested participants before and after they played games to see if their behaviors changed, the approach taken by Lewis and colleagues allowed them to look for specific differences in what players are doing and perceiving.

They tracked several measures, including how many actions players took per minute and the distances between the locations where actions occurred across the map. Not surprisingly, they found that players who made the most moves tended to win. Of more interest was the second calculation. Distributing actions more widely across a map, which the authors argue reflects a player’s ability to distribute attention, also correlated highly with winning.

Now the question is whether people can learn to divide their attention more effectively. Professional Starcraft players belong to teams, with coaches and practice schedules, and they devote the majority of their time to developing their abilities. “If there is some methodology for building up multitasking skills, we might be able to figure out a way to train people to better distribute their attention,” Lewis says. “Maybe these teams have learned that implicitly.”
My favorites: Terran - Maru // Protoss - SoS // Zerg - soO ~~~ fighting!
Leeoku
Profile Joined May 2010
1617 Posts
December 02 2011 00:34 GMT
#8
i woulda loved to study something in that field.. too bad it's not in my area
Infinite Lurker
Profile Joined January 2011
United States24 Posts
December 02 2011 00:34 GMT
#9
This is really cool! Anything that helps give SCII more exposure and credibility is a good thing. Really fitting title to the article as well, the idea that starcraft can be refined to quasi-science seems like something the korean commentators have articulated since the beginning.

btw, i couldn't help but notice how terrible that spore positioning was in the screenshot with the voids shooting the hatchery.
"When Song's archon is EMP'd, it becomes essentially retarded"
Childplay
Profile Joined October 2011
Canada263 Posts
December 02 2011 00:36 GMT
#10
damn, nice to see e-sports being so cool =D
Primadog
Profile Blog Joined April 2010
United States4411 Posts
Last Edited: 2011-12-02 00:39:27
December 02 2011 00:38 GMT
#11
Yey, glad a survey we filled out produced results for once!
Thank God and gunrun.
FireSA
Profile Joined March 2011
Australia555 Posts
December 02 2011 00:41 GMT
#12
This sort of thing is good for e-sports. I would like to see actual scientific research reports come to fruition, I am doing my honours in psychology this coming year but looking at sc2 would be just a little bit too much for one year. We will see later. But yes well written article. It is the sort of thing you can show to someone with some academic background without being laughed at. Or to an ignorant parent only to leave them baffled, in denial, or otherwise appreciative xD
W2
Profile Blog Joined January 2011
United States1177 Posts
December 02 2011 00:44 GMT
#13
Awesome read. We need more actual writers in our community. The way he explained sc2 in layman's terms is pretty well thought out.
Hi
Zzoram
Profile Joined February 2008
Canada7115 Posts
December 02 2011 00:44 GMT
#14
Basically they found APM and multitasking were the most strongly associated with winning. This suggests that mechanics are still the most important thing for a player in SC2.
Empirimancer
Profile Joined July 2011
Canada1024 Posts
December 02 2011 00:44 GMT
#15
Awesome!
-stOpSKY-
Profile Joined September 2010
Canada498 Posts
December 02 2011 00:46 GMT
#16
This is a very interesting read. Sort of speed read through it but very interesting.
Son of Gnome
Profile Blog Joined October 2010
United States777 Posts
December 02 2011 00:47 GMT
#17
Good read I really enjoyed it.
Whatever happens, happens
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
Last Edited: 2011-12-02 00:51:23
December 02 2011 00:50 GMT
#18
Very interesting to see how the author describes the game to people who might not be familiar at all with video games. Funny thing is, in his description of the game's complexity he didn't even paint the whole picture. For one thing, he neglected the concept of the minimap, map control and map awareness. I would think that aspect would be crucially important to any scientist studying, among other things, the brain's "mechanisms of attention" with respect to Starcraft.
Uncultured
Profile Joined September 2010
United States1340 Posts
December 02 2011 00:50 GMT
#19
A good article for people who maybe have little understanding of the game, or are outsiders. Not much meat and potatoes though for someone who pretty much knows what it takes to be good at the game. I'd like to see more information on the actual research being done, but obviously that isn't all out yet.
Don't you rage when you lose too? -FruitDealer
mucker
Profile Blog Joined May 2009
United States1120 Posts
December 02 2011 00:51 GMT
#20
Very interesting, love that this research is starting now and can grow with the game.

And a Liquipedia link in a Scientific American article! Too cool!
It's supposed to be automatic but actually you have to press this button.
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
01:00
Swiss - Round 6
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 59
EmSc Tv 29
MindelVK 22
StarCraft: Brood War
Britney 20752
Shuttle 571
Horang2 538
BeSt 328
White-Ra 154
Dewaltoss 112
Mind 75
910 58
HiyA 46
sorry 46
[ Show more ]
Barracks 38
Sacsri 25
soO 16
Dota 2
qojqva2747
canceldota113
League of Legends
JimRising 285
Counter-Strike
fl0m5389
Other Games
summit1g5546
Grubby2289
Mlord779
B2W.Neo690
FrodaN684
Cr1tdota571
Beastyqt537
Khaldor525
byalli458
KnowMe297
Liquid`Hasu257
crisheroes144
Fuzer 41
Organizations
Other Games
gamesdonequick840
StarCraft 2
EmSc Tv 29
EmSc2Tv 29
angryscii 13
[ Show 23 non-featured ]
StarCraft 2
• printf 70
• StrangeGG 69
• Adnapsc2 47
• 3DClanTV 31
• Reevou 3
• Response 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Airneanach44
• 80smullet 16
• Michael_bg 8
• blackmanpl 0
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 5539
League of Legends
• Nemesis2883
• Jankos2173
Other Games
• Shiphtur513
• imaqtpie508
Upcoming Events
BSL Open Qualifier
16m
Sparkling Tuna Cup
15h 16m
OSC
18h 16m
IPSL
21h 16m
BSL Open Qualifier
1d
WardiTV Weekly
1d 16h
IntoTheTV X SOOP
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
FEL
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.