• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:16
CEST 15:16
KST 22:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy17ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Pros React To: JaeDong vs Queen [ASL21] Ro24 Preview Pt2: News Flash Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 18427 users

[M] (2)Tablet Shores

Forum Index > SC2 Maps & Custom Games
Post a Reply
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 14 2011 01:32 GMT
#1
(2) Tablet Shores:
+ Show Spoiler +
[image loading]

This map is not completely what it seems. Mains are the low ground top left and bottom right. Naturals are the high ground above them.
Size:
+ Show Spoiler +
136x152
I'm bad at making small maps .

Bases:
+ Show Spoiler +
10 blue (8 minerals 2 gas)
2 gold (5 HYM 1 HYG)

Credit goes to:
+ Show Spoiler +
http://www.teamliquid.net/forum/viewmessage.php?topic_id=254355
For the idea to make low ground mains.

If I get good feedback, I might submit this into MotM #9 .
Please let me know of any ->>flaws<<- (a lot of them, I'm sure), problems, or bugs.
If you tell me something's wrong but don't give a reason, I will not fix it .
Have fun dissecting this map!
Previous Serious Maps:
Steppes of Bore: http://www.teamliquid.net/forum/viewmessage.php?topic_id=241312
Moderatorshe/her
TL+ Member
Soluhwin
Profile Joined October 2010
United States1287 Posts
Last Edited: 2011-08-14 01:46:02
August 14 2011 01:45 GMT
#2
I feel like the gold on this map has xel'naga caverns syndrom, in that it's actually the safest base on the map given the fact that if you protect it, you protect everything else. In TvZ in particular, if a terran takes that gold they really only have to cover this space:
+ Show Spoiler +
[image loading]

To have a safe 4 bases.

edit: spoilerized the pic.
I put the sexy in dyslexia.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 14 2011 01:53 GMT
#3
Hmmm. Yeah, I see what you're talking about. What exactly could I do to fix this?
Moderatorshe/her
TL+ Member
Soluhwin
Profile Joined October 2010
United States1287 Posts
Last Edited: 2011-08-14 02:44:55
August 14 2011 02:43 GMT
#4
Ummm... My recommendation is just not have gold bases. I mean, I could see someone's logic in adding them but I can't think of a single map that benefits from them.

edit: now that I think about it, you could move that gold to the other side of center. Like have the top one hug the right wall.
I put the sexy in dyslexia.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
Last Edited: 2011-08-14 02:53:21
August 14 2011 02:50 GMT
#5
There's actually a giant ramp there that's hard to see. Should I remove it/make it smaller?
Edit: Also, the main-to-main distance is about 160. Is this too big/small?
Moderatorshe/her
TL+ Member
Soluhwin
Profile Joined October 2010
United States1287 Posts
August 14 2011 02:53 GMT
#6
Yeah I saw that right after I posted... I was more thinking hugging the corner but there is another ramp in the way. I dunno, I'm not really a good map-maker haha. You might want to consider just removing the top-most ramp of that high ground and just make it more high ground, then have the gold base hugging that. That would also make the base more vulnerable, as units from the high ground could be deadly to the mineral line, forcing the player who takes that base to cover their opponent's high ground pod.
I put the sexy in dyslexia.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 14 2011 03:02 GMT
#7
On August 14 2011 11:53 Soluhwin wrote:
Yeah I saw that right after I posted... I was more thinking hugging the corner but there is another ramp in the way. I dunno, I'm not really a good map-maker haha. You might want to consider just removing the top-most ramp of that high ground and just make it more high ground, then have the gold base hugging that. That would also make the base more vulnerable, as units from the high ground could be deadly to the mineral line, forcing the player who takes that base to cover their opponent's high ground pod.

It's a great idea.
However, A. I'm tired and I will do changes tomorrow.
B. This will eliminate the only path that the watch tower can't see.
A is much more serious than B. Goodnight!
Moderatorshe/her
TL+ Member
Please log in or register to reply.
Live Events Refresh
Next event in 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .231
Codebar 153
ProTech131
EmSc Tv 15
StarCraft: Brood War
Britney 49883
Sea 4461
Mini 1103
Soma 798
Larva 619
Shuttle 423
Soulkey 372
firebathero 369
Light 360
ggaemo 291
[ Show more ]
BeSt 290
hero 201
Last 137
Hm[arnc] 107
Sharp 90
Pusan 85
Hyun 85
Free 81
NaDa 73
Barracks 65
Movie 55
sorry 53
Shinee 46
sSak 44
Sacsri 29
HiyA 25
zelot 24
Shine 16
GoRush 15
Noble 13
soO 11
Icarus 11
Dota 2
qojqva2338
syndereN200
Counter-Strike
fl0m2415
byalli1020
zeus247
edward42
Heroes of the Storm
Khaldor200
Other Games
singsing2554
Beastyqt590
B2W.Neo540
XaKoH 508
ArmadaUGS59
Rex28
ToD28
Organizations
Counter-Strike
PGL13493
Other Games
BasetradeTV358
StarCraft 2
EmSc Tv 15
EmSc2Tv 15
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2108
League of Legends
• Nemesis1887
• Jankos1845
Upcoming Events
uThermal 2v2 Circuit
44m
BSL
5h 44m
Afreeca Starleague
20h 44m
Wardi Open
20h 44m
Replay Cast
1d 10h
Sparkling Tuna Cup
1d 20h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
Replay Cast
5 days
[ Show More ]
CranKy Ducklings
5 days
BSL
6 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.