• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:21
CET 13:21
KST 21:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
Recent recommended BW games TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ Soma Explains: JD's Unrelenting Aggro vs FlaSh ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 ASL Season 21 Qualifiers March 7-8
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread UK Politics Mega-thread YouTube Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2882 users

[G] Fast-Forcefield quick tip

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 Next All
Jerokar
Profile Blog Joined March 2011
Denmark83 Posts
Last Edited: 2011-05-14 05:59:10
May 09 2011 22:54 GMT
#1
Everything discussed in this article also applies to other abilities that require you to target terrain or other units, such as EMP or Transfusions


What most people know:

To throw down forcefields quickly without having to F-click, F-click, F-click, over and over again, you can hold down the F key and place as many forcefields as you want without having to press F multiple times. This comes with one disadvantage though. If you press and hold F, and start rapidly clicking on your opponent's army to cast forcefields TOO QUICKLY after pressing F, you will deselect your sentries and target one of your opponent's units instead.

*NOTE* - On the topic of Shift-commands

+ Show Spoiler +
The problem with Shifl-Clicking is that this will queue up the forcefield command instead of forcing the sentry to do it immediately.

Out of combat, shift clicking is fine, but if you engage with your sentries before you cast any forcefields, shift-click forcefielding will queue up a forcefield command to be cast AFTER the sentry finishes attacking, instead of just forcing it to forcefield immidiately by holding F and clicking. This will cause the forcefields to net be cast untill all the enemy units are dead, in which case the forcefields wont help at all




How to fix this:

Almost everybody knows that when you hold a key down on your keyboard, the character you pressed on the keyboard will, AFTER A SMALL DELAY, be typed over and over again on your screen.

This concept also affects abilities within the game (such as forcefields). When you, for example, press and hold F, the forcefield command will be given over and over in quick succession. This is what allows consecutive casting of forcefields while holding F.

However, as mentioned before, if you start rapidly clicking on your opponent's army to cast forcefields TOO QUICKLY after pressing F, you will deselect your sentries and target one of your opponent's units instead. This happens because you started clicking DURING THAT SMALL DELAY MENTIONED BEFORE between you holding the F key, and the command being repeatedly triggered.

There is no way to completely remove this window of time in which forcefields cannot be cast more than once, but you CAN make this window of time significantly shorter by setting your character repeat delay to "Fast"


(for windows) Follow the following instructions to set the character repeat delay to fast:

Step 1: Click on the Start Button (in the lower left hand corner of the screen)

Step 2: Click the "Search programs and files" field and type "Keyboard"

Step 3: Select "Keyboard" under Control Panel

Step 4: Set "Character Repeat Delay" to Short (furthest to the right, default is 3/4 of the way)
-NOTE- Setting the character repeat Rate to Fast might also minimize problems while forcefielding if it is too low.


While this does not completely remove the window of time in which you will lose target of your sentries when throwing down forcefields, the amount of time you have to wait after initially pressing F is much lower, allowing faster forcefields



NOTE- taking the previous steps will also affect word processing programs and everywhere else you type


Please dont post saying that you just use shift commands to forcefields unless you are ABSELOUTELY CERTAIN you have a way to make shift-commands work



UPDATE:

An article on this topic is now up on http://sc2tips.blogspot.com/2011/05/force-field-delay-when-holding-down-f.html.



"More gg, More skill." -WhiteRa
Sinok
Profile Joined November 2010
Israel38 Posts
Last Edited: 2011-05-09 22:58:52
May 09 2011 22:58 GMT
#2
I think this is common knowledge, I've been using this for.. forever.

Good thread anyway. People should use this if they aren't already.
Soulish
Profile Joined April 2010
Canada1403 Posts
May 09 2011 23:01 GMT
#3
That's why I was losing control of my sentries =/

I even have it set on fast, guess I'll just f click f click now
me all in, he drone drone drone, me win
Jerokar
Profile Blog Joined March 2011
Denmark83 Posts
May 09 2011 23:01 GMT
#4
On May 10 2011 07:58 Sinok wrote:
I think this is common knowledge, I've been using this for.. forever.

Good thread anyway. People should use this if they aren't already.


Yes, most people already know that they can hold F and cast forcefields, but i have met many people who complain over selecting enemy units while casting forcefields, and thereby losing control over their army

I hope this helps a few of those people
"More gg, More skill." -WhiteRa
Jerokar
Profile Blog Joined March 2011
Denmark83 Posts
May 09 2011 23:03 GMT
#5
On May 10 2011 08:01 Soulish wrote:
That's why I was losing control of my sentries =/

I even have it set on fast, guess I'll just f click f click now


There is no way (as far as i know) to completely remove the window of time between pressing F and casting forcefields

HOWEVER, if you just press F and wait like 0.2 seconds, you can cast as many forcefields without pressing F as you want without having to fear losing control of your sentries
"More gg, More skill." -WhiteRa
iNbluE
Profile Joined January 2011
Switzerland674 Posts
May 09 2011 23:04 GMT
#6
You can also F+shift + click click click. That's what I do to warp units. For force fields I always did F click F click though. I feel very comfortable with it.

I didn't know that the delay was linked with the windows repetition thing though. Interesting!
ლ(╹◡╹ლ)
chaopow
Profile Joined March 2011
United States556 Posts
May 09 2011 23:04 GMT
#7
Usually I just F click, guess I will try using this method after I test it out.
Soowoo AD.
Temporarykid
Profile Blog Joined November 2010
Canada362 Posts
May 09 2011 23:08 GMT
#8
Oh, mine was set to the second furthest from the left. Hoping this helps to have it on the farthest left, thanks!
ㅈㅈ
Aristodemus
Profile Joined January 2011
England2006 Posts
May 09 2011 23:11 GMT
#9
I just f click f click too.
once more unto the breach, dear friends, once more
Jerokar
Profile Blog Joined March 2011
Denmark83 Posts
May 09 2011 23:14 GMT
#10
On May 10 2011 08:08 Temporarykid wrote:
Oh, mine was set to the second furthest from the left. Hoping this helps to have it on the farthest left, thanks!


STOP! You need to set it to Short (farthest to the right) in order to minimize the window of time in which you cannot forcefield. Moving it left will have the opposite effect :S
"More gg, More skill." -WhiteRa
Jerokar
Profile Blog Joined March 2011
Denmark83 Posts
May 09 2011 23:15 GMT
#11
On May 10 2011 08:04 iNbluE wrote:
You can also F+shift + click click click. That's what I do to warp units. For force fields I always did F click F click though. I feel very comfortable with it.

I didn't know that the delay was linked with the windows repetition thing though. Interesting!


The problem with this method is that you cannot forcefield while attacking, since the forcefield command will be queued up to be cast after the sentry stops attacking enemy units (Atleast that happened the last time i tried that method)
"More gg, More skill." -WhiteRa
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
May 09 2011 23:22 GMT
#12
i've tried hold down buttons to warp in units and forcefield and it just doesn't feel right. f-click, f-click, to me at least, seems to "flow" better and accurate.

i hold down only when making units from larvae. or making the first dozen workers.
age: 84 | location: california | sex: 잘함
Jerokar
Profile Blog Joined March 2011
Denmark83 Posts
May 09 2011 23:25 GMT
#13
On May 10 2011 08:22 jinorazi wrote:
i've tried hold down buttons to warp in units and forcefield and it just doesn't feel right. f-click, f-click, to me at least, seems to "flow" better and accurate.

i hold down only when making units from larvae. or making the first dozen workers.


Everyone has their preferences. I find holding F to be much faster, especially when walling off big portions of the map / splitting armies

Setting the Character repeat delay to Short will also make you mass-produce units from larvae faster.
"More gg, More skill." -WhiteRa
HairyProboscis
Profile Joined January 2011
Canada63 Posts
May 09 2011 23:29 GMT
#14
On May 10 2011 07:58 Sinok wrote:
I think this is common knowledge, I've been using this for.. forever.

Good thread anyway. People should use this if they aren't already.

Someone didn't read the entire post.


Thanks OP this has proven quite useful!
Putting the sensual into non-consensual.
thesmoosh
Profile Joined September 2010
113 Posts
May 09 2011 23:30 GMT
#15
Why not shiftclick?
Branch.AUT
Profile Blog Joined May 2010
Austria853 Posts
Last Edited: 2011-05-10 01:33:11
May 09 2011 23:45 GMT
#16
On May 10 2011 08:15 Jerokar wrote:
Show nested quote +
On May 10 2011 08:04 iNbluE wrote:
You can also F+shift + click click click. That's what I do to warp units. For force fields I always did F click F click though. I feel very comfortable with it.

I didn't know that the delay was linked with the windows repetition thing though. Interesting!


edit: I was wrong, the fallowing only works if your sentries don't attack anything yet!

The problem with this method is that you cannot forcefield while attacking, since the forcefield command will be queued up to be cast after the sentry stops attacking enemy units (Atleast that happened the last time i tried that method)


That happens if you hold shift before pressing F, however if you press F first and then hold shift + click they cast immeadiately. That's because in the first case you queue the forcefield order in a regular shift queue.

I use the shift method because I was used to it from war3 and to be honest I didn't even know you could hold down F.
Jerokar
Profile Blog Joined March 2011
Denmark83 Posts
May 09 2011 23:47 GMT
#17
On May 10 2011 08:30 thesmoosh wrote:
Why not shiftclick?


The problem with Shifl-Clicking is that this will queue up the forcefield command instead of forcing the sentry to do it immediately.

Out of combat, shift clicking is fine, but if you engage with your sentries before you cast any forcefields, shift-click forcefielding will queue up a forcefield command to be cast AFTER the sentry finishes attacking, instead of just forcing it to forcefield immidiately by holding F and clicking. This will cause the forcefields to net be cast untill all the enemy units are dead, in which case the forcefields wont help at all

Hope that made sense
"More gg, More skill." -WhiteRa
Jerokar
Profile Blog Joined March 2011
Denmark83 Posts
May 09 2011 23:56 GMT
#18
On May 10 2011 08:45 eezyBash wrote:
Show nested quote +
On May 10 2011 08:15 Jerokar wrote:
On May 10 2011 08:04 iNbluE wrote:
You can also F+shift + click click click. That's what I do to warp units. For force fields I always did F click F click though. I feel very comfortable with it.

I didn't know that the delay was linked with the windows repetition thing though. Interesting!


The problem with this method is that you cannot forcefield while attacking, since the forcefield command will be queued up to be cast after the sentry stops attacking enemy units (Atleast that happened the last time i tried that method)


That happens if you hold shift before pressing F, however if you press F first and then hold shift + click they cast immeadiately. That's because in the first case you queue the forcefield order in a regular shift queue.

I use the shift method because I was used to it from war3 and to be honest I didn't even know you could hold down F.


After spending some time in a unit-tester map, i still find that a shift-command will not be executed untill the sentries have finished their current command, even if F is pressed before shift.

Please correct me if i am wrong, but i believe that holding F is the only way to forcefield without interrupting their current command first
"More gg, More skill." -WhiteRa
lazydino
Profile Joined October 2010
Canada331 Posts
May 10 2011 00:15 GMT
#19
f click is just more fluid for me. Sure, holding F is faster, but I don't feel like I'm in as much control
"I have this moron thing that I do, it's called thinking" - George Carlin
Jerokar
Profile Blog Joined March 2011
Denmark83 Posts
Last Edited: 2011-05-10 00:20:41
May 10 2011 00:20 GMT
#20
On May 10 2011 09:15 lazydino wrote:
f click is just more fluid for me. Sure, holding F is faster, but I don't feel like I'm in as much control


It certainly takes a lot more time getting used to your mouse speed/accuracy, since it is a bit hard to actually see where your curser is while you are holding F and clicking rapidly. It is nice to be able to trap units quickly though ^^
"More gg, More skill." -WhiteRa
1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #121
herO vs ByuNLIVE!
CranKy Ducklings106
LiquipediaDiscussion
PiG Sty Festival
09:00
PiGFest 7.0 FINAL DAY
Serral vs Maru
PiGStarcraft2283
ComeBackTV 1287
IndyStarCraft 258
Rex235
BRAT_OK 229
3DClanTV 84
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft2283
IndyStarCraft 258
Rex 235
BRAT_OK 229
StarCraft: Brood War
Britney 35626
Sea 31397
firebathero 5702
Rain 2020
Pusan 357
Last 215
JYJ 165
Dewaltoss 92
ToSsGirL 73
Sea.KH 68
[ Show more ]
Backho 44
JulyZerg 29
IntoTheRainbow 22
Dota 2
Gorgc1444
XaKoH 407
XcaliburYe186
Fuzer 154
Counter-Strike
fl0m2334
Stewie2K1013
x6flipin361
Heroes of the Storm
Khaldor151
MindelVK19
Other Games
B2W.Neo1107
Mew2King72
Organizations
Counter-Strike
PGL211
StarCraft 2
IntoTheiNu 10
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 999
• lizZardDota266
League of Legends
• Jankos3343
Upcoming Events
uThermal 2v2 Circuit
2h 40m
Replay Cast
20h 40m
Wardi Open
23h 40m
Monday Night Weeklies
1d 4h
Replay Cast
1d 11h
Replay Cast
2 days
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
4 days
[ Show More ]
Replay Cast
5 days
CranKy Ducklings
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

[S:21] ASL SEASON OPEN 2nd Round
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.