• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:43
CEST 23:43
KST 06:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting7[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition325.0.15 Balance Patch Notes (Live version)119
StarCraft 2
General
Revisiting the game after10 years and wow it's bad herO Talks: Poor Performance at EWC and more... Weekly Cups (Oct 6-12): Four star herO Ladder Impersonation (only maybe) 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
WardiTV Mondays RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia Crank Gathers Season 2: SC II Pro Teams LiuLi Cup - September 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
BW General Discussion Question regarding recent ASL Bisu vs Larva game [Interview] Grrrr... 2024 Pros React To: BarrackS + FlaSh Coaching vs SnOw BW caster Sayle
Tourneys
[ASL20] Semifinal B SC4ALL $1,500 Open Bracket LAN [Megathread] Daily Proleagues [ASL20] Semifinal A
Strategy
BW - ajfirecracker Strategy & Training Current Meta Relatively freeroll strategies Siegecraft - a new perspective
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Series you have seen recently... Anime Discussion Thread Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Rocket League: Traits, Abili…
TrAiDoS
Inbreeding: Why Do We Do It…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1392 users

[Int] SlayerSMin - Message from Korea #2

Forum Index > SC2 General
245 CommentsPost a Reply
1 2 3 4 5 11 12 13 Next All
b_unnies
Profile Blog Joined March 2006
3579 Posts
Last Edited: 2011-05-07 18:12:29
May 07 2011 15:18 GMT
#1
[image loading]

Banner by disciple.


[image loading]

In the Korean scene, there are more high level players than the ones you see in GSL. However, we don't often hear about these players due to language barriers. GSL is the premier Starcraft 2 tournament, yet at the end of the day it is only but one tournament in Starcraft 2,

Korean players have been invited to participate in various tournaments with the prize pool ranging from hundreds to thousands. Yet these Koreans are the ones who have set a mark upon GSL and GSTL. We rarely see less prominent players getting featured in the foreigner scene. I aim to change that.

[image loading]


[image loading]


(Z)Min is seen as the top Zerg player for SlayerS, the team that is currently the GSTL champion. His success continued by getting into the RO16 on his very first GSL. He isn't satisfied, however. The man has lofty dreams. He made an oath, "I will not let you down."

[image loading]


[image loading]


Q. Tell us a bit about yourself and your gaming history in StarCraft 2 so far.
My name is Hwang Do Hyung and my ID is (Z)Min. In BW, I spent 4 years trying to get into SKT1. Even though I wasn't one of the best SC1 players, I'm very proud of being a SKT1 member (my ID was (Z)Answer[jOin]). I loved and admired the team, just as soccer players admire and dream for Manchester United.

Although I worked hard trying to get into SKT1, my family was economically challenged at the time. I got out of the team and worked hard to make some money; however along came SC2 Beta and eventually (T)BoxeR came and accepted me into the team. My first televised game in StarCraft 2 was during GSTL May and now I'm a GSL Code A player.

Q. Why did you choose Zerg as your main race rather than Terran or Protoss?
I used to play Zerg in SC1 and I hated the overpowered Terran and Protoss. I started SC2 as a Terran. When I played T, my win/loss ratio was amazingly high and even made it to the Qualifier Finals twice. At the time, Zerg players were in a very difficult period and were struggling. I then came across this article on a SC2 forum talking about Zerg players on higher ranks. It described them as rising up from hell. I loved the expression "rising up from hell" and I also had affection for Zerg from SC1. Therefore I switched to Zerg, however after switching I lost 1000 points on ladder.


Q. You mentioned that (T)BoxeR recruited you into SlayerS, tell us more about it.
I was already pretty interested in Team SlayerS before I got in, however when the team was recruiting, my ladder rank went down from 50th to 2000th. At first I couldn't ask (T)BoxeR to let me join the team, but after some time passed I got a better ranking and SC2 skills and eventually called up (T)BoxeR. (T)BoxeR allowed me to participate in the tournament for the SlayerS tryouts right away. Although the tournament was only for those in SlayerS clan, (T)BoxeR gave me the privilege to participate without a clan-entry test as we were both former SKT1 players. In the tournament, there were 64 players and I ended up getting first place and entry into the team as the prize.

Q. What do you think about life in Team SlayerS?
There are 3-4 former SC1 progamers in the house and they all agree that the team has the most ideal system and infrastructure for housing progamers. Life in the facilities and communication between players and coaches are both great. Besides these great qualities, the sense of unity shared among all members of the team is especially outstanding. I guess this sense of unity enabled us to win the GSTL after only 2 months after the team was formed.

In each of the bedrooms, there are three bunkbeds so 6 people live in the same room. The team staff change our beds around from time to time team to get all the players to know each other better. During the weekends, we have some free time. I use these times to see my friends and my family.

On weekdays, we often go to a nearby soccer field and play soccer together. When we first played soccer, most of us didn't have enough stamina to play a lot, but now we have gotten a lot better. Even though we are not that great, I think we can kick the ass of most of the other progaming teams.. Plus, (T)BoxeR's quite good at soccer. I think that playing soccer together is great in helping build team spirit.

Q. What's the practice schedule like for you in Team SlayerS?
As I play Zerg, I don't spend time making special tactics, rather I practice heightening my senses to predict and read the opponent. Besides general practice, we play soccer during the morning or after dinner. We also spend a lot of time talking about SC2 with each other and I think this communication between the team helps make my skills a lot better. I can understand P's and T's strategies and use it against them to win games. However we don't really have a fixed amount of time that we talk with each other as the conversations are pretty sporadic occurring at all times of the day. As we are all dedicated to SC2, simply talking about it refreshes us from the pressure we get from the fierce competition.

Q. How do you feel about the GSTL win and how did your team work to win the GSTL?
I think that SlayerS is just like the basketball team Shohoku High School in the Slam Dunk manga. During the 2nd GSTL, we were widely accepted as the weakest team in the competition just like Shohoku team was perceived very lowly by the public. However we didn't really care about the public perceptions of team. We played amazing every game in the GSTL and most of the members of the team weren’t even Code A at the time. Yet at the GSTL, many of our team fought really well against Code S players on teams like for example oGs. Despite all the negative perceptions of our team, we still won the tournament.

Our team practices far longer than the other teams and we were very confident in our skills. Players were assigned a map and we would play 30-40 games a day on the maps. All members of the team also analyzed each of the opponent’s team members style and favorite strategies.

I want my foreign fans to watch my first game on GSTL vs (P)oGsInCa. I prepared for the game for a very long time and the game went exactly as I predicted. It meant a lot to me since it was my SC2 debut.

Q. Do you have any rivalries in the progaming scene or in your team?
(Z)IMLosira is my rival because my mother watched him all-kill team ZeNEX. My family's surname is "Hwang" but my mother also found out that (Z)IMLosirA's surname is also "Hwang." So my mother told me to never get behind him since we share the same surname. In SlayerS, my rival is (T)Ryung because we played SC1 together, became semi-progamer on the same day, joined SC2 Prime clan together, and then joined Team SlayerS together. So I don't want to fall behind him.

Q. Recently you lost in the GSL Code A RO16 to (T)IMmvp, tell us how the games went and what you would do to improve upon these losses.
(T)IMmvp is one of the best player in the SC2 world and I'm one of the newer players in the scene. I predicted that the pressure is on him to win the game because he had a lot more to prove. Thus I prepared the games with the intention of going into long macro games. However in the 1st game, his base was the first base I scouted and I recognized that he couldn't possibly defend my early rush with his build so I easily won the game. On the second game (T)IMmvp cheesed and I couldn't defend it (2 Barracks at 11 pop). On the 3rd game, since (T)IMmvp was very defensive early game, I got enough resources to win the game with Broods and Infestors, I got a bit greedy and wanted to show off to the SC2 fans and that caused me to lose most of my army which composed of Brood Lords and Infestors with full energy. I first lost all my Infestors to mass Tanks and then Marines came to kill off the Broodlords.

The series gave me a big confidence boost as it showed me that I was able to almost take the series from one of the best players in the world. I learnt a lot from the last game such as although it's OK to show off be careful not to mis-micro your army. I learnt my lesson that I'm going to play a lot more stable from now on. By stable I don't mean less aggressive but less mis-micro so I won't do that kind of mistake ever again. I view myself as a man of my words so I will never disappoint my fans like that ever again. I will show the result of this lesson via future GSL games.

Q. Recently in ZvP, Zergs have been using a 2 base 8 Roach and mass Zerglings build vs 3 gate Sentry expand, what do you think about this strategy?
After (P)Alicia's loss vs (Z)IMLosira ((P)Alicia and (Z)Min are in the same team) we had a team meeting concerning this build order. We concluded that it's a great anti-3Gate expand build. However there are several Protoss build orders that counter this push like fast Voids or DTs because Zergs are spending the gas on the 8 Roaches, the Lair tech is delayed and stalkers prevents Zerg scouting. Also if Protoss goes stalkers to pressure the lings before speed is completed, it gives them map control. Although it has its own weaknesses, it is a good build but not an all-in. For example this build isn't meant to kill the Protoss outright, not even to destroy the nexus. (P)Alicia's opinion is that he made the mistake of having his zealots+sentry too far away from his expansion.

Q. The tank with bio support push is a prevalent TvZ strategy, how do you try and deal with this strategy?
I'll tell you how I did it against (T)IMmvp in a recent GSL match. I built my 3rd hatchery earlier than usual and if T doesn't choose all-in, he can't push out early enough. When T does come out, he does it at 8-9 game time minute. Until that time, I don't do anything besides making Drones and when I see him moving out, I start massing Roaches, Zerglings, and Banelings. This way, I can fight the marines and tanks in a more stable way and have control over the center of the map. After I fight off his army, I go early Hive while adding Infestors into my army. You may be curious on why I chose Roaches instead of Mutalisks. I think Mutalisks to fight off Marine and Tanks is not a great choice since you can easily give the away control of the game to a Terran player if your Mutalisk tech isn't fast enough.

Q. A common complaint about mirror matchups is that it's too luck based. How do you feel about this in ZvZ?
I don't agree with them. I think ZvZ is more of a skill based matchup than ZvT or ZvP since both players have exactly same units and same starting point. I get more angry when I lose a ZvZ match. However I know a lot of people who think mirror matchups are luck-based, but I think a great player makes his own luck. I am very confident about my ZvZ skills and I am l looking forward to playing ZvZ on a televised match in the near future.

Q. This year GSL has been making more maps, what do you think about the GSL and ladder maps?
Generally speaking, small maps are for people who prefers BO and strategy-oriented games, whereas larger maps are for people who prefers macro games. That's why most Code S players like (P)MC, (T)IMmvp etc prefers huge maps like Tal'Darim. It's not that they prefer macro games, but Code S players believe in their ability to gain control of the game the longer the game goes so they prefer more macro-oriented games on bigger maps.

Of course, smaller maps should also be represented in the map pool for the viewers that prefers shorter, micro-oriented games. However, at the end of the day, bigger maps are better for evaluating a player's skill level and I love bigger maps. My favorite map is Tal'Darim Altar. However my least favorite map is Delta Quadrant. I always feel so powerless on that map and I can't do really do anything on that map.

Q. How much do you know about Teamliquid.net and the foreigner scene?
Of course, I know about the team and the website, however I don't visit it often due to my lack of English and I'm sincerely sorry about that. I'm also very interested in the foreign scene as we have all seen from the last world championship hosted by GOMTV. There really isn't a skill-level difference between Koreans and Foreigners. The skills of foreign players have gotten a lot better compared to SC1. I've played against (P)HuK, (Z)mOOnGLaDe, and (Z)Sen on ladder. I guess SC2 is very popular in the foreign scene and everyone on my team including myself wishes to get a chance to participate in a foreign tournament.

Q. What do you think about SC2's growth in Korea?
I think it's doing pretty well. Since it's very interesting and fascinating, I think there is still huge potential yet to be developed. However, it's not getting enough media coverage yet and I don't think SC2 is maximizing his potential. I would be happier if there are as much media-coverage in SC2 as there is in SC1.

Q. Any last comment you want to say to TL?
In my life, I have always been dreaming of a chance to make somebody shed tears of intense emotions because of my work. I am a progamer. I will make my goal a success through constant practice and preparation. I don't want to be known as an average progamer. One day, I want to be somebody someday. Someone who isn't easily forgotten by people, but someone that people can remember for a long long time. I want my foreign fans to watch me craft beautiful games. I will not let you down.

[image loading]


[image loading]


SlayerSMin replays



In GSL Code A, RO16 Game 2 vs IMMvp, Min lost to 2 barracks bunker rush. Min wants to prove to the world that he learns from his mistake by showing a win against this strategy versus Ensnare.

Credit goes to NosRainyDays (Nicholas Seo) for helping to translate for SlayerSMin
Facebook Twitter Reddit
vanhio
Profile Joined November 2010
Niue1017 Posts
May 07 2011 15:26 GMT
#2
10x keep with the good work
Joe12
Profile Joined March 2010
183 Posts
May 07 2011 15:27 GMT
#3
Wow! great interview, gonna be checking out those replays asap
DazZle.
Profile Joined February 2011
United States56 Posts
May 07 2011 15:27 GMT
#4
wow replays, awesome interview Thanks!!!!
turdburgler
Profile Blog Joined January 2011
England6749 Posts
May 07 2011 15:28 GMT
#5
doesnt spend time making special tactics
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50530 Posts
Last Edited: 2011-05-07 15:32:36
May 07 2011 15:29 GMT
#6
instead of strategy,he practices his Nunchi?

WTF Baller he read Slam Dunk! Awesomeo!
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Skilledblob
Profile Joined April 2011
Germany3392 Posts
May 07 2011 15:29 GMT
#7
great interview, Min sounds like an awesome guy
meep
Profile Blog Joined August 2009
United States1699 Posts
May 07 2011 15:31 GMT
#8
Didn't expect replays, downloaded.
閑静 しずか (ノ・_・)ノ
ptrpb
Profile Joined March 2011
Canada753 Posts
May 07 2011 15:31 GMT
#9
Min is an amazing guy. Such confidence and pride in his team and in himself but he sports it in a humble way.
Thank you for the interview, I will definitely take interest in Min in the future!
MBAACC | SG | shit at fighting games
lac29
Profile Blog Joined December 2008
United States1485 Posts
May 07 2011 15:32 GMT
#10
Wow ... very comprehensive and interesting questions! Thanks a lot!
phisku
Profile Blog Joined November 2010
Belgium864 Posts
May 07 2011 15:32 GMT
#11
thank a lot great itw
Meser87
Profile Joined April 2011
United States476 Posts
May 07 2011 15:33 GMT
#12
Thanks for these! They are great, should do an up and coming protoss next :D
Wesso
Profile Joined August 2010
Netherlands1245 Posts
May 07 2011 15:33 GMT
#13
Great interview! Interesting player.
zocktol
Profile Blog Joined December 2010
Germany1928 Posts
May 07 2011 15:34 GMT
#14
Thank you very much for making these.
Could you maybe do something with SlayerS_Frozen?
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
May 07 2011 15:35 GMT
#15
Great interview, I really enjoyed it. I think its awesome that he had read Slam dunk lol.
johanngrunt
Profile Blog Joined July 2010
Hong Kong1555 Posts
May 07 2011 15:35 GMT
#16
Like, thanks for the writeup =)
Michaels
Profile Joined August 2010
419 Posts
May 07 2011 15:36 GMT
#17
What a baller <3
GTR
Profile Blog Joined September 2004
51489 Posts
May 07 2011 15:37 GMT
#18
mini john!
Commentator
gogogadgetflow
Profile Joined March 2010
United States2583 Posts
May 07 2011 15:38 GMT
#19
Wow this is a truly great interview. How can anyone not be a Min fan now?
nekuodah
Profile Joined August 2010
England2409 Posts
May 07 2011 15:39 GMT
#20
Im loving these interviews, you always seem to ask great questions and get good detailed answers, thanks alot.
1 2 3 4 5 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of SC
Rogue vs Classic
MaxPax vs Clem
ByuN vs Clem
PiGStarcraft281
LiquipediaDiscussion
3D!Clan Event
16:00
Kyuub1's CHallenge 2
3DClanTV 89
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft281
StarCraft: Brood War
Britney 18540
firebathero 120
Hyun 68
NaDa 8
Dota 2
PGG 132
Super Smash Bros
AZ_Axe46
Heroes of the Storm
Grubby2372
Liquid`Hasu456
Other Games
summit1g5937
ScreaM1112
fl0m609
Skadoodle241
Pyrionflax220
C9.Mang0135
mouzStarbuck124
Trikslyr53
Dewaltoss39
PPMD31
Organizations
Other Games
gamesdonequick3847
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 73
• Hupsaiya 38
• davetesta32
• musti20045 23
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1229
• Shiphtur197
• WagamamaTV121
Upcoming Events
CranKy Ducklings
12h 18m
Safe House 2
19h 18m
Sparkling Tuna Cup
1d 12h
Safe House 2
1d 19h
Monday Night Weeklies
2 days
Tenacious Turtle Tussle
5 days
The PondCast
5 days
Online Event
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.