• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:43
CEST 07:43
KST 14:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview9[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9
Community News
Weekly Cups (August 25-31): Clem's Last Straw?25Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris46Weekly Cups (Aug 11-17): MaxPax triples again!15Weekly Cups (Aug 4-10): MaxPax wins a triple6
StarCraft 2
General
Speculation of future Wardii series Weekly Cups (August 25-31): Clem's Last Straw? Geoff 'iNcontroL' Robinson has passed away #1: Maru - Greatest Players of All Time Maestros of the Game: Week 1/Play-in Preview
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game—$20k event w/ live finals in Paris Monday Nights Weeklies LiuLi Cup - September 2025 Tournaments 🏆 GTL Season 2 – StarCraft II Team League
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
No Rain in ASL20? ASL20 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Starcraft at lower levels TvP
Tourneys
[Megathread] Daily Proleagues Is there English video for group selection for ASL [ASL20] Ro24 Group F [IPSL] CSLAN Review and CSLPRO Reimagined!
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread Mechabellum Teeworlds - online game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 581 users

[H] TvT without Siege Tanks ?

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 Next All
TheLast
Profile Joined August 2010
Germany59 Posts
January 20 2011 18:12 GMT
#1
Hello there =)

I am right now playing in Platinum, and have changed from Zerg to Random.
Now as I have played Zerg pretty long, I really like FE Openings. When I get Terran, I usually try a 1 Rax FE, and as I like Thors very much, I will get some Factories and pump em out
I usually play with like 4 Barracks, 1 reactor, 3 tech lab, and 1 Fact for the Thors. In TvZ and TvP it works pretty well, but in TvT I usually lose to Siege Tank/Viking/Marine. I know, I could just play the same unit composition, but I dont really like Siege Tanks.
So here I have a replay, first off Id love everything you can tell me to improve my Terran, and secondly some advice what to play against Siege Tank/Viking/Marine, which beats me in this game (some drops involved too).

Hope you can help me =)

TheLast

Rep : http://www.mediafire.com/?3p2osuhqd2tzff8
GinDo
Profile Blog Joined September 2010
3327 Posts
January 20 2011 18:15 GMT
#2
Watch the GSL MKP versus NaDa. I think you'll like what he does.

+ Show Spoiler +
Mass Marines and Drops. Abuse Mobility
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Mystgun
Profile Joined September 2010
Hong Kong311 Posts
January 20 2011 18:18 GMT
#3
I hate to break it to you but I think if you are on equal econ standing with your opponent, you pretty much have to go tank/viking in TvT or you will probably lose out, since there's no way MMM or thors can beat a critical mass of tanks. you might be able to win w/ some banshee/ viking mix if you can abuse their mobility relative to tanks and selectively engage his army to waste his scans, but I think your own tank/viking army is the de facto response. this is pretty much just like PvP where mid-late game becomes war of the worlds between colossi
BONE
Profile Joined August 2010
United States176 Posts
January 20 2011 18:22 GMT
#4
I for the longest time refused to use tanks myself... Now I have been forced to comply because I was getting stomped, what I do is Push out with 2 or 3 tanks, marines and a Viking. I try contain them to their natural and start to expand and move to other units I favor, like Thors and Banshees, and also some drops.
zDUST
Profile Joined November 2010
Finland165 Posts
January 20 2011 18:24 GMT
#5
simple bio vs mech play. Bio is much more mobile. Control the map (this may mean getting lots of vikings to hold the skies or getting viking clumps into thor range). Then do drops around the base to force the tanks to move.
Ponyo
Profile Blog Joined January 2011
United States1231 Posts
January 20 2011 18:27 GMT
#6
On January 21 2011 03:15 GinDo wrote:
Watch the GSL MKP versus NaDa. I think you'll like what he does.

+ Show Spoiler +
Mass Marines and Drops. Abuse Mobility


This is also how i like to play my TvT. The problem being it requires good macro and micro to really use it effectively.

Multiple drops, stutter stepping
Continueing to make units
Scouting where he is keeping his army.
Not overstimming.
People favor tank play because it feels a lot more "stable"
ponyo.848
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
January 20 2011 19:25 GMT
#7
if u dont like tvt, u can just go for a strong 3rax build that hits before cloaked banshees can be out. as a random player, tvt should only pop up every 9th game u play, so it shouldnt be too bad to take the easy way out.
"What am I supposed to do against this?" - "Lose!" :-]
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
January 20 2011 19:46 GMT
#8
Recently, I saw a lot of pure mech play in TvT.

What it gives you is this:
- chance to end game immidiately with successful blue flam hellion harras
- hellions + 1-2 sieged tanks at ur main bassicly eliminate danger of drops (this is how you deal with mobility issues), since they eat marines
- thors are very good vs vikings and you dont need to fight for air dominance
- You go for mech upgrades only, which means, that later in the game you will be nearly always more cost efficient
treehumper880
Profile Joined August 2010
United States9 Posts
January 20 2011 19:50 GMT
#9
If there are seige tanks a couple of banshees if micro welled can easily take out a bunch of them and discourage them form massing more seige tanks. Then you can push with MMM and thors
I dont need more minerals you are lying
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
January 20 2011 19:53 GMT
#10
On January 21 2011 04:50 treehumper880 wrote:
If there are seige tanks a couple of banshees if micro welled can easily take out a bunch of them and discourage them form massing more seige tanks. Then you can push with MMM and thors


Yes, but this only works sometimes as a surprise strike since you can easily invest into cloaked banshees and run into raven or 1-2 well placed turrets and then you are behind immidiately.
Mercury-
Profile Joined December 2010
Great Britain804 Posts
January 20 2011 19:57 GMT
#11
On January 21 2011 03:18 Mystgun wrote:
I hate to break it to you but I think if you are on equal econ standing with your opponent, you pretty much have to go tank/viking in TvT or you will probably lose out, since there's no way MMM or thors can beat a critical mass of tanks. you might be able to win w/ some banshee/ viking mix if you can abuse their mobility relative to tanks and selectively engage his army to waste his scans, but I think your own tank/viking army is the de facto response. this is pretty much just like PvP where mid-late game becomes war of the worlds between colossi

Tank/Viking loses to Bio/Tank hardcore at equal economy. It's an outdated strat except for really early pushes.
neverrain
Profile Joined January 2011
United States24 Posts
January 20 2011 19:57 GMT
#12
On January 21 2011 03:15 GinDo wrote:
Watch the GSL MKP versus NaDa. I think you'll like what he does.

+ Show Spoiler +
Mass Marines and Drops. Abuse Mobility



While it is a good example of the 2 strats, these games aren't really good examples of how the 2 play against eachother. Both players managed to avoid large scale fights, where Nada would have won out with tanks. They both exchanged bases twice in this series, and if you notice on Shakuras Plateau (sp?), MKP ended up trying to go banshee instead of MM after they wiped out eachothers bases.

The straight MMM play in TvT would require much more proactive drop play. You cannot win large scale battles using MMM vs tanks.
Scare_Crow
Profile Joined December 2010
217 Posts
January 20 2011 20:03 GMT
#13
If you can keep Viking counts even and discourage aggression until the late game, you can win against Tank/Viking easily with BC/Viking, provided your Viking count is at least even to his (you'll make up the difference with Yamato Cannon). A lot of Terrans over-commit on Tanks, and a force of ~12-16 Vikings and 6 BCs will be pretty impossible to come back from. For this, you'll want to start with some Tanks to get him into the Tank/Viking war mindset, so he does not move out early, and then go with 3 Starports on preferably 3 bases (the 3rd is for gas, you have more than enough minerals from 2), 1 just doing nothing but pumping Vikings (and never stop), and make BCs from the 2 whenever you can.

Back when I was Plat, super early Banshee harass was pretty hard for most to deal with, so if you rush for cloaked Banshee (ie. gas before rax, fact immediately at 100 gas, 2nd gas, get tech lab on fact while building port, start a banshee and cloak immediately after flipping the two), you can win outright, as most Terrans rush for Tanks, and don't have an Engineering Bay by the time the Banshee arrives. Just play it safe with your Banshee until he's out of Scans.
Kornholi0
Profile Joined November 2010
Canada634 Posts
January 20 2011 20:04 GMT
#14
You guys need to learn transitions... You'll lose all of your games against anyone decent if you straight up rush siege tech... Mostly because if the other terran plays properly he'll have a small MM ball ready to snipe your marines and tanks.

Really you should start off with 2 rax pressure with marauders and transition into expanding and getting tanks. Not only do marauders wreck marines if the marines are in small numbers but Stim + conc shell wins every time especially with kiting. Once you've killed of his tanks if he rushed tanks then you can just go kill him. Or contain him. If he ever pulls his scvs just run away stim + kite and if they ever catch up just retreat. You'll be very far ahead. Because really the only way for a terran to defend early Marauder stim + conc is to get loads of bunkers and marauders or tanks himself. Test it out against another terran, you'll find not running towards tanks usually helps you mass critical tanks later.
Team Channel: VTeX Team Co-leader: AGGhost 223 Stream: http://www.twitch.tv/agghost
VanGarde
Profile Joined July 2010
Sweden755 Posts
January 20 2011 20:13 GMT
#15
On January 21 2011 03:15 GinDo wrote:
Watch the GSL MKP versus NaDa. I think you'll like what he does.

+ Show Spoiler +
Mass Marines and Drops. Abuse Mobility


Actually those games proved why not only MarineKing is a gimmick player whose style will be solved and he will disappear but also why this style is absolutely inferior in TvT.

If you play TvT without tanks and try to abuse mobility you are putting the game in your opponents hands. You can only be aggressive if your opponent leaves an opening for you to do so. What is worse is that you are actually incapable of dealing with your opponents army so you always end up having to go for a base race if the tanking terran moves out.

Always ending up in base trade situations is generally a sign that you have a flawed strategy.

+ Show Spoiler +
Marineking prime should actually have lost both of the games where he went for the base trade with his weaker army, the only reason he won was becaues NaDa messed up. The moral of those games is that you can't win TvT with a mobile MMM force unless you either all-in early or hope that the opponent throws the game away.
War does not determine who is right - only who is left.
Anomaly_
Profile Joined December 2010
Canada15 Posts
January 20 2011 20:31 GMT
#16
Right now in my TvT I've been doing a 4 helion drop without blueflame and transition into banshee thor marine. I use the banshees just to keep tank count low such as killing any out lying tanks flanking his army to snipe tanks when he tries to engage sniping tech labs etc. with the thors i use them to absorb tank damage and to quickly snipe them early in the battle when they are dead send the marines forward to kill his MM support. Also it is good to get armor upgrades for the thor so it doesnt get focused down so easily. After you win a couple of engagements and can keep his tank count low enough you can just a move him. Also try to keep as many thors alive as possible.
Mystgun
Profile Joined September 2010
Hong Kong311 Posts
January 20 2011 20:45 GMT
#17
On January 21 2011 04:57 Mercury- wrote:
Show nested quote +
On January 21 2011 03:18 Mystgun wrote:
I hate to break it to you but I think if you are on equal econ standing with your opponent, you pretty much have to go tank/viking in TvT or you will probably lose out, since there's no way MMM or thors can beat a critical mass of tanks. you might be able to win w/ some banshee/ viking mix if you can abuse their mobility relative to tanks and selectively engage his army to waste his scans, but I think your own tank/viking army is the de facto response. this is pretty much just like PvP where mid-late game becomes war of the worlds between colossi

Tank/Viking loses to Bio/Tank hardcore at equal economy. It's an outdated strat except for really early pushes.



Sorry for my ambiguity, but I thought it was implied that tank/viking would have at least marines mixed into it since you will certainly have leftover minerals to spend. You are right in that bio/tank composition will beat viking/tank/marine outright but if a terran player has a huge lead in viking count they would the opponent will almost certainly get some banshees to trash your tanks while their own tanks give support fire against marines.

Some clutch drops will certainly give you an edge in any MU, not just tank/viking, but since you are playing a mirror match where mass tanks w/ marine support can counter most ground and vikings can take care of air, you are forced to play this viking/tank wars if one player transitions into that build.
Garmer
Profile Joined October 2010
1286 Posts
January 20 2011 21:12 GMT
#18
mech is the best choice here, if u go with rines i just mass tanks and win easily (5 fact from 2 base), drop marine do no work if the opponent spam turrets(with all the minerals you can spam them easily).
Just go tanks, hellions and thors(from 5-facts, 2 base)then add 1 fact with tech lab and one with reactor, for every additional expo....(expand fast every 5 min)
hyunGGe
Profile Blog Joined November 2010
United States108 Posts
January 20 2011 21:16 GMT
#19
b a boss like mkp...abuse mobility and thus hit and run

if tanks are not in siege mode, u can easily overrun their army. abuse drops and b ahead in base count. also b proactive and engage the enemy with skirmishes, hit and run and drops.
Jugem-Jugem Shit-Tossing The Life Of Shin-chan's Two-Day-Old Underwear Balmung Fezalion Isaac Schneider 1/3True Love 2/3 Hangnail Anxiety Betrayal Knows My Name Or Does It Really Ignore Calls Squid Dogfish Halibut Trout-Cod Dogfish This Is a Different Dog
avilo
Profile Blog Joined November 2007
United States4100 Posts
January 20 2011 21:26 GMT
#20
I've been playing mech tvt since ages ago, many others are known for it too like goody obv. You can tvt without siege tanks of course...but like mentioned already, it ends up in a lot of games where the tank/marine/marauder player is moving out, and you backstab their base and go for a base trade.

If you really do a lot of suicide drops over and over, it can work, but imo it's pretty gimmick compared to solid mech play, or marine/marauder/tank/medivac play.

Mech tvt has always been very strong, it's just so few people do it because they like fast paced marine marauder medivac drop games, and also for some reason or another with the influx of all the new players in SC2, everyone forgot one of the most basic brood war tvt fundamentals - turret rings.

Turret rings are what allow you to mech in tvt, tvz, and even tvp because a turret ring allows you to focus your main army to move out on the map without worry of a drop backstab, a mass void backstab, or a mass muta backstab.

Tbh, I think the reason most Terrans forgot about using turret rings is because they prefer the aggressive aggro drop style gimmick styles. It feels very good to land a bunch of maraudders and marines and start killing shit, rather than a more methodical defensive sc1 tank based play. To each their own though.
Sup
1 2 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
00:00
#47
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft478
StarCraft: Brood War
Calm 11516
Mind 323
Snow 186
Tasteless 139
ggaemo 128
sSak 128
yabsab 115
Aegong 36
sorry 31
Purpose 10
[ Show more ]
Bale 7
Icarus 6
Counter-Strike
m0e_tv1574
Stewie2K528
Super Smash Bros
hungrybox338
Other Games
summit1g5889
shahzam751
C9.Mang0548
ViBE145
Organizations
Other Games
gamesdonequick669
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• practicex 57
• OhrlRock 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1088
• Lourlo1014
• Stunt379
Upcoming Events
LiuLi Cup
5h 17m
Replay Cast
18h 17m
The PondCast
1d 4h
RSL Revival
1d 4h
Maru vs SHIN
MaNa vs MaxPax
Maestros of the Game
1d 11h
OSC
1d 21h
MaNa vs SHIN
SKillous vs ShoWTimE
Bunny vs TBD
Cham vs TBD
RSL Revival
2 days
Reynor vs Astrea
Classic vs sOs
Maestros of the Game
2 days
BSL Team Wars
2 days
Team Bonyth vs Team Dewalt
CranKy Ducklings
3 days
[ Show More ]
RSL Revival
3 days
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
3 days
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
Maestros of the Game
3 days
[BSL 2025] Weekly
3 days
RSL Revival
4 days
Cure vs Bunny
Creator vs Zoun
Maestros of the Game
4 days
BSL Team Wars
4 days
Team Hawk vs Team Sziky
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

CSL Season 18: Qualifier 2
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
Sisters' Call Cup
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

LASL Season 20
2025 Chongqing Offline CUP
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
EC S1
BLAST Rivals Fall 2025
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.