• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:17
CEST 18:17
KST 01:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Weekly Cups (Oct 13-19): Clem Goes for Four0BSL Team A vs Koreans - Sat-Sun 16:00 CET6Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80Weekly Cups (Sept 29-Oct 5): MaxPax triples up3
StarCraft 2
General
The New Patch Killed Mech! Team Liquid Map Contest #21 - Presented by Monster Energy herO joins T1 Weekly Cups (Oct 13-19): Clem Goes for Four TL.net Map Contest #21: Voting
Tourneys
SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $1,200 WardiTV October (Oct 21st-31st)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
BSL Season 21 BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BW caster Sayle BSL Team A vs Koreans - Sat-Sun 16:00 CET
Tourneys
[ASL20] Semifinal B Azhi's Colosseum - Anonymous Tournament [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Current Meta BW - ajfirecracker Strategy & Training Relatively freeroll strategies Siegecraft - a new perspective
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club!
Media & Entertainment
Series you have seen recently... Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Heroism of Pepe the Fro…
Peanutsc
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1687 users

Your Ideal Map.

Forum Index > SC2 General
Post a Reply
1 2 Next All
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2011-01-11 21:37:38
January 11 2011 21:34 GMT
#1
I would like to do some polls to see what type of map people are looking for for tournament play. Could also be quite fun to see the different numbers. Feel free to post any additional information you come up with in a post. Also if anybody can think of any other great polls to be added let me know and I'll edit them into this main post.

For the most part the map will either be a 2 player map or a 4 player map. Please vote.

Poll: 2 or 4 player map?

Four (145)
 
78%

Two (42)
 
22%

187 total votes

Your vote: 2 or 4 player map?

(Vote): Two
(Vote): Four



Next, I would like you all to let me know how far away you'd like the distances between Mains. Assuming cross-positions on 4 player maps.

Poll: Distances Between Mains (assuming cross positions in 4player maps)

Bigger then Shakuras. (101)
 
53%

Equal to Shakuras (55)
 
29%

Equal to Xel'naga Caverns (19)
 
10%

Equal to Metalopolis (7)
 
4%

Smaller then Steppes of War (4)
 
2%

Equal to Steppes of War (3)
 
2%

189 total votes

Your vote: Distances Between Mains (assuming cross positions in 4player maps)

(Vote): Bigger then Shakuras.
(Vote): Equal to Shakuras
(Vote): Equal to Metalopolis
(Vote): Equal to Xel'naga Caverns
(Vote): Equal to Steppes of War
(Vote): Smaller then Steppes of War



How many bases do you prefer to see a player get to?

Poll: How many bases do you prefer to see a player get to?

Five+ (Macro it up!!) (88)
 
48%

Four (55)
 
30%

Three (27)
 
15%

Five (9)
 
5%

One (All-in baby) (3)
 
2%

Two (3)
 
2%

185 total votes

Your vote: How many bases do you prefer to see a player get to?

(Vote): One (All-in baby)
(Vote): Two
(Vote): Three
(Vote): Four
(Vote): Five
(Vote): Five+ (Macro it up!!)



Would you like there to be a Gold Expansion?

Poll: Would you like there to be a Gold Expansion?

Yes, but one for each player. (90)
 
53%

No, none at all. (51)
 
30%

Yes, but just one. (30)
 
18%

171 total votes

Your vote: Would you like there to be a Gold Expansion?

(Vote): Yes, but just one.
(Vote): Yes, but one for each player.
(Vote): No, none at all.






As I said, feel free to post any additional thoughts on what your ideal map could be.
ex. close air positions? no destructible rocks? no xel'naga towers?
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Omni17
Profile Joined January 2011
United States141 Posts
January 11 2011 21:36 GMT
#2
I like four player maps (maybe just because I'm Zerg) with large distances and a huge center battlefield with little or no choke points :D
"To Drone or not to Drone, that is the question."
gongryong
Profile Blog Joined October 2010
Korea (South)1430 Posts
January 11 2011 21:37 GMT
#3
deciding on the map distance just gave me a headache :p
JAEDONG ÜBERBONJWA!
LittLeD
Profile Joined May 2010
Sweden7973 Posts
January 11 2011 21:43 GMT
#4
This is quite impossible to say straight up.

What I want is a great variety of maps where the MAJORITY are macro maps.
That doesnt mean you should exclude 2-player maps with shorter distances
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Zombo Joe
Profile Joined May 2010
Canada850 Posts
January 11 2011 21:44 GMT
#5
I'd like to see bigger maps, but Terran already has too many mobility issues already.
I am Terranfying.
Ghost-z
Profile Joined September 2010
United States1291 Posts
January 11 2011 21:45 GMT
#6
Long rush distance so players have to earn their cheese. Plus I'd like to start seeing some economic cheese like CC first.
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
SidianTheBard
Profile Joined October 2010
United States2474 Posts
January 11 2011 21:47 GMT
#7
On January 12 2011 06:43 LittLeD wrote:
This is quite impossible to say straight up.

What I want is a great variety of maps where the MAJORITY are macro maps.
That doesnt mean you should exclude 2-player maps with shorter distances


It's not necessarily saying all maps would be like this. It's more so saying if I'm going to design a sc2 map then I want to design it like this because the majority of people (at least on TL) prefer it this way.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
[Eternal]Phoenix
Profile Joined December 2010
United States333 Posts
January 11 2011 21:54 GMT
#8
They already made it in BW. It's called $$$$$GREEN FASTEST MAP EVER$$!$!$!$.
'environmental legislation is like cutting scvs to stop an imaginary allin that is never going to come, while your opponent ecos and expands continually'
RHMVNovus
Profile Joined October 2010
United States738 Posts
January 11 2011 21:56 GMT
#9
I think there should be a gold for each base. That said, it should be like what iCCup's done with it: mineral only. It thus means that there is an incentive to take gold bases, but it makes them not inherently better than other bases.
Droning his sorrows in massive amounts of macro
Noise
Profile Joined May 2010
Australia47 Posts
January 11 2011 22:52 GMT
#10
On January 12 2011 06:43 LittLeD wrote:
This is quite impossible to say straight up.

What I want is a great variety of maps where the MAJORITY are macro maps.
That doesnt mean you should exclude 2-player maps with shorter distances


Exactly this. Most of the maps should be largish but not too large, with one or two smaller maps. Also 3 player maps are awesome.
Chriamon
Profile Joined April 2010
United States886 Posts
January 11 2011 23:39 GMT
#11
I'd say that Iccup Enigma should be considered about ideal size for my ideal map. I should be able to 14 hatch and it wouldnt be possible to scout me before the hatch is about to go down. You'd have maybe 2-3 seconds to block my drone if you scouted straight to my expo on 9 supply. Also, each player should have an obvious 4th, and if the entire map were taken, the game should be >1 hr long. No golds though, favors T (lol j/k). 4th should be blocked by rocks tho, and maybe 3rd blocked by low HP rocks (like 500hp rocks). Nat should be easily defendable, standard opening for all races should be macro oriented, simply because of how rush-unfriendly the map would be. There would be a large defender's advantage both at main ramp, and expo ramp. 3rd should open up a little more, no more than Metal's nat. That would be my ideal map (also, only 1 or 2 xelnaga towers)
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
azhang
Profile Joined June 2010
United States178 Posts
January 11 2011 23:41 GMT
#12
I want to see chokes and more ramps and bridges where those are the focus of attention and positioning
Nydus in yo main.
Fulmine
Profile Joined October 2010
United States50 Posts
January 11 2011 23:57 GMT
#13
I'm really liking those new gsl maps. Aiur garden in particular. More of those would be nice.
baskerville
Profile Blog Joined April 2010
541 Posts
January 12 2011 01:20 GMT
#14
LittLeD
"What I want is a great variety of maps... where the MAJORITY are macro maps"
+1 + Show Spoiler +
don't mind rush either

http://www.teamliquid.net/mirror/smilies/random-big.gif
KezseN
Profile Blog Joined August 2009
Singapore1450 Posts
January 12 2011 01:24 GMT
#15
Obviously Big macro maps where all-ins dont work 70% of the time. Like most of the people says, nobody wants to watch a 5 min game where X beats Y using just workers/mass Z units.
To Skeleton King: "Have you considered employment at Apple?"
Immanency
Profile Blog Joined October 2010
United States82 Posts
January 12 2011 01:26 GMT
#16
On January 12 2011 10:24 KezseN wrote:
Obviously Big macro maps where all-ins dont work 70% of the time. Like most of the people says, nobody wants to watch a 5 min game where X beats Y using just workers/mass Z units.

X= BitByBit
Y= Everyone
Z= Marines
game is hard
Chimpalimp
Profile Joined May 2010
United States1135 Posts
January 12 2011 01:29 GMT
#17
Ideal map.... FIGHTING SPIRIT!!
I like money. You like money too? We should hang out.
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-12 01:35:03
January 12 2011 01:32 GMT
#18
a 12spawn 1v1 that would "pass balance critics"

edit: + Show Spoiler +
didn't vote on "gold"
u should add "i'd like 4 olds in a map", i'd vote for that

also: geyser issue
http://www.teamliquid.net/mirror/smilies/random-big.gif
Zeon0
Profile Joined September 2010
Austria2995 Posts
January 12 2011 02:06 GMT
#19
shakuras without backdoor and we have a perfect map for me. to make it up maybe make the natural a bit opener (wider choke maybe?)
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
rbx270j
Profile Joined November 2010
Canada540 Posts
January 12 2011 02:29 GMT
#20
we need a 2- player map the size of Shakuras, lol.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#27
WardiTV343
IndyStarCraft 55
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 63
IndyStarCraft 55
UpATreeSC 35
MindelVK 17
BRAT_OK 15
Codebar 2
StarCraft: Brood War
Britney 30955
Calm 5129
Hyuk 4785
Sea 2873
GuemChi 1594
Bisu 1481
Horang2 1359
Flash 799
EffOrt 429
Mini 423
[ Show more ]
Larva 291
Soma 223
actioN 222
Soulkey 174
Hyun 137
Snow 115
TY 68
ggaemo 51
JYJ49
Mind 46
Killer 44
Aegong 26
Rock 20
soO 16
SilentControl 15
Movie 15
Sacsri 14
scan(afreeca) 13
Bale 12
yabsab 10
HiyA 9
Shine 8
ivOry 6
Dota 2
Gorgc7496
qojqva4425
Dendi1183
420jenkins405
BananaSlamJamma197
canceldota60
Counter-Strike
fl0m740
markeloff201
byalli168
edward52
FunKaTv 39
Heroes of the Storm
Khaldor193
Other Games
singsing2336
hiko1172
FrodaN683
ceh9418
Sick333
Lowko297
Liquid`VortiX254
ArmadaUGS101
C9.Mang0100
KnowMe83
Mew2King59
XcaliburYe56
Trikslyr46
Organizations
Counter-Strike
PGL545
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• poizon28 35
• Reevou 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2720
League of Legends
• Nemesis4236
Other Games
• Shiphtur134
Upcoming Events
Replay Cast
6h 43m
WardiTV Invitational
18h 43m
WardiTV Invitational
22h 13m
PiGosaur Monday
1d 7h
Replay Cast
1d 17h
Tenacious Turtle Tussle
2 days
The PondCast
2 days
OSC
2 days
WardiTV Invitational
3 days
Online Event
3 days
[ Show More ]
RSL Revival
4 days
RSL Revival
4 days
WardiTV Invitational
4 days
Afreeca Starleague
5 days
Snow vs Soma
Sparkling Tuna Cup
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
RSL Revival
6 days
Wardi Open
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.