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Jungle Basin, the worst balanced map imo, is too much of an advantage for the Protoss against Zerg.
I play random, but whenever I get the map Jungle Basin against a Zerg I seriously think it's auto gg when I get Protoss.
What I do is simply 15 Nexus+ Show Spoiler +
Then I go either Phoenix, or just mass blink stalkers. Usually I combine these two and sometimes I add some zealots if I am high on minerals, sometimes void rays just for fun's sake. My army will own his mainly because of my eco advantage and because of the overlord hunting I've been doing with my phoenix to stop his production.
The problem is the destructible rocks that secures the natural 100%.
+ Show Spoiler +The yellow dots are placement for cannons The blue rings are for the wall-in. The red rings are of DEATH!, the new ramp.
I just wall off my main ramp and then use the rocks as my new ramp. The Zerg can't do anything! (I think)
What I want to ask you guys is how to counter this, because one day I'll get Zerg on Jungle basin against a Protoss, if he goes for 15 Nexus...
Help!
Replays: First time trying 15 Nexus
Third time 15 Nexus, imba overlord hunt.
Got into Diamond after a 15 Nexus game. FE Protoss Fighting BW-style!
XiGua
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Could a nice mod please change the thread to SC2 Strategy? Please.
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United Kingdom12022 Posts
Would a zerg double expand work? Isn't that what Zerg had to do in Broodwar?
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In my last 15 Nexus game, my opponent double expanded. But I killed too many overlords so I guess he was too much behind in eco.
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zerg can always go muta and harass u which make u go stalkers and zerg can just go muta/ling and win vs protoss if somehow he stops it with pheonix stop the muta production and go hydra/roach and u will win if u play it right
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15 nexus? lol. Assuming you opened hatch first, once you scout it, which should be shortly after the nexus is put down, ling/roach all-in or drone hard and take a quick 3rd.
Although honestly I think the all-in will be better cause it will work like 99% of the time and a lot can happen to skew the advantage a 3rd will give you. (like a ton of phoenixes. -.-)
EDIT; this is in the wrong section btw.
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Dude, this is the tournament section, put this in strategy.
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for me zerg double expand isnt possible on this map because all possible 3rd bases are so offensive so that you need perfect timing, scouting and army composition not to loose your 3rd against his timing push.
if i see his early nexus i just try to bling or roach bust him as i would loose a macro game on that map anyways.
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With the new patch... I don't think fast expanding as toss vs zerg is really effective.
Roaches are going to tear your wall down free from cannon retribution now.
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Basin can be tough for Z. Against any 15 Nexus build I think the best response for the Z player is to double expo, but on Basin the third is so far away that its almost impossible to defend.
Regardless, double expo into a muta play is my favorite response. If I can sniff out a Stargate play before comitting to my spire tech, I can just make 2 rounds of roaches and go win outright.
The key for all ZvX play is staying one base ahead. No different for 15 Nexus.
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Added a replay where I go 15 Nexus.
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On October 18 2010 04:06 rattus22 wrote: Dude, this is the tournament section, put this in strategy. Read his post immediately after the first. More on topic, hadn't even thought of 15 nexus (haven't played this map that frequently, also, am random...so those two conditions do not happen often), thanks for the suggestion. As for what you can do in response? Personally, I would double expand, drone heavily and tech. Alternatively, if you see the the wall off, quick roach and take down his wall in.
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Ok thread was moved not funny.
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Um this map sucks in general for zerg but I think zvt more so then zvp. If your hatching first and he nexus's first just drone super hard then take a third. I dont' think its the free natural that makes this map suck against toss or terran its the super hard to get third and actually control it.
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Well if you scout a 15 nexus + forge as zerg you can just double expo and drone your heart out. Zerg can produce workers faster then every other race so I can´t see where you would get an eco advantage here.
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You can't win a pure macro game vs zerg, so if you go nexus first they will have way more drones than you, good creep spread, and the production to build a crapton of units so fast.
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On October 18 2010 04:39 superbabosheki wrote: You can't win a pure macro game vs zerg, so if you go nexus first they will have way more drones than you, good creep spread, and the production to build a crapton of units so fast.
But it doesn't look like people know how to stop me from winning, I've won against 3 diamond players with this strat and one Plat. They were all highly ranked...
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15 nexus was my fav strat vs z before patch, now its very easy counter-able with roaches
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On October 18 2010 04:39 superbabosheki wrote: You can't win a pure macro game vs zerg, so if you go nexus first they will have way more drones than you, good creep spread, and the production to build a crapton of units so fast.
how is 2base vs 2base favorable for zerg?
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On October 18 2010 04:41 XiGua wrote:Show nested quote +On October 18 2010 04:39 superbabosheki wrote: You can't win a pure macro game vs zerg, so if you go nexus first they will have way more drones than you, good creep spread, and the production to build a crapton of units so fast. But it doesn't look like people know how to stop me from winning, I've won against 3 diamond players with this strat and one Plat. They were all highly ranked... Define "highly ranked". Diamond is littered with terrible players. I would consider myself one of those pretty bad players (compared to pros) and I'm 1550 right now. You never win solely because of a strategy. Winning 3 games with a strategy is hardly good evidence for it being a good build. I've won at least 3 games with baneling/ling all-in against protoss that don't wall-in but that doesn't mean it's a good build.
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