• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:36
CEST 19:36
KST 02:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off6[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax2Maestros of The Game—$20k event w/ live finals in Paris30Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away Weekly Cups (Aug 18-24): herO dethrones MaxPax What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : 2v2 & SC: Evo Complete: Weekend Double Feature The GOAT ranking of GOAT rankings
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Flash On His 2010 "God" Form, Mind Games, vs JD [ASL20] Ro24 Preview Pt2: Take-Off BW General Discussion No Rain in ASL20?
Tourneys
[ASL20] Ro24 Group D [Megathread] Daily Proleagues [ASL20] Ro24 Group B [ASL20] Ro24 Group C
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3809 users

Sockfolding GONE

Forum Index > Closed
Post a Reply
1 2 Next All
awishformore
Profile Joined July 2010
Luxembourg7 Posts
Last Edited: 2010-09-28 11:46:12
September 28 2010 11:45 GMT
#1
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.


I didn't see a thread specifically on this change of the 1.1.1 patch yet.

Personally, I think this is a horrible move by Blizzard. Historically, there were a lot of glitches in games that were never intended, yet turned out to be great to increase the possible skill gap between amateur and pro. Just take strafe jumping in Quake 3 / Quake Live or the mineral glitching in StarCraft BroodWar.

Fixing this glitch did nothing but make the game more noob-friendly. Instead of embracing unintended mechanics, they seem to be total control freaks. This was already pointed out when they fixed fazzing and it's a really sad development.
Bosu
Profile Blog Joined June 2008
United States3247 Posts
September 28 2010 11:46 GMT
#2
Sockfolding was not a good way to add skill to the game. This is agreed upon by the majority of top players.

#1 Kwanro Fan
disco
Profile Blog Joined June 2009
Netherlands1667 Posts
September 28 2010 11:46 GMT
#3
On September 28 2010 20:45 awishformore wrote:
Show nested quote +
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.


I didn't see a thread specifically on this change of the 1.1.1 patch yet.


I think there isn't one because there's no need to create a specific thread for this. It was a bug and it was fixed.
this game is a fucking jokie
SkytoM
Profile Blog Joined July 2009
Austria1137 Posts
September 28 2010 11:47 GMT
#4
i don't think sockfolding is an awesome glitch, that increases the skillgap.. it's just about spamming. no skill or timing involved at all. i'm glad they fixed it, it puts more focus on more important parts of the game.
Bisu... ;-(
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
September 28 2010 11:48 GMT
#5
There is a thread about the patch already. Dont think we need a thread for every single feature. I guess someones going to make a thread to discuss the replay stutter fix atm

on topic:

I tried the mineral boosting trick and to be honest, everyone could learn it very fast and use it in early game BUT I love the fact it got fixed. With everyone doing it, it wouldnt make any sense at all.
As somebody mentioned before, it requires NO skill and is not exiting for the audience in any way.

and this of course:


--------------------------------------------------------------------------------
On September 28 2010 17:22 Bulkers wrote:
I'm glad the mineral boost is gone, sure everyone could use it in beginning, but 300 minerals from mule instead 270 is 11% Mule buff.
--------------------------------------------------------------------------------



Terran would do this with one or two units and still has a bigger advantage as Z or P doing it with every single worker

"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
September 28 2010 11:50 GMT
#6
RIP sockfolding
i dunno lol
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
September 28 2010 11:52 GMT
#7
Well, to be honest it wasn't beneficial to esports anyway as the spectators would never of seen the difference.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Swede
Profile Joined June 2010
New Zealand853 Posts
September 28 2010 11:52 GMT
#8
It was pointless. The 7% increase only exists when the opposition isn't using the trick. With two pros both doing it the gain would be APM dependent and extremely minimal (~1-2%). It's better if they just spam however they want to spam.
StarN
Profile Blog Joined November 2004
United States2587 Posts
September 28 2010 11:54 GMT
#9
On September 28 2010 20:46 Bosu wrote:
Sockfolding was not a good way to add skill to the game. This is agreed upon by the majority of top players.


Couldn't agree more. Let's get stacked mutas back :D
Retired BW Noob
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
September 28 2010 11:56 GMT
#10
I really hate the term "sockfolding" every time i get the same mental picture of me folding laundry, just abit annoying

Also, i am glad it's gone, it was useless, and it didnt require skill. It was just about pressing buttons really fast and had nothing at all to do with strategy, so it obviously didnt belong in a strategy game.
If wishes were horses we'd be eating steak right now.
Weavel
Profile Joined January 2010
Finland9221 Posts
September 28 2010 11:57 GMT
#11
Well I guess this is a bad thing, but honestly people shouldn't make a huge deal out of this. Afterall only a small thing like peon/peasant micro in wc3.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Bosu
Profile Blog Joined June 2008
United States3247 Posts
September 28 2010 11:58 GMT
#12
On September 28 2010 20:54 StarN wrote:
Show nested quote +
On September 28 2010 20:46 Bosu wrote:
Sockfolding was not a good way to add skill to the game. This is agreed upon by the majority of top players.


Couldn't agree more. Let's get stacked mutas back :D


Mutas stack pretty well now, but with how tight units stack now, and thors having AOE, it's often not good to do anymore unless harassing probes or buildings.
#1 Kwanro Fan
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
September 28 2010 11:59 GMT
#13
On September 28 2010 20:56 Deadlyfish wrote:
I really hate the term "sockfolding" every time i get the same mental picture of me folding laundry, just abit annoying

Also, i am glad it's gone, it was useless, and it didnt require skill. It was just about pressing buttons really fast and had nothing at all to do with strategy, so it obviously didnt belong in a strategy game.


Agree, people really have been coming up with terrible names for new ideas.
Laggy
Profile Blog Joined May 2010
United States385 Posts
September 28 2010 12:02 GMT
#14
On September 28 2010 20:52 Qikz wrote:
Well, to be honest it wasn't beneficial to esports anyway as the spectators would never of seen the difference.


Uhhh what? you never see probes making so that's not really beneficial right? The 7% increase can help get an extra pair of zerglings out that can change the whole game, just like many of the GSL games where a win or loss was hanging on my a string. Simply because a spectator can't see it doesn't mean it's useless, they might not see it but it will impact what they see in the other parts of the game. I really think your statement was just bad, I'm sorry to say it, pardon me mods for saying it in such a blunt manner.

-Laggy
D on iccup stands for diamond in SC2
Wreacknell
Profile Joined September 2010
Germany14 Posts
September 28 2010 12:04 GMT
#15
It's about giving credit to the one who has found the 'glitch'.

So obviously, don't like it? Don't call it sockfolding.

Like it? Call it sockfolding.

Don't be 'buttcheek' about it.
KebertXela
Profile Joined August 2010
United States322 Posts
September 28 2010 12:06 GMT
#16
On September 28 2010 20:59 Kantutan wrote:
Show nested quote +
On September 28 2010 20:56 Deadlyfish wrote:
I really hate the term "sockfolding" every time i get the same mental picture of me folding laundry, just abit annoying

Also, i am glad it's gone, it was useless, and it didnt require skill. It was just about pressing buttons really fast and had nothing at all to do with strategy, so it obviously didnt belong in a strategy game.


Agree, people really have been coming up with terrible names for new ideas.


Sockfolder was the guy who came up with the idea originally, hence the name sockfolding.

Sure, it wasn't beneficial to e-sports or anything and it wasn't any astounding, but it wasn't detrimental nor did it give the player a giant boost. I don't really see the need to get rid of sockfolding.
Check my last.fm out \\ http://www.last.fm/user/bigbobo1
Bosu
Profile Blog Joined June 2008
United States3247 Posts
September 28 2010 12:13 GMT
#17
On September 28 2010 21:06 KebertXela wrote:
Show nested quote +
On September 28 2010 20:59 Kantutan wrote:
On September 28 2010 20:56 Deadlyfish wrote:
I really hate the term "sockfolding" every time i get the same mental picture of me folding laundry, just abit annoying

Also, i am glad it's gone, it was useless, and it didnt require skill. It was just about pressing buttons really fast and had nothing at all to do with strategy, so it obviously didnt belong in a strategy game.


Agree, people really have been coming up with terrible names for new ideas.


Sockfolder was the guy who came up with the idea originally, hence the name sockfolding.

Sure, it wasn't beneficial to e-sports or anything and it wasn't any astounding, but it wasn't detrimental nor did it give the player a giant boost. I don't really see the need to get rid of sockfolding.


It gave a pretty big boost to terrans.
#1 Kwanro Fan
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2010-09-28 12:14:43
September 28 2010 12:13 GMT
#18
Can't say i'm sad to see it go. One less thing to worry about. Granted, it isn't something you would see in lower level play, no doubt it would of EVENTUALLY become standard. I'm sure even the pro players are glad since it seems pretty monotonous.

Edit: Wow, this thread sure derailed fast. Who gives a shit what it's called? It's no longer in the game. The only reason people call it mineral-boosting (and the title of that other thread was changed to say this) is because mineral-boosting is self-explanatory. Sockfolding means nothing to many poeple.
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
September 28 2010 12:22 GMT
#19
RIP mineral boosting, ah well.

I felt it was pretty "ugly" compared to bw moveshot, muta stacking or even magic box, so in that sense I'm not bummed its gone. However, it is very telling that we are grasping for these small high level techniques. I hope some nice ones are discovered(or added?) that arent deemed bugs and are more elegant.
“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
September 28 2010 12:26 GMT
#20
Poll: No more sockfolding/mineral boosting

Yay, no more mindless clicking :) (72)
 
74%

Too bad, Blizzard dumbing the game down :( (16)
 
16%

Undecided/I don't care (6)
 
6%

I didn't even know about sockfolding in the first place (3)
 
3%

97 total votes

Your vote: No more sockfolding/mineral boosting

(Vote): Too bad, Blizzard dumbing the game down :(
(Vote): Yay, no more mindless clicking :)
(Vote): Undecided/I don't care
(Vote): I didn't even know about sockfolding in the first place

1 2 Next All
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
15:00
Rotti's All Random Finals
RotterdaM1092
IndyStarCraft 236
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1092
Reynor 527
Lowko470
IndyStarCraft 236
Hui .213
ProTech84
BRAT_OK 56
MindelVK 22
UpATreeSC 1
StarCraft: Brood War
Mini 801
Larva 427
firebathero 248
Hyuk 187
zelot 73
soO 59
HiyA 55
Aegong 38
Rock 24
scan(afreeca) 16
[ Show more ]
Noble 11
IntoTheRainbow 9
Beast 2
Dota 2
Gorgc8254
XaKoH 350
XcaliburYe266
Counter-Strike
fl0m944
Other Games
FrodaN1378
KnowMe140
ArmadaUGS129
Trikslyr62
C9.Mang021
Organizations
StarCraft 2
WardiTV28
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 54
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• Pr0nogo 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21021
• WagamamaTV495
League of Legends
• Jankos1340
• TFBlade733
Counter-Strike
• imaqtpie374
• Shiphtur207
Upcoming Events
Replay Cast
6h 25m
Afreeca Starleague
16h 25m
Rush vs TBD
TBD vs Mong
WardiTV Summer Champion…
17h 25m
Cure vs Classic
ByuN vs TBD
herO vs TBD
TBD vs NightMare
TBD vs MaxPax
OSC
18h 25m
PiGosaur Monday
1d 6h
Afreeca Starleague
1d 16h
herO vs TBD
Royal vs Barracks
Replay Cast
2 days
The PondCast
2 days
WardiTV Summer Champion…
2 days
Replay Cast
3 days
[ Show More ]
LiuLi Cup
3 days
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
3 days
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
4 days
Team Hawk vs Team Dewalt
BSL Team Wars
4 days
Team Hawk vs Team Bonyth
SC Evo League
4 days
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
4 days
[BSL 2025] Weekly
5 days
SC Evo League
5 days
Maestros of the Game
5 days
BSL Team Wars
6 days
Team Bonyth vs Team Sziky
BSL Team Wars
6 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
6 days
Liquipedia Results

Completed

CSLAN 3
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.