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Active: 6481 users

Sockfolding GONE

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awishformore
Profile Joined July 2010
Luxembourg7 Posts
Last Edited: 2010-09-28 11:46:12
September 28 2010 11:45 GMT
#1
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.


I didn't see a thread specifically on this change of the 1.1.1 patch yet.

Personally, I think this is a horrible move by Blizzard. Historically, there were a lot of glitches in games that were never intended, yet turned out to be great to increase the possible skill gap between amateur and pro. Just take strafe jumping in Quake 3 / Quake Live or the mineral glitching in StarCraft BroodWar.

Fixing this glitch did nothing but make the game more noob-friendly. Instead of embracing unintended mechanics, they seem to be total control freaks. This was already pointed out when they fixed fazzing and it's a really sad development.
Bosu
Profile Blog Joined June 2008
United States3247 Posts
September 28 2010 11:46 GMT
#2
Sockfolding was not a good way to add skill to the game. This is agreed upon by the majority of top players.

#1 Kwanro Fan
disco
Profile Blog Joined June 2009
Netherlands1667 Posts
September 28 2010 11:46 GMT
#3
On September 28 2010 20:45 awishformore wrote:
Show nested quote +
Fixed an issue where queuing Return Cargo on a worker would cause it to ignore the built-in delay after it finished gathering.


I didn't see a thread specifically on this change of the 1.1.1 patch yet.


I think there isn't one because there's no need to create a specific thread for this. It was a bug and it was fixed.
this game is a fucking jokie
SkytoM
Profile Blog Joined July 2009
Austria1137 Posts
September 28 2010 11:47 GMT
#4
i don't think sockfolding is an awesome glitch, that increases the skillgap.. it's just about spamming. no skill or timing involved at all. i'm glad they fixed it, it puts more focus on more important parts of the game.
Bisu... ;-(
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
September 28 2010 11:48 GMT
#5
There is a thread about the patch already. Dont think we need a thread for every single feature. I guess someones going to make a thread to discuss the replay stutter fix atm

on topic:

I tried the mineral boosting trick and to be honest, everyone could learn it very fast and use it in early game BUT I love the fact it got fixed. With everyone doing it, it wouldnt make any sense at all.
As somebody mentioned before, it requires NO skill and is not exiting for the audience in any way.

and this of course:


--------------------------------------------------------------------------------
On September 28 2010 17:22 Bulkers wrote:
I'm glad the mineral boost is gone, sure everyone could use it in beginning, but 300 minerals from mule instead 270 is 11% Mule buff.
--------------------------------------------------------------------------------



Terran would do this with one or two units and still has a bigger advantage as Z or P doing it with every single worker

"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
OPSavioR
Profile Joined March 2010
Sweden1465 Posts
September 28 2010 11:50 GMT
#6
RIP sockfolding
i dunno lol
Qikz
Profile Blog Joined November 2009
United Kingdom12056 Posts
September 28 2010 11:52 GMT
#7
Well, to be honest it wasn't beneficial to esports anyway as the spectators would never of seen the difference.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Swede
Profile Joined June 2010
New Zealand853 Posts
September 28 2010 11:52 GMT
#8
It was pointless. The 7% increase only exists when the opposition isn't using the trick. With two pros both doing it the gain would be APM dependent and extremely minimal (~1-2%). It's better if they just spam however they want to spam.
StarN
Profile Blog Joined November 2004
United States2587 Posts
September 28 2010 11:54 GMT
#9
On September 28 2010 20:46 Bosu wrote:
Sockfolding was not a good way to add skill to the game. This is agreed upon by the majority of top players.


Couldn't agree more. Let's get stacked mutas back :D
Retired BW Noob
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
September 28 2010 11:56 GMT
#10
I really hate the term "sockfolding" every time i get the same mental picture of me folding laundry, just abit annoying

Also, i am glad it's gone, it was useless, and it didnt require skill. It was just about pressing buttons really fast and had nothing at all to do with strategy, so it obviously didnt belong in a strategy game.
If wishes were horses we'd be eating steak right now.
Weavel
Profile Joined January 2010
Finland9224 Posts
September 28 2010 11:57 GMT
#11
Well I guess this is a bad thing, but honestly people shouldn't make a huge deal out of this. Afterall only a small thing like peon/peasant micro in wc3.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Bosu
Profile Blog Joined June 2008
United States3247 Posts
September 28 2010 11:58 GMT
#12
On September 28 2010 20:54 StarN wrote:
Show nested quote +
On September 28 2010 20:46 Bosu wrote:
Sockfolding was not a good way to add skill to the game. This is agreed upon by the majority of top players.


Couldn't agree more. Let's get stacked mutas back :D


Mutas stack pretty well now, but with how tight units stack now, and thors having AOE, it's often not good to do anymore unless harassing probes or buildings.
#1 Kwanro Fan
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
September 28 2010 11:59 GMT
#13
On September 28 2010 20:56 Deadlyfish wrote:
I really hate the term "sockfolding" every time i get the same mental picture of me folding laundry, just abit annoying

Also, i am glad it's gone, it was useless, and it didnt require skill. It was just about pressing buttons really fast and had nothing at all to do with strategy, so it obviously didnt belong in a strategy game.


Agree, people really have been coming up with terrible names for new ideas.
Laggy
Profile Blog Joined May 2010
United States385 Posts
September 28 2010 12:02 GMT
#14
On September 28 2010 20:52 Qikz wrote:
Well, to be honest it wasn't beneficial to esports anyway as the spectators would never of seen the difference.


Uhhh what? you never see probes making so that's not really beneficial right? The 7% increase can help get an extra pair of zerglings out that can change the whole game, just like many of the GSL games where a win or loss was hanging on my a string. Simply because a spectator can't see it doesn't mean it's useless, they might not see it but it will impact what they see in the other parts of the game. I really think your statement was just bad, I'm sorry to say it, pardon me mods for saying it in such a blunt manner.

-Laggy
D on iccup stands for diamond in SC2
Wreacknell
Profile Joined September 2010
Germany14 Posts
September 28 2010 12:04 GMT
#15
It's about giving credit to the one who has found the 'glitch'.

So obviously, don't like it? Don't call it sockfolding.

Like it? Call it sockfolding.

Don't be 'buttcheek' about it.
KebertXela
Profile Joined August 2010
United States322 Posts
September 28 2010 12:06 GMT
#16
On September 28 2010 20:59 Kantutan wrote:
Show nested quote +
On September 28 2010 20:56 Deadlyfish wrote:
I really hate the term "sockfolding" every time i get the same mental picture of me folding laundry, just abit annoying

Also, i am glad it's gone, it was useless, and it didnt require skill. It was just about pressing buttons really fast and had nothing at all to do with strategy, so it obviously didnt belong in a strategy game.


Agree, people really have been coming up with terrible names for new ideas.


Sockfolder was the guy who came up with the idea originally, hence the name sockfolding.

Sure, it wasn't beneficial to e-sports or anything and it wasn't any astounding, but it wasn't detrimental nor did it give the player a giant boost. I don't really see the need to get rid of sockfolding.
Check my last.fm out \\ http://www.last.fm/user/bigbobo1
Bosu
Profile Blog Joined June 2008
United States3247 Posts
September 28 2010 12:13 GMT
#17
On September 28 2010 21:06 KebertXela wrote:
Show nested quote +
On September 28 2010 20:59 Kantutan wrote:
On September 28 2010 20:56 Deadlyfish wrote:
I really hate the term "sockfolding" every time i get the same mental picture of me folding laundry, just abit annoying

Also, i am glad it's gone, it was useless, and it didnt require skill. It was just about pressing buttons really fast and had nothing at all to do with strategy, so it obviously didnt belong in a strategy game.


Agree, people really have been coming up with terrible names for new ideas.


Sockfolder was the guy who came up with the idea originally, hence the name sockfolding.

Sure, it wasn't beneficial to e-sports or anything and it wasn't any astounding, but it wasn't detrimental nor did it give the player a giant boost. I don't really see the need to get rid of sockfolding.


It gave a pretty big boost to terrans.
#1 Kwanro Fan
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2010-09-28 12:14:43
September 28 2010 12:13 GMT
#18
Can't say i'm sad to see it go. One less thing to worry about. Granted, it isn't something you would see in lower level play, no doubt it would of EVENTUALLY become standard. I'm sure even the pro players are glad since it seems pretty monotonous.

Edit: Wow, this thread sure derailed fast. Who gives a shit what it's called? It's no longer in the game. The only reason people call it mineral-boosting (and the title of that other thread was changed to say this) is because mineral-boosting is self-explanatory. Sockfolding means nothing to many poeple.
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
September 28 2010 12:22 GMT
#19
RIP mineral boosting, ah well.

I felt it was pretty "ugly" compared to bw moveshot, muta stacking or even magic box, so in that sense I'm not bummed its gone. However, it is very telling that we are grasping for these small high level techniques. I hope some nice ones are discovered(or added?) that arent deemed bugs and are more elegant.
“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
September 28 2010 12:26 GMT
#20
Poll: No more sockfolding/mineral boosting

Yay, no more mindless clicking :) (72)
 
74%

Too bad, Blizzard dumbing the game down :( (16)
 
16%

Undecided/I don't care (6)
 
6%

I didn't even know about sockfolding in the first place (3)
 
3%

97 total votes

Your vote: No more sockfolding/mineral boosting

(Vote): Too bad, Blizzard dumbing the game down :(
(Vote): Yay, no more mindless clicking :)
(Vote): Undecided/I don't care
(Vote): I didn't even know about sockfolding in the first place

JohannesH
Profile Joined September 2009
Finland1364 Posts
September 28 2010 12:28 GMT
#21
I mean, who would enjoy practicing such a dull thing?
If you have to ask, you don't know.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
Last Edited: 2010-09-28 12:30:01
September 28 2010 12:29 GMT
#22
not undecided, but i couldn't care less.
Kevmeister @ Dota2
Fluffy1
Profile Joined September 2010
United States322 Posts
September 28 2010 12:38 GMT
#23
I enjoyed doing it, most of the people I play against at my level didn't use it so I felt kind of ahead

I guess now I can just go and do more serious probe harass in the beginning which is better I suppose :D
"I may be an idiot, but I am not stupid"
Alou
Profile Blog Joined March 2010
United States3748 Posts
September 28 2010 12:40 GMT
#24
We still calling this sockfolding? Really?
Life is Good.
Mellotron
Profile Blog Joined March 2010
United States329 Posts
September 28 2010 12:43 GMT
#25
You could always just continue to do it in silent noble protest of the "noobification" of SC2.

Starcraft player since 1999
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
September 28 2010 12:48 GMT
#26
So has anyone tested for if mules now return 300 minerals on close patches rather than 270?
hazz
Profile Blog Joined January 2009
United Kingdom570 Posts
September 28 2010 12:49 GMT
#27
Anyone who actaully wanted to keep this in the game is some wannabe elitist. it was tedious and mindless
Erectum
Profile Joined August 2010
France194 Posts
September 28 2010 12:54 GMT
#28
Abslutly not elitsit ^^

Just mindless !
chuky500
Profile Blog Joined March 2010
France473 Posts
Last Edited: 2010-09-28 13:05:39
September 28 2010 13:05 GMT
#29
Has anyone tried to manually click on the CC/Nexus/Hatch a bit earlier to make them come back and see if they still come back with minerals without waiting ? I think they've fixed the return cargo but not the way mining works so you still can have your workers come back earlier if you click at the right time.
Carnac
Profile Blog Joined December 2003
Germany / USA16648 Posts
September 28 2010 13:10 GMT
#30
we don't need a thread for each patched thing, just keep it in the patch thread
ModeratorHi! I'm a .signature *virus*! Copy me into your ~/.signature to help me spread!
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