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Overview:
Instructions:- Install and patch the client for the region you wish to play on and have an account on. For me, I downloaded the Taiwanese client because I have a Taiwanese account and wish to play on the KR/TW ladder. When installing, you should install it to a directory different from the default so you don't overwrite any existing installations. I recommend adding the region to the end of “StarCraft II” so you get something like “StarCraft II TW”. Though the text for the different installers varies, the buttons do the same things so Step 2 of this should guide you through the installation process of a client in a language you don't understand.
It is also a good idea to download the complete patch for the latest version of your client ahead of time just so you don't wait an extra year for it to download then patch. Blizzard hosts the patches for the Americas here, the European and Russian patches here, the Korean patches here below 한국어 in the article, the Taiwanese patches here, and the Chinese patches here.
- Decide what language you want the sounds and menu text to be in. Take note of the corresponding four characters in square brackets below and create a blank text document on your Desktop with that name. For me, I created a text file named enUS.txt via TextEdit and saved it to the Desktop for later because my target language is English (US). It would be named deDE.txt if my target language was German.
English (UK) [enGB] English (US) [enUS] French [frFR] German [deDE] Italian [itIT] Korean [koKR] Polish [plPL] Portuguese (Brazil) [ptBR] Russian [ruRU] Simplified Chinese [zhCN] Spanish (Mexico) [esMX] Spanish (Spain) [esES] Traditional Chinese [zhTW]
- Navigate to Versions inside your new StarCraft II client's installation directory. For Windows, the installation directory will be something like:
C:\Program Files (x86)\StarCraft II TW\ depending on what you named the folder. Open the folder Versions within.
For Mac, the installation directory will be something like:
/Applications/StarCraft II TW depending on what you named the folder. Right or control-click the file called Versions and select Show Package Contents.
- Move the blank text file you created from your Desktop to the inside of Versions. It should be in the same place as the folders named Base15405, Base16561, and et cetera.
- Make sure StarCraft II is not running and run Repair. This program should be in the Support folder in your new StarCraft II client’s installation directory. If you did everything correctly, the main window will show that it has detected an extra locale and begin checking game files. In addition, it will download the sound and menu files for the newly added locale. This step can take a lot time! For me it took about 1 hour and ended up checking about 20 gigabytes of files just to download about 400 megabytes of data because it checks to make sure all game files are as they should be. There were many times where it looked like Repair wasn't doing anything and was frozen, but just wait it out.
- Once Repair finishes and exits, modify your Variables.txt file. On PC, it should be located within your My Documents folder at:
StarCraft II\Variables.txt On Mac, it should be located at:
~/Library/Application Support/Blizzard/StarCraft II/Variables.txt Open Variables.txt, and in the alphabetized list of variables, look for the following entries:
localeidassets=xxXX localeiddata=xxXX where xxXX should be the original locale of the installed client. Change xxXX to the characters you took note of in Step 2 and save the file. For me, I changed the lines to read:
localeidassets=enUS localeiddata=enUS localeidassets controls the sounds used in the game and localeiddata controls the menu text. I have confirmed it is possible to mix and match sounds and menu text by binding these variables to different locales, but only Starter Editions will be able to log in if the menu text is different from the client's default. Simply add extra blank text files with different names for different locales to Versions before running Repair to download the extra files. As of now, leave localeiddata alone and only change localeidassets to change the sounds and voices.
- You're done! Launch the newly installed client and see if everything works.
Advantages:
- All game files are downloaded and put in place by programs Blizzard created. Don't take my word for it, but I think that means it doesn't violate the Terms of Use and shouldn't lead to a ban. I'm not an authority on this topic, so I could be entirely wrong.
- Works on both PC and Mac! To my knowledge, this is the only way to relocalize a StarCraft II client on Macs.
- "Perfect" translation. When I used other relocalizers, they translated all the important text but left some things untouched. With this method, everything is translated so that it looks like a native client in the language you relocalized to, meaning everything down to the buttons, achievement names, and even graphics are translated.
Disadvantages:
- Resource intensive. Each client you install takes up about 10 gigabytes of hard drive space and the entire process from installation to relocalization takes a sizable chunk of time. Given that there are more time and space efficient methods out there, the only real reasons for using this method are the fact it uses no third party programs and translates some unnecessary text in a "pretty" way.
Unknown:
- As of now, I have no idea how this method fares once a new patch rolls out. I'm inclined to say it should be fine due to how I think it works, but you might or might not have to rerun Repair every patch.
- The computer I tested this method on only had one client installed specifically to test this out. This means people that already have clients installed may face slightly different directory paths. This also raises some ambiguity regarding editing of Variables.txt as I don't know where, if the client does, store extra copies of this file. I theorize Variables.txt is shared between multiple clients and the user will have to set localeidassets and localeiddata as necessary when switching clients.
How I Think This Method Works:
After performing the steps in this guide, a new xxXX.SC2Assets file and xxXX.SC2Data file appears inside each .SC2Mod folder inside the Mods folder in the StarCraft II installation directory for the added locale. What this suggests to me is that due to some modular program design on Blizzard's part, obtaining the relevant .SC2Assets and .SC2Data files from anywhere, adding them to the corresponding folders, and modifying the Variables.txt file relocalizes your client and skips the Repair step altogether. It is fully possible that in the future if and when Blizzard decides to support language packs they will simply offer them as downloads that add these files to the correct places automatically. Final Notes:
Shout outs to Girlscoutcookie for the first relocalizer I used, the person mentioned on Reddit for discovering this trick with sounds, and SC2Sea for the installation guide.
Edit 1: Fixed a typo, confirmed mixing locales for sounds and menu text, and added manual patch links for all locales. Edit 2: Added a warning. Edit 3: Added screenshots. Edit 4: Request. Edit 5: Update for patch 1.4.3.
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Awesome guide, KAiZ3R.
Worth the bookmark. 
RTSDealer's guide also helped me decipher the hieroglyphics.
Damn, KR ladder is a lot of fun!
p.s. Will try this method if a new patch does not break anything.
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So I am currently running the repair client and everything is going smooth. I just have a question. I thought this just changed the language of the game. Does it also change the server? Damn, KR ladder is a lot of fun! This is why I ask. I don't want to to that. Can I play on the NA server in Korean? I read the note at the bottom that said
localeidassets controls the sounds used in the game and localeiddata controls the menu text. Though I have not confirmed it, I think it is possible to mix and match sounds and menu text. Simply add extra blank text files with different names for different locales to Versions before running Repair to download the extra files. What this means is that you might be able to play from a Taiwanese client in Italian menu text and listen to the German voice acting. Which makes me think what I am saying is possible. I am sure it will make sense as I get going through this I just want to make sure that I am doing things correctly.
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So i got my voice acting to change which was my original goal. But you said thatyou might be able to play from a Taiwanese client in Italian menu text and listen to the German voice acting. Which I don't see how that is possible because when you change the localeiddata from say localeiddata=enUS to localeiddata=koKR it makes your game go the the Korean server. Which would mean that you can only have the in game text like the buttons and menus to be the language that falls under that server. So you cannot have an NA account that looks Korean or a a Taiwanese client in Italian menu text and listen to the German voice acting . Or did I just do somthing wrong. I am not calling you out this is an awesome guide just asking asking a question.
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If you're willing to mess with your hosts file (/etc/hosts in OSX, i forget where the equivalent is in windows, system32/etc/hosts.txt maybe?) you can change the IP for the battlenet login hostname and things will work just fine.
So say you have a US install of SC2; you use this relocalization method with the 'enGB' (or any other EU code). Then you edit your hosts file and put in an entry for 'us.login.battle.net' pointing at the IP for 'eu.login.battle.net'. You'll be able to play on EU server then. You can do this with other regions too, so you don't have to install multiple copies. To switch regions you edit variables.txt and your hosts file.
Probably not the best method for those not inclined to mess with system files; but if you're ok with doing that here it is.
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does this mean i can change the displayed language?
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On December 30 2011 10:54 dotamaster wrote:Awesome guide, KAiZ3R. Worth the bookmark.  <3
On December 30 2011 10:54 dotamaster wrote: p.s. Will try this method if a new patch does not break anything. Crush all the bugs! Also, when you try this method out could you report back? I'm trying to see if I was special or if this is a valid method because some Reddit comments suggested it wouldn't work.
On January 01 2012 15:19 NaZzAtoR wrote:Which I don't see how that is possible because when you change the localeiddata from say localeiddata=enUS to localeiddata=koKR it makes your game go the the Korean server. Which would mean that you can only have the in game text like the buttons and menus to be the language that falls under that server. So you cannot have an NA account that looks Korean or a Show nested quote +a Taiwanese client in Italian menu text and listen to the German voice acting Right now I can play on the KR/TW server with English (US) menu text and Taiwanese voice acting. What I inferred was that localeiddata controlled only menu text and not what gateway the client tries to log in to because I was not redirected to the North American server despite rebinding localeiddata to enUS. zakklol posted a potential solution two posts above if you are still having a problem though. I wanted to get this guide out, so I didn't test some edge cases. I'm grabbing a few extra languages right now and I'll post back once I mess with my Taiwanese client a bit more thoroughly.
On January 01 2012 15:19 NaZzAtoR wrote: I am not calling you out this is an awesome guide just asking asking a question. Constructive criticism is welcome. I didn't really test everything out before posting so problems are to be expected.
On January 01 2012 18:00 zakklol wrote: If you're willing to mess with your hosts file (/etc/hosts in OSX, i forget where the equivalent is in windows, system32/etc/hosts.txt maybe?) you can change the IP for the battlenet login hostname and things will work just fine.
So say you have a US install of SC2; you use this relocalization method with the 'enGB' (or any other EU code). Then you edit your hosts file and put in an entry for 'us.login.battle.net' pointing at the IP for 'eu.login.battle.net'. You'll be able to play on EU server then. You can do this with other regions too, so you don't have to install multiple copies. To switch regions you edit variables.txt and your hosts file.
Probably not the best method for those not inclined to mess with system files; but if you're ok with doing that here it is.
Intriguing. I'm pretty sure the hosts file on Windows has no file extension and you need Administrator privileges to mess with it. The directory I think is system32\drivers\etc\ and I remember having to manually type it in because Windows wouldn't show the etc folder. I'll have to mess with this some more in the future.
On January 01 2012 18:41 GEMHK wrote: does this mean i can change the displayed language? Yes. I can play on the KR/TW server right now with English (US) menu text. I'm waiting for some more responses to see if it works as a general method or if I got lucky. Be sure the client you install is for the gateway you wish to play on and have an account on.
Edit: Typos.
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excellent post <3 i'm going to try this out tonight
in the manual patch download link in the OP I didn't see the Taiwan patch there. can you add the link please? thanks :D
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On January 01 2012 23:17 aerotonox wrote: excellent post <3 i'm going to try this out tonight
in the manual patch download link in the OP I didn't see the Taiwan patch there. can you add the link please? thanks :D Thanks! Post back if it worked, didn't work, or if you have suggestions for improvement and clarification. I've added the links for all regions to the guide above.
On January 01 2012 15:19 NaZzAtoR wrote:So i got my voice acting to change which was my original goal. But you said that Show nested quote +you might be able to play from a Taiwanese client in Italian menu text and listen to the German voice acting. Which I don't see how that is possible because when you change the localeiddata from say localeiddata=enUS to localeiddata=koKR it makes your game go the the Korean server. Which would mean that you can only have the in game text like the buttons and menus to be the language that falls under that server. So you cannot have an NA account that looks Korean or a Show nested quote +a Taiwanese client in Italian menu text and listen to the German voice acting . Or did I just do somthing wrong. I am not calling you out this is an awesome guide just asking asking a question. As a followup, I tested and managed to relocalize my Taiwanese client such that I was playing on the KR/TW server, reading Italian, and listening to German. Whenever I rebind localeiddata it doesn't redirect what server I log on to. Could you provide a few more details of what client(s) you have installed, what language you are trying to relocalize to, what region you created your Battle.net ID in, and what accounts you have linked to it?
My only guess right now is that you don't have a Taiwanese or Korean StarCraft II account linked with your Battle.net ID and that your Battle.net ID isn't natively Taiwanese or Korean, meaning it does not have the appropriate NID or RRN associated with your Battle.net ID and thus you cannot even try a Starter Edition.
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Thanks to kaiser for the region patches links!
How I Think This Method Works: After performing the steps in this guide, a new xxXX.SC2Assets file and xxXX.SC2Data file appears inside each .SC2Mod folder inside the Mods folder in the StarCraft II installation directory for the added locale. What this suggests to me is that due to some modular program design on Blizzard's part, obtaining the relevant .SC2Assets and .SC2Data files from anywhere, adding them to the corresponding folders, and modifying the Variables.txt file relocalizes your client and skips the Repair step altogether. It is fully possible that in the future if and when Blizzard decides to support language packs they will simply offer them as downloads that add these files to the correct places automatically.
For those of you who want to change their client to Korean language (not Korean server) here are the links to:
koKR.SC2Assets [url blocked]
Haven't found the link yet tho for koKR.SC2Data yet. Please add it if you know it. :D
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I could never get my server to change via the repair-tool relocalization method; localeiddata doesn't seem to do it. The only way I could use this method to play with my EU account (from a US install) was to do the hosts file thing I mentioned above.
As a followup, I tested and managed to relocalize my Taiwanese client such that I was playing on the KR/TW server, reading Italian, and listening to German. Whenever I rebind localeiddata it doesn't redirect what server I log on to. Could you provide a few more details of what client(s) you have installed, what language you are trying to relocalize to, what region you created your Battle.net ID in, and what accounts you have linked to it?
My only guess right now is that you don't have a Taiwanese or Korean StarCraft II account linked with your Battle.net ID and that your Battle.net ID isn't natively Taiwanese or Korean, meaning it does not have the appropriate NID or RRN associated with your Battle.net ID and thus you cannot even try a Starter Edition.
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i tryed and got it to work. i changed the language and the noises but it would'nt let me log in.After you put in your email/password it comes up with the account screen but then comes up with a message in korean which im pretty certain says" you dont have the correct language pack installed". Is there a way around this? The weird thing is it logs me in so I don't think its got anything to do with the gateway it just come up the error message. TT
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On January 02 2012 18:18 zakklol wrote:I could never get my server to change via the repair-tool relocalization method; localeiddata doesn't seem to do it. The only way I could use this method to play with my EU account (from a US install) was to do the hosts file thing I mentioned above. Show nested quote + As a followup, I tested and managed to relocalize my Taiwanese client such that I was playing on the KR/TW server, reading Italian, and listening to German. Whenever I rebind localeiddata it doesn't redirect what server I log on to. Could you provide a few more details of what client(s) you have installed, what language you are trying to relocalize to, what region you created your Battle.net ID in, and what accounts you have linked to it?
My only guess right now is that you don't have a Taiwanese or Korean StarCraft II account linked with your Battle.net ID and that your Battle.net ID isn't natively Taiwanese or Korean, meaning it does not have the appropriate NID or RRN associated with your Battle.net ID and thus you cannot even try a Starter Edition.
The method I outlined does not change the gateway the client tries to access. Whatever the client originally connects to is what it will stay as. I use the term relocalize to mean translation only. Also, the part you quoted was directed towards NaZzAtoR to clarify localeiddata only affects menu text, not the accessed gateway.
On January 02 2012 19:00 almins wrote: i tryed and got it to work. i changed the language and the noises but it would'nt let me log in.After you put in your email/password it comes up with the account screen but then comes up with a message in korean which im pretty certain says" you dont have the correct language pack installed". Is there a way around this? The weird thing is it logs me in so I don't think its got anything to do with the gateway it just come up the error message. TT Could you provide more information regarding how you got there? What locale was the original client? What code did you use for the blank text file and Variables.txt or did you mix a few together? Do you have a Korean or a Taiwanese StarCraft II account?
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I have the TW client and account. I did all the whole long repair process. However, when I change to localidData = koKR I want to read korean, the log in screen does change to korean however, its not letting me log in. Im thinking that the client is assuming I have a korean ID instead of the TW ID, therefore not letting me in. How can I change all the game text to Korean without letting the game think I have a Korean ID?
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the orginal locale of the account i am using is tiawan i edited both the localeidassets and the localeiddata from zhTW to koKR and i have a tiawan account for the blank text file i use koKR the thing i dont get get is it logs me in so its not account related...
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thats weird, I did the whole blank text file is koKR.txt.... but when I try to log in it says "You need an authorized language pack from Blizzard entertainment to use this language." In Korean translation of course.
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On January 02 2012 19:40 almins wrote: the orginal locale of the account i am using is tiawan i edited both the localeidassets and the localeiddata from zhTW to koKR and i have a tiawan account for the blank text file i use koKR the thing i dont get get is it logs me in so its not account related... Do you mean you can ladder and view you friends list? Does the error message have an orange or blue background?
On January 02 2012 20:19 badugib wrote: thats weird, I did the whole blank text file is koKR.txt.... but when I try to log in it says "You need an authorized language pack from Blizzard entertainment to use this language." In Korean translation of course. The language pack error in my experience is a general catch all for logging into a server with an account or client that's off. First off, are you on a Windows of Mac computer? Second, how many copies of StarCraft II are on your Battle.net ID? If you have two or more, click the back arrow at the login screen to go back to typing in your email and look for a dropbox like this. You might be trying to login from the wrong StarCraft II account on the right Battle.net ID. That particular box might be gone by now as it is patch 1.4.2 and not 1.2.2. Otherwise, try changing your computer's system time to Taiwanese and then Korean time by syncing your system time then changing the time zone.
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basically ive got the same problem as "badugib" thats it does'nt think its an official language pack, but it will log me in (i can see the screen behind the error message)
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On January 03 2012 07:49 almins wrote: basically ive got the same problem as "badugib" thats it does'nt think its an official language pack, but it will log me in (i can see the screen behind the error message) Unfortunately it appears that if you change menu text following this method it blocks full editions but lets Starter Editions log in. This is why it worked for me as I was testing with a Starter Edition, assumed it worked with full editions, and posted before more testing. This method does work if you want to download and use voice acting from different locales. Sorry about the hassle! If you still wish to relocalize, check out birdkicker's update of Girlscoutcookie's original relocalizer here. Be warned, it does modify game files. If anything comes up with regards to this method, I'll update this thread. Edit: Typos.
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good evening. I just finished the repair.exe part of this tutorial...
i have a SEA/NA SC2 client installed on my Windows 7 Ultimate 64-bit PC. i used the GSC Relocalizer after patching to Patch 1.4.2.I used the updated GSC Relocalizer in birdkicker's post for Patch 1.4.2 to change my source to enUS, because when I changed my source to koKR, I got so many blanks in the client. I changed my target to zhTW. I bought a Taiwan account from here and KR/TW is the only region on the Battle.net account I use now. My other account has the SEA/NA region. So far I was able to play using partially translated English text and audio and log in to KR/TW from my relocalized client without changing \hosts or anything besides using GSC Relocalizer.
I then discovered your post in TL. After reading so many posts on how to get perfect Korean language in an SC2 client, this was the "this is it" post for me. I did not download the KR/TW client again from Battle.net as my relocalized SEA/NA now KR/TW gateway/English language client worked fine except for the incomplete translation. Using the GSC Relocalizer, I clean-installed my relocalized client as zhTW. I followed the steps. I've been running repair.exe since this morning. After checking ~3000MB out 20000MB the repair.exe finally finishes and told me to reinstall. I have not reinstalled yet, but I GSC-relocalized my now made-weird client (blanks again, and when I log in I'm to make a new SC2 character and I'm now on Starter Edition) to source=enUS and target=zhTW and got to log in to my full account again, in short my client acts as I described above again.
What I really want is to have a client that connects to the Korea/Taiwan server and uses the Korean language for sounds and menu text, so it will be a perfect Korean account. I have a full unlimited Korea/Taiwan account on my Battle.net account.
I'm going to try one of these three things, hopefully I'll finish one of these before the week ends and post my results. please help me in deciding the best solution, thanks! hope u guys will benefit from this too...
First thing: I will download the Taiwan client and do a separate installation from my current. Then patch manually using the offline patch. I will put koKR.txt in Versions. I will then run repair.exe. Then change the needed things in variables.txt. essentially the same steps as the OP. I did not follow the OP religiously on my first attempt on this, now I will. So I will get to connect to Taiwan without the language pack error or no SC2 on Korea or Korean account need KSSN problem. And hopefully get to connect to Taiwan as well as have Korean menu text and audio.
Second thing: I'm going to follow the steps above again after downloading the Taiwan client but instead of using repair.exe (which failed to do its job for me) I will put a text file koKR.txt in \StarCraft II\Versions and download koKR.SC2Assets (Part 1) and (Part 2) and koKR.SC2Data and place these two in \StarCraft II\Mods\Liberty.SC2MOD once I find out how and where to download koKR.SC2Data (please help me look for these or upload them! repair.exe doesn't work for me). Then I will edit \Documents\StarCraft II\Variables.txt, localidassets=koKR, localiddata=koKR. And edit C:\Windows\system32\drivers\etc\hosts and change the line "~kr.battle.net~" to "~tw.battle.net~". Hopefully I will get to connect to Taiwan, the KR/TW server, with no errors. Plus the client with Korean menu text and audio together.
Third thing: I'm going to try downloading the full Korean client once I figure out how to (can you guys reply with how to? I don't know how as of now, I'm currently searching for the way) then change the server it connects to to Taiwan instead of Korea to avoid any Battle.net account problems, by changing the "~kr.battle.net~" in \hosts to "~tw.battle.net~". So I will get to connect to Taiwan, essentially the KR/TW server, without the language pack error or no Korean account verified with a KSSN problem. And have a client with Korean menu text and audio at the same time. Which is my intention.
Do you guys have any suggestions before I try this out? I will post what happens with screenshots if I get to. glhf to all of us thanks to Kaizer again for the amazing OP
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