[WCS AM] RO16 Day 2 Challenger Season 1 2013 - Page 9
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RHoudini
Belgium3626 Posts
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Oboeman
Canada3980 Posts
also too bad he didn't catch three free sentries moving across the map with zero support while 9 gateways were in production | ||
hitpoint
United States1511 Posts
On May 31 2013 08:15 BigBossX wrote: Read the first post... You seem pretty retarded. Yea man I did. That guy knows Demuslim isn't American lol. It's called a joke.. | ||
Muggs
United States148 Posts
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SCST
Mexico1609 Posts
On May 31 2013 08:14 BigBossX wrote: No region lock in EU , yet an EU player made it to finals. It could have been an all Korean semi final, but it wasn't. Seriously wtf is with the excuses. And hell let's face it, if there was region lock, the level of play would be very very low overall, making both EU and AM not worth watching, at least until the very late stages of premier league. Not sure why you're fighting so hard to bash the NA players. No one is making "excuses" as you are constantly whining about. People are stating that region lock allowed Koreans to flood into NA (X3 more than EU) and take advantage of the newer, less skilled player base here. EU is far stronger than America in regards to player skill - no one disputes this. People are upset because they want the American scene to grow, see American players get some prize money, become more motivated, get more sponsorships etc. Think you're a bit too obsessed with this topic, might want to lay down for a while and chill man And no, the viewership is not determined by the "level of play" as you arrogantly state. It's determined by personalities and storylines. Proof is in viewership numbers. EU is X3 more viewers than NA, and X3 fewer Koreans than NA. If this isn't obvious to you at this point, then there's no hope for you understanding it anytime soon. | ||
Bagration
United States18282 Posts
On May 31 2013 08:19 Muggs wrote: I feel for the zerg when I see toss do tech switches like that after they get a scout off. I dont agree with the race design of toss at all. Zerg is typically the race that has the greatest ability to tech switch due to a common production building (hatcheries/lair/hive). A taste of their own medicine if you will | ||
Shellshock
United States97274 Posts
0:00 Suppy spawns in the bottom right puCK spawns in the top left | ||
Bibbit
Canada5377 Posts
edit: By which I mean they're not properly lined up with supply/money. Scoreboard itself is fine | ||
Shellshock
United States97274 Posts
On May 31 2013 08:20 Shellshock1122 wrote: 0:00 Suppy spawns in the bottom right puCK spawns in the top left 2:00 pool first for Suppy Nexus first for puCK forge for puCK 3:00 pylon block in the natural of Suppy puCK lets the pylon finish gateway for puCK another pylon started in the natural of suppy cannon for puCK 4:00 hatch for Suppy double gas for puCK 3rd base for Suppy cybernetics core for puCK 5:00 double gas for Suppy | ||
ImperialFist
790 Posts
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Shellshock
United States97274 Posts
On May 31 2013 08:24 Shellshock1122 wrote: 2:00 pool first for Suppy Nexus first for puCK forge for puCK 3:00 pylon block in the natural of Suppy puCK lets the pylon finish gateway for puCK another pylon started in the natural of suppy cannon for puCK 4:00 hatch for Suppy double gas for puCK 3rd base for Suppy cybernetics core for puCK 5:00 double gas for Suppy 6:00 2 more gas for puCK robo for puCK 7:00 56 vs 52 +1 attack for puCK ling speed for suppy Roach warren for Suppy 2 more gates for puCK warp prism for puCK 3 more gates for puCK mothership core for puCK 8:00 86 vs 62 roaches starting to come out for Suppy 3rd base for puCK Lair for Suppy observer for puCK Suppy makes a bunch of lings after his roaches ling at the watchtower sees the warp prism 9:00 102 vs 73 4th base for Suppy evo chamber for Suppy warp prism sees the army of Suppy moving across the map immortal started for puCK lings starting to attack at the natural roaches and lings kill the cyber core 3rd of puCK is canceled photon overcharge on the natural nexus 10:00 104 vs 91 +1 range attack for Suppy cyber core rebuilding photon overcharge and sentries are able to pusht he roaches back zealots warped into the natural and main of Suppy but lings clean them up +1 plasma shields for puCK another immortal for puCK hydralisk den for Suppy Roach speed for Suppy 3rd base restarted for puCK 3 more gates for puCK | ||
Shellshock
United States97274 Posts
On May 31 2013 08:28 Shellshock1122 wrote: 6:00 2 more gas for puCK robo for puCK 7:00 56 vs 52 +1 attack for puCK ling speed for suppy Roach warren for Suppy 2 more gates for puCK warp prism for puCK 3 more gates for puCK mothership core for puCK 8:00 86 vs 62 roaches starting to come out for Suppy 3rd base for puCK Lair for Suppy observer for puCK Suppy makes a bunch of lings after his roaches ling at the watchtower sees the warp prism 9:00 102 vs 73 4th base for Suppy evo chamber for Suppy warp prism sees the army of Suppy moving across the map immortal started for puCK lings starting to attack at the natural roaches and lings kill the cyber core 3rd of puCK is canceled photon overcharge on the natural nexus 10:00 104 vs 91 +1 range attack for Suppy cyber core rebuilding photon overcharge and sentries are able to pusht he roaches back zealots warped into the natural and main of Suppy but lings clean them up +1 plasma shields for puCK another immortal for puCK hydralisk den for Suppy Roach speed for Suppy 3rd base restarted for puCK 3 more gates for puCK 11:00 111 vs 102 zealots kill the queen at the 3rd of Suppy Hydra range for Suppy another gate for puCK Suppy making a bunch of hydras 12:00 139 vs 120 infestation pit for Suppy puck has to pause cause of lag | ||
Oboeman
Canada3980 Posts
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Shellshock
United States97274 Posts
On May 31 2013 08:15 Acer.Scarlett` wrote: Sen got forfeit loss for not showing up on time Michael McClelland @ROOTheognis 35m @LzGaMeR I think they are waiting until the end of tonights broadcast before giving the w.o Theognis said he hasnt gotten a walkover yet. Are you sure it's official? | ||
SniXSniPe
United States1938 Posts
On May 31 2013 07:57 BigBossX wrote: Nice excuses bro. Please explain why 2 non Korean players managed to make it through though, but not a single american. Must be nice living in your fantasy land of bull shit and denial. Damn, you are either dumb or trolling. 13 Koreans (10 of whom have been in Code S, 2 who have been in Code A), is a lot more competitive than a washed up GSL champion with hardly any results in the past year, Shuttle (who has never even been in the GSL), MVP (who was knocked out of the GSL--- yes even Code A, before switching to Europe), and ForGG (who was still in Code A when he left). But if it makes you feel better imagining Europe would still have done as well with 13 Koreans at the calibre of the ones in NA, then keep imaging so. | ||
Shellshock
United States97274 Posts
On May 31 2013 08:29 Shellshock1122 wrote: 11:00 111 vs 102 zealots kill the queen at the 3rd of Suppy Hydra range for Suppy another gate for puCK Suppy making a bunch of hydras 12:00 139 vs 120 infestation pit for Suppy puck has to pause cause of lag 13:00 163 vs 140 2nd evo for Suppy pylon going up near the 4th of Suppy puCK sending his army across the map towards Suppy's 4th armies engage outside the 4th of Suppy forcefileds block out a lot of the hydras so suppy has to back off 14:00 142 vs 145 Suppy trying to hold his 4th base but puCK still forcefielding zealot warp in in the natural of Suppy is killing the hatch Suppy saves the natural hatch at 11 hp puCK kills the 4th of Suppy Robo bay for puCK 4th base restarted on the right side of the map for Suppy 15:00 119 vs 129 +2 range attack started for Suppy Hive started for Suppy Colossus production started for puCK 2nd robo for puCK | ||
Scarlett`
China2371 Posts
On May 31 2013 08:30 Shellshock1122 wrote: Michael McClelland @ROOTheognis 35m @LzGaMeR I think they are waiting until the end of tonights broadcast before giving the w.o Theognis said he hasnt gotten a walkover yet. Are you sure it's official? It's up to theognis apparently | ||
Shellshock
United States97274 Posts
On May 31 2013 08:32 Shellshock1122 wrote: 13:00 163 vs 140 2nd evo for Suppy pylon going up near the 4th of Suppy puCK sending his army across the map towards Suppy's 4th armies engage outside the 4th of Suppy forcefileds block out a lot of the hydras so suppy has to back off 14:00 142 vs 145 Suppy trying to hold his 4th base but puCK still forcefielding zealot warp in in the natural of Suppy is killing the hatch Suppy saves the natural hatch at 11 hp puCK kills the 4th of Suppy Robo bay for puCK 4th base restarted on the right side of the map for Suppy 15:00 119 vs 129 +2 range attack started for Suppy Hive started for Suppy Colossus production started for puCK 2nd robo for puCK 16:00 125 vs 145 puCK starting to move across the map to Suppy's new 4th 4th for puCK Suppy has to cancel his 4th base 4th base restarted on the left for Suppy Extended thermal lance research started for puCK 17:00 161 vs 156 templar archives for puCK double colossus production for puCK overlord drops for suppy +1 carapace on the way for Suppy vipers started for Suppy 2 more gates for puCK blink research started for puCK macro hatch for Suppy zealot runby to the 4th of Suppy 18:00 190 vs 180 puCK forces a cancel on the 4th of Suppy Suppy restarts his 4th base hydra speed for Suppy 19:00 200 vs 182 puCK adding in archons to his composition Suppy engages the army of puCK Colossi are abducted but Suppy's army was lagging behind so all the colossi survive +3 range attack started for Suppy puCK pushing towards the natural of Suppy 20:00 200 vs 200 forcefields block out most of the hydras of Suppy 4 colossi in puCK's army now all the vipers fall Suppy dropping 60 supply Suppy ggs! puCK wins 2-0 and advances to the Premier division! | ||
Shellshock
United States97274 Posts
Poll: Recommend Suppy vs puCK game 2? Yes (5) If you have time (1) No (0) 6 total votes Your vote: Recommend Suppy vs puCK game 2? Poll: Recommend Suppy vs puCK game 3? If you have time (3) Yes (1) No (0) 4 total votes Your vote: Recommend Suppy vs puCK game 3? | ||
SniXSniPe
United States1938 Posts
Hahaha. Leaving it to the player to decide. That's always been such a bullshit call. | ||
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