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What the hell did I just watch? O.o
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welp, that redeems his game 1 "what the fuck do I do with all these roaches"
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On April 16 2013 20:26 terapika wrote: shine 2:0 squirtle, shine 2:1 keen, symbol n shine advance
damn shine 2:0ed both of them, overestimated keen :D
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That pause timing really worked against Keen.
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Shineeee
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pp messed up keens momentum
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Haha a Marine kills an Ultra and it splits in half. That gauss rifle!
TvZ so good, wp Shine!
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Keen's unwillingness to incorporate units other than bio/mine 30+ minutes into the game...lost him the game.
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DAMN, that mass widow mine tvz style is simply UNstoppable.
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Strange game but pretty fun!
Didn't expect both zergs to make it out today.
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Wow, what an upset. Most undeserving player to a ro16 I've seen in awhile
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Did he get a penatly for requesting the pause?
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Keen is microing his mine pretty well, unburrowing when he doesn't want them to hit small group of zergling.
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Did artosis forgot raven ? Because the "terran don't have gas intensive unit isn't really true anymore in hots
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So dope. Shine might be mechanically awful, but so long as he can make everyone worse than him he can keep going strong!
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Those Muta switches are pretty smart since it forces the Terran to keep making more marines then marauders, therefore making ultras better.
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On April 16 2013 22:07 Yello wrote:Show nested quote +On April 16 2013 22:05 Yello wrote:On April 16 2013 22:00 Yello wrote:On April 16 2013 21:58 Yello wrote:On April 16 2013 21:53 Yello wrote:On April 16 2013 21:51 Yello wrote:On April 16 2013 21:49 Yello wrote:On April 16 2013 21:47 Yello wrote:On April 16 2013 21:43 Yello wrote: Final Match Keen vs Shine Game 2: Star Station
Keen starts in the top left Shine starts in the bottom right
0:00-4:00min Shine goes for a fast Pool, Keen goes for a gas-less Rax- Expand Shine attacks with 6 Lings, Keen has to cancel the CC and the Lings are able to kill the building Depot at the wall
4:00-6:00min Keen tries to block with a Rax but he has to cancel that as well and Shine gets in and is able to kill 3 SCVs while droning and expanding behind it 6:00-8:00min Keen takes his natural while Shine takes his third, Keen adds 2 Rax reactored Hellion-production for Keen, Combat Shield in production for Keen 8:00-10:00min Keen goes for a push with Marines with Combat Shields and a few Hellions but Shine scouts it and Keen backs off and starts Widow Mines and a third CC 10:00-12:00min Shine goes for Spire and Baneling Speed, Keen starts Stim research and an E-Bay Keen starts to pressure the third of Shine with Marines, Hellions und Mines but Shine defends it easily with a bunch of Lings and Banelings 12:00-14:00min Keen starts +1 attack and a 2nd E-Bay and builds his Starport and more Raxes 8 Mutas in production for Shine, he also builds a macro-hatch and +1 carepace 14:00-16:00min Shine has missile turrets and Mines but Shine is able to get into the natural and kill some SCVs and get out Keen has a defensive Widow Mine field and builds more Marines, Mines and Medivacs while continuing to upgrade on 2 E-Bays Shine takes a 4th base and continues upgrading on a single Evo-Chamber 16:00-18:00min Keen starts pushing out by moving his Widow Mines and hits a bunch of Lings and Banelings but loses almost every single Mine in the process Shine techs to Hive and adds an Infestation Pit and Pathogen Glands Keen keeps pushing and denying Creep with his Marines and Medivacs and with more Mines reinforcing he is able to push quite far onto the creep 18:00-20:00min Shine builds a lot of defensive Banelings and tries to go for a counter-attack with his mutas Shine loses a lot of units to the Mines but he has too many reinforcements and pushes Keen back 20:00-22:00min Shine wants to push into Keen's third but has to back off as Keen has too many units there Keen goes for the counter-attack and pushes the Creep further back but Shine kills off more units with ling-bling-,ita Both players are at around 180 supply, Shine has a huge bank of 2k minerals and gas though Huge engagement at the 4th of Keen, both players lose almost all of their units but Shine keeps a bunch of Mutas alive and harasses the SCVs at the 4th 22:00-24:00min Shine starts Ultralisk production and adds Infestors with his huge bank, Keen is now 20 supply behind Shine Mutalisks keep harassing Keen's natural and main, Keen starts a double Medivac drop into Shine's 5th while attack the 4th with Marines and Mines Shine cleans up the attack at the 4th and tries to do a ling-runby to kill some SCVs Shine loses his 5th and decides to go for the counter-attack instead but has to back off as Keen has too many units with his Planetary fortress 24:00-26:00min Keen keeps dropping and kills off some Queens and Drones and additional bases Shine is running around, trying to defend and as he got most of his units in the main, Keen attacks at the 4th and kills of a lot of Ultralisks and Infestors Keen has to back off since he has almost no Medivacs left Shine is behind on supply now and asks for a pause. Looks like Shine needed a pause because he's sweating too much and sweat is dropping into his eyes, making it hard for him to see. He receives a warning for the pause and the game goes on. 26:00-28:00min Shine loses a lot of units to Keen's attack on the 4th, he takes some damage to a drop in the main as well Shine builds a lot of Mutas and is able to push Keen back once again 28:00-30:00min Shine loses a lot of hp on his Mutas to Mines everywhere but they regenerate quickly Keen tries to push into Shine's 4th again and Shine has to evacuate as he got only Mutas and Infestors left 30:00-32:00min Shine goes for a counter-attack with his Mutas but Keen deflects him with his reinforcments The mutas are able to snipe off a floating Orbital for Keen as he tried to expand to a 5th base Shine has taken his 5th base again and tries to go for a 6th as well Shine reinforces with a few Ultralisks and is able to trade evenly with Keen's army with some Fungals but Keen has taken a 30 supply lead now 32:00-34:00min Shine denies mining at Keen's 4th which is his last mining base Keen goes for a huge attack at Shine's 5th with Mines and Marines and Marauders Shine loses a bunch of Mutas to Mines but Keen still has to back off as Shine has too many Ultras and Infestors Both players have around 100 supply of army and 50 supply of Workers now Keen has kinda useless Mines burrowed everywhere
34:00-36:00min Shine goes for a huge attack at Shines new 5th base with a lot of Ultras and Infestors and Fungals do huge work Keen loses almost all of his units to fungal and Ultralisks. Keen loses his 4th base, his 5th base and has no mining left Shine has got an army and mining, Keen has got a single Medivac with Marines
Shine pushes into Keen's main and Keen is forced to leave the game!
Shine takes the game and the series and advances to the Ro16!
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whats is actually the penalty? o.O
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