"When I do that should do that, or if he does not then he most likely is doing that other thing I have not scouted"
That is what makes you a great player. When you always know what to do your APM will skyrocket. Trust me I have been there

Forum Index > StarCraft 2 Strategy |
Neivler
Norway911 Posts
"When I do that should do that, or if he does not then he most likely is doing that other thing I have not scouted" That is what makes you a great player. When you always know what to do your APM will skyrocket. Trust me I have been there ![]() | ||
c0ldfusion
United States8293 Posts
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Liquid`Sheth
United States2095 Posts
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RedusK
United States37 Posts
On January 25 2011 01:36 Skyro wrote: IMO Day9 has started to become more and more abstract and broad in his advice, like general direction, having goals in your builds, how to analyze replays, etc. So it's good for players still learning the fundamentals, but for the majority of masters players (and I agree w/ others saying masters doesn't mean much) it's much more about refinement and getting your build orders as tight as possible, micro, multitasking, etc. that will give you the biggest improvements. That's why practice partners is the best way to go, so you can specifically work on the weak points you've analyzed in your game/replays. Really agree with this. And as far as the Day 9 getting into Masters thing, well even he admits that he doesn't actually play much these days, mostly just watches and comments games due to sheer lack of time. In my opinion, it's starting to show in his analysis. You can only understand the game so much by watching it. At some point you have to play it, a lot. | ||
DaemonX
545 Posts
Anyway, about the dailies being useful? I think you got it backwards. His stuff about generalised ideas such as game-plans are not for lower levels, they are only really change things for you in the upper echelons of play. Low diamond players need to work on their mechanics and macro more than anything else to improve. But if you're a diamond or master trying to bust into the gosu level, an idea like a game-plan will help you to do that. If you really don't find his advice helpful, good for you, but show some respect and if nothing else - watch his series on learning to analyse your replays for critical breakpoints. That's how can always get better. Since people are expressing opinions about a SC2 community figure, I'll add mine - the guy has enough talent and game knowledge that he could be Code-A inside of a month if he started trying. And if you knew anything about Sean Plott, gamer, you'd know that him choosing not to try and win tournaments has only one motivation - to spend his energies promoting e-sports and Starcraft, a role that very few people can do much about. | ||
reign supreme
Belgium27 Posts
You can guess I was pretty much clueless the first few weeks, I was so desperate to learn about the game that i even bought the bradygames strategy book (what a laugh). I basicly started as a bronze and i'm climbing all the way to mid gold. What I did was simple, Learn a TPZvX build and keep playing with that same build like you are getting paid for it. As of now I've got a whole selection of builds and transitions vs any race rooted in my memory. I thought my BO's were pretty good but now I needed to work on my macro game, went from 2 rax pressure to a straight out macro expand build over and over and over again. Even if I lost x number of games in a row due to be focused on macro intensive builds I would still nail them down every single game just to train it. Think you can pretty much narrow it down to dedication and the will to get better and better. Just remind yourself if for example Jinro or SjoW or ret can develop themselves to a top tier player you can do that aswell. It's all about priorities and deciding how far you are willing to take this. | ||
burnswuff
United States61 Posts
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tuestresfat
2555 Posts
On January 24 2011 16:26 gr8ape wrote: Play alot. What? Its true No, it's not. Or 3000 bronze players wouldn't exist. | ||
andrewwiggin
Australia435 Posts
Write down a list of the things you want to be not only good at, but EXCEPTIONAL at. Practice the mechanics of them (for e.g. 3-4 pronged drops) until it's second nature to you. Then theorycraft for ideas on how to stay ahead of the game (for e.g. MarineKing microing rines against banelings. Is there something similar yet to be pro-microed out?) | ||
TheAwesomeAll
Netherlands1609 Posts
srry for wall of text lol | ||
JackDragon
525 Posts
I'd also like to state that I love Day9 and have watched every episode (post SC2 that is) nad it is mostly thanks to him I'm now in masters. And I'm sure that I will still be able to learn more from him, and I'm sure that OP can learn alot more if he just tries. (Also remember that he is a real gamer so what is "don't play to much anymore" is very relative) Lastly with that rant away. My tips to improve your own game is to train only 1 or 2 builds at a time, and atleast 10-20 games before you try something new. And make sure you stick to it, analyse your replays and see what you can improve within the build. (note that I'm a quick learner so for some maybe 30-40 games are better) Also use rebind hotkeys to better buttons. Like that damn immortal A is a much better hotkey then I in my mind. | ||
iAmJeffReY
United States4262 Posts
What I do, at 2900pt master with only like 550 or so solo games and just as many practice games (Much less than people around my area) is just play. I turn my theorycraft strategies out into real, fleshed out strategies against people at a higher level. I always play prac partners who are 2.8-3k masters level with my BS strategies. The best thing I can suggest is to improve on your ability to be annoying. As a terran player, harass! Learn to dual/tri prong hit at the same time. 8 Marine drop two bases as you push another. Through practice games, learn to know timings, and how to abuse certain timing windows and never be afraid to go all in if you see an opening to win. It it, after all, a byproduct of good scouting and game knowledge to end a game before the enemy gets any advantage. Part two -- scout! Once you learn timings, you can learn when to drop/scan an enemy due to army composition through harassment. Part three -- it's not all about micro. I'm mid level masters and my micro is about shit. My macro? On point. My positioning? Most times epiclly good, other times, tragically bad. The key is to learn to read players reactions to your strategies, and plan accordingly. Never be afraid to expand. I've got reps and reps to show me getting run over in TvZ by a 3.1k friend of mine as I secure my 3rd and 4th at the same time -- He abuses a timing of me being weak and runs me over. But, it goes both ways. If he delays, I got 2 more PF's up, with a skyrocketing macro going on. It's easy to be a gsl/replay/etc analyzer and assume you know the game through someone elses hands and eyes, but it's different to play and do what you see people do. In short -- learn to harass better. The more annoying you are, and the better you simcity + macro as you harass, the more luck you'll have in ladder without having to completely overhaul your gaming. Know how I beat people I should get walked over by? Aggression. I'm overly aggressive and will lose games because of it. But, I will also force people into paths I want them into, and through harass and macro, you can at least set yourself up for a nice even game. If you scout things well, you'll be much better apt to deal with what you see. At a certain point, example, in TvP when you haven't seen any toss units for a while early game, and you're questioning what's coming -- scan the area between the ramp and nat. You'll see army comp at ramp or if they expoed. Final rant of oddness -- use hellions. Seperately control them in every battle, run past or to another base and hit workers. If you do decently and trade, 2-4 hellions roasting workers is just a plain smack in the face. Losing 4 hellions for 12 workers is always good in my book (which is probably wrong) BLUE FLAMES ARE YOUR FRIEND! ROAST WORKERS! Ohh oohhh - edit! I can't say work on only one build, since I go into every single game with no preset build in mind (usually too high...) so I just wing it every game. If you have decent mechanics, and a solid 1-1-1 game you can alter and adjust to every situation and still be able to FE. Personal opinion. I'll 1-1-1 or 2-1-1, or 2-2-1, or 2-1-2 etc. Get that tech up to harass easier! | ||
sWs
United States409 Posts
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sikyon
Canada1045 Posts
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SlapMySalami
United States1060 Posts
2st: Copy builds. Look at recent tournament replays and copy the builds blindly. When you hit a strategy that stumps you and isn't addressed in your initial replays you can download more replays to see how people deal with it. ONLY copy builds from the top 50 players in the world. + Show Spoiler + (Your preference as ladder rankings aren't always helpful. For example Greg is only ranked 260 in the world but he is far better than his ladder ranking. 3st: Play for a macro game. Once you can play a macro game you only need to work up your cheese defense and you're set. You also need to revisit 2st note and make sure you have long term build orders. You cannot get better at long games if you are always 4 gating (minus PvP.) 4st: Only use standard unit compositions: Revisiting 2, don't play funky strategies like hydra infestor or carriers. You may see it used once or twice but there is a reason you don't see it mainstream. Let the pros be the creative ones as you(us noobs) still need to learn the game and its mechanics first. | ||
tskarzyn
United States516 Posts
not equal to husky/HD starcraft - 2v2v2v2 bgh!!! , 1v1 LT noobs! | ||
SolveN
Canada43 Posts
So simply taking Day9's tips, strategies, tricks and advice or anyone else's can only get you so far, you will be a good imitation of a real player...the real precious material that Day9 is trying to impart is how to think about Starcraft (and life :D) and learn to learn it for yourself. | ||
nitdkim
1264 Posts
You make it sound like you've reached God Tier and improving yourself with bettering your gameplay isn't sufficient -_- | ||
Sixotanaka
Australia191 Posts
On February 27 2011 05:17 tskarzyn wrote: day9 - was A- on bw iccup, total baller, would rape every single person's face who said he can't make masters not equal to husky/HD starcraft - 2v2v2v2 bgh!!! , 1v1 LT noobs! Day9 was A+ on multiple accounts, he has also won several major tournaments. | ||
Aterons_toss
Romania1275 Posts
day9 probably can't even get into master league. I don't see how he can help. ^ Hes top master league player and won few BW tournaments, and BW was harder then SC2 tbh. To answer your question, there are 3 things you can chose from to improve: - watch streams on Korea ladders, 90% of the new tactic come from Korea -dw/watch pro matches and spend few h a week watching them -Or do as i do, practice yourself, get about 2.3k matches in ladders and figure out what tactics you like and what playstyle + watch few pro match to get a hold of the "top" tactics. ^ This if you wanna reach mid master. Thats my option at least. | ||
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