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[Q]uestion for Masters - Page 3

Forum Index > StarCraft 2 Strategy
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Neivler
Profile Blog Joined November 2008
Norway911 Posts
January 24 2011 16:47 GMT
#41
Always know your 5 next moves. It is when you always know what to do next that you will become godlike. It is about knowledge and experience that comes many games. Always play the same sort of build and then you will get down the timings.

"When I do that should do that, or if he does not then he most likely is doing that other thing I have not scouted"

That is what makes you a great player. When you always know what to do your APM will skyrocket. Trust me I have been there
I pwn noobs
c0ldfusion
Profile Joined October 2010
United States8293 Posts
January 24 2011 18:37 GMT
#42
How about just watching the GSL? I've observed a bunch of master level games and I see guys trying the mimic the latest strategies that they saw on the GSL. But despite being in master league, their execution is still way off from pro-level. So you can probably still learn a lot, strategy-wise, or at least draw inspiration from watching major tournament matches. As for mechanics, that just comes from practice.
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
January 24 2011 18:42 GMT
#43
You watch your own replays alot. You watch other players replays alot. You talk about the game with friends. You theory craft and figure out which build orders are stronger. You listen to shoutcasts and try and THINK about whether they are right or wrong. You play 100000 ladder games, and 1000 custom games. You discuss every single 1000 custom games with whoever you were playing with. You rage quit and hate life for a bit, but come back with new ideas. At least thats what I do ^_^
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
RedusK
Profile Joined December 2010
United States37 Posts
January 24 2011 19:06 GMT
#44
On January 25 2011 01:36 Skyro wrote:
IMO Day9 has started to become more and more abstract and broad in his advice, like general direction, having goals in your builds, how to analyze replays, etc. So it's good for players still learning the fundamentals, but for the majority of masters players (and I agree w/ others saying masters doesn't mean much) it's much more about refinement and getting your build orders as tight as possible, micro, multitasking, etc. that will give you the biggest improvements. That's why practice partners is the best way to go, so you can specifically work on the weak points you've analyzed in your game/replays.


Really agree with this. And as far as the Day 9 getting into Masters thing, well even he admits that he doesn't actually play much these days, mostly just watches and comments games due to sheer lack of time. In my opinion, it's starting to show in his analysis. You can only understand the game so much by watching it. At some point you have to play it, a lot.
If you're not riding on the edge, you're taking up too much space
DaemonX
Profile Joined September 2010
545 Posts
Last Edited: 2011-01-25 08:36:00
January 25 2011 08:28 GMT
#45
Wow you guys sound pretty silly about Day9. The guy plays hundreds of games most weeks, as random, as well as team games. He has been watching, competing in and commentating on pro level tournaments for nearly ten years, and has an amazing game knowledge of SC2. And yes, he is in Master's league, on more than one account, on more than one region. You're talking about a multiple-time WCG winner and finalist; the guy is a league of gamer that noone posting in this thread thus far can really hope to compare themselves to. Just because he's humble as all heck you mopes don't know who you're talking about.

Anyway, about the dailies being useful? I think you got it backwards. His stuff about generalised ideas such as game-plans are not for lower levels, they are only really change things for you in the upper echelons of play.

Low diamond players need to work on their mechanics and macro more than anything else to improve. But if you're a diamond or master trying to bust into the gosu level, an idea like a game-plan will help you to do that.

If you really don't find his advice helpful, good for you, but show some respect and if nothing else - watch his series on learning to analyse your replays for critical breakpoints. That's how can always get better.

Since people are expressing opinions about a SC2 community figure, I'll add mine - the guy has enough talent and game knowledge that he could be Code-A inside of a month if he started trying. And if you knew anything about Sean Plott, gamer, you'd know that him choosing not to try and win tournaments has only one motivation - to spend his energies promoting e-sports and Starcraft, a role that very few people can do much about.
reign supreme
Profile Joined February 2011
Belgium27 Posts
February 26 2011 15:33 GMT
#46
I just started recently with Starcraft II, it's my first competetive RTS aswell.
You can guess I was pretty much clueless the first few weeks, I was so desperate to learn about the game that i even bought the bradygames strategy book (what a laugh).

I basicly started as a bronze and i'm climbing all the way to mid gold. What I did was simple,
Learn a TPZvX build and keep playing with that same build like you are getting paid for it. As of now I've got a whole selection of builds and transitions vs any race rooted in my memory.

I thought my BO's were pretty good but now I needed to work on my macro game, went from 2 rax pressure to a straight out macro expand build over and over and over again. Even if I lost x number of games in a row due to be focused on macro intensive builds I would still nail them down every single game just to train it.

Think you can pretty much narrow it down to dedication and the will to get better and better.
Just remind yourself if for example Jinro or SjoW or ret can develop themselves to a top tier player you can do that aswell. It's all about priorities and deciding how far you are willing to take this.
We could be so much more. [SlayerS.MMA]
burnswuff
Profile Joined December 2010
United States61 Posts
February 26 2011 16:13 GMT
#47
I hate when you reach that plateau. Before master's league, I felt like I reach that plateau and couldn't improve even though I was still losing in diamond. the problem as you rise in masters is that the skill difference between you and pros is getting closer. In high levels of play, tiny things can be game changing or game deciding. Also, Day9 is actually in masters. I think he has an account where he doesn't release the name to not attract attention.
tuestresfat
Profile Joined December 2010
2555 Posts
February 26 2011 16:21 GMT
#48
On January 24 2011 16:26 gr8ape wrote:
Play alot.


What? Its true

No, it's not. Or 3000 bronze players wouldn't exist.
andrewwiggin
Profile Joined September 2010
Australia435 Posts
February 26 2011 16:31 GMT
#49

Write down a list of the things you want to be not only good at, but EXCEPTIONAL at.

Practice the mechanics of them (for e.g. 3-4 pronged drops) until it's second nature to you.


Then theorycraft for ideas on how to stay ahead of the game (for e.g. MarineKing microing rines against banelings. Is there something similar yet to be pro-microed out?)
TheAwesomeAll
Profile Joined January 2011
Netherlands1609 Posts
February 26 2011 16:41 GMT
#50
play standard Iamke style. Just pick one build that relies on your skill and thats safe against anything if you play well. You want to get really in depth with your build, till your at 3 bases at least. Write down everything your opponent threw at you and at what time. Your scouting a few marauders and marines, is he rushing and hiding a part of his army or is he expanding? From watching the rep i know that at 7:20 he must have his CC down else he is rushing (pvt this is), stuff like that. Open up a map custom game. If you start your +1 att upgrade. When do you start you lair/council/armory? Bisu once mentioned that you really want to get waves of output( collosus, upgrades units) you want have your eggs pop all at once, your upgrades to finish all at once. so if you start a +1 att upgrade when do you start your second ebay/forge/evo. This way your at your strongest just when a wave finishes, which will lead to good timing attacks. For example you scout hes expanding greedy or is overdroning, you wait untill your wave finishes and attack with an awesome timing > gg :D .
srry for wall of text lol
dr Helvetica <3
JackDragon
Profile Joined February 2011
525 Posts
February 26 2011 17:10 GMT
#51
I'd like to start with saying that Day9 isn't god. Just because he say something does not make it an universial truth and I am sure that a lot of the progamers know the game better and is better then him. That said, a lot of what he say and do is true and is important. Also just because other progamers are better and know the game better does not mean that Day9 can not help them and give them hints and advise, there will always, always be things you can learn from other people regardless of wheter they are better. (alright I don't see a bronze help a master but I think you get the point).

I'd also like to state that I love Day9 and have watched every episode (post SC2 that is) nad it is mostly thanks to him I'm now in masters. And I'm sure that I will still be able to learn more from him, and I'm sure that OP can learn alot more if he just tries. (Also remember that he is a real gamer so what is "don't play to much anymore" is very relative)

Lastly with that rant away. My tips to improve your own game is to train only 1 or 2 builds at a time, and atleast 10-20 games before you try something new. And make sure you stick to it, analyse your replays and see what you can improve within the build. (note that I'm a quick learner so for some maybe 30-40 games are better) Also use rebind hotkeys to better buttons. Like that damn immortal A is a much better hotkey then I in my mind.
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
Last Edited: 2011-02-26 18:13:08
February 26 2011 18:08 GMT
#52
Don't feel bad about not listening to day9 anymore. I'm 23, I own a house with my wife, I don't have time to both follow this game seriously, and play it seriously, so I chose the latter. I don't watch replays, gsl, streams (Except for huk. Some reason I like his stream since I heard some pac on it) No offense at all meant to day9, I just never found the time.

What I do, at 2900pt master with only like 550 or so solo games and just as many practice games (Much less than people around my area) is just play. I turn my theorycraft strategies out into real, fleshed out strategies against people at a higher level. I always play prac partners who are 2.8-3k masters level with my BS strategies.

The best thing I can suggest is to improve on your ability to be annoying. As a terran player, harass! Learn to dual/tri prong hit at the same time. 8 Marine drop two bases as you push another. Through practice games, learn to know timings, and how to abuse certain timing windows and never be afraid to go all in if you see an opening to win. It it, after all, a byproduct of good scouting and game knowledge to end a game before the enemy gets any advantage.

Part two -- scout! Once you learn timings, you can learn when to drop/scan an enemy due to army composition through harassment.

Part three -- it's not all about micro. I'm mid level masters and my micro is about shit. My macro? On point. My positioning? Most times epiclly good, other times, tragically bad. The key is to learn to read players reactions to your strategies, and plan accordingly. Never be afraid to expand.

I've got reps and reps to show me getting run over in TvZ by a 3.1k friend of mine as I secure my 3rd and 4th at the same time -- He abuses a timing of me being weak and runs me over. But, it goes both ways. If he delays, I got 2 more PF's up, with a skyrocketing macro going on.



It's easy to be a gsl/replay/etc analyzer and assume you know the game through someone elses hands and eyes, but it's different to play and do what you see people do.

In short -- learn to harass better. The more annoying you are, and the better you simcity + macro as you harass, the more luck you'll have in ladder without having to completely overhaul your gaming. Know how I beat people I should get walked over by? Aggression. I'm overly aggressive and will lose games because of it. But, I will also force people into paths I want them into, and through harass and macro, you can at least set yourself up for a nice even game.


If you scout things well, you'll be much better apt to deal with what you see. At a certain point, example, in TvP when you haven't seen any toss units for a while early game, and you're questioning what's coming -- scan the area between the ramp and nat. You'll see army comp at ramp or if they expoed.


Final rant of oddness -- use hellions. Seperately control them in every battle, run past or to another base and hit workers. If you do decently and trade, 2-4 hellions roasting workers is just a plain smack in the face. Losing 4 hellions for 12 workers is always good in my book (which is probably wrong)

BLUE FLAMES ARE YOUR FRIEND! ROAST WORKERS!



Ohh oohhh - edit! I can't say work on only one build, since I go into every single game with no preset build in mind (usually too high...) so I just wing it every game. If you have decent mechanics, and a solid 1-1-1 game you can alter and adjust to every situation and still be able to FE. Personal opinion. I'll 1-1-1 or 2-1-1, or 2-2-1, or 2-1-2 etc. Get that tech up to harass easier!
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
sWs
Profile Blog Joined December 2010
United States409 Posts
February 26 2011 18:15 GMT
#53
The biggest thing that helped me was playing zerg, (i'm a protoss player) switching to zerg for a few days increased my APM and my micro macro skills. Watching streams, and getting coached are also viable options :O GL
@swsc2
sikyon
Profile Joined June 2010
Canada1045 Posts
February 26 2011 19:31 GMT
#54
I just drill different builds. Pick a build, do it over and over and don't stop until you get it down no matter what your opponent does.
SlapMySalami
Profile Joined August 2010
United States1060 Posts
February 26 2011 19:47 GMT
#55
1st: Day9 will always be helpful. I am at 3000 master and his mouse control daily helped me tremendously. Not everything is helpful but he is a goose that lays golden one-liners. In one of his q&a sessions he said something like, "I almost think it's ok just to copy a build until you get to high diamond (before masters was in place).

2st: Copy builds. Look at recent tournament replays and copy the builds blindly. When you hit a strategy that stumps you and isn't addressed in your initial replays you can download more replays to see how people deal with it. ONLY copy builds from the top 50 players in the world. + Show Spoiler +
(Your preference as ladder rankings aren't always helpful. For example Greg is only ranked 260 in the world but he is far better than his ladder ranking.
You don't need to copy from any 2st-rate clans/players when you have the best available to you. I will not name any more names/clans but I hope you can distinguish them for yourself.

3st: Play for a macro game. Once you can play a macro game you only need to work up your cheese defense and you're set. You also need to revisit 2st note and make sure you have long term build orders. You cannot get better at long games if you are always 4 gating (minus PvP.)

4st: Only use standard unit compositions: Revisiting 2, don't play funky strategies like hydra infestor or carriers. You may see it used once or twice but there is a reason you don't see it mainstream. Let the pros be the creative ones as you(us noobs) still need to learn the game and its mechanics first.
marineking will u huk my bigtt1 ilu
tskarzyn
Profile Joined July 2010
United States516 Posts
February 26 2011 20:17 GMT
#56
day9 - was A- on bw iccup, total baller, would rape every single person's face who said he can't make masters

not equal to

husky/HD starcraft - 2v2v2v2 bgh!!! , 1v1 LT noobs!
SolveN
Profile Joined September 2010
Canada43 Posts
February 26 2011 20:21 GMT
#57
You know, the thing about Day9 is, he has gone through the process of learning and mastering SC:BW, so he knows how to GROW as a player. Everyone starts out with limited experience and knowledge, and the professionals are the ones who figure out how to expand their own understanding of the game.

So simply taking Day9's tips, strategies, tricks and advice or anyone else's can only get you so far, you will be a good imitation of a real player...the real precious material that Day9 is trying to impart is how to think about Starcraft (and life :D) and learn to learn it for yourself.
nitdkim
Profile Blog Joined March 2010
1264 Posts
February 26 2011 20:32 GMT
#58
If you think analysis of your own replays aren't too sufficient for the growth you're looking for, I suggest you go to Korea and try joining the GSL.

You make it sound like you've reached God Tier and improving yourself with bettering your gameplay isn't sufficient -_-
PM me if you want random korean images translated.
Sixotanaka
Profile Joined December 2010
Australia191 Posts
February 26 2011 20:51 GMT
#59
On February 27 2011 05:17 tskarzyn wrote:
day9 - was A- on bw iccup, total baller, would rape every single person's face who said he can't make masters

not equal to

husky/HD starcraft - 2v2v2v2 bgh!!! , 1v1 LT noobs!


Day9 was A+ on multiple accounts, he has also won several major tournaments.
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
February 26 2011 20:53 GMT
#60
day9 probably can't even get into master league. I don't see how he can help.

^ Hes top master league player and won few BW tournaments, and BW was harder then SC2 tbh.

To answer your question, there are 3 things you can chose from to improve:
- watch streams on Korea ladders, 90% of the new tactic come from Korea
-dw/watch pro matches and spend few h a week watching them
-Or do as i do, practice yourself, get about 2.3k matches in ladders and figure out what tactics you like and what playstyle + watch few pro match to get a hold of the "top" tactics.
^ This if you wanna reach mid master.

Thats my option at least.
A good strategy means leaving your opponent room to make mistakes
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