Yes, terran balls are very strong and according to you, OP. But I don't think that running straight into a ball of siege tanks and stimmed marines, then rage quitting is a good way to judge fairness in a game.
That being said, Idra fighting.
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RoK Ot7Er
United States219 Posts
Yes, terran balls are very strong and according to you, OP. But I don't think that running straight into a ball of siege tanks and stimmed marines, then rage quitting is a good way to judge fairness in a game. That being said, Idra fighting. | ||
SnowSC2
United States678 Posts
On December 25 2010 06:17 RoK Ot7Er wrote: Watching your games today was painful Idra. You would be at an advantage, or at least even, then you would throw away 2 or 3 armies into a terran ball. Yes, terran balls are very strong and according to you, OP. But I don't think that running straight into a ball of siege tanks and stimmed marines, then rage quitting is a good way to judge fairness in a game. That being said, Idra fighting. hes allowed to have a bad day if thats what it was, and if he had thought he lost the game and dropped his army then left then thats okay too, hes one of the best zergs in the world and well... thats it. This happens to a lot of players, your just seeing it on the stream. EDIT: btw i didnt watch the stream this time | ||
doihy
668 Posts
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IdrA
United States11541 Posts
On December 25 2010 03:48 TT1 wrote: idra sc2 zerg =/= sc1 terran ya eventually ill figure out you just have to go 1 base roach/ling or nydus like the koreans then ill have a nice shiny 50% win rate for all eternity. | ||
SnowSC2
United States678 Posts
On December 25 2010 12:57 IdrA wrote: ya eventually ill figure out you just have to go 1 base roach/ling or nydus like the koreans then ill have a nice shiny 50% win rate for all eternity. yeah bullshit in this game right now is way too viable. People arent being rewarded for skill, because why have skill when you can not know how to play the game and still win with some bullshit build. Hopefully thatll change, oh well. Cant wait for the next stream. again, its really awesome. liking your taste in music as well. | ||
decaf
Austria1797 Posts
That being said I really am looking forward to your stream :> Btw, you (IdrA) obviously listen to rap, to shitty rap to be accurate (new school is just not good..), you may wanna check out some of the real rap out there: non phixion, wu tang clan, immortal technique, busta rhymes and so on, I think you'd like it. | ||
Velocity`
United Kingdom343 Posts
On December 25 2010 21:06 decaf wrote: You gotta consider though that this game is like 5 months old, taking that into consideration it's already really well balanced. But as you said, shitty builds are way too viable, I don't think it's gonna get much better till HotS, because it's more of a design issue than a balance issue, you cannot make this game fair by nerfing or buffing some units. That being said I really am looking forward to your stream :> Btw, you (IdrA) obviously listen to rap, to shitty rap to be accurate (new school is just not good..), you may wanna check out some of the real rap out there: non phixion, wu tang clan, immortal technique, busta rhymes and so on, I think you'd like it. Yeah I agree to some extent here, however I still think it's more of a balance issue than a design one. That roach buff didn't take a lot of effort to implement and made Zerg a lot better, so hopefully if they add in a few more things like that, Zerg will become more viable. But yeah, in terms of the units T and P have compared to Z it's unfair, and something needs to be done to bring Z on the same level. | ||
BadWithNames
United States441 Posts
You mentioned in an interview towards the end of beta that Protoss would adopt am Archon, Immortal, Templar, Zealot army vs Zerg do you still think this army will see the light of day or are will Protoss never stop hiding behind Sentry Force Fields and 9 range colossus? Merry Christmas and good luck in the future. ZERG SUCKING!!! | ||
TT1
Canada9987 Posts
On December 25 2010 12:57 IdrA wrote: ya eventually ill figure out you just have to go 1 base roach/ling or nydus like the koreans then ill have a nice shiny 50% win rate for all eternity. or try to have more than 2 exps at the 15 minute mark(in passive macro games)? most of the games that ive seen from u u underexpand(because u play with so much fear of dying to timing pushs) so much and sacrifice so much of ur drone count in order to have a slightly bigger army... thats not how your supposed to play zerg, it works now because everyone still sucks ass but sooner or later(once all the good players switch over) youll see its a shitty style | ||
JackOscar
Sweden50 Posts
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Ryalnos
United States1946 Posts
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exKid
United Kingdom118 Posts
The funky/jazzy kinda music he listens to, being played atm. Artist? Tracks? Albums? It's really pretty awesome. Thanks in advance! | ||
FLuE
United States1012 Posts
Thanks for the stream, very much enjoy watching it and learning. Hope you'll continue to do it, and good luck with the upcoming GSL! | ||
IdrA
United States11541 Posts
On December 26 2010 03:18 TT1 wrote: Show nested quote + On December 25 2010 12:57 IdrA wrote: On December 25 2010 03:48 TT1 wrote: idra sc2 zerg =/= sc1 terran ya eventually ill figure out you just have to go 1 base roach/ling or nydus like the koreans then ill have a nice shiny 50% win rate for all eternity. or try to have more than 2 exps at the 15 minute mark(in passive macro games)? most of the games that ive seen from u u underexpand(because u play with so much fear of dying to timing pushs) so much and sacrifice so much of ur drone count in order to have a slightly bigger army... thats not how your supposed to play zerg, it works now because everyone still sucks ass but sooner or later(once all the good players switch over) youll see its a shitty style bases cost money, drones to make them worthwhile cost larvae and more money. and all they let you do is make more units. when you're 200/200 you cant make more units, and you cant chip away at a collosus ball with reinforcements because it kills shit so fast. expanding does not help you in that situation, barring unusual circumstances like cross positions meta where the distances allow you to remax before the army gets to your base. only way to hold defensive collosus play is to get to broods before they can kill you. you cant survive a timing rush while expanding while going hive that fast. of course going hive still loses, but that brings us back to the whole imbalance thing. | ||
AdrianInzunza
Mexico44 Posts
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nvs.
Canada3609 Posts
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Essentia
1150 Posts
On December 27 2010 02:24 nvs. wrote: I want to see IdrA cut his losses and start secretly practicing Protoss for the next GSL. :D i second this. idra would be a beast at toss imo | ||
nvs.
Canada3609 Posts
On December 27 2010 03:52 Essentia wrote: Show nested quote + On December 27 2010 02:24 nvs. wrote: I want to see IdrA cut his losses and start secretly practicing Protoss for the next GSL. :D i second this. idra would be a beast at toss imo And it's not like his practice as Zerg would have been a waste of time, he would be so intimate with the Z side of ZvP that his PvZ would immediately benefit from the experience. | ||
JackOscar
Sweden50 Posts
He's problems would be pvt and pvp :/ | ||
Fa1nT
United States3423 Posts
1. IdrA is wrong and zerg is balanced fine right now. 2. IdrA is right and zerg is still too weak, in which case all zergs including him, leenock, nestea, and fruit will have sub-par results. #1 would imply that idra is either bad or doesn't practice enough. Both of these have proven to be false over the years since he is still the best white player by results. I find #2 to be more true right now considering how easy even the best zergs are losing to all ins. #2 leads to balance changes, | ||
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