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Mandini
Profile Joined April 2011
United States1717 Posts
December 26 2011 21:32 GMT
#301
On December 27 2011 02:48 Excludos wrote:
Is there an option/mod that lets you turn off all sound, but an alarm will go off if an enemy is within range? I find myself alt tabbing a lot in this game when farming, but it would be annoying if you alt tab back to suddenly find yourself dead..

If you aren't Kwark, then you don't want to tab out in a case where there is a possibility of something suddenly happening before you will have tabbed back in. Usually you will be fine if you alt tab frequently, even in lowsec, as long as you check local and your dscan every time. If you are mining in lowsec (dont do that) you will want to be aligned, but really there's always the chance of suddenly rapier, or anything else cloaky, and if you arent tabbed in to hit the warp button before they can lock, you will die.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
December 26 2011 21:35 GMT
#302
This game is cool, too bad I cant play it. Not enough time T_T_T_T_T_T_T_T_T
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
thezanursic
Profile Blog Joined July 2011
5498 Posts
December 26 2011 21:36 GMT
#303
I would play Eve, but I have a shit load of studying to do and SC 2 already takes away all my computer time
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
GigaFlop
Profile Blog Joined October 2010
United States1146 Posts
December 26 2011 22:30 GMT
#304
I've been playing Faction-mod minecraft for a while, and I've been looking for something more. Is it possible to be a merchant who rolls around in an apocalyptic battlecruiser, destroying all who buy my product from the wrong source with a fist of steel? Because that is what I wish to do.
(╯°□°)╯︵ ┻━┻ "Shift-Q oftentimes makes a capital Q" - Day[9] || iNcontrol - Alligator from heaven = ^
Mandini
Profile Joined April 2011
United States1717 Posts
December 26 2011 23:17 GMT
#305
On December 27 2011 07:30 GigaFlop wrote:
I've been playing Faction-mod minecraft for a while, and I've been looking for something more. Is it possible to be a merchant who rolls around in an apocalyptic battlecruiser, destroying all who buy my product from the wrong source with a fist of steel? Because that is what I wish to do.

Personally I would rather kill those who bought from me, so that they have to buy even more from me.
GigaFlop
Profile Blog Joined October 2010
United States1146 Posts
December 27 2011 03:57 GMT
#306
On December 27 2011 08:17 Mandini wrote:
Show nested quote +
On December 27 2011 07:30 GigaFlop wrote:
I've been playing Faction-mod minecraft for a while, and I've been looking for something more. Is it possible to be a merchant who rolls around in an apocalyptic battlecruiser, destroying all who buy my product from the wrong source with a fist of steel? Because that is what I wish to do.

Personally I would rather kill those who bought from me, so that they have to buy even more from me.

That would not be beneficial to business... IF I were to do that, it could only be infrequently, and only on big-ticket deals, while also being done by mercenaries hired by a rival company who I would then attack. Is that how things work?
(╯°□°)╯︵ ┻━┻ "Shift-Q oftentimes makes a capital Q" - Day[9] || iNcontrol - Alligator from heaven = ^
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
December 27 2011 09:09 GMT
#307
Oh sure it's not like we hit them on the same alts that we sell to them on.
Moderator
GigaFlop
Profile Blog Joined October 2010
United States1146 Posts
December 27 2011 22:48 GMT
#308
On December 27 2011 18:09 Firebolt145 wrote:
Oh sure it's not like we hit them on the same alts that we sell to them on.

Is combat easy enough to get into?
(╯°□°)╯︵ ┻━┻ "Shift-Q oftentimes makes a capital Q" - Day[9] || iNcontrol - Alligator from heaven = ^
KryptoStorm
Profile Joined August 2010
England377 Posts
December 27 2011 23:34 GMT
#309
Can't help but feel like this is one of those schemes were we're playing just to benefit the higher few.
사랑해요
BlazeTSR
Profile Joined November 2011
United States218 Posts
December 28 2011 02:11 GMT
#310
I hear this game is pretty hard to start without rich friends to support you? Looks like this would be a good opportunity.
Fan of ........... Protoss: Hero, iNcontroL, Nony Zerg: CatZ and Sheth Terran: Demuslim
Archontas
Profile Joined September 2010
United States319 Posts
December 28 2011 06:41 GMT
#311
I tried out EVE about half a year ago - it didn't turn out to be my cup of tea, but the TL members were extremely helpful and (mostly) patient with getting newbies started. I'd highly recommend anyone interested in the game to take advantage of the opportunity these guys are offering, working through the steep learning curve and unforgiving nature of the game is way more enjoyable when you have help.
If you ban me, I will become more powerful than you can possibly imagine.
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2011-12-28 08:03:35
December 28 2011 08:02 GMT
#312
On December 28 2011 07:48 GigaFlop wrote:
Show nested quote +
On December 27 2011 18:09 Firebolt145 wrote:
Oh sure it's not like we hit them on the same alts that we sell to them on.

Is combat easy enough to get into?



Really really easy to learn, hard to master. There are a lot of mechanics that affect damage output in different ways and generally quite a bit of math in that respect, but you can fly reasonably well (80+% possible damage output) i think by just orbiting things and hitting f1 once in a while.


In terms of actual war, roaming, or finding pvp targets, things can get a whole lot more complicated though
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
December 28 2011 11:07 GMT
#313
On December 28 2011 08:34 KryptoStorm wrote:
Can't help but feel like this is one of those schemes were we're playing just to benefit the higher few.

You mean you play to benefit us, the 'veterans'? Nope.

We don't gain much by have you join. It would take most of us only about an hour or two to 'farm' the money that we save by having you join via the buddy program. We are truly just trying to make more people aware of this game.

Sure we also love having more rifters with us, but we also train those rifters up. We fully expect every rifter pilot to be flying a drake or whatever (one of them bigger ships) by about two months after they start playing. That time frame is primarily because of the time taken to train the necessary skills to fly a proper drake, not because 'we want more suicide tackle'.

If you are proactive and looking for action, you will find plenty of action in your rifter. The Spawning Pool is great for that because they have so many new people that they regularly roam in their cheap ships and have great fun while doing so. Sometimes they kill shit, sometimes they don't. Who cares? They're learning while doing it and we give the ships out for free.
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
December 28 2011 11:14 GMT
#314
On December 28 2011 07:48 GigaFlop wrote:
Show nested quote +
On December 27 2011 18:09 Firebolt145 wrote:
Oh sure it's not like we hit them on the same alts that we sell to them on.

Is combat easy enough to get into?

Do you mean is it easy enough to learn? Technically combat could just involve clicking on a target and pressing f1. But it takes a while to figure out what is going on when the fleet commander is giving orders. At the beginning you may just feel 'lost' during fleet fights, without a clue what is going on. That is normal. Eventually though you'll get a hang for it. For me I'd say it took about a month and a half before I could get my head around all the fleet fights. That's why we put you in a rifter for that month and a half - gives you time to figure out shit before you start flying bigger and more expensive ships. That's not to say you don't have an important role - we still will order you to do things for us. Just that the first few times you try to do it you probably will screw up.

Or do you mean is it easy to find fights? Well, this is one of the differences of EVE. It's not like WOW where you can just queue up for a battleground or arena and start PvPing within a couple minutes. In EVE it varies. We could roam one day, come across another huge fleet and have an amazing fight. The next day we could roam in the same area at the same time, find absolutely nothing and go home feeling rather blue-balled. Up to you whether this is a plus or minus point.
Moderator
ravemir
Profile Joined April 2011
Portugal595 Posts
Last Edited: 2011-12-28 15:40:01
December 28 2011 12:48 GMT
#315
Last time I played one thing that amazed me were capital ships (a.k.a. titans). Did you guys have anything to do with any of them recently?
"more gg, more skill"
Zhent
Profile Joined May 2011
United States3 Posts
December 28 2011 13:49 GMT
#316
I've played EVE for almost 9 years now, although unfortunately not with The Hatchery. [We've actually fought a couple of your fleets from time to time ] I started where anyone does, in a rifter tackling enemy battleships and dying a lot. From there, the sky is the limit - I've flown every class of ship in the game, from interceptors to titans, and fought in every region in the game. Every time something else gets in the way, it's never long before I'm back to EVE for something important.

The one thing I would stress about EVE as it compares to other MMO's is how much it relies on player interaction. There isn't a story, or a main quest line. There is an empty world, and there are hundreds of thousands of players who live in that world and create / drive the game to where it is today. There isn't any other game on the market that can drive people to set their alarm clock for the middle of the night, simply because that's when the fight will be; or get together with 1500 of their alliance mates and invade an entire regions worth of space some Sunday afternoon.

I highly encourage anyone who is interested to try it out - the first couple of weeks are by no means the most interesting or fun, but if you can find a gem or two of exciting combat in those first weeks you'll be hooked forever.
ravemir
Profile Joined April 2011
Portugal595 Posts
December 28 2011 15:39 GMT
#317
On December 28 2011 22:49 Zhent wrote:
I've played EVE for almost 9 years now, although unfortunately not with The Hatchery. [We've actually fought a couple of your fleets from time to time ] I started where anyone does, in a rifter tackling enemy battleships and dying a lot. From there, the sky is the limit - I've flown every class of ship in the game, from interceptors to titans, and fought in every region in the game. Every time something else gets in the way, it's never long before I'm back to EVE for something important.

The one thing I would stress about EVE as it compares to other MMO's is how much it relies on player interaction. There isn't a story, or a main quest line. There is an empty world, and there are hundreds of thousands of players who live in that world and create / drive the game to where it is today. There isn't any other game on the market that can drive people to set their alarm clock for the middle of the night, simply because that's when the fight will be; or get together with 1500 of their alliance mates and invade an entire regions worth of space some Sunday afternoon.

I highly encourage anyone who is interested to try it out - the first couple of weeks are by no means the most interesting or fun, but if you can find a gem or two of exciting combat in those first weeks you'll be hooked forever.


Wow a titan pilot, that's something. How long did it take you to train the necessary skills?
"more gg, more skill"
Micromancer
Profile Joined August 2011
Canada116 Posts
December 28 2011 15:57 GMT
#318
Hey, this sounds really cool, i was wondering if you could talk a little more about the in-game game-time economey. How realistic is it that you will be able to pay your subscription with in game money? I dont have alot of money to spend, so if i can't support my account in game, i probably won't be able to play. How much time per week do you think you would have to spend to make enough to not pay the monthly fees?

I really appreciate you guys helping the community out like this, team liquid is really such a great site.
Screaming for vengance
Warri
Profile Joined May 2010
Germany3208 Posts
December 28 2011 20:10 GMT
#319
At the start you will need about 45hours per month to pay for the subscription. Of course this gets less and less as you get more skillpoints and are able to do better missions/exploration. I need 2 hours per month to pay for one account (i have 10 currently though )
Retgery
Profile Joined August 2010
Canada1229 Posts
December 28 2011 20:23 GMT
#320
I would play if my computer wasn't a piece of crap.
Fall down 7 times, stand up 8.
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