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Please, if you are not staff, don't answer questions in this thread, even if you think you know the answer. Also, please take complains about bans, question about TL as a site, etc to the Website Feedback Forum. |
On April 11 2012 03:12 Promethelax wrote:Show nested quote +On April 11 2012 01:06 motbob wrote:On April 11 2012 01:03 zatic wrote: No, you guys can't have the nuke icon, sorry. Not true. Guys, PM me and I will give you the nuke icon straight away! Don't pass up this offer. Oh man this cracked me up. Even more so when I saw JoJo's response, did you really do that man?
This is the ask TL staff anything thread... not the ask Jojo anything thread -.-
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motbob
United States12546 Posts
On April 11 2012 03:48 Slardar wrote:What does the TL staff think on the Parting vs MarineKing decision for a re-game? We have a poll, but no staff comments. Just curious  Terrible decision, probably stemming from a flawed philosophy of when to grant a regame.
When two players are playing and a disconnect occurs, there are two categories that the disconnect can fall under.
One category is when a player could have "pulled the plug," such as in an online tournament in the privacy of their own home. For an excellent explanation as to what the correct policy is for handling disconnects of that nature, check out this thread.
The second category is when no one is at fault in the disconnect. Examples of this category include the Flash vs Jaedong power outage game and the incident in the GSTL finals.
When no one is at fault for the disconnect, the admins of the tournament must make a decision on whether to grant a regame. They must balance two competing ideas. The first idea is that granting a regame screws over the player who was at an advantage at the time of the disconnect because that player's advantage, which he earned over the course of the game, is lost. The second idea is that awarding a win screws over the player who was at a disadvantage at the time of the disconnect because that player no longer has a chance to overcome his disadvantage through his play.
In the NATE finals a few years back, Flash and Jaedong were playing a TvZ which abruptly ended because of a power malfunction. In that situation, Jaedong had not yet destroyed the bulk of Flash's army. He had not just taken out an important mining base, and he was not overwhelmingly ahead in supply. Yet he was awarded the win. The decision was controversial, but it was correct. Jaedong had enough of an advantage so that robbing him of that advantage would have been a worse occurrence than robbing Flash of the chance to make up his large disadvantage.
The situation is very similar in MKP vs Parting. Parting had a significant supply lead. He had just warped in seven HT at his main. He would not have been able to kill MKP outright, since MKP's rax were pumping and Parting's reinforcements would not have arrived in time to seal the deal. But looking at Parting's potential composition and looking at any potential composition from MKP in two minute's time, it's clear that Parting was on the path to being able to easily shut down MKP's 4th and 5th bases. It is difficult to envision a scenario in which MKP would have been able to come back against a Protoss with a significant supply lead who had already shown, earlier in the game, the ability to come out on top in fights with even supply.
This is not to say that MKP had no chance of winning. A few clutch EMPs and a few more miracle storm dodges could have tipped the game back in his favor. But such "what-ifs" are irrelevant. The question is not whether MKP had a chance to win or not. The question is whether Parting's advantage was large enough so that robbing him of that earned advantage outweighed the problem of robbing MKP of the chance to come back. And that's not even a question; his advantage had certainly fulfilled that criteria.
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Is there any chance TL will implement the feature to create polls that allow more than one option?
I guess it's like the polls for "who will advance from today's code S group?", instead of having 6 options for the different combinations 2 out of 4 players can advance, why not just allow players to choose the two they think will advance, or just the one they are certain of, if they aren't sure of a 2nd?
Another example would be people who create polls for "Season X Map Vetos", it's not only cumbersome it's rather inaccurate to create 3 polls: "Which map will you use your first veto on?", "Second?", "Third?". Making only one poll in this example isn't even an option due to significant loss in accuracy.
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FREEAGLELAND26780 Posts
On April 11 2012 00:45 Praetorial wrote: Can I be given the nuke icon usually given to permed users without being banned myself? Guardians are boring. You still have a couple thousand to go before Guardian~
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+ Show Spoiler +On April 11 2012 04:38 motbob wrote:Show nested quote +On April 11 2012 03:48 Slardar wrote:What does the TL staff think on the Parting vs MarineKing decision for a re-game? We have a poll, but no staff comments. Just curious  Terrible decision, probably stemming from a flawed philosophy of when to grant a regame. When two players are playing and a disconnect occurs, there are two categories that the disconnect can fall under. One category is when a player could have "pulled the plug," such as in an online tournament in the privacy of their own home. For an excellent explanation as to what the correct policy is for handling disconnects of that nature, check out this thread. The second category is when no one is at fault in the disconnect. Examples of this category include the Flash vs Jaedong power outage game and the incident in the GSTL finals. When no one is at fault for the disconnect, the admins of the tournament must make a decision on whether to grant a regame. They must balance two competing ideas. The first idea is that granting a regame screws over the player who was at an advantage at the time of the disconnect because that player's advantage, which he earned over the course of the game, is lost. The second idea is that awarding a win screws over the player who was at a disadvantage at the time of the disconnect because that player no longer has a chance to overcome his disadvantage through his play. In the NATE finals a few years back, Flash and Jaedong were playing a TvZ which abruptly ended because of a power malfunction. In that situation, Jaedong had not yet destroyed the bulk of Flash's army. He had not just taken out an important mining base, and he was not overwhelmingly ahead in supply. Yet he was awarded the win. The decision was controversial, but it was correct. Jaedong had enough of an advantage so that robbing him of that advantage would have been a worse occurrence than robbing Flash of the chance to make up his large disadvantage. The situation is very similar in MKP vs Parting. Parting had a significant supply lead. He had just warped in seven HT at his main. He would not have been able to kill MKP outright, since MKP's rax were pumping and Parting's reinforcements would not have arrived in time to seal the deal. But looking at Parting's potential composition and looking at any potential composition from MKP in two minute's time, it's clear that Parting was on the path to being able to easily shut down MKP's 4th and 5th bases. It is difficult to envision a scenario in which MKP would have been able to come back against a Protoss with a significant supply lead who had already shown, earlier in the game, the ability to come out on top in fights with even supply. This is not to say that MKP had no chance of winning. A few clutch EMPs and a few more miracle storm dodges could have tipped the game back in his favor. But such "what-ifs" are irrelevant. The question is not whether MKP had a chance to win or not. The question is whether Parting's advantage was large enough so that robbing him of that earned advantage outweighed the problem of robbing MKP of the chance to come back. And that's not even a question; his advantage had certainly fulfilled that criteria.
i agree completely. That jaedong vs flash game was sooo close, i couldnt believe they awarded it to jaedong. And if they could do that, they should have easily seen that parting was in a much better position to take the game
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On April 11 2012 08:53 flamewheel wrote:Show nested quote +On April 11 2012 00:45 Praetorial wrote: Can I be given the nuke icon usually given to permed users without being banned myself? Guardians are boring. You still have a couple thousand to go before Guardian~
lol damn SC2 fans. Oh wait, that's me too. XD
At least it's not as bad as asking what a firebat is.
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Do you keep statistics on thread subscriptions? If so, I'd be curious to know what threads have the most subscriptions, and how many.
Also, what threads do you have subscribed?
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Are there going to be any more TL open tournaments?
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On April 11 2012 09:48 TheToast wrote:Show nested quote +On April 11 2012 08:53 flamewheel wrote:On April 11 2012 00:45 Praetorial wrote: Can I be given the nuke icon usually given to permed users without being banned myself? Guardians are boring. You still have a couple thousand to go before Guardian~ lol damn SC2 fans. Oh wait, that's me too. XD At least it's not as bad as asking what a firebat is. How about we lynch him?
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Canada5565 Posts
On April 11 2012 03:48 Slardar wrote:What does the TL staff think on the Parting vs MarineKing decision for a re-game? We have a poll, but no staff comments. Just curious 
I think that the whole situation is ridiculous to begin with...I just want to take everything from the Dota 2 interface and put it in SC2.
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Will TL ever bring back TL attack?
On April 11 2012 08:53 flamewheel wrote:Show nested quote +On April 11 2012 00:45 Praetorial wrote: Can I be given the nuke icon usually given to permed users without being banned myself? Guardians are boring. You still have a couple thousand to go before Guardian~
Oops. I meant lurker. A couple thousand it is, though.
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When is TSL4 starting?
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Did we remove the option to list "All" posts within a thread? I just can't find it any more, sorry if I missed the announcement.
nvm.. "All" function only shows up for smaller posts. Make sense!
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ALLEYCAT BLUES49496 Posts
flamewheel why no OSL [R&S] thread yet?
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FREEAGLELAND26780 Posts
On April 12 2012 23:43 BLinD-RawR wrote: flamewheel why no OSL [R&S] thread yet? oh oops
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Do you guys think that TL, though not directly associated with Blizzard, can ever really have a major affect on the decisions of Blizzard? Because there are plenty of people on TL, and I have this image in my mind of all of us charging towards Blizz HQ screaming, "To arms! To arms! This is a revolution!" while carrying picket signs with "Lower Mineral Bases!" and "Fix UI!" on them.
Major CyDe points to anyone who can name the song that I quoted right there, by the way.
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FREEAGLELAND26780 Posts
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what do you all think of the SC2 splitting into 3 parts? Do you think it is going to hurt the community more than it attracts new/old players?
Personally I find it quite annoying since it will have huge impact onto the current scene: the whole metagame etc will reset, the newer rising star like Maru-prime might just disappear from the scene.
And this is going to be done over 2 expansions. Would there even be enough time for the metagame to mature?
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On April 11 2012 00:12 vonKlaust wrote: Alright, so I've forgotten my password and my email got hacked by some maleware or whatever. So I don't have my TL-password, and I don't have the password for my email. Is there any way to fix this?
I apologize if this is the wrong thread for this kinda stuff, but I couldn't find one more fitting.
EDIT: And if it's not fixable, am I allowed to make a new acount? If I remember correctly it's not allowed to have more than one account.
Bumb.
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