Dota 2 QQ thread - Page 1275
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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD. | ||
Mafe
Germany5966 Posts
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Wingblade
United States1806 Posts
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Buckyman
1364 Posts
Now down to 3 for 8 on smokes paying off when I buy them. | ||
Hertzy
Finland355 Posts
Had a least played game where two players on the enemy side ragequit. Enemy Axe proceeds to faceroll us. Not sure if fscking spin2win hero or smurf. | ||
FHDH
United States7023 Posts
On February 14 2015 01:52 Buckyman wrote: I have a good reason to believe my MMR under-represents my skill. As do I. Like you I have practiced CS in bot games. I have tested mechanics in local lobbies. When the map changed I spent a long time running around a private game testing ward spots. When I got serious about playing Venge I experimented with creep stacking techniques (in a local lobby!), learning how to stack two camps simultaneously from the bot rune spot, and other things. When I want to learn a new hero I look hard at how to skill it, read about it here, and if it's farm reliant, play it in a private lobby to get accustomed to the attack animation. I talk about my builds and ask questions about my difficulties. I examine Dotabuff reports on my games on a regular basis. The thing is, I've been gaming since before every current pro Dota player was even born. I've been more serious or casual depending on the game type, but the most formative experience was running a semi-hardcore raiding guild in WoW for five years. I learned many things from this. The most important is: I don't recommend it to anyone. Somewhere below that is that it is absolutely mandatory that you work analytically at improving. You couldn't just show up and play and hope to perform at a truly high level. As a corollary to that is the fact that most people do not do this. There's this idea of the "casual" in WoW (and in other games) that people often interpret as "person who doesn't play that much or that hard." But that's not it. Lots of so-called "casuals" play a ridiculous amount. But they don't take it seriously. They don't theorycrat. They don't read. They don't care. And that's fine; everyone plays games for different reasons. As a raider, you played WoW to do things that were very hard. This is far from universal. Some of us play Dota the way others play golf. We want to win, always, but the fundamental idea of simply improving as individuals drives us. Most of the people in the playerbase do not, and you can tell when you see how they play. When I first calibrated I was pretty new. I've talked about this before. I've never been particularly good at RTS and when Dota was a thing for everyone else, WoW was a thing for me. There wasn't time for both. So I was not very good, and on top of that I did all of my calibration games as a support. I calibrated around 1500. I don't even like to think about how bad the Dota was in that bracket. I was not a good player but I could tell the people around me were far, far worse. But I was dedicated to climbing as a support and I did so, and my winrate was always strongly positive - the best indicator you are below your skill MMR - and has stayed that way consistently, excepting about a month recently where I dropped 400 MMR starting around when school let out, and the quality of my Dota matches plummeted. My match quality and winrate have gone back to where they were but I'm still repairing the damage to my MMR. Six of my top ten heroes are between 58 and 73% winrate. Of the rest only one is below 50% (Jakiro. I have tried, Lord, I have tried.). I win a lot more than I lose. But every loss is a net difference of 50 MMR. Sometimes it is my fault. I could have done a better job carrying my team and either my CS was off or my decision making was bad or I built the wrong items. Most of the time someone on my team is just ruining the fucking game, or maybe they are just incompetent. They are the "casuals" I talked about earlier. If we're in the same bracket I'm improving faster than they are because I'm actually working on it. And this applies to most of the players I encounter. After a long time of frustration with getting into games where I am trying to support cores who are simply fucking terrible and feeling basically helpless to push the team towards victory, I started focusing on mid. For a while my RMM WR was well above 60%, I expect it to get back there. But if you play ten games and win 6 of them, you've only gained 50 MMR. And it's not like I can mid or carry every game. Frequently I get the insta-pick mid (Pudge usually) or the instapick carry, and most of the time those guys are real bad at Dota 2. So expecting much higher than 60% is just not realistic. I know I'm better but I'm not "Wagamama on his smurf" better. I'm not better enough to climb out of this shit quickly. I'm better enough to, with literally one exception in all my time on ladder, consistently climb. I'm better enough that when I got to the bottom of that MMR dip it felt like I was playing with children. I was getting games with KDA of 10+ (My career KDA is ~4.2 according to DB). Climbing back up people are getting a little bit smarter but my teammates still do things which are incomprehensible to me. I do come here to vent. Make no mistake. But I am most definitely self-critical. And I am not venting about nothing. I think I've gained like 800 MMR since I first started posting here. So the quality of bullshit I deal with has changed. But it is still there, and it still costs me games more often than I cost them for myself or my teammates. And those times I cost games for my team it is usually because I have to play like I'm 1000 MMR better than my bracket in order for us to win and I fail to. As an example of this, I just got done with a Year Beast Brawl. I went mid against a Storm Spirit who, based on his DotaBuff, is probably at least 1k MMR higher than me (MM is weird for the event). I wasn't going to win that lane against a skilled SS, and I didn't lose it hard, but I made a couple of mechanical errors that ensured that I did indeed lose it. My team meanwhile was pretty much terrible and could not compensate for my failure to be superman. We didn't lose handily but we certainly lost (our last year beast spawn deciding to feed did not help. And yes, I tried to stop it but it was not happening). There are guys as good as me in my bracket. Most of them are in the same boat I am in. I see them on a regular basis. I see players who are skilled and knowledgeable as often as total game-ruiner scrublord/trolls. But mostly I see people who just aren't good. And I can only do so much. I am not 2k higher than my MMR; I can't just destroy game after game regardless of my team's incompetence. But I am better, and the climb is slow and frustrating. And I think it's OK to come here and vent about it. I wish I had tips. So much is just about decision making, situational awareness, and knowledge of what your teammates can do, and working around that. I fuck up on all of those things regularly and have a long way to go (my camera work is probably my biggest weakness still). The thing that fucks me up most that frustrates me so much about the teamfighting ability of teammates I get is not that they don't make superhuman plays, but they don't do what appears to be obvious, or even do the complete opposite. The biggest thing I wish Dota players would understand is that most communication in an intense situation is non-verbal. I see over and over again someone will be positioned like they are going to take an action and when you go to back them up they leave you hanging, get you killed, and then probably talk shit in team chat. I just wish the average player would learn that positioning communicates intent. If the situation changes faster than the position can, and you still act like their intent should not have changed, then it is on you. Otherwise if you position yourself to fight and then don't when someone initiates, you have fucked up your team. | ||
SpiZe
Canada3640 Posts
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FHDH
United States7023 Posts
On February 14 2015 08:04 SpiZe wrote: Not an attack or anything, I'm genuinely curious, how do you guess someone's mmr just by looking at his dotabuff ? Because I can look at mine and look at one of my friend's and I there is no real giveaway that tells me their mmr You can extrapolate a decent amount by combining the skill tier of their match history and winrate in different game modes. Obviously it falls apart when people calibrate ~4k and up. | ||
SpiZe
Canada3640 Posts
Still better than number of wins I guess though. | ||
Belisarius
Australia6231 Posts
The range where it's useless is where they're posting a mix of High games with one of the others, because it's hard to tell which way the stack effect is pulling. Even then you can be really creepy and look for their dotabuff friends to guess which games are solo. Also, obviously, it can't differentiate a 5k from a 4k or a 1.5k from a 2.5k. At the end of the day it still narrows it to like a 1k MMR range for most of the population, which is a lot better than any of the other public metrics. | ||
Mecha King Ghidorah
United States595 Posts
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DV G
Argentina2339 Posts
I think this doesnt belong here, but meanwhile you decide when to post this, I think i could you give you some hints. first of all, you have to analize both your team and the other team, being aware of what they can do and what your team can do is huge. after that you decide if your team is strong enough to win a TF or not, If the 2nd one occurs you do something else, if the 1st case arises, then, you have to actively look for key targets, there's always 1-2 priority targets in the teamfight, so you have to go for them, but have to mind that different heroes and positions play different roles in a teamfight, so imho you should talk to your teammates beforehand, because many things can happen: -You have to initatie -YOu have to counterinitiate You use an adv position Your team has no real AOE control your team lacks burst Your team has no real dps Your team needs melees to be in range Your items are weaker And obviously this applies for the other team too. If you're playing a support, getting all your spells on CD and being able to use them twice in a teamfight was the norm back then. But often times in pubs people just dance around and noone initiates, so you end up losing teamfight after teamfight. this is a lot of chit-chat that doesnt give anything detailed anyways, so suming up: -Find weaknesses and strenghts -Put pressure on those -Decide if initation or counterinitiation is the best -Tell your team what to do -Expect them to fail at that. | ||
FHDH
United States7023 Posts
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bdonballer
United States408 Posts
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-Celestial-
United Kingdom3867 Posts
On February 14 2015 09:41 Mecha King Ghidorah wrote: HOLY FUCK VALVE YOUR FUCKING SEVERS FIX THEM HOLY FUCK *waves* Haven't posted in a while, hey everyone, but I had to post just to +1 THIS POST RIGHT HERE BECAUSE DAMN IF THE SERVERS AREN'T TERRIBLE TONIGHT. I was queuing with a couple of friends and just...constant server problems; unable to reconnect, people dropping and not coming back. Entire servers just dropping out. Valve seriously...this is appalling and incredibly frustrating. On the topic of "should be higher MMR"...yeah, I'm on about an 80% winrate in ranked right now by just picking heroes that I absolutely can win solo lategame with. Spectre being my go-to (very good relationship with her for some reason). Its almost depressing but hell if its still working months after I started doing this then its still working and I'm going to keep at it. | ||
DV G
Argentina2339 Posts
Meanwhile I'm doing fine i think to myself, ok this shouldnt be hard, lets see how the game is going and if we lost any lane or something needs work. Check mid, our Storm (WHO IS FUCKING 6k, LIKE FUCK YOU DONT BUY ACCOUNTS LIKE THAT), has 1 obvlivion staff and treads vs midas-manta-deso from TA in 23mins. I then realize that mid was so far behind that he had to just be bait in teamfights and let him die until he was farmed enough to do something, So i wash that and go and check top. Shaker and lion are figthing eachother because they are calling themselves peruvians while flamign storm for losing the lane hard, meanwhile our ck goes Phase-Maelstroms in this time frame (4k gold in 20ish minutes). I try one-two ganks but TA gets a fast rosh and they snowball pretty hard. Later confronting CK he admits "the game was done from the start" and "yes i threw", are his words, meanwhile other 3 keep flaming eachother. I seriously know that even tho im not a big deal I dont deserve to be matched with people like this. | ||
FHDH
United States7023 Posts
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Howie_Dewitt
United States1416 Posts
I lost my HSL matches I couldn't do anything in the first, I was a cm late game 0-7-8 Then my friends put me mid to stop their shadow fiend 10-7-2 I feel like we could have win the second one if my teammates just decided to stay back. They just jumped in, and I had to stand in the open channeling to save them. That was 5 of my deaths, the other two were in our base | ||
the bear jew
United States3674 Posts
My team, not even fucking close. God, so bad. ![]() | ||
Ryndika
1489 Posts
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CrtBalorda
Slovenia704 Posts
Edit: Great got into a dota game after 20 minutes or something. | ||
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