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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD. |
On February 09 2015 06:15 Tytansar wrote: Pls God remove Techies from the Game. I have a list of reasons:
1. He doesn't interact with any other heros (allies or foes) for 99% of the Game 2. He requires very little skill and no micro at all 3. He restricts the movement of enemy heros so takes away the teamwork 4. He ruins the Game for the 5th position enemy hero. No one enjoys warding for 30 minutes and not being able to participate in any fights
I'm not saying Techies is OP. I have probably won more games against Techies than I've lost. I'm saying those games are some of the most boring, unfulfilling game I have played. 1 and 2 only apply to bad techies. For 3 I feel like he actually increases teamwork because you have to communicate during pushes and coordinate well and if you're on his team you have to coordinate and take advantage of the insane amount of space a good techies can create. And 4 is true but I can think of a bunch of other heroes that make supports just as miserable (riki, pudge, brood quickly come to mind).
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"Finding Server: 1:00" and counting, then fails and goes back to 'Finding Match'.
Okay, I cancel matchmaking to change my server settings.
"Match is ready! You declined it! You are prevented from matching for XX:00 due to failing to ready up"
Of all the ping problems I've had in Dota 2, this is the dumbest.
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Our only hard carry SF who goes safelane goes for the arteezy blink euls build We have no damage. And then goes back for a 3rd item bkb. Enemy team is Axe, AA, Sniper, Undying, Jugg.
Bkb doesn't block call, doesn't block AA ult debuff, doesn't block sniper shots, doesn't block undying zombies, doesn't block omni. It literally blocks nothing important in the game. I made our early game so nice as SM killing their mid sniper twice and their offlane undying once. But mid game we have no damage to kill tombstone and our SF is initiating with blink euls into axe undying =\ He tries the euls into requiem combo, but doesn't seem to realize it doesn't quite work the same if you just euls and requiem from 300 range away =p
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A few days ago i complained about carries who are the heaviest member of the team and manage to lose even when you hand them the world on a fucking platter. Played with my buddy on Chen, we balled out so hard. Came online early as nightstalker (is being able to win mid vs blood as ns without hatchet normal?) and we took all towers but their bot t2 by 13 minutes. yes, as in thirteen minutes. But spectre had other plans http://www.dotabuff.com/matches/1223307314 To be fair, unlike the last time I bitched about this 5 position carry problem, I was falsely lured into thinking the carry was intelligent. This guy fed to a potm level 1 for the rune. You know. Cuz of how good spectre is at contesting runes. And then spent the rest of the game haunting away from pushes when she had full health and following me or slark around to take the farm we were already working on
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for fucks sake. GO FOR THE RAX.
Every godamn game I lose because shitty people either A) Go straight for fucking throne, or B) Chase heros into the well.
GET THE FUCKING RAX YOU IDIOTS
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why do people get so mad playing unranked all random death match?
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On February 09 2015 07:48 Darpa wrote:Show nested quote +On February 09 2015 06:15 Tytansar wrote: Pls God remove Techies from the Game. I have a list of reasons:
1. He doesn't interact with any other heros (allies or foes) for 99% of the Game 2. He requires very little skill and no micro at all 3. He restricts the movement of enemy heros so takes away the teamwork 4. He ruins the Game for the 5th position enemy hero. No one enjoys warding for 30 minutes and not being able to participate in any fights
I'm not saying Techies is OP. I have probably won more games against Techies than I've lost. I'm saying those games are some of the most boring, unfulfilling game I have played. Seriously I agree. Every Techies game is just like a 20 min farm fest because everyone is so terrified of leaving lane.
Mine aren't, and I'm the solo support first pick techies with 4 carries in the team. I got two safe lane Weavers in a row who got Perseverance in a 45 minute game as their big item. And I know I get to enjoy even more low prio soon. Because obviously when the solo support outfarms the whole team while having the best KDA is the one doing something wrong. And this is on pretty much any support hero.
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On February 09 2015 19:05 HwangjaeTerran wrote:Show nested quote +On February 09 2015 07:48 Darpa wrote:On February 09 2015 06:15 Tytansar wrote: Pls God remove Techies from the Game. I have a list of reasons:
1. He doesn't interact with any other heros (allies or foes) for 99% of the Game 2. He requires very little skill and no micro at all 3. He restricts the movement of enemy heros so takes away the teamwork 4. He ruins the Game for the 5th position enemy hero. No one enjoys warding for 30 minutes and not being able to participate in any fights
I'm not saying Techies is OP. I have probably won more games against Techies than I've lost. I'm saying those games are some of the most boring, unfulfilling game I have played. Seriously I agree. Every Techies game is just like a 20 min farm fest because everyone is so terrified of leaving lane. Mine aren't, and I'm the solo support first pick techies with 4 carries in the team. I got two safe lane Weavers in a row who got Perseverance in a 45 minute game as their big item. And I know I get to enjoy even more low prio soon. Because obviously when the solo support outfarms the whole team while having the best KDA is the one doing something wrong. And this is on pretty much any support hero. dunno about your case, but there's a difference between solo support getting the most farm because your carries refuse to farm and you have to tp to towers that are tanking waves of creeps and solo support getting the most farm cuz you're killing the creeps before they reach tower and not giving carries a chance. kotls and such that take up a whole lane of farm just sitting there while making no space really tilt me
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On February 09 2015 13:18 Xxazn4lyfe51xX wrote:Our only hard carry SF who goes safelane goes for the arteezy blink euls build  We have no damage. And then goes back for a 3rd item bkb. Enemy team is Axe, AA, Sniper, Undying, Jugg. Bkb doesn't block call, doesn't block AA ult debuff, doesn't block sniper shots, doesn't block undying zombies, doesn't block omni. It literally blocks nothing important in the game. I made our early game so nice as SM killing their mid sniper twice and their offlane undying once. But mid game we have no damage to kill tombstone and our SF is initiating with blink euls into axe undying =\ He tries the euls into requiem combo, but doesn't seem to realize it doesn't quite work the same if you just euls and requiem from 300 range away =p
Today I played with a SF who bought Euls, Blink, Mek, Vyse in 26 min. He ended 17-3 and played amazing
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I'm so god damned butt mad right now.
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On February 10 2015 03:24 kirsed wrote: I'm so god damned butt mad right now. think of the big picture you may be losing due to flaming retarded assholes but EG won DAC and life is good
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Everyone else getting 5-8 minutes "finding server" shit in USE?
whats wrong with the servers, and i wait that to get stupid teammates after. Such masochist
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If matchmaking takes too long I quit and go do something else.
When I don't I regret it.
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every retard is picking sniper first or second now....WHAT A SUPRISE
can somebody explain to me how people know that sniper is fotm now and cant even skill or itembuild properly? how difficult can it be to look at a DAC game and look at how he skills the hero JASJKDAKSJBDASHJDHJBVASVDASIUDASD
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they are running axe sniper np dazzle and void
and np keeps comboing his ulti with snipers ulti to get kills then goes dagon and is like 20-0
the dazzle is graving the shit out of everyone and the void is doing well
20 minutes in they took 6 towers and we took 0
eventually i get bkb and with clutch plays we start to come back even against the void dazzle sniper axe (jesus fucking christ) and np with dagon 1shotting everyone all over the map (this is 2.7k mmr)
WE CAN'T BELIEVE IT. WE'RE ACTUALLY COMING BACK AGAINST THIS LINEUP AND THEIR INSANE START WHERE I WAS LITERALLY SAYING "THIS IS LITERALLY IMPOSSIBLE TO WIN AGAINST".
from 20 minutes to 37 minutes we go from -10k xp to +20k xp and take their middle rax
then my team dive their fountain
http://www.dotabuff.com/matches/1225243890
ok i watched the replay and found out exactly how we lost
after my team fed , opponent team comes down and starts taking our first rax.
they are 5man hitting our tier 3 tower with sniper at back, dazzle, axe , np and void
our lechrac gets nuked down to 100hp coz hes a feeder and starts walking back to fountain
our sb has 40 seconds left dead with no buyback
our skywrath has not enough mana to ulti
with 20 seconds left before spawn, our ursa suddenly buys back and jumps directly into the middle of the 5 opponents (grave , chrono , axe, sniper, and ursa has no bkb also)
so in short he buys back for no reason with 20 sec remaining then blinks into the middle of them with only 1 person able to assist (me) (and of course theres no way i could predict he wud attack) (and i still kill their sniper and survive coz im sick)
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Juggs actually so broken it makes this game a joke
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I finally did it boys, low priority here I come. (I was there once because of ISP issues, but now I abandoned too much in unranked)
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So i bought MKB to counter riki's smoke screen and i still missed attacks...what gives?
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on buildings or on heroes? MKB truestrike doesn't work on buildings.
if its on heroes that sounds like a bug.
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On riki himself, i died twice because my attacks missed several times.
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