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Starcraft 2 Constant Mini Lag Spikes/Jumping

Forum Index > Tech Support
Post a Reply
OuTLaWGG
Profile Joined March 2014
United States3 Posts
Last Edited: 2014-04-11 02:38:48
April 11 2014 02:38 GMT
#1
I'm having an odd problem that I can't find any information on. When searching for help concerning lag in Starcraft 2 usually people are having problems with large lag spikes and stuttering. I don't have either of those. I just have the constant mini spikes as shown in this video here:



Please let me know if you might have a fix for this problem. Thank you!
Cyro
Profile Blog Joined June 2011
United Kingdom20316 Posts
Last Edited: 2014-04-11 03:27:27
April 11 2014 03:19 GMT
#2
Heya, nice timing - no fix that i know of.

http://www.teamliquid.net/forum/tech-support/447990-solid-data-on-sc2-microstutter

Is called microstutter. It's harder to see on youtube than actually playing the game on a 60hz+ monitor, but still visible

Since you're explicitly noticing this (a lot of people seem not to, but it's hard to explain to people), i'm curious for your system specs, but pretty sure that is happens to everyone

welcome to TL.net
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
OuTLaWGG
Profile Joined March 2014
United States3 Posts
April 11 2014 04:20 GMT
#3
Graphics Card: GeForce GTX 650 Ti 1GB 128-Bit
Processor: Intel Core i7-3770K CPU 3.50 Hz 3.90 Hz
RAM: 8 GB
Hard Drive: SSD
Power Supply: Rosewill Capstone 450w 80 Gold

From the people I have spoken to they see to think my problem is the graphics card and power supply that I have and I should upgrade them.
Cyro
Profile Blog Joined June 2011
United Kingdom20316 Posts
Last Edited: 2014-04-11 04:33:35
April 11 2014 04:30 GMT
#4
650ti is more than adequate for sc2 on max settings (cpu bound in big fights probably) and especially med, low is a joke

no idea why you would want or need to upgrade PSU, given that it's better than probably >90% of psu's used in systems playing sc2 and your power consumption will be like 50% load on it

i had the same issues across three graphics cards, two cpu's and two different PSU's (i7 950, gtx580, gtx260, i7 4770k, gtx770, some weak 80+ rated ~400w unit, tx650) and i'm pretty sure when i get my golden green hx550 tommorow, it'll still be the same. Seen fraps data from a bunch of systems too (4-5) and identical on all of them, so can be quite sure it's just bad coding. As far as i can tell, it happens to a lot of people if not everyone - but most people don't seem to see the big loss of motion quality and ease of interaction with the game without some kind of side-by-side comparison
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
OuTLaWGG
Profile Joined March 2014
United States3 Posts
April 11 2014 05:40 GMT
#5
But pretty much every starcraft 2 streamer I watch doesn't seem to have this problem. This is so frustrating ><
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
Last Edited: 2014-04-11 14:02:03
April 11 2014 14:01 GMT
#6
I got this too on occasion.
Graphic Card : Radeon 290X
Processor : i7-4770K stock
RAM : 16GB (corsair)
SC2 is installed on SSD
Power supply : Corsair Bronze 850W.

But i had this a lot more on my previous machine wich was

Graphic Gard : Radeon 6970
Proc : i7-920
RAM : 10Gb (Kingston)
SC2 was on Normal HDD (system too)
Same PSU.

Mini spikes happened even when i got 120fps.
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Cyro
Profile Blog Joined June 2011
United Kingdom20316 Posts
April 11 2014 17:06 GMT
#7
On April 11 2014 14:40 OuTLaWGG wrote:
But pretty much every starcraft 2 streamer I watch doesn't seem to have this problem. This is so frustrating ><


It's harder to see from a stream, but they do have the same issue (AFAIK)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
dafunker
Profile Joined March 2011
France3 Posts
August 13 2014 09:36 GMT
#8
I have the same issue.
In offline mode, the workers move smoothly.
In online mode, i have the same microstuttering as shown in the youtube video.

No packet loss (checked with CTRL + ALT + F)
The 60 fps twitch streams are now popular, and its pretty obvious that a majority of streamers doesn't have the issue described in this post. That is a pretty annoying problem.
Cyro
Profile Blog Joined June 2011
United Kingdom20316 Posts
Last Edited: 2014-08-13 10:42:32
August 13 2014 10:40 GMT
#9
^It's not very visible through twitch streams because of the way video is captured. AFAIK everyone has that issue, it's part of the engine

Actually i'm not sure of some stuff. I'll have to redownload sc2 at some point and check a few things
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
aBstractx
Profile Joined May 2010
United States287 Posts
Last Edited: 2014-08-13 11:43:39
August 13 2014 11:38 GMT
#10
have this same problem, made a thread but people didnt really understand what i meant. i was on a 4770k/gtx770/750w and i had this, just sold that pc and bought a 4790k/780ti/750w and ill let ya know if i get the same thing. it feels like an internet issue, no? even though i was getting good internet results with speed/pingtest

97 megabits download and 27 megabits upload speed is my speedtest results.

i have a question though, is that even fast? like thats 12 megabytes download and 3 megabytes upload. im curious. we pay for a boost but have it measured in bits per second feels like a ploy to make you think you blazing fast internet but meanwhile youre really just paying for mediocrity?
Cyro
Profile Blog Joined June 2011
United Kingdom20316 Posts
August 13 2014 12:02 GMT
#11
ADSL1(?) internet which most of the UK had until very recently couldn't hit even 1 megabyte per second DOWNLOAD an typically ~0.07 megabytes per second upload so... your net isn't slow.

sc2 uses a tiny tiny fraction of that much data
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Zithax
Profile Joined October 2012
United States3 Posts
Last Edited: 2014-08-13 13:39:06
August 13 2014 13:19 GMT
#12
I have the same exact problem and from what I can tell it has to do with packetloss. It would seem that the in game monitor (ctrl shift f) is very poor at tracking long term packetloss or lag (as well as pingtest.net, which only detects for a short, what, 30s?) For me, I live in the mountains and my internet is a small satellite-esque dish that picks up a signal similar to 3G (basically a smartphone connection) which produces LOTS of packetloss, and occurs rather arbitrarily. I would ask you guys what your net is, as well as routers, whether you use wifi or wired connection (to the router), and if your net is landline (to the ISP); however even with that information I don't personally have the technical expertise to solve anything.

Also, while the packetloss issue for me extends into other games, and larger lag spikes are common the microstutter is not. I think it's possible SC2 sends/receives packets with more rapidity than other games, which produces a magnified problem when consistent lag becomes concerned.

This is an incredibly frustrating problem and has basically killed my drive to ladder because it can hurt you so many ways in-game. From issuing commands that never get sent, or building/upgrading something only to come back and discover hey that didn't get built at all and now our tech's behind, or trying to commit more actions in less time, it twists every aspect of the game and makes it virtually impossible to advance beyond a certain point because its a variable outside of your control. If there is a fix for this beyond changing ISP's, I would be grateful to whoever could figure that out, because it's ruining the game for me.

EDIT: Misread Cyro's post earlier, really? Everyone experiences this issue? wat... if what you say is true (I don't doubt it, engine was the only other thing I could think of but due to how much I really hate my lag internet I had to tackle packetloss first), how in the hell can we get something as massive an issue as this fixed?
Cyro
Profile Blog Joined June 2011
United Kingdom20316 Posts
August 13 2014 14:26 GMT
#13
I get the stuttery behavior on probes etc with a connection that has no packet loss - and also when watching a replay, unless i'm mixing it up with something else.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
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