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[H] Tweaking variables.txt to boost my FPS

Forum Index > Tech Support
Post a Reply
-HellZerg-
Profile Blog Joined July 2009
United States409 Posts
Last Edited: 2010-12-29 17:56:02
December 27 2010 06:58 GMT
#1
I looked at the following guides to boost my FPS:

1. [Guide] Boosting your FPS. Easy steps.
2. comprehensive variables.txt thread

My computer specs are the following:

MS Windows 7 Home Premium 64-bit
Intel Core i5 CPU M 430 @ 2.27 GHz
4.0 GB RAM (3.86 GB usable)
NVIDIA GeForce 310M

My variables.txt settings are:

+ Show Spoiler +

alphadepthWrite=1
aolight=1
buildgridhint=1
creepnormalmap=1
creepQuality=3
creepreflection=0
creepselfshadow=1
creeptrans=0
deff=1
deffspec=1
depthDisp=1
displaymode=1
dof=1
dragscrollspeed=100
fog=0
fogvolume=0
foliagedensity=0.000000
foliagequality=0
frameratecap=60
frameratecapGlue=30
gamehdr8bit=0
gamma=1.124000
GraphicsOptionEffectsDetail=3
GraphicsOptionLightingQuality=3
GraphicsOptionModelQuality=2
GraphicsOptionMovies=3
GraphicsOptionOverallQualityVer7[5]=4
GraphicsOptionPhysicsQuality=3
GraphicsOptionPortraits=1
GraphicsOptionPostProcessing=3
GraphicsOptionReflections=0
GraphicsOptionShaderDetail=3
GraphicsOptionShadowQuality=3
GraphicsOptionTerrainQuality=3
GraphicsOptionTextureQuality[2]=3
halo=1
hdr=1
hdr8bit=0
height=720
keyboardscrollspeed=100
LastChallengeId=TerranCombat
lastDeviceId=2677
lightingLevel=0
lightmap=0
lightmapcastshadows=0
localao=1
localeidassets=enUS
localeiddata=enUS
localight=1
localShadows=0
lowqualitymodels=0
lowQualityMovies=0
mastervolume=0.458937
menubarclickable=1
mousescrollspeed=100
mousesensitivity=0.643836
MoviesSeen=1
music=1
MusicContinuous=1
MusicHeard=1
musicvolume=0.458537
normalmap=1
parallax=0
parallaxshadow=0
particlelod=1
particleobjects=0.250000
particleterrain=0.250000
physicsdensity=10
pixellight=1
portraits3d=0
portraitsOff=1
preBlendedCreep=1
profanityfilter=0
reducemouselagenabled=1
refreshrate=60
reverb=1
ribbonlod=1
sampleFOW=0
shadowmapsize=128
shadows=0
showmissiontime=1
simplifiedCloaking=0
simplifiedShaders=0
soft=0
softshadows=0
softshadowTaps=6
sound=1
soundambiencevolume=1.000000
SoundAutoDetectCPUCoreCount=4
soundchannels=64
soundeffectsvolume=1.000000
soundglobal=0
soundoutput=Speakers (Realtek High Definition Audio)
SoundQuality=2
sounduivolume=1.000000
spec=1
splatlod=1
subtitles=1
targettexeldensity=10.600000
TerrainTextureHiResCacheSize=24
TerrainTextureLowResCacheSize=24
TerrainTextureSize=256
texQualityLevel=3
texSpace[2]=500
textureBasedFOW=0
transparentshadows=0
treadlod=1
unitcolorstyle=2
useLowqualitymodels=0
voiceagc=0
voicechat=0
voicechatfademusic=0.301587
voicechatfadesound=0.301587
voicechatinputgain=1.000000
voicechatmode=0
voicechatoutputgain=1.000000
voicechatprovider=FMod
voicechatsensitivity=0.494737
voicechatsoftwaremute=0
vsync=0
watercaustics=0
waterflipbook=0
waterreflection=0
waterrendertargetformat=3
waterrendertargetsize=128
watershadow=0
width=1280
windowheight=665
windowstate=1
windowwidth=945
windowx=1
windowy=5
winkeydisabled=1


Here are some in-game screenshots with FPS counter:

+ Show Spoiler +


http://img109.imageshack.us/img109/7007/zergbasefps.jpg
http://img59.imageshack.us/img59/5600/zvtbattlefps.jpg
http://img32.imageshack.us/img32/9669/zvpbattle.jpg
http://img340.imageshack.us/img340/5013/zvpbattle2.jpg
http://img818.imageshack.us/img818/1438/protossarmyfps.jpg



And here are my NVIDIA Control Panel settings:

+ Show Spoiler +


Ambient Occlusion: Off
Anisotropic filtering: Application-controlled
Antialiasing - Gamma correction: Off
Antialiasing - Mode: Application-controlled
Antialiasing - Setting: Application-controlled
CUDA - GPUs: All
Extension limit: Off
Maximum pre-rendered frames: 0
Multi-display/mixed-GPU acceleration: Single display performance mode
Power management mode: Prefer maximum performance
Texture filtering - Anisotropic sample optimization: On
Texture filtering - Negative LOD bias: Clamp
Texture filtering - Quality - High performance
Texture filtering - Trilinear optimization: On
Threaded optimization: Off
Triple buffering: Off
Vertical sync: Force off



So, I think I get around 40+ FPS in idle locations on some maps, 30 FPS if I am at my base, 14~16 FPS in huge battles, and 24~26 FPS on medium battles. And these FPS vary on different maps. I really would like some expert help on what I can change in my NVIDIA Control Panel or in variables.txt to boost my FPS more. Thanks for any help.

NOTE: I still want to retain the high quality slimy and glossy look on zerg.

UPDATE: Hm, I guess high quality (or medium) settings really work well for me instead of ultra, and those qualities really don't look that different. I don't need help now. :D
We are what we repeatedly do; excellence, then, is not an act, but a habit. - Aristotle
vek
Profile Joined March 2010
Australia936 Posts
Last Edited: 2010-12-27 07:17:50
December 27 2010 07:17 GMT
#2
First for your screenshots use the "Direct" link on imageshack when you click the share button.

Second for your variables.txt if performance is your only concern I would change the following:

GraphicsOptionEffectsDetail=0
GraphicsOptionLightingQuality=0
GraphicsOptionModelQuality=0
GraphicsOptionOverallQualityVer7[5]=0
GraphicsOptionPhysicsQuality=0
GraphicsOptionShaderDetail=0
GraphicsOptionShadowQuality=0
GraphicsOptionTerrainQuality=0
GraphicsOptionTextureQuality[2]=0
halo=0
hdr=0
texQualityLevel=0
softshadowTaps=0
pixellight=0
useLowqualitymodels=1

This should give the best performance but it's probably not going to look all that great.

Should look a little something like this:
[image loading]

If you also bumped the gamma up it would look a lot less dark than my screenshot.
Ksis
Profile Joined March 2011
Poland28 Posts
July 10 2011 06:44 GMT
#3
I know this topic is Old one, but i need to ask.
I have all my Graphic options on LOW+ others are OFF. Which of this settings should i include to my variabled to boost performance and dont change the others like sounds mouses etc. Best regards.
Bambipwnsu
Profile Blog Joined November 2010
Canada698 Posts
July 10 2011 07:17 GMT
#4
On July 10 2011 15:44 Ksis wrote:
I know this topic is Old one, but i need to ask.
I have all my Graphic options on LOW+ others are OFF. Which of this settings should i include to my variabled to boost performance and dont change the others like sounds mouses etc. Best regards.


First off go ahead and make sure everything is on lowest settings possible / off as you said they are and press apply. You can stay on your current resoluton though.

Close SC2 and go to documents > SC2 > variables.txt

Change this to the value 1: GraphicsOptionShadowQuality=

You will notice shadows completely disappear. This should give you a significant FPS boost. If you want to retain the forcefield visibility of medium settings you can modifiy these lines to be 0:

simplifiedCloaking=1
simplifiedShaders=1

It will drop your FPS though.

You can also get a fps boost with reduced mouse lag unchecked, as well as playing in fullscreen instead of windowed fullscreen. Last would be to check if the options in something such as your nvidia control panel are set to performance settings.
LoL @ NA: bambipwnsu
Ksis
Profile Joined March 2011
Poland28 Posts
Last Edited: 2011-07-10 09:00:59
July 10 2011 08:59 GMT
#5
GraphicsOptionShadowQuality=1 ? did u understand correctly ?

What about bitdepth=16 ?

"You can also get a fps boost with reduced mouse lag unchecked, as well as playing in fullscreen instead of windowed fullscreen. Last would be to check if the options in something such as your nvidia control panel are set to performance settings." - Everything is done already;)

Forcefields on low settings are fine for me already, but this additional modifies wont make forcefields worst?


Bambipwnsu
Profile Blog Joined November 2010
Canada698 Posts
July 10 2011 09:03 GMT
#6
On July 10 2011 17:59 Ksis wrote:
GraphicsOptionShadowQuality=1 ? did u understand correctly ?

What about bitdepth=16 ?

"You can also get a fps boost with reduced mouse lag unchecked, as well as playing in fullscreen instead of windowed fullscreen. Last would be to check if the options in something such as your nvidia control panel are set to performance settings." - Everything is done already;)

Forcefields on low settings are fine for me already, but this additional modifies wont make forcefields worst?




yes GraphicsOptionShadowQuality=1. I did not read you wrong. Shadows will disappear completely. If FF are fine for you leave those last 2 lines as default.
LoL @ NA: bambipwnsu
Ksis
Profile Joined March 2011
Poland28 Posts
July 10 2011 09:04 GMT
#7
What about bitdepth?
Bambipwnsu
Profile Blog Joined November 2010
Canada698 Posts
July 10 2011 09:09 GMT
#8
I don't know dude. You can test it easily. Spawn same map go top left so you are looking at the same area and check the fps for different values...
LoL @ NA: bambipwnsu
Ksis
Profile Joined March 2011
Poland28 Posts
Last Edited: 2011-07-10 09:22:22
July 10 2011 09:22 GMT
#9
GraphicsOptionShadowQuality=1 + 5-15 FPS during big medium/big battles.
Bitdepth= nothing

Wont this couse some crashes for me?
Bambipwnsu
Profile Blog Joined November 2010
Canada698 Posts
July 10 2011 09:39 GMT
#10
Well a quick search of the forums shows that people have been suggesting bitdepth=16.

I went and changed my settings to that...and apart from making my menus look like ass it doesnt seem to change any graphics in-game and i had a negligible 195 fps vs 200fps on low settings top left on xel naga within first 5 seconds of the game.

So I don't think it does shit in-game.
LoL @ NA: bambipwnsu
tyles
Profile Joined August 2010
United Kingdom509 Posts
July 17 2011 00:37 GMT
#11
On July 10 2011 18:39 Bambipwnsu wrote:
Well a quick search of the forums shows that people have been suggesting bitdepth=16.

I went and changed my settings to that...and apart from making my menus look like ass it doesnt seem to change any graphics in-game and i had a negligible 195 fps vs 200fps on low settings top left on xel naga within first 5 seconds of the game.

So I don't think it does shit in-game.


In my variables i can't even find this bitDepth=16?..

Am i blind
Tyles.772 Bobstar.223 I'm just disappointed they overhyped an announcement which would obviously cause a lot of backlash in the TL community. Sure they acquired huk, but they didn't have to rub it in our faces.
Bambipwnsu
Profile Blog Joined November 2010
Canada698 Posts
July 17 2011 02:50 GMT
#12
It's not there by default. You have to type it in.
LoL @ NA: bambipwnsu
Bloody
Profile Joined March 2009
Sweden194 Posts
July 29 2011 05:00 GMT
#13
Anyone know what these 2 strings does?

TerrainTextureHiResCacheSize=24
TerrainTextureLowResCacheSize=50
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