
[G] Configure hotkeys for SC2 released version - Page 2
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zazen
Brazil695 Posts
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ThatsNoMoon
Mexico344 Posts
Why must Blizz. shit on Latin America and put our hotkeys so fuckin far? M, O and P are some of the most common hotkeys where as in the beta they were all tucked nice and warm by WASD. This is a very serious disadvantage when compared to English versions of the game. | ||
SirNeb
United States243 Posts
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ArGo0N
Germany4 Posts
Can someone give me please? :-( | ||
BeMannerDuPenner
Germany5638 Posts
On July 31 2010 17:43 ArGo0N wrote: I need the original GameHotkeys.txt´s because i get an Error if i want to patch. Can someone give me please? :-( are you sure its the the normal hotkey.txt? had no probs patching with my edited keys (changed hotkeys and the other file where i changed the warpgate key) and my changes are still in. | ||
ArGo0N
Germany4 Posts
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Keynote
United States21 Posts
This is for the english US version. If you have a different version or use a different language, replace the "enUS" part with the corresponding one. 1. Backup the following two files: C:\Program Files\StarCraft II\Mods\Core.SC2Mod\enUS.SC2data C:\Program Files\StarCraft II\Versions\Base15405\patch-enUS.SC2Archive 2. Download and extract the MPQ editor from the OP's post. 3. Open the MPQ editor and open the file: C:\Program Files\StarCraft II\Mods\Core.SC2Mod\enUS.SC2data 4. Go to Localized Data -> GameHotkeys.txt and double-click it. It should open a notepad file (or similar) 5. Ctrl+F "F2" without quotes and you should see the following: + Show Spoiler + UI/Hotkey/HeroSelect0=F2 UI/Hotkey/HeroSelect0_NRS=F9 UI/Hotkey/HeroSelect0_GRS=F9 UI/Hotkey/HeroSelect1=F3 UI/Hotkey/HeroSelect1_NRS=F10 UI/Hotkey/HeroSelect1_GRS=F10 UI/Hotkey/HeroSelect2=F4 UI/Hotkey/HeroSelect2_NRS=F11 UI/Hotkey/HeroSelect2_GRS=F11 UI/Hotkey/HeroSelect3=F5 UI/Hotkey/HeroSelect4=F6 UI/Hotkey/HeroSelect5=F7 UI/Hotkey/HeroSelect6=F8 UI/Hotkey/HeroSelect7= Change it to: + Show Spoiler + UI/Hotkey/HeroSelect0=F5 UI/Hotkey/HeroSelect0_NRS=F9 UI/Hotkey/HeroSelect0_GRS=F9 UI/Hotkey/HeroSelect1=F6 UI/Hotkey/HeroSelect1_NRS=F10 UI/Hotkey/HeroSelect1_GRS=F10 UI/Hotkey/HeroSelect2=F7 UI/Hotkey/HeroSelect2_NRS=F11 UI/Hotkey/HeroSelect2_GRS=F11 UI/Hotkey/HeroSelect3=F8 UI/Hotkey/HeroSelect4= UI/Hotkey/HeroSelect5= UI/Hotkey/HeroSelect6= 6. Ctrl+F "Control+F5" without quotes and you should see the following: + Show Spoiler + UI/Hotkey/CameraSave0=Control+F5 UI/Hotkey/CameraSave1=Control+F6 UI/Hotkey/CameraSave2=Control+F7 UI/Hotkey/CameraSave3=Control+F8 UI/Hotkey/CameraSave4= UI/Hotkey/CameraSave5= UI/Hotkey/CameraSave6= UI/Hotkey/CameraSave7= UI/Hotkey/CameraTurnLeft=Insert UI/Hotkey/CameraTurnRight=Delete UI/Hotkey/CameraView0=F5 UI/Hotkey/CameraView1=F6 UI/Hotkey/CameraView2=F7 UI/Hotkey/CameraView3=F8 UI/Hotkey/CameraView4= UI/Hotkey/CameraView5= UI/Hotkey/CameraView6= UI/Hotkey/CameraView7= Change it to: + Show Spoiler + UI/Hotkey/CameraSave0=Control+F2 UI/Hotkey/CameraSave1=Control+F3 UI/Hotkey/CameraSave2=Control+F4 UI/Hotkey/CameraSave3= UI/Hotkey/CameraSave4= UI/Hotkey/CameraSave5= UI/Hotkey/CameraSave6= UI/Hotkey/CameraSave7= UI/Hotkey/CameraTurnLeft=Insert UI/Hotkey/CameraTurnRight=Delete UI/Hotkey/CameraView0=F2 UI/Hotkey/CameraView1=F3 UI/Hotkey/CameraView2=F4 UI/Hotkey/CameraView3= UI/Hotkey/CameraView4= UI/Hotkey/CameraView5= UI/Hotkey/CameraView6= UI/Hotkey/CameraView7= 7. Close the .txt file, and when asked, press yes to save the changes. 8. Press Ctrl+F4 to close the current MPQ file and open the following file using the MPQ editor: C:\Program Files\StarCraft II\Versions\Base15405\patch-enUS.SC2Archive 9. Go to Mods -> Core.Sc2Mod -> enUS.SC2Data -> LocalizedData -> GameHotkeys.txt and double-click it. 10. Repeat steps 5-7 and you're done. The NRS and GRS versions might differ between the two files but for default hotkeys this should work. I made this for a friend who hates only having one saved camera screen. I believe this only affects the Standard hotkey setup, so you might have to mess with the NRS or GRS versions in the GameHotkeys.txt if you use different hotkey setups. You can choose to have more or less screen keys if you want by making the corresponding changes (e.g. UI/Hotkey/CameraView3=F5 for a fourth screen save). Just make sure they don't overlap with the hero keys or F9-F12 keys | ||
Sambulence
Canada15 Posts
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ilbh
Brazil1606 Posts
On July 31 2010 19:50 Keynote wrote: nice write up, big thanks. I didn't know we could have 7 camera views saved. sounds to me that blizzard wants to add the option for us to configure everything in a future patch. I don't see another reason to have that many options hidden and disabled. | ||
Bluerain
United States348 Posts
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Daewon
127 Posts
One question though, what will happen next time blizzard patches? Will the hotkeys get reset, or will the game be unable to patch, or will I simply get banned :-) ? | ||
Keynote
United States21 Posts
On August 01 2010 04:11 Bluerain wrote: i only see the Hotkey buttons in the gamehotkeys.txt. where are the UI hotkeys such as towncamera to cycle between hatcheries? thanks! The UI hotkeys are in the two files I mentioned in my previous post. In particular, town camera defaults to backspace in Standard hotkey setup. + Show Spoiler + UI/Hotkey/TownCamera=Backspace UI/Hotkey/TownCamera_NRS=F1 UI/Hotkey/TownCamera_GRS=F1 On August 01 2010 04:46 Daewon wrote: Thank you very much keynote. One question though, what will happen next time blizzard patches? Will the hotkeys get reset, or will the game be unable to patch, or will I simply get banned :-) ? I don't have a clue what will happen the next time blizzard patches. My guess is the files under StarCraft II\Mods\Core.SC2Mod will remain untouched, but the folder StarCraft II\Versions\Base15405 will be replaced with the newest version. You might have to edit that file again after a patch. As far as bans goes, it seems that Blizzard will allow us to edit hotkeys sometime in the future with all the unused saved camera hotkeys. However, as I said before, use at your own risk =P. | ||
ilbh
Brazil1606 Posts
if you want to change something just pm me. | ||
gdroxor
United States639 Posts
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TzTz
Germany511 Posts
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ilbh
Brazil1606 Posts
On July 29 2010 10:10 zazen wrote: Very weird - I also have the brazilian portuguese version but when I try editing the GameHotkeys.txt file, it shows different hotkeys from in-game! ![]() upload a screenshot from your MPQ with the file you are editing opened in the MPQ editor so I can see if you are really editing the wright file in the wright place. On July 29 2010 14:54 ThatsNoMoon wrote: same for you, so I can see if you are really doing it right or if this is really not working for you. | ||
Hitaku
United States1 Post
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Zandatsu
United Kingdom14 Posts
I like to stay on the left side of the keyboard and going past 4 is out of my comfort zone. If I could hotkey to shift/ctrl+letter it'd make things a lot easier. | ||
Jynks
38 Posts
1) How dose this editing of the MPQ effect patching... would I need to redo this every time there is a patch? 2) I can not seam to see any values for map movement. I like, it seams, a unique-ish setup of "WASD" for moving the map about and then a grid key setup starting with the "RFV". So I will be trying to set that up, but I can not see the values for map movement that is currently mapped to down,left.right.up-arrow. 3) Also in this thread and the other thread there is all this talk of "saved camera views". What exactly are you talking about? | ||
ilbh
Brazil1606 Posts
On August 03 2010 22:00 Jynks wrote: Hi, I'm new here I found this site by google'n for a way to make custom hotkeys for Starcraft 2. Anyway, this thread seams like the way to go, but I have a few questions. 1) How dose this editing of the MPQ effect patching... would I need to redo this every time there is a patch? 2) I can not seam to see any values for map movement. I like, it seams, a unique-ish setup of "WASD" for moving the map about and then a grid key setup starting with the "RFV". So I will be trying to set that up, but I can not see the values for map movement that is currently mapped to down,left.right.up-arrow. 3) Also in this thread and the other thread there is all this talk of "saved camera views". What exactly are you talking about? 1- we are not sure, but if they make a new buildXXX folder, we will probably need to edit the new file it comes within it. 2- I haven't seen anything related to these keys. so, I don't know if you can change those. I haven't tried to search for it thou. 3- it's to save the screen. for instance, you could save the screen of your main base ramp, so, instead of draging your mouse to the ramp or clicking the mini map, you could just press the key you saved to it, like F2, F3, F4. | ||
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