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[G] Configure hotkeys for SC2 released version - Page 2

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zazen
Profile Blog Joined April 2009
Brazil695 Posts
July 29 2010 01:10 GMT
#21
Very weird - I also have the brazilian portuguese version but when I try editing the GameHotkeys.txt file, it shows different hotkeys from in-game! I'm pretty sure I'm editing the right file...
"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
ThatsNoMoon
Profile Joined March 2010
Mexico344 Posts
July 29 2010 05:54 GMT
#22
Yeah I'm not sure if this is confirmed working, but I did this several times with the MX version and it didn't work.
Why must Blizz. shit on Latin America and put our hotkeys so fuckin far?
M, O and P are some of the most common hotkeys where as in the beta they were all tucked nice and warm by WASD.

This is a very serious disadvantage when compared to English versions of the game.
Got neurosis from Artosis cause you bunker rushed my heart GG baby, lets go crazy cause the game's about to start
SirNeb
Profile Blog Joined April 2008
United States243 Posts
July 29 2010 22:17 GMT
#23
Tried changing the cameras(locational hotkeys) to the sc/bw style, couldn't get it to work. It doesn't even seem like changing the gamehotkey.txt did anything. Let me know if anybody know how to do this.
ArGo0N
Profile Joined July 2010
Germany4 Posts
July 31 2010 08:43 GMT
#24
I need the original GameHotkeys.txt´s because i get an Error if i want to patch.

Can someone give me please? :-(
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
July 31 2010 08:53 GMT
#25
On July 31 2010 17:43 ArGo0N wrote:
I need the original GameHotkeys.txt´s because i get an Error if i want to patch.

Can someone give me please? :-(


are you sure its the the normal hotkey.txt? had no probs patching with my edited keys (changed hotkeys and the other file where i changed the warpgate key) and my changes are still in.
life of lively to live to life of full life thx to shield battery
ArGo0N
Profile Joined July 2010
Germany4 Posts
July 31 2010 09:02 GMT
#26
will i lost my singleplayer Saves if i reinstall?
Keynote
Profile Joined April 2010
United States21 Posts
Last Edited: 2010-07-31 13:17:21
July 31 2010 10:50 GMT
#27
The following directions should make your F2 through F4 your screen keys and F5 through F8 your hero keys for single and multiplayer if you use the Standard hotkey setup. The directions are similar to the OP's post but instead of deleting/adding GameHotkeys.txt to the file it edits the GameHotkeys.txt directly. Use at your own risk.

This is for the english US version. If you have a different version or use a different language, replace the "enUS" part with the corresponding one.

1. Backup the following two files:
C:\Program Files\StarCraft II\Mods\Core.SC2Mod\enUS.SC2data
C:\Program Files\StarCraft II\Versions\Base15405\patch-enUS.SC2Archive

2. Download and extract the MPQ editor from the OP's post.

3. Open the MPQ editor and open the file:

C:\Program Files\StarCraft II\Mods\Core.SC2Mod\enUS.SC2data

4. Go to Localized Data -> GameHotkeys.txt and double-click it. It should open a notepad file (or
similar)

5. Ctrl+F "F2" without quotes and you should see the following:

+ Show Spoiler +
UI/Hotkey/HeroSelect0=F2
UI/Hotkey/HeroSelect0_NRS=F9
UI/Hotkey/HeroSelect0_GRS=F9
UI/Hotkey/HeroSelect1=F3
UI/Hotkey/HeroSelect1_NRS=F10
UI/Hotkey/HeroSelect1_GRS=F10
UI/Hotkey/HeroSelect2=F4
UI/Hotkey/HeroSelect2_NRS=F11
UI/Hotkey/HeroSelect2_GRS=F11
UI/Hotkey/HeroSelect3=F5
UI/Hotkey/HeroSelect4=F6
UI/Hotkey/HeroSelect5=F7
UI/Hotkey/HeroSelect6=F8
UI/Hotkey/HeroSelect7=


Change it to:

+ Show Spoiler +
UI/Hotkey/HeroSelect0=F5
UI/Hotkey/HeroSelect0_NRS=F9
UI/Hotkey/HeroSelect0_GRS=F9
UI/Hotkey/HeroSelect1=F6
UI/Hotkey/HeroSelect1_NRS=F10
UI/Hotkey/HeroSelect1_GRS=F10
UI/Hotkey/HeroSelect2=F7
UI/Hotkey/HeroSelect2_NRS=F11
UI/Hotkey/HeroSelect2_GRS=F11
UI/Hotkey/HeroSelect3=F8
UI/Hotkey/HeroSelect4=
UI/Hotkey/HeroSelect5=
UI/Hotkey/HeroSelect6=


6. Ctrl+F "Control+F5" without quotes and you should see the following:

+ Show Spoiler +
UI/Hotkey/CameraSave0=Control+F5
UI/Hotkey/CameraSave1=Control+F6
UI/Hotkey/CameraSave2=Control+F7
UI/Hotkey/CameraSave3=Control+F8
UI/Hotkey/CameraSave4=
UI/Hotkey/CameraSave5=
UI/Hotkey/CameraSave6=
UI/Hotkey/CameraSave7=
UI/Hotkey/CameraTurnLeft=Insert
UI/Hotkey/CameraTurnRight=Delete
UI/Hotkey/CameraView0=F5
UI/Hotkey/CameraView1=F6
UI/Hotkey/CameraView2=F7
UI/Hotkey/CameraView3=F8
UI/Hotkey/CameraView4=
UI/Hotkey/CameraView5=
UI/Hotkey/CameraView6=
UI/Hotkey/CameraView7=


Change it to:

+ Show Spoiler +
UI/Hotkey/CameraSave0=Control+F2
UI/Hotkey/CameraSave1=Control+F3
UI/Hotkey/CameraSave2=Control+F4
UI/Hotkey/CameraSave3=
UI/Hotkey/CameraSave4=
UI/Hotkey/CameraSave5=
UI/Hotkey/CameraSave6=
UI/Hotkey/CameraSave7=
UI/Hotkey/CameraTurnLeft=Insert
UI/Hotkey/CameraTurnRight=Delete
UI/Hotkey/CameraView0=F2
UI/Hotkey/CameraView1=F3
UI/Hotkey/CameraView2=F4
UI/Hotkey/CameraView3=
UI/Hotkey/CameraView4=
UI/Hotkey/CameraView5=
UI/Hotkey/CameraView6=
UI/Hotkey/CameraView7=


7. Close the .txt file, and when asked, press yes to save the changes.

8. Press Ctrl+F4 to close the current MPQ file and open the following file using the MPQ editor:

C:\Program Files\StarCraft II\Versions\Base15405\patch-enUS.SC2Archive

9. Go to Mods -> Core.Sc2Mod -> enUS.SC2Data -> LocalizedData -> GameHotkeys.txt and
double-click it.

10. Repeat steps 5-7 and you're done. The NRS and GRS versions might differ between the two
files but for default hotkeys this should work.

I made this for a friend who hates only having one saved camera screen. I believe this only affects the Standard hotkey setup, so you might have to mess with the NRS or GRS versions in the GameHotkeys.txt if you use different hotkey setups. You can choose to have more or less screen keys if you want by making the corresponding changes (e.g. UI/Hotkey/CameraView3=F5 for a fourth screen save). Just make sure they don't overlap with the hero keys or F9-F12 keys
Sambulence
Profile Joined July 2010
Canada15 Posts
July 31 2010 13:06 GMT
#28
ty for this
ilbh
Profile Blog Joined May 2007
Brazil1606 Posts
Last Edited: 2010-07-31 15:23:12
July 31 2010 15:22 GMT
#29
On July 31 2010 19:50 Keynote wrote:


nice write up, big thanks.

I didn't know we could have 7 camera views saved. sounds to me that blizzard wants to add the option for us to configure everything in a future patch.
I don't see another reason to have that many options hidden and disabled.
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
Bluerain
Profile Joined April 2010
United States348 Posts
July 31 2010 19:11 GMT
#30
i only see the Hotkey buttons in the gamehotkeys.txt. where are the UI hotkeys such as towncamera to cycle between hatcheries? thanks!
Daewon
Profile Joined October 2008
127 Posts
Last Edited: 2010-07-31 19:47:16
July 31 2010 19:46 GMT
#31
Thank you very much keynote.

One question though, what will happen next time blizzard patches? Will the hotkeys get reset, or will the game be unable to patch, or will I simply get banned :-) ?
Keynote
Profile Joined April 2010
United States21 Posts
August 01 2010 01:57 GMT
#32
On August 01 2010 04:11 Bluerain wrote:
i only see the Hotkey buttons in the gamehotkeys.txt. where are the UI hotkeys such as towncamera to cycle between hatcheries? thanks!


The UI hotkeys are in the two files I mentioned in my previous post. In particular, town camera defaults to backspace in Standard hotkey setup.

+ Show Spoiler +
UI/Hotkey/TownCamera=Backspace
UI/Hotkey/TownCamera_NRS=F1
UI/Hotkey/TownCamera_GRS=F1


On August 01 2010 04:46 Daewon wrote:
Thank you very much keynote.

One question though, what will happen next time blizzard patches? Will the hotkeys get reset, or will the game be unable to patch, or will I simply get banned :-) ?


I don't have a clue what will happen the next time blizzard patches. My guess is the files under StarCraft II\Mods\Core.SC2Mod will remain untouched, but the folder StarCraft II\Versions\Base15405 will be replaced with the newest version. You might have to edit that file again after a patch. As far as bans goes, it seems that Blizzard will allow us to edit hotkeys sometime in the future with all the unused saved camera hotkeys. However, as I said before, use at your own risk =P.
ilbh
Profile Blog Joined May 2007
Brazil1606 Posts
August 01 2010 02:34 GMT
#33
I will add your post to the OP, since everyone should know about the save-camera configuration.
if you want to change something just pm me.
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
gdroxor
Profile Blog Joined May 2010
United States639 Posts
August 01 2010 02:42 GMT
#34
This is awesome. Now I can bind every Protoss unit to 'e'.
TzTz
Profile Blog Joined April 2010
Germany511 Posts
August 01 2010 18:59 GMT
#35
Any idea how I can get mouse buttons to do certain things? I'd like to put the healthbar to the side of my mouse (mousebutton 4 or something)
ilbh
Profile Blog Joined May 2007
Brazil1606 Posts
Last Edited: 2010-08-01 20:29:11
August 01 2010 20:27 GMT
#36
On July 29 2010 10:10 zazen wrote:
Very weird - I also have the brazilian portuguese version but when I try editing the GameHotkeys.txt file, it shows different hotkeys from in-game! I'm pretty sure I'm editing the right file...


upload a screenshot from your MPQ with the file you are editing opened in the MPQ editor
so I can see if you are really editing the wright file in the wright place.


On July 29 2010 14:54 ThatsNoMoon wrote:


same for you, so I can see if you are really doing it right or if this is really not working for you.
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
Hitaku
Profile Joined August 2010
United States1 Post
August 01 2010 21:45 GMT
#37
I've been trying to get this to work for camera controls. All I want to do is use WASD in place of the arrow keys for controlling the camera, but it doesn't seem to change anything after I edit the .txt file. I suppose I would like to bind attack move to mouse4 as well (or shift+A if mouse4 isn't possible for some reason). Sorry if I'm missing something obvious, but is there something else I need to edit with the MPQ editor other than C:\Program Files\StarCraft II\Mods\Liberty.SC2Mod\ptBR.SC2Data for these two things?
Zandatsu
Profile Joined July 2010
United Kingdom14 Posts
Last Edited: 2010-08-01 23:33:54
August 01 2010 23:33 GMT
#38
I'm not entirely sure if it's possible to do this, even through editing the GameHotkeys file but I'll ask anyway. Instead of grouping with the numbers, can I set 'shift+q' to my forge (just an example), leaving the normal grid hotkeys intact? As of now 'shift+q' is the same as just hitting 'q' I believe.

I like to stay on the left side of the keyboard and going past 4 is out of my comfort zone. If I could hotkey to shift/ctrl+letter it'd make things a lot easier.
I don't do quotes
Jynks
Profile Joined August 2010
38 Posts
August 03 2010 13:00 GMT
#39
Hi, I'm new here I found this site by google'n for a way to make custom hotkeys for Starcraft 2. Anyway, this thread seams like the way to go, but I have a few questions.

1) How dose this editing of the MPQ effect patching... would I need to redo this every time there is a patch?

2) I can not seam to see any values for map movement. I like, it seams, a unique-ish setup of "WASD" for moving the map about and then a grid key setup starting with the "RFV". So I will be trying to set that up, but I can not see the values for map movement that is currently mapped to down,left.right.up-arrow.

3) Also in this thread and the other thread there is all this talk of "saved camera views". What exactly are you talking about?
ilbh
Profile Blog Joined May 2007
Brazil1606 Posts
August 03 2010 13:47 GMT
#40
On August 03 2010 22:00 Jynks wrote:
Hi, I'm new here I found this site by google'n for a way to make custom hotkeys for Starcraft 2. Anyway, this thread seams like the way to go, but I have a few questions.

1) How dose this editing of the MPQ effect patching... would I need to redo this every time there is a patch?

2) I can not seam to see any values for map movement. I like, it seams, a unique-ish setup of "WASD" for moving the map about and then a grid key setup starting with the "RFV". So I will be trying to set that up, but I can not see the values for map movement that is currently mapped to down,left.right.up-arrow.

3) Also in this thread and the other thread there is all this talk of "saved camera views". What exactly are you talking about?


1- we are not sure, but if they make a new buildXXX folder, we will probably need to edit the new file it comes within it.

2- I haven't seen anything related to these keys. so, I don't know if you can change those. I haven't tried to search for it thou.

3- it's to save the screen. for instance, you could save the screen of your main base ramp, so, instead of draging your mouse to the ramp or clicking the mini map, you could just press the key you saved to it, like F2, F3, F4.
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
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